Ink Saver (Main)
The Ink Saver (Main) ability decreases ink usage of the main weapon by a maximum of 45%. Splash Mob gear has a 5x chance of rolling this ability.
Use
Generally, the ability is great in Turf War, allowing the player to ink with fewer interruptions, and to fight another player without running out of ink. For example, the Splattershot Jr. can fire continuously for 30 seconds with maximum Ink Saver (Main), up from 17 seconds. In Ranked Battles, a player may want to use Ink Saver (Main) with Ink Saver (Sub) to make aggressive use of both the main weapon and sub weapon without running out of ink.
The ability is also useful when using roller-based weapons, as it increases the distance the player can roll before needing to refill their Ink Tank.
The ability is particularly helpful for the most ink-hungry weapons in the game: the Splattershot Pro, the E-liter 3K, and the Dynamo Roller.
Stacking
-
The amount of shots fired by shooters when stacking Ink Saver (Main).
-
The length of time each shooter can shoot with Ink Saver (Main).
-
The distance a brush or roller can roll with Ink Saver (Main).
-
The length of time that a brush or roller can roll with Ink Saver (Main).
-
The number of full charges chargers and splatlings can fire with Ink Saver (Main).
Gear
The Ink Saver (Main) is the main ability of:
Template:GearList header Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList footer
Version history
Splatoon
2.6.0
- ▲ Increased the maximum possible ink saved: 40.0% → 45.0%