List of unarmed missions: Difference between revisions

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These missions in the ''[[Octo Expansion]]'' and [[Return of the Mammalians]] require the player to enter the mission without any [[Main weapon|main]], [[Sub weapon|sub]], or [[special weapon]]. Typically, these missions utilize a mechanic that does not require any equipped weapons (e.g. an [[Ink Cannon]] in {{OctoExpansionStation|I|03}}{{OctoExpansionStation|E|01}} [[No Whammy Station]]), or offer challenges in which a weapon would defeat the point of the challenge (e.g. {{OctoExpansionStation|C|04}} [[Move It Move It Station]]). Some missions that begin unarmed allow the player to collect [[canned weapon]]s or [[canned special]]s over the course of the mission.


'''Unarmed missions''' are a class of mission found in the ''[[Octo Expansion]]''. These stations require the player to go through parts of, or sometimes the whole, mission without any main, [[sub weapon|sub]] or [[special weapon]]. Typically, these missions either give the player a main in a [[can]] shortly after paying their fee, such as in {{OctoExpansionStation|J|03}}{{OctoExpansionStation|D|08}} [[Girl Power Station]], utilize an [[Ink Cannon]], such as in {{OctoExpansionStation|E|06}} [[Swass 8-Ball Station]], or offer a challenge in which a weapon would defeat the point of the challenge, such as in {{OctoExpansionStation|C|04}} [[Move It Move It Station]].
Unarmed missions are marked with an icon ([[File:S2 Weapon Main Unarmed.png|20px]]) on the selection screen of the [[equipper]].
 
Unarmed missions are marked with an [[File:S2 Weapon Main Unarmed.png|20px]] icon on the [[Equipper]] selection screen.


==List of unarmed stations==
==List of unarmed stations==
Below is a list of stations in which [[Agent 8]] is unarmed, along with the reason why.
===''Octo Expansion''===
 
{| class="wikitable sitecolor-oe
{| class="wikitable sitecolor-oe
! colspan=4 | <center>'''Unarmed Stations'''</center>
!Unarmed Stations||Reasons
|-
| <center>[[File:OE Abandoned Station.jpg|200px]]<br>{{OctoExpansionStation|A|?}} [[Abandoned Station]]||Introductory station. A weapon is granted for one area but returned upon leave.
|-
| <center>[[File:OE Deepsea Metro Central Station.jpg|200px]]<br>{{OctoExpansionStation|A|00}} [[Central Station]]||Hub station.
|-
| <center>[[File:OE Deepsea Metro Fly 8-Ball Station.jpg|200px]]<br>{{OctoExpansionStation|B|07}} [[Fly 8-Ball Station]]||Pressure switches used.
|-
|-
| [[File:OE Abandoned Station.jpg|200px]] || [[File:Dm mA00.jpg|200px]] || [[File:Dm mD01-B15.jpg|200px]] || [[File:Dm mC04.jpg|200px]]
| <center>[[File:OE Deepsea Metro Ink from Above Station.jpg|200px]]<br>{{OctoExpansionStation|D|01}}{{OctoExpansionStation|B|15}} [[Ink from Above Station]]||Tactical mission. Canned weapons are collected over the course of the mission.
|-
|-
| [[Abandoned Station]] || {{OctoExpansionStation|A|00}} [[Central Station]] || {{OctoExpansionStation|B|15}} [[Ink from Above Station]] || {{OctoExpansionStation|C|04}} [[Move It Move It Station]]
| <center>[[File:OE Deepsea Metro Move It Move It Station.jpg|200px]]<br>{{OctoExpansionStation|C|04}} [[Move It Move It Station]]||Tactical evasion mission.
|-
|-
| || "Promised land here we come!" || "Heads up missiles up!" || "Ya like to..."
| <center>[[File:OE Deepsea Metro No Whammy Station.jpg|200px]]<br>{{OctoExpansionStation|I|03}}{{OctoExpansionStation|E|01}} [[No Whammy Station]]||[[Ink Cannon]] used.
|-
|-
| Tutorial, weapon granted for a short period but returned. || Transitional area. || Tactical mission, weapon granted later on. || Tactical evasion mission.
| <center>[[File:OE Deepsea Metro Swass 8-Ball Station.jpg|200px]]<br>{{OctoExpansionStation|E|06}} [[Swass 8-Ball Station]]||[[Ink Cannon]] used.
|-
|-
|[[File:Dm mI03-E01.jpg|200px]] || [[File:Dm mE06.jpg|200px]] || [[File:Dm mCoccyx Phase.jpg|200px]] || [[File:Dm mVilli Phase.jpg|200px]]
| <center>[[File:OE Deepsea Metro Coccyx Phase.jpg|200px]]<br>{{OctoExpansionStation|Escape| 01}} [[Coccyx Phase]]||Stealth mission.
|-
|-
|{{OctoExpansionStation|E|01}} [[No Whammy Station]] || {{OctoExpansionStation|E|06}} [[Swass 8-Ball Station]] || {{OctoExpansionStation|Escape| 01}} [[Coccyx Phase]] || {{OctoExpansionStation|Escape| 02}} [[Villi Phase]]
| <center>[[File:OE Deepsea Metro Villi Phase.jpg|200px]]<br>{{OctoExpansionStation|Escape| 02}} [[Villi Phase]]||Tactical mission. Canned weapons are collected over the course of the mission.
|}
 
