Carbon Roller

From Inkipedia, the Splatoon wiki
Revision as of 16:05, 25 May 2016 by OmegaKirby64 (talk | contribs) (Recommended Comeback.)

Template:Infobox weapon

The Carbon Roller is a Main Weapon that was released as free DLC on June 27, 2015 at Template:UTC.

Description

The Carbon Roller is a variant of the Splat Roller. It is lighter version than the Splat Roller, allowing the user to ink turf faster, although its attack power is weakened, and is unable to squish Inklings in one hit.

A strong, lightweight roller made from carbon fibre. Superb mobility means it spreads ink and delivers attacks with unparalleled speed.
— In-Game Description(NA)[a]
A strong, lightweight Roller made from carbon fibre. Superb mobility means it spreads ink and delivers attacks with unparalleled speed.
— In-Game Description(EU/OC)[b]
This lightweight roller excels in the mobility department. Its fling attack doesn’t toss a ton of ink, but it’s coupled with Burst Bombs for ranged splattage. Throw an Inkzooka in the mix and it’s on like Crusty Sean!
S Sheldon Artwork.png
Sheldon's Introduction

The Carbon Roller is a lightweight roller built with low-density parts for increased handling! Soften up the foe with Burst Bombs while you ink the ground and prepare to unleash the Inkzooka!

Want to use a roller but don't like feeling weighed down? Now you can have your cake and eat it too!


Demonstration

Tips

  • Though the Carbon Roller is incapable of steamrolling people in one hit, Carbon Rollers are instead given an incredibly fast flick. In fact, (not counting steamrolling with an already deployed roller, or a pre-charged charger shot) the Carbon Roller has the fastest 1-Hit-KO of any weapon, going through the motion of a single flick in a short 11 frames, (or a bit less than half a second)!
    • Because of this, it is advised to try to attack enemies close, so the 1-Hit-KO is more likely to hit than miss, whether by hiding nearby, or otherwise luring them close to you.
  • Burst Bombs are great for hitting enemies that keep themselves out of your fling range, but can also be used to make combos with the roller's fast motions (i.e. hitting an enemy with a Burst Bomb, then steamrolling them with their lowered health).
    • One such combination (sometimes referred to Burst Canceling) is to throw a direct Burst Bomb at close range, then fling the Carbon Roller in the period where the Burst Bomb lags from being thrown again. This strategy effectively increases your lethal range, with a minimal sacrifice to kill speed.
  • Finally, the Inkzooka can be used to scare away enemies, to hit unwary faraway enemies, or even to splat distant chargers. Be aware however of the fact that it is a lot harder to attack close range with an Inkzooka (but do not forget that you can still use your Burst Bombs during your special if necessary).

Countering

  • Since the Carbon Roller has short range, any weapon with long range can easily take out a Carbon Roller if they are not careful.
  • Another easy tactic is to simply be out of range; sine the fling distance is short, and it has low damage, one can ward off a Carbon Roller by simply placing Suction Bombs or shooting to keep them at bay.
  • If one is not quick enough, and runs into you, and keeps trying to run you over, one can simply shoot them or place down a bomb when they get knocked back, making for an easy splat.

Recommended Abilities

Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).

Swim Speed Up is the most important ability for any short range weapon. It helps the Carbon Roller close in on opponents, quickly occupy advantageous positions, and escape danger.

Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).

Many weapons can easily out-maneuver the Carbon Roller due to its lack of range. Quick Respawn allows the player to return to battle quicker after getting splatted, and to get back faster than the opponent when kills are traded between them.

Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).

The Ink Saver (Sub) ability will decrease the amount of ink required by Burst Bombs. The Carbon Roller relies heavily on Burst Bombs for mobility and for aiding kills.

Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).

The Ninja Squid ability will help splat opponents, as not being seen while swimming towards foes is a deadly advantage.

Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).

Rollers should be able to wait in ambush for opposing players. Using Cold Blooded reduces Echolocator and Point Sensor tracking times.

Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).

The Carbon Roller tends to trade a lot, and Comeback can help make the most of those trades, especially when used in tandem with Quick Respawn.

Version history

2.2.0

  • Players can only splat their opponents in one hit with the center of the roller.
  • Opponents cannot be splatted in one hit when the player is out of ink.
  • Amount of damage given when the roller is repeatedly swung balanced.

2.7.0

  • Special gauge loss: 50% → up to 60%
  • Ink consumption when flinging reduced by 30%.

Trivia

  • Out of all Main and Sub Weapons, the Carbon Roller has the fastest 1-Hit-KO, going through the motion of a single flick in a short 11 frames, (~0.5 seconds).

Gallery

Similar Weapons

Name Origin

Carbon Roller is derived from Carbon and Roller. Carbon refers to Carbon fiber, the material that the Carbon Roller is made of.

カーボンローラー kābon rōrā is the same as the English name.

Names in other languages

Template:Foreignname

Template:WeaponsPro
Cite error: <ref> tags exist for a group named "notes", but no corresponding <references group="notes"/> tag was found