User:Mystic

From Inkipedia, the Splatoon wiki
My custom avatar!

About Me

File:Mystic's Foil Flingza Build.jpg
My Inkling

I'm Mystic, I am fairly new to the Splatoon Community as a whole. I got the game on February 10, 2021 and joined Inkipedia on March 24, 2021. I am 14 years old, and I am from The United States. I'd like to say that I'm intelligent, I do have good grades. I enjoy Video Games, Music (Nickelback, Daft Punk, and sometimes country), being outside, and spending time with my family. I am introverted and my personality type is ISFJ-A. My Discord is Mystic#3143. My Sendou is https://sendou.ink/u/mystic. Switch friend code is SW-7283-1695-7311.

Video Games

I got my Switch for Christmas 2018. I also have a Wii and 2ds XL. I only really play nintendo games, and not much else. I have played on a PS4, it was fun but I'm a Nintendo fan. My favorite series include: The Legend of Zelda, Monster Hunter, Mario Kart, Pokemon, 3d Mario games, and of course Splatoon.

Wishlist

Games that I want next:

  1. Monster Hunter Rise
  2. Super Mario 3d World
  3. Hyrule Warriors Age of Calamity

Games that aren't out yet:

  1. Splatoon 3
  2. Skyward Sword HD
  3. Hollow Knight Silksong
  4. BOTW 2
File:Drakonic Logo.jpg
Our Logo

Drakonic

I am a member of the Splatoon 2 team Drakonic. Here is our Sendou https://sendou.ink/t/drakonic. I'm availible to play with any day after 3 pm (CST) and some exceptions. Can't use VC on weekdays and limited VC use on weekends. If you wanna play DM me.

Splat Facts

I Love ranked mode, it's my favorite way to play Splatoon. I only occasionally play Turf War, and most of the time when I actually play Turf War it's just to test my internet because it's unreliable. My Favorite Special is either Tenta Missiles or Bubble Blower. My favorite Sub is Fizzy Bombs. My favorite map is Manta Maria.

My Stats

My Mains
Weapon Wins Turf Inked Gear Abilities
Foil Flingza Roller 58 101,322 Main Power Up, Special Charge Up, and Object Shredder. For missile spam, and hopefully more reliable OHKO'S. Since the flings are inconsistent, Object Shredder can help break Ink-Armor, Walls, Booyah Bombs, and since my favorite mode is Rainmaker, the shield.
Kensa Sloshing Machine 107 144,992 Last Ditch Effort, Special Charge Up, and Swim Speed Up. Last Ditch effort is a good ability for spamming fizzies and dealing tons of damage. Special Charge Up is for more Splashdowns. Swim Speed Up increases mobility and allows me to get into the action faster.
Kensa Splattershot Pro 103 121,291 Main Power Up, Main Power Up, and Main Power Up. The meta.
Clear Dapple Dualies 77 105,134 Last Ditch Effort, Special Power Up, and Special Charge Up. LDE for when we are starting to falter so I can get in the action and be extremely annoying. Special Power/Charge are for my Superjump Splashdowns to be more frequent and destructive.
Heavy Splatling 36 50,095 Run Speed Up, Run Speed Up, and Run Speed Up. Haha, Heavy Splatling go brrrrrr.

Pocket Mains: Bamboozler 14 Mk III, Herobrush Replica, Custom Jet Squelcher/Jet Squelcher, Kensa Rapid Blaster, and Splatterscope.

Ranked Mode

I play Ranked about 75% of the time I spend on Splatoon 2. The overall competitiveness of this mode is addictive and can lead to some really fun/hectic moments. The 5 minute matches are also more enjoyable for longer play Sessions.