===Return of the Mammalians===
{| class="wikitable sitecolor-s3"
!Unarmed kettle||Reason
|-
|-
|"Don't stress your luck..." || "Don't count on it..." || "Avoid enemies and sneak your way in!" || "Find your way to a weapon!"
| <center>[[File:RotM Deadly Dance Hall—Jump, Jump! Spawn.jpg|200px]]<br>{{RotMMission|01|10}} [[Deadly Dance Hall—Jump, Jump!]]
|Tactical dodging mission.
|-
|-
|[[Ink Cannon]] used. || Ink Cannon used. || Stealth mission. || Tactical mission, weapons granted later on.
| <center>[[File:RotM Enter the Stamp Gauntlet Spawn.jpg|200px]]<br>{{RotMMission|06|12}} [[Enter the Stamp Gauntlet]]
|Uses unlimited canned [[Ultra Stamp]]s. Choosing being unarmed is optional for this mission, but yields more [[Power Egg]]s.
|}
|}
[[Category:Octo Expansion]]
[[Category:Return of the Mammalians]]
[[Category:Lists]]

Latest revision as of 16:23, 14 February 2024

These missions in the Octo Expansion and Return of the Mammalians require the player to enter the mission without any main, sub, or special weapon. Typically, these missions utilize a mechanic that does not require any equipped weapons (e.g. an Ink Cannon in I03E01 No Whammy Station), or offer challenges in which a weapon would defeat the point of the challenge (e.g. C04 Move It Move It Station). Some missions that begin unarmed allow the player to collect canned weapons or canned specials over the course of the mission.

Unarmed missions are marked with an icon (S2 Weapon Main Unarmed.png) on the selection screen of the equipper.

List of unarmed stations

Octo Expansion

Unarmed Stations Reasons
OE Abandoned Station.jpg
A? Abandoned Station
Introductory station. A weapon is granted for one area but returned upon leave.
OE Deepsea Metro Central Station.jpg
A00 Central Station
Hub station.
OE Deepsea Metro Fly 8-Ball Station.jpg
B07 Fly 8-Ball Station
Pressure switches used.
OE Deepsea Metro Ink from Above Station.jpg
D01B15 Ink from Above Station
Tactical mission. Canned weapons are collected over the course of the mission.
OE Deepsea Metro Move It Move It Station.jpg
C04 Move It Move It Station
Tactical evasion mission.
OE Deepsea Metro No Whammy Station.jpg
I03E01 No Whammy Station
Ink Cannon used.
OE Deepsea Metro Swass 8-Ball Station.jpg
E06 Swass 8-Ball Station
Ink Cannon used.
OE Deepsea Metro Coccyx Phase.jpg
Escape 01 Coccyx Phase
Stealth mission.
OE Deepsea Metro Villi Phase.jpg
Escape 02 Villi Phase
Tactical mission. Canned weapons are collected over the course of the mission.

Return of the Mammalians

Unarmed kettle Reason
RotM Deadly Dance Hall—Jump, Jump! Spawn.jpg
0110 Deadly Dance Hall—Jump, Jump!
Tactical dodging mission.
RotM Enter the Stamp Gauntlet Spawn.jpg
0612 Enter the Stamp Gauntlet
Uses unlimited canned Ultra Stamps. Choosing being unarmed is optional for this mission, but yields more Power Eggs.