Splat-Switch Revolution: Difference between revisions

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(Checkpoint 2 Walkthrough)
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=== Checkpoint 3 ===
=== Checkpoint 3 ===
Now you're at a large platform with a few raised sections. Three Twintacle Octotroopers are waiting for you, so take them out. But once you do so, two Octosnipers will appear, and the raised areas will change. Once you splat the Octosnipers, a Launchpad will appear. Now you can launch over to the next area.
=== Checkpoint 4 ===
=== Checkpoint 4 ===
=== Final Checkpoint ===
=== Final Checkpoint ===

Revision as of 05:00, 17 July 2017

#B4: The Ravenous Octomaw!
Octo Valley missions
#23: Spongy Observatory


Template:Infobox mission Splat-Switch Revolution is the twenty-second mission in Splatoon's single-player mode, Octo Valley. It is the first mission of the Area 5 after the fourth boss, The Ravenous Octomaw!. The mission gets its name from its heavy use of Splat-Switches.

Octo Valley

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Gameplay

Walkthrough

Map

Mission Briefing

Reach the end and rescue the Zapfish using Splat Switches to open up a path for you to take, but be careful: There are a lot of surprises around each corner...

Splat-Switch Revolution Stats
Beginning Area
Enemies Armor Special Weapon Sunken Scroll
Octotroopers1.jpg 1x Octotrooper N/A CannedSpecialBubbler.jpg1x Bubbler

CannedSpecialInkzooka.jpg 1x Inkzooka

N/A
Checkpoint 1
Enemies Armor Special Weapon Sunken Scroll
File:Octoball.jpeg 3x Octoballs

Twintacle Octotroopers.jpg 4x Twintacle Octotrooper

N/A N/A N/A
Checkpoint 2
Enemies Armor Special Weapon Sunken Scroll
Octotroopers1.jpg 5x Octotroopers N/A N/A
File:Sunkenscrollt.png
Checkpoint 3
Enemies Armor Special Weapon Sunken Scroll
Twintacle Octotroopers.jpg 3x Twintacle Octotroopers

File:Octosniper screenshot.png 2x Octosnipers

N/A N/A N/A
Checkpoint 4
Enemies Armor Special Weapon Sunken Scroll
File:Octoball.jpeg 6x Octoballs

Octotroopers1.jpg 2x Octotroopers

N/A N/A N/A
Final Checkpoint
Enemies Armor Special Weapon Sunken Scroll
Twintacle Octotroopers.jpg 4x Twintacle Octotroopers

File:Flooder.jpeg 3x Flooders

Octotroopers1.jpg 2x Octotroopers

N/A CannedSpecialBubbler.jpg 1x Bubbler N/A

Mechanics

Splat switch

Beginning

Once you start, there is an Octotrooper on the right side of the block. Take it out, then splat the Splat Switch on the block. This makes the block rise and rotate, revealing another block underneath it. As they rise, ink a passage up them and jump onto the next platform. Once you are there, splat the Splat Switch in front of you. It will flip, revealing an Octotrooper on the back of it. Take it out, then jump across the gap to arrive at the first checkpoint.

Checkpoint 1

Now you will see two canned specials: Inkzooka to the left, Bubbler to the right. Choose one because you will need it. Take the Launchpad to the next platform. You will see three Octoballs, take them out but be ready for a surprise...

Once you splat the Octoballs, four platforms will appear, each with a Twintacle Octotrooper on it. If you grabbed the Inkzooka, you could use it to splat all four quickly, or if you chose the Bubbler you could use it to protect yourself as you take out the Octotroopers. As you do so, the platforms will alternately rise and fall. Once you splat all four Octotroopers, a Launchpad will appear, thus taking you to the next checkpoint.

Checkpoint 2

Once you land, there will be an Octotrooper in front of you. Take it out and jump onto the next platform. There you will see two large blocks, and the right one has a Splat Switch in front. Splat it, and they will rotate. As they do so, two more Octotroopers will become visible. Take them out and ink the sides of the blocks so you can reach the top. You will see five blocks arranged in a cross shape. The bottom one will have a Launchpad, and the middle one will have a Splat Switch. Ink the switch, and the blocks on the side will move downward. Two new blocks (previously out of sight) will take their place, and each of those blocks has an Octotrooper. Take them out, and ink the sides of the blocks. If you go to the top without taking the Launchpad, you will see an orange crate behind the top block, on a platform which you cannot see from the front. Break it open to reveal the Sunken Sea Scroll. Collect it, and go back to the side with the Launchpad. Swim back up to the Launchpad, and fly over to the next checkpoint!

Checkpoint 3

Now you're at a large platform with a few raised sections. Three Twintacle Octotroopers are waiting for you, so take them out. But once you do so, two Octosnipers will appear, and the raised areas will change. Once you splat the Octosnipers, a Launchpad will appear. Now you can launch over to the next area.

Checkpoint 4

Final Checkpoint

Collectibles

1x inkzooka, 2x bubbler

Sunken Scroll

File:Sunkenscroll22.png
From the depths of the sea we emerged long ago, seeking the light of the surface. In search of still greater lights, we now send this message into outer space, sealed in a disk. Perhaps one day, we will encounter other intelligent life...
Splat-Switch Revolution Checkpoint 2-Sunken Scroll Location.jpg

Location: At the second checkpoint, behind the Splat Switch contraption. After hitting the second checkpoint, go through it normally until the launchpad on the wall later is available after activating the splat switch. Rather than climbing the wall and jumping into the launchpad, go around it on one of the side platforms and jump to the platform behind the wall where the scroll is located.

Special Weapons

Splat-Switch Revolution Beginning Area-Bubbler to the Right and Inkzooka to the Left.jpg

Location of Inkzooka and Bubbler:

Splat-Switch Revolution Final Checkpoint-Bubbler - 2.jpg

Location of Bubbler 2:

Quotes

File:Agent 1 Icon.png

Agent 1:

File:Agent 2 Icon.png

Agent 2:

Gallery

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Names in other languages

Template:Foreignname

Template:OctoValleyPro