Vault
“ | Gotta have a key to open that vault! | ” |
Vaults, also know as locks and lockboxes, are a mechanic in Octo Valley and Octo Canyon. Vaults typically contain launchpads to allow Agent 3 to progress. Each vault has a key that unlocks it nearby, usually hidden in a crate or Octarian.
Description
Vaults are large, cylindrical, stationary objects found in many Octo Valley missions. They are slightly larger than an Inkling and have a silver, metallic appearance. A golden lock in the center of each vault prevents Agent 3 from accessing the Vault's contents, and can only be opened with a key. Once a vault has been unlocked, it separates along three vertical, toothed seams and begins dissolving from its base to its top. This animation is accented by a shower of glowing bubbles that match Agent 3's current ink color.
Appearances
Reason: Add all missions and circumstances that a vault appears in
- A vault first appears in Octotrooper Hideout near the final checkpoint. It conceals a launchpad, and can be unlocked with a key found in a crate in a nearby area, guarded by multiple Octotroopers.
- In Flooder Junkyard, a Vault can be found at Checkpoint 2 and the Key can be found in Checkpoint 3. It reveals a Propeller-Lift.
Gallery
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Agent 3 approaching a locked vault.
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The vault being unlocked with a key.
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The same vault immediately after it has been unlocked.
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The unlocked vault a few seconds after being unlocked, revealing a launchpad.