Battering Lento: Difference between revisions
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|Ger=Preschendes Lento | |Ger=Preschendes Lento | ||
|GerM=Dashing / Thrashing Lento | |GerM=Dashing / Thrashing Lento | ||
|Ita= | |Ita=Ritmo battente | ||
|ItaM= | |ItaM=Beating rhythm | ||
|Rus=Буйное напроломенто | |Rus=Буйное напроломенто | ||
|RusR=Buynoe naprolomento | |RusR=Buynoe naprolomento |
Revision as of 19:49, 1 March 2024
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Battering Lentos are Jelleton enemies in Splatoon 3: Side Order. They are large in size and attack by lunging at the player.
Appearance
Battering Lentos are mechanical fish mostly encased in black ink. They are internally white, except their red eyes, which pop out of their sockets. They have a bony bump on their heads, which they attack with, and many other skeletal features. Their bulbous forehead lends a resemblance to male red stumpnose seabreams, but they also bear a not insignificant resemblance to beluga whales, whose bulbous foreheads are not present on their skeleton.
Strategy
- Battering Lentos attack when they get close to the player, so it is better to keep a distance.
- They are not able to ink the ground below them, so inking the surrounding ground significantly slows them down.
- Battering Lentos may sometimes carry other Jelletons (specifically Springing Spiccatos, Whirling Accelerandos, or Drizzling Capricciosos) on their backs, which are released to attack the player if they are not splatted before the Lento is. They may also shove Jelletons in their path out of their way, possibly directly towards the player's location.
- They are drawn to ∞-balls and try to attack them even if the player is in range of them. It is advised to clear them out to prevent them from knocking the ∞-ball away from any nearby goals, although in some cases they may push the ball toward the goal instead.
- They exhibit similar behavior in the Pinging Marciale fight, in which they will attempt to knock the boss around instead of the player.
- The Order Blaster and Order Brella are very effective against Battering Lentos because of the Blaster’s splash damage and the Brella’s shield knocking them back, cancelling its charge attack.
Quotes
The following text is quoted from the Jelleton Field Guide.
(1) |
If you let them in close, their lunge attack seriously hurts. But they don't ink turf, so draw them into your territory and finish them off once they're weakened. |
(200) |
Sometimes they give enemies rides, and sometime they push others out of the way. Does that make them good or bad allies? They're weirdly drawn to ∞-balls. |
(900) |
Do NOT let these bruisers headbutt you, not even on a dare. I like to ink the ground in front of 'em and laugh as they crawl through it. |
Conclusion The more distance, the better! |
Gallery
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Battering Lento's icon.
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A sketch of a Battering Lento.
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A Battering Lento with other Jelletons
Trivia
- Given the similarities in appearance and behaviour, one of Battering Lento's inspirations may be the goldfish taught to play football.[1]
Etymology
Battering refers to their mechanic of charging against the player with their head. Lento is a musical term for a slow tempo, referencing their limited speed.
Names in other languages
Language | Name | Meaning |
---|---|---|
Dutch | Rammende Lento | Ramming Lento |
French (NOE) | Lento cogneur | Slugger Lento |
German | Preschendes Lento | Dashing / Thrashing Lento |
Italian | Ritmo battente | Beating rhythm |
Russian | Буйное напроломенто Buynoe naprolomento |
From буйный buynyy ("violent"), напролом naprolom ("baldahead", "right through") and ленто lento |
Spanish (NOE) | Lentezza al azote | Ramming lentezza |
References