Splat Charger: Difference between revisions

From Inkipedia, the Splatoon wiki
m (Template:Weapon → Template:WeaponT)
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|mobility  = 40
|mobility  = 40
}}
}}
The Splat Charger comes in a set with the {{Weapon|Sub|Splat Bomb|game=Splatoon}} and {{Weapon|Special|Bomb Rush|game=Splatoon}}.
The Splat Charger comes in a set with the {{WeaponT|S|Sub|Splat Bomb}} and {{WeaponT|S|Special|Bomb Rush}}.


=== Version history ===
=== Version history ===
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=== Similar weapons ===
=== Similar weapons ===
*{{Weapon|Main|Kelp Splat Charger|game=Splatoon}}
*{{WeaponT|S|Main|Kelp Splat Charger}}
*{{Weapon|Main|Bento Splat Charger|game=Splatoon}}
*{{WeaponT|S|Main|Bento Splat Charger}}
*{{Weapon|Main|Hero Charger Replica|game=Splatoon}}
*{{WeaponT|S|Main|Hero Charger Replica}}
*{{Weapon|Main|Splatterscope|game=Splatoon}}
*{{WeaponT|S|Main|Splatterscope}}
*{{Weapon|Main|Kelp Splatterscope|game=Splatoon}}
*{{WeaponT|S|Main|Kelp Splatterscope}}
*{{Weapon|Main|Bento Splatterscope|game=Splatoon}}
*{{WeaponT|S|Main|Bento Splatterscope}}
{{clr}}
{{clr}}


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|mobility  = 40
|mobility  = 40
}}
}}
The Splat Charger returns for [[Splatoon 2]] with a new visual design and a new charge-holding mechanic. The player can now charge up a shot, go into squid form and move as they please for a brief period of time, and fire the weapon once without having to charge it up. While submerged in ink with a charged shot, the player's location glows. It comes in a set with {{Weapon|Sub|Splat Bomb|game=Splatoon 2}}s and the {{Weapon|Special|Sting Ray|game=Splatoon 2}}.
The Splat Charger returns for [[Splatoon 2]] with a new visual design and a new charge-holding mechanic. The player can now charge up a shot, go into squid form and move as they please for a brief period of time, and fire the weapon once without having to charge it up. While submerged in ink with a charged shot, the player's location glows. It comes in a set with {{WeaponT|S2|Sub|Splat Bomb}}s and the {{WeaponT|S2|Special|Sting Ray}}.


=== Version history ===
=== Version history ===
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*{{nerf|Points to fill special gauge|180|190}}
*{{nerf|Points to fill special gauge|180|190}}
==== [[List of updates in Splatoon 2/Version 1.4.0|1.4.0]] ====
==== [[List of updates in Splatoon 2/Version 1.4.0|1.4.0]] ====
*{{buff|Increased damage dealt to opposing {{Weapon|Special|Baller|game=Splatoon 2}}s when flinging ink by roughly 30%.}}
*{{buff|Increased damage dealt to opposing {{WeaponT|S2|Special|Baller}}s when flinging ink by roughly 30%.}}
*{{buff|When storing a charged shot with a [[Chargers|Charger]], swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.}}
*{{buff|When storing a charged shot with a [[Chargers|Charger]], swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.}}
*'''{{color|—|gray}}''' Fixed an issue preventing players using a [[Chargers|Charger]] from shooting when pressing {{button|ZR}} again after releasing the button once a stored charged shot had expired.
*'''{{color|—|gray}}''' Fixed an issue preventing players using a [[Chargers|Charger]] from shooting when pressing {{button|ZR}} again after releasing the button once a stored charged shot had expired.
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=== Similar weapons ===
=== Similar weapons ===
*{{Weapon|Main|Firefin Splat Charger|game=Splatoon 2}}
*{{WeaponT|S2|Main|Firefin Splat Charger}}
*{{Weapon|Main|Hero Charger Replica|game=Splatoon 2}}
*{{WeaponT|S2|Main|Hero Charger Replica}}
*{{Weapon|Main|Splatterscope|game=Splatoon 2}}
*{{WeaponT|S2|Main|Splatterscope}}
*{{Weapon|Main|Firefin Splatterscope|game=Splatoon 2}}
*{{WeaponT|S2|Main|Firefin Splatterscope}}
{{clr}}
{{clr}}



Revision as of 18:05, 24 November 2017

The Splat Charger is a main weapon in Splatoon and Splatoon 2.

The Splat Charger, like other Charger-type weapons, can be charged up before firing. The more it is charged, the farther the ink will go and the more damage it will deal. Only a fully charged shot will splat an enemy in one hit. It also creates a thick line of ink, rather than many small blobs like Shooter-class weapons do. This weapon is the most basic form of Charger in the Splatoon series, with all-around average performance. The weapon consumes 18% of the ink tank capacity with each fully charged shot, allowing the player to fire 5 shots before needing to refill the tank.

Splatoon

Splat Charger

Splat Charger

Basic information
Category Main
Class Charger
Sub Splat Bomb
Special Bomb Rush
Special points 180pp
Special depletion Special gauge 75%
Range
87 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 3
Cost Cash 1,000
Requirement
Added in
Specifications
Weight
Base damage 40 (No charge)
160 (Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Splat Charger comes in a set with the Template:WeaponT and Template:WeaponT.

Version history

2.7.0

  • Special gauge loss: 50% → up to 75%
  • Range when not fully charged reduced by about 20%.
  • Range when fully charged increased by about 4%.

Gallery

Demonstration

Similar weapons

Splatoon 2

Splat Charger

Splat Charger

Basic information
Category Main
Class Charger
Sub Splat Bomb
Special Sting Ray
Special points 190pp
Special depletion
Range
88 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 3
Cost Cash 2,200
Requirement
Added in
Specifications
Weight
Base damage 40 (No charge)
160 (Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Splat Charger returns for Splatoon 2 with a new visual design and a new charge-holding mechanic. The player can now charge up a shot, go into squid form and move as they please for a brief period of time, and fire the weapon once without having to charge it up. While submerged in ink with a charged shot, the player's location glows. It comes in a set with Template:WeaponTs and the Template:WeaponT.

Version history

1.2.0

  • Time taken to fully charge reduced by 4/60 seconds.

1.3.0

  • Points to fill special gauge: 180 → 190

1.4.0

  • Increased damage dealt to opposing Template:WeaponTs when flinging ink by roughly 30%.
  • When storing a charged shot with a Charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
  • Fixed an issue preventing players using a Charger from shooting when pressing ZR again after releasing the button once a stored charged shot had expired.

Gallery

Demonstration

Similar weapons

Click to view the quotes for Splat Charger. View the quotation page.

Names in other languages

Template:Foreignname

Template:WeaponsPro Template:WeaponsPro2