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{{for|the [[Splatfest]]s|Zombies vs. Ghosts|Zombie vs. Skeleton vs. Ghost}}
[[File:Ghost Party.png|thumb|A player standing with three ghosts from their team in the lobby]]
[[File:Ghost Party.png|thumb|A player standing with three ghosts from their team in the lobby]]
{{Stub}}
{{Stub}}


'''Ghosts''' are a feature of {{S3}}{{'s}} [[Battle Lobby]]. The player's online friends and current teammates appear as flat, hologram-like ghosts in the [[Battle Lobby]], the [[Grizzco Industries]] building, and [[The Shoal]].
'''Ghosts''' are a feature of {{S3}}{{'s}} [[lobby]]. The player's online friends and current teammates appear as flat, hologram-like ghosts in the [[lobby]], the [[Grizzco Industries]] building, and [[The Shoal]].


==Description==
==Description==
By default, ghost players stand idly in areas to the side of the lobby's [[Test Range]], with open rooms and recent activity displayed when the player approaches them. The player can press {{Button|A|Switch}} to talk to a ghost and join their lobby. Players are able to send out an invite to appear as a ghost to others by holding {{button|Y|Switch}} while creating a room for a selected [[Mode|game mode]].
By default, ghost players stand idly in areas to the side of the lobby's [[test range]] or inside the [[Grizzco Industries]] building, with open rooms and recent activity displayed when the player approaches them. The player can press {{Button|A|Switch}} to talk to a ghost and join their lobby. Players are able to send out an invite to appear as a ghost to others by holding {{button|Y|Switch}} while creating a room for a selected [[Mode|game mode]].


In addition, the player's current teammates walk around the lobby as ghosts in real-time. These ghosts may be seen using weapons and inking in the test range, but this has no physical effect on the player's own test range. If a ghost uses [[signal]]s, the animation can be seen by others but the text does not appear.<!-- There is the possibility we want to have a page or a section linked to queuing teams -->
In addition, the player's current teammates walk around the lobby as ghosts in real-time. These ghosts may be seen using weapons and inking in the test range, but this has no physical effect on the player's own test range. If a ghost uses [[signal]]s, the animation can be seen by others but the text does not appear.<!-- There is the possibility we want to have a page or a section linked to queuing teams -->


==Quotes==
==Quotes==
{{Quote|Back to the science! Another new [[Battle Lobby|lobby]] feature is holographic equipment that projects other players' images as "'''ghosts'''." Want to join a friend in battle? Talk to their ghost! You can also track real-time player actions via ghosts. Wow. We just have a haunted petri dish at SRL.|@SplatoonNA on Twitter<ref>[https://twitter.com/SplatoonNA/status/1560685632699019264 {{TWI}} @SplatoonNA on Twitter]</ref>}}
{{Quote|Back to the science! Another new [[lobby|lobby]] feature is holographic equipment that projects other players' images as "'''ghosts'''." Want to join a friend in battle? Talk to their ghost! You can also track real-time player actions via ghosts. Wow. We just have a haunted petri dish at SRL.|@SplatoonNA on Twitter<ref>[https://twitter.com/SplatoonNA/status/1560685632699019264 {{TWI}} @SplatoonNA on Twitter]</ref>}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Battle Invite Ghosts.png|A player is standing with three ghosts from their team in the lobby
File:Battle Invite Ghosts.png|A player walking around the lobby able to see the ghosts of their friends.
File:Invite Details Ghost.png|The detailed window that opens when approaching a ghost with an invite.
File:Invite Details Ghost.png|The detailed window that opens when approaching a ghost with an invite.
File:Team Ghosts.png|A player walking around the lobby able to see the ghosts of their teammates.
File:Team Ghosts.png|A player is standing with three ghosts from their team in the lobby.
File:Ghost_Party_Grizzco.jpg|A player standing with three ghosts from their team in the [[Grizzco]] building.
File:Ghost Loading Screen.png|A ghost in the process of rendering.
File:Ghost Loading Screen.png|A ghost in the process of rendering.
</gallery>
</gallery>


