It is a metallic pad with shoe prints printed on top. Activating the equipper raises a glass cylinder with rotating metal plates, while a menu is shown with one to three weapon loadouts - sets of main and/or sub weapons, a special weapon, or an unarmed option. Choosing a loadout selects it for the next mission or section.
The equipper gives out weaponry from Inkopolis Square, though it never gives alternate versions of a main weapon, due to the fact that sub weapons in Octo Expansion aren't dependent on its main weapon.
Weaponry for a specific test has a difficulty level, with the furthest left as the easiest and right as the hardest. A recommended choice is also shown. The player is allowed to change their weapon after first selecting one by standing on top of the equipper and pressing .
If the player returns to a previous equipper at the start of a section, the player is forced to activate the equipper, and returns the equipment for that section before proceeding.
Using the equipper at the start of Fake Plastic Station.
Names in other languages
|French||Sas d'armement||Arming collander|