User:Mystic

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About Me

File:Mystic's Foil Flingza Build.jpg
My Inkling

I'm Mystic, I am fairly new to the Splatoon Community as a whole. I got the game on February 10, 2021 and joined Inkipedia on March 24, 2021. I am 14 years old, and I am from The United States. I'd like to say that I'm intelligent, I do have good grades. I enjoy Video Games, Music (Nickelback, Daft Punk, and sometimes country), being outside, and spending time with my family. I am introverted and my personality type is ISFJ-A. My Discord is Mystic#3143. My Sendou is https://sendou.ink/u/mystic. Switch friend code is SW-7283-1695-7311.

Video Games

I got my Switch for Christmas 2018. I also have a Wii and 2ds XL. I only really play nintendo games, and not much else. I have played on a PS4, it was fun but I'm a Nintendo fan. My favorite series include: The Legend of Zelda, Monster Hunter, Mario Kart, Pokemon, 3d Mario games, and of course Splatoon.

Wishlist

Games that I want next:

Games that aren't out yet:

  1. Splatoon 3
  2. Skyward Sword HD
  3. Hollow Knight Silksong
  4. BOTW 2
File:Drakonic Logo.jpg
Our Logo

Drakonic

I am a member of the Splatoon 2 team Drakonic. Here is our Sendou https://sendou.ink/t/drakonic. I'm availible to play with any day after 3 pm (CST) and some exceptions. Can't use VC on weekdays and limited VC use on weekends. If you wanna play DM me.

Splat Facts

I Love ranked mode, it's my favorite way to play Splatoon. I only occasionally play Turf War, and most of the time when I actually play Turf War it's just to test my internet because it's unreliable. My Favorite Special is either Tenta Missiles or Bubble Blower. My favorite Sub is Fizzy Bombs. My favorite map is Manta Maria.

My Stats

My Mains
Weapon Wins Turf Inked Gear Abilities
Herobrush Replica 60 77,863 Swim Speed Up, Ninja Squid, and Drop Roller. Ninja Squid/Swim Speed for camping, flanking, sharking, just being a Slayer. Drop Roller for getting into the action more safely, but unlike Stealth Jump Drop Roller can help with landing after using Inkjet.
Custom Dualie Squelchers Last Ditch Effort, Special Charge Up, and Ink-Saver Main. It's pretty ink-heavy, so ink-saver main and LDE are helpful. Special charge up for rain spam.
Splash-o-matic/Neo Splash-o-matic Main Power Up, Main Power Up, and Swim Speed Up. For potential 3-shots and more mobility.
Custom E-liter 4K Last Ditch Effort, Sub Power Up, and Object Shredder. LDE because of how ink-hungry this weapon is. Sub Power Up for my beakons to be better. Object Shredder to pop bubbles.
Foil Flingza Roller 76 128,400 Main Power Up, Special Charge Up, and Object Shredder. For missile spam, and hopefully more reliable OHKO'S. Since the flings are inconsistent, Object Shredder can help break Ink-Armor, Walls, Booyah Bombs, and since my favorite mode is Rainmaker, the shield.

Ranked Mode

I play Ranked about 75% of the time I spend on Splatoon 2. The overall competitiveness of this mode is addictive and can lead to some really fun/hectic moments. The 5 minute matches are also more enjoyable for longer play Sessions.