==Trivia==
==Trivia==
* It can be seen that the ghosts are projected from a grey box with a blue light on it, which beams of light extending to the ghosts project from. This box is attached to the rafters.
* It can be seen that the ghosts are projected from a gray box with a blue light on it, which beams of light extending to the ghosts project from. This box is attached to the rafters.
* Ghosts appear as a rectangle decorated with [[Inkling (language)|Inkling]] script for an extremely brief moment before properly rendering. This can be seen when exiting the equip menu. The logo in the rectangle does not seem to match a brand logo.
* Ghosts appear as a rectangle decorated with [[Language in the Splatoon series|Inkling]] script for an extremely brief moment before properly rendering. This can be seen when exiting the equip menu. The logo within can be seen on the wall of the Lobby itself, and is the album cover for Lobby-specific music tracks.
* Idle ghosts in the [[Grizzco Industries]] building do not wear Slopsuits, instead wearing their usual gear. The player's current teammates, however, do wear their respective Slopsuits.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|color=Splatoon 3
|color=Splatoon 3
|title=Ghosts
|Jap=ブンシン
|Jap=ブンシン
|JapR=bunshin
|JapR=bunshin
|JapM=Avatar
|JapM=Avatar
|Dut=Schim
|Dut=Schimmen
|DutM=Shadow, apparition
|DutM=Shadows, apparitions
|Fra=
|Fra=Fantômes
|FraM=
|FraM=Ghosts, phantoms
|Ger=Geist
|FraA=<!--French (NoA) and (NoE) share the same name-->
|GerM=Ghost
|FraAM=
|Ita=
|Ger=Geister
|ItaM=
|GerM=Spirit
|Spa=
|Ita=Sagome
|SpaM=
|ItaM=Silhouettes
|ChiT=
|Rus=Игроки-призраки
|ChiTR=
|RusR=Igroki-prizraki
|ChiTM=
|RusM=Ghost players
|Kor=
|Spa=Espectros
|SpaM=Ghosts, specters {{note|A play on ''espectador'' (spectator)|ES}}
|SpaA=<!--Spanish (NoA) and (NoE) share the same name-->
|SpaAM=
|Chi=分身
|ChiR=
|ChiM=
|ChiS=<!--Chinese (Simplified) and (Traditional) share the same name-->
|ChiSR=
|ChiSM=
|Kor=분신
|KorR=
|KorR=
|KorM=
|KorM=
|Por=
|Internal=PlayerAvatar <ref name="Leanny GitHub">[https://github.com/Leanny/splat3/blob/main/data/language/EUen.json {{GH}} Leanny on GitHub]</ref>
|PorM=
|InternalM=
}}
}}
{{note list}}


==References==
==References==
<references/>
<references/>

Latest revision as of 21:08, 4 April 2024

For the Splatfests, see Zombies vs. Ghosts and Zombie vs. Skeleton vs. Ghost.
A player standing with three ghosts from their team in the lobby
Empty ink tank.png
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Ghosts are a feature of Splatoon 3's lobby. The player's online friends and current teammates appear as flat, hologram-like ghosts in the lobby, the Grizzco Industries building, and The Shoal.

Description

By default, ghost players stand idly in areas to the side of the lobby's test range or inside the Grizzco Industries building, with open rooms and recent activity displayed when the player approaches them. The player can press to talk to a ghost and join their lobby. Players are able to send out an invite to appear as a ghost to others by holding while creating a room for a selected game mode.

In addition, the player's current teammates walk around the lobby as ghosts in real-time. These ghosts may be seen using weapons and inking in the test range, but this has no physical effect on the player's own test range. If a ghost uses signals, the animation can be seen by others but the text does not appear.

Quotes

Back to the science! Another new lobby feature is holographic equipment that projects other players' images as "ghosts." Want to join a friend in battle? Talk to their ghost! You can also track real-time player actions via ghosts. Wow. We just have a haunted petri dish at SRL.
— @SplatoonNA on Twitter[1]

Gallery

Trivia

  • It can be seen that the ghosts are projected from a gray box with a blue light on it, which beams of light extending to the ghosts project from. This box is attached to the rafters.
  • Ghosts appear as a rectangle decorated with Inkling script for an extremely brief moment before properly rendering. This can be seen when exiting the equip menu. The logo within can be seen on the wall of the Lobby itself, and is the album cover for Lobby-specific music tracks.
  • Idle ghosts in the Grizzco Industries building do not wear Slopsuits, instead wearing their usual gear. The player's current teammates, however, do wear their respective Slopsuits.

Names in other languages

Ghosts
Language Name Meaning
Japan Japanese ブンシン
bunshin
Avatar
Netherlands Dutch Schimmen Shadows, apparitions
CanadaFrance French Fantômes Ghosts, phantoms
Germany German Geister Spirit
Italy Italian Sagome Silhouettes
Russia Russian Игроки-призраки
Igroki-prizraki
Ghost players
SpainMexico Spanish Espectros Ghosts, specters [a]
China Chinese 分身
South Korea Korean 분신
Translate logo.svg Internal PlayerAvatar [2]
  1. A play on espectador (spectator)

References