Dualie Squelchers

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Revision as of 02:24, 25 November 2017 by Heddy (talk | contribs) (Text replacement - "WeaponT" to "Weapon")

The Dualie Squelchers are a Main Weapon in Splatoon 2. It was released on July 29th, 2017 at Template:UTC.[1] They are a reimagining of the S Weapon Main Dual Squelcher.png Dual Squelcher from Splatoon; If the player performs a dodge roll, the Inkling will hold the Dualie Squelchers together, effectively converting them into the S Weapon Main Dual Squelcher.png Dual Squelcher.

Compared to the S2 Weapon Main Splat Dualies.png Splat Dualies, the Dualie Squelchers and have a slightly faster roll, but suffer from reduced firing rates and no fire rate increase after rolling. They have the most range of any dualies-type weapon in the game.

Splatoon 2

Dualie Squelchers

Dualie Squelchers

Basic information
Category Main
Class Dualies
Sub S2 Weapon Sub Point Sensor.png Point Sensor
Special S2 Weapon Special Tenta Missiles.png Tenta Missiles
Special points 190pp
Special depletion
Range
70 / 100
Damage
22 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
60 / 100
Durability
Handling
Obtainable at
Level 12
Cost Cash 9,800
Requirement
Added in
Specifications
Weight
Base damage 28
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Dualie Squelchers come in a set with S2 Weapon Sub Point Sensor.png Point Sensors and S2 Weapon Special Tenta Missiles.png Tenta Missiles.

Version history

1.4.0

  • Increased radius of shot ink coverage by roughly 9%.
  • Decreased duration of down time after performing a dodge roll by 8/60 of a second.
  • Player now able to move after performing a dodge roll, but before they can perform their next action.

Gallery

Demonstration


Click to view the quotes for Dualie Squelchers. View the quotation page.

Names in other languages

Template:Foreignname

Template:Refs

Template:WeaponsPro2