Ranked Table

Ranked Battles
The Mode Rank Info
Splat Zones A+ My 3rd Favorite Mode, Splat Zones is a mode I have a Love-Hate relationship with. Foil Flingza Roller: This weapon has amazing paint and is good at zoning out opponent's. Suction Bombs are good at threatening opponent's and keeping them out of the zone. Missile spam is good and shooing away opponent's and sometimes getting a pick to take control of the zone. Kensa Sloshing Machine: The fizzies are really annoying to deal with and if you forget about them they can splat you, they can also stop an opponent from advancing. The weapon is good at splatting, and decent at painting. Splashdown can take a zone back, and if a teammate is in trouble provide a safe entry to help them out. Kensa Splattershot Pro: Splat Bombs are very versatile and good at catching opponent's off guard or forcing them to move. The main weapon isn't the greatest painter but has good range, so I can pick off opponent's in the zone. Booyah Bomb can help take the zone or force opponent's to move. Clear Dapple Dualies: Again, torpedos are good here. The dualies are really good at painting, and Splashdown can take the zone. Heavy Splatling: Sprinkler can help keep my feet painted and help take the zone. The main has good range and splatting potential. Stingray can force opponent's out of the zone.
Tower Control A- My 2nd Favorite Mode, Tower Control is a mode I don't have any problem playing. Foil Flingza Roller: It is good at painting, which isn't nescessary but allows maximum mobility for good pushes. Suction bombs can force opponent's off the tower, and Tenta Missiles are extremely irritating for opposing backlines. Kensa Sloshing Machine: The main weapon is good at splatting opponent's on the tower. Fizzy bombs can chase away opponent's who are forced off the tower by the main. Splashdown can be good for taking the tower if a teammate is in trouble. Kensa Splattershot Pro: Splat bombs can quickly take out an opponent on the tower. The main has good range and can pick off opponen'ts well. Booyah can take the tower on its own. Clear Dapple Dualies: Again, Torpedos aren't that great. The main weapon is good at painting and helping our team stay agile. Splashdown isn't that great either. Heavy Splatling: Sprinkler can help maintain mobility. The main is good at splatting opponent's especially with a perch. Stingray can take the tower and help push it.
Rainmaker A+ My Favorite Mode, Rainmaker is a mode that I loved from the beginning. Foil Flingza Roller: Good at creating paths and supporting. Suction Bombs are good at forcing opponent's to move. Tenta Missiles are good and popping the rainmaker and forcing opponent's to move. Kensa Sloshing Machine: Good at creating paths with the fizzies and main. The fizzies are also good at forcing a stationary rainmaker carrier to move or even splatting them. Splashdown isn't too particularly good in this mode, except maybe painting an area quickly for the rainmaker. Kensa Splattershot Pro: Splat bomb can quickly splat an opponet by the shield and help pop it quickly. The main has good range for popping the shield, and it can stop pushes. Booyah Bomb can help pop the shield or splat opponents. Clear Dapple Dualies: Torpedo can cause the opposing carrier to get stuck and allow a quick finish with the main. Splashdown isn't very useful here. Heavy Splatling: Sprinkler helps with mobility, and can help pop the shield. Main is good at stopping pushes, supporting pushes, and popping the shield. Stingray can stop pushes and pop shield from a safe spot.
Clam Blitz A I hate this mode with a passion. Foil Flingza Roller: It's good at creating paths to the Basket and stopping pushes to ours. Suction Bombs are good for forcing opponent's with clams near the basket to move. Tenta Missiles are again good for forcing opponent's to move. Kensa Sloshing Machine: It's good at splatting and creating a path to the basket. Splashdown can help opposing defense collapse by superjumping. Kensa Rapid Blaster: Blaster can create paths and easily splat opponents. Baller can lead a push. Clear Dapple Dualies: Torpedos can help get out of a tight spot. The main can paint and play good defense. Splashdown can help with getting a few clams in the basket by superjumping. Heavy Splatling: Sprinkler can help by keeping the are by the basket painted. The main has good range and can help teammates go to the basket. The Stingray can help scare opponent's and support teammates by the basket.

Tags

Site-wiki.svg This user has been on Inkipedia for 3 years, 1 month and 9 days.
Template:MaleUser
🎂This user has his birthday in 239 days.


For this user, the time of day is 13:14.