Ranked Table

Ranked Battles
The Mode Rank Info Most Used Weapon(s)
Splat Zones S My 3rd Favorite Mode, Splat Zones is a mode I have a Love-Hate relationship with. Foil Flingza Roller: This weapon has amazing paint and is good at zoning out opponent's. Suction Bombs are good at threatening opponent's and keeping them out of the zone. Missile spam is good and shooing away opponent's and sometimes getting a pick to take control of the zone. Kensa Sloshing Machine: The fizzies are really annoying to deal with and if you forget about them they can splat you, they can also stop an opponent from advancing. The weapon is good at splatting, and decent at painting. Splashdown can take a zone back, and if a teammate is in trouble provide a safe entry to help them out. Kensa Splattershot Pro: Splat Bombs are very versatile and good at catching opponent's off guard or forcing them to move. The main weapon isn't the greatest painter but has good range, so I can pick off opponent's in the zone. Booyah Bomb can help take the zone or force opponent's to move. Clear Dapple Dualies: Again, torpedos are good here. The dualies are really good at painting, and Splashdown can take the zone. Heavy Splatling: Sprinkler can help keep my feet painted and help take the zone. The main has good range and splatting potential. Stingray can force opponent's out of the zone. Foil Flingza Roller
Tower Control A- My 2nd Favorite Mode, Tower Control is a mode I don't have any problem playing. Foil Flingza Roller: It is good at painting, which isn't nescessary but allows maximum mobility for good pushes. Suction bombs can force opponent's off the tower, and Tenta Missiles are extremely irritating for opposing backlines. Kensa Sloshing Machine: The main weapon is good at splatting opponent's on the tower. Fizzy bombs can chase away opponent's who are forced off the tower by the main. Splashdown can be good for taking the tower if a teammate is in trouble. Kensa Splattershot Pro: Splat bombs can quickly take out an opponent on the tower. The main has good range and can pick off opponen'ts well. Booyah can take the tower on its own. Clear Dapple Dualies: Again, Torpedos aren't that great. The main weapon is good at painting and helping our team stay agile. Splashdown isn't that great either. Heavy Splatling: Sprinkler can help maintain mobility. The main is good at splatting opponent's especially with a perch. Stingray can take the tower and help push it. Kensa Sloshing Machine & Heavy Splatling
Rainmaker A My Favorite Mode, Rainmaker is a mode that I loved from the beginning. Foil Flingza Roller: Good at creating paths and supporting. Suction Bombs are good at forcing opponent's to move. Tenta Missiles are good and popping the rainmaker and forcing opponent's to move. Kensa Sloshing Machine: Good at creating paths with the fizzies and main. The fizzies are also good at forcing a stationary rainmaker carrier to move or even splatting them. Splashdown isn't too particularly good in this mode, except maybe painting an area quickly for the rainmaker. Kensa Splattershot Pro: Splat bomb can quickly splat an opponet by the shield and help pop it quickly. The main has good range for popping the shield, and it can stop pushes. Booyah Bomb can help pop the shield or splat opponents. Clear Dapple Dualies: Torpedo can cause the opposing carrier to get stuck and allow a quick finish with the main. Splashdown isn't very useful here. Heavy Splatling: Sprinkler helps with mobility, and can help pop the shield. Main is good at stopping pushes, supporting pushes, and popping the shield. Stingray can stop pushes and pop shield from a safe spot. Kensa Splattershot Pro & Heavy Splatling
Clam Blitz A I hate this mode with a passion. Foil Flingza Roller: It's good at creating paths to the Basket and stopping pushes to ours. Suction Bombs are good for forcing opponent's with clams near the basket to move. Tenta Missiles are again good for forcing opponent's to move. Kensa Sloshing Machine: It's good at splatting and creating a path to the basket. Splashdown can help opposing defense collapse by superjumping. Kensa Splattershot Pro: Good at splatting opponents and Booyah Bomb provides good protection from enemy fire for me and my teammates. Clear Dapple Dualies: Torpedos can help get out of a tight spot. The main can paint and play good defense. Splashdown can help with getting a few clams in the basket by superjumping. Heavy Splatling: Sprinkler can help by keeping the are by the basket painted. The main has good range and can help teammates go to the basket. The Stingray can help scare opponent's and support teammates by the basket. Inkbrush Nouveau: The only actual weapon I use in this mode because of its perfect kit. Inkmine tells me when an opponent is trying to put in a power clam. The main can get clams fast and chuck power clams really well. Baller lets me go to the basket unharmed and splat opponents who get too close. Inkbrush Nouveau

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