Opening Gambit: Difference between revisions

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The '''Opening Gambit''' boosts your run speed and swim speed for the first 30 seconds of the match, allowing you to move much faster.  Ideal for reaching objectives before opponents during the start of the match.  This [[Ability]] is restricted to headgear as a main ability.
''{{PAGENAME}}'' is an [[ability]] in {{S}} and {{S2}}.


== In-Depth Ability ==
==Description==
{{PAGENAME}} boosts run speed and swim speed for the first 30 seconds of the match, allowing players to move much faster. The ability is ideal for reaching objectives before opponents during the start of the match, and gaining a tactical advantage. After 30 seconds have passed, the effect wears off for the rest of the match. Players may prefer to use [[Swim Speed Up]] or [[Run Speed Up]], which last the entire match, however these abilities do not have the same strength as {{PAGENAME}}. This ability is restricted to headgear as a main ability, and cannot be rolled as a sub ability.
===Mutual Exclusivity===
Since this [[ability]] is found as the main ability only on [[headgear]], other abilities found only on headgear are mutually exclusive with it; in other words players cannot have them together. These abilities are [[Tenacity]], [[Last-Ditch Effort]], and [[Comeback]].
 
==''Splatoon 2''==
The effect {{PAGENAME}} has on movement speed:
{| class="wikitable"
{| class="wikitable"
! style="text-align:left;"| Run Movement
! Run Movement !! Squid Movement
! Squid Movement
|-
|-
|37.4% increase
| unknown || unknown
|18.7% increase
|-
|-
|}
|}


Open Gambit is especially useful to gain quick advance of terrain at the very few seconds of the match. Because the player using this ability is expected to arrive to the middle of the battle field before than other team members, an aggressive and planned strategy is expected.
===Gear===
Opening Gambit is the main ability of:


This is not a useful ability in the latter portion of a ranked match when team strategy is much more valuable than area domination. However its ability to get you to the center of the map faster might provide some tactical advantages early in a match.
{{Gear/S2_Headgear|ability=Opening Gambit|collapsed=true}}


== Use ==
==''Splatoon''==
Opening Gambit makes you run faster and swim faster for the first 30 seconds of the match. After 30 seconds have passed, the effect wears off for the rest of the match, effectively wasting an ability slot, which could be a [[Quick Respawn]] or [[Run Speed Up]]. It is used to grab an early start by getting towards points or behind them before they do.
The effect {{PAGENAME}} has on movement speed:
{| class="wikitable"
! Run Movement !! Squid Movement
|-
| 37.4% increase || 18.7% increase
|-
|}


== Gear ==
== Gear ==
Opening Gambit is the main ability of:
Opening Gambit is the main ability of:


{{Gear/S2_Headgear|ability=Opening Gambit|collapsed=true}}
{{Gear/S_Headgear|ability=Opening Gambit|collapsed=true}}
{{Gear/S_Headgear|ability=Opening Gambit|collapsed=true}}


==Version history==
==Version history==
===[[2.6.0]]===
===''Splatoon''===
====[[2.6.0]]====
*{{buff|[[Run Speed Up]] and [[Swim Speed Up]] will be applied as if 3 main slots were equipped.}}
*{{buff|[[Run Speed Up]] and [[Swim Speed Up]] will be applied as if 3 main slots were equipped.}}
== Mutual exclusivity ==
Since this [[ability]] is found as the main ability only on [[headgear]], other abilities found only on headgear are mutually exclusive with it; in other words you cannot have them together. These abilities are [[Tenacity]], [[Last-Ditch Effort]], and [[Comeback]].


==Names in other languages==
==Names in other languages==

Revision as of 23:01, 7 August 2017

Template:Infobox ability Opening Gambit is an ability in Splatoon and Splatoon 2.

Description

Opening Gambit boosts run speed and swim speed for the first 30 seconds of the match, allowing players to move much faster. The ability is ideal for reaching objectives before opponents during the start of the match, and gaining a tactical advantage. After 30 seconds have passed, the effect wears off for the rest of the match. Players may prefer to use Swim Speed Up or Run Speed Up, which last the entire match, however these abilities do not have the same strength as Opening Gambit. This ability is restricted to headgear as a main ability, and cannot be rolled as a sub ability.

Mutual Exclusivity

Since this ability is found as the main ability only on headgear, other abilities found only on headgear are mutually exclusive with it; in other words players cannot have them together. These abilities are Tenacity, Last-Ditch Effort, and Comeback.

Splatoon 2

The effect Opening Gambit has on movement speed:

Run Movement Squid Movement
unknown unknown

Gear

Opening Gambit is the main ability of:

Headgear with Opening Gambit in Splatoon 2

Splatoon

The effect Opening Gambit has on movement speed:

Run Movement Squid Movement
37.4% increase 18.7% increase

Gear

Opening Gambit is the main ability of:

Headgear with Opening Gambit in Splatoon

Version history

Splatoon

2.6.0

Names in other languages

Template:Foreignname

Template:AbilityPro Template:Images