Respawn Punisher: Difference between revisions
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{{Infobox/Ability | {{Infobox/Ability | ||
| | |game = Splatoon 2 | ||
|appgear = Clothing | |||
|appgear | |||
}} | }} | ||
'''Respawn Punisher''' is an [[ability]] in {{s2}}. The ability is exclusive to [[clothing]], and cannot be rolled as a sub ability. | '''Respawn Punisher''' is an [[ability]] in {{s2}}. The ability is exclusive to [[clothing]], and cannot be rolled as a sub ability. |
Revision as of 15:37, 5 October 2017
Respawn Punisher is an ability in Splatoon 2. The ability is exclusive to clothing, and cannot be rolled as a sub ability.
Respawn Punisher increases the respawn time and the amount of Special Gauge that is lost to both the user and opponents defeated by a Respawn Punisher user.
“ | You and your defeated enemy's special gauge penalty and respawn time increase. | ” |
— In-game description, translated.(JP)[a]
|
Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., and Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).. In addition, since wearing the File:Splatoon 2 Gear Splatfest Tee White Headband.png White Headband is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.
Gear
Respawn Punisher is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Annaki Evolution Tee | Annaki | 8800 | Respawn Punisher | Initial Release (1.0.0) | ||
Black Anchor Tee | SquidForce | 2800 | Respawn Punisher | 2.0.0 | ||
FC Albacore | Takoroka | 1200 | Respawn Punisher | Initial Release (1.0.0) | ||
Kensa Coat | Toni Kensa | 9200 | Respawn Punisher | 2.0.0 | ||
King Jersey | Enperry | 3100 | Respawn Punisher | Initial Release (1.0.0) | ||
Octarian Retro | Cuttlegear | 5000 | Respawn Punisher | 3.0.0 | ||
Part-Time Pirate | Tentatek | 800 | Respawn Punisher | 2.0.0 | ||
Pearlescent Hoodie | amiibo | Pearl | Respawn Punisher | Initial Release (1.0.0) | ||
Rockenberg Black | Rockenberg | 800 | Respawn Punisher | 3.0.0 | ||
White Leather F-3 | Forge | 8900 | Respawn Punisher | 3.0.0 | ||
Zekko Jade Coat | Zekko | 3600 | Respawn Punisher | Initial Release (1.0.0) | ||
Zink Layered LS | Zink | 600 | Respawn Punisher | Initial Release (1.0.0) | ||
ω-3 Tee | Firefin | 1200 | Respawn Punisher | 2.0.0 |
Data
Respawn time | Special Gauge lost | |
---|---|---|
Not wearing | 8.4 seconds | 50% |
Splatted enemy | 9.2 seconds | 55% |
Splatted user | 9.6 seconds | 57.5% |
Both wearing | 9.6 seconds | 57.5% |
- Respawn Punisher has a stronger effect on the user than on the enemy, as shown in the table above.
- If both the user and an enemy are wearing Respawn Punisher, the effects will be the same as if just the user is wearing the ability.
- Respawn Punisher has no effect on assists. The user must land the final blow that splats the enemy for there to be an effect.
- Respawn Punisher does not affect respawn time if the user drowns or falls out of bounds, but still has its normal Special Gauge effects.
- The strength of Respawn Punisher does not decline with repeated deaths or splats.
- Respawn Punisher mostly nullifies the effects of Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). and Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). for both the user and any enemy they splat.
- Respawn Punisher does not affect an enemy that splats the user and dies afterwards.
Gallery
-
Inkling wearing the Grape Hoodie gear item
-
Inkling wearing the Zekko Jade Coat gear item
Names in other languages
Template:Refs Template:Ability2
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