Splatoon Global Testfire: Difference between revisions

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The '''''Splatoon Global Testfire''''' was a free ''[[Splatoon]]'' demo available on the Nintendo eShop for [[Wii U]]. It allowed players to engage in free four-versus-four [[Turf War]] battles at scheduled times ahead of the release of the game. It was available for download before the scheduled times, but server connection was not possible beforehand. The application was made unavailable for download afterwards. It was eventually succeeded by the [[Splatoon Testfire]] demo.
The '''''Splatoon Global Testfire''''' was a free ''[[Splatoon]]'' demo available on the Nintendo eShop for [[Wii U]]. It allowed players to engage in free four-versus-four [[Turf War]] battles at scheduled times ahead of the release of the game. It was available for download before the scheduled times, but server connection was not possible beforehand. The application was made unavailable for download afterwards. It was eventually succeeded by the [[Splatoon Testfire]] demo.


The ''Splatoon Global Testfire'' briefly returned from August 21st to August 23rd, 2015 for Wii U owners that had not yet purchased ''[[Splatoon]]''.<ref>"[http://splatoonus.tumblr.com/post/126914964521/happy-monday-squids-its-come-to-our-attention Happy Monday, Squids! It’s come to our attention...]" ''Live from Squid Research Station.'' 17 August 2015. Web. 17 August 2015.</ref>
The ''Splatoon Global Testfire'' briefly returned from {{date|2015-08-21}} to {{date|2015-08-23}} for Wii U owners that had not yet purchased ''[[Splatoon]]''.<ref>"[http://splatoonus.tumblr.com/post/126914964521/happy-monday-squids-its-come-to-our-attention Happy Monday, Squids! It’s come to our attention...]" ''Live from Squid Research Station.'' 17 August 2015. Web. 17 August 2015.</ref>


The [[Splatoon 2 Global Testfire|''Testfire'' also returned]] for {{S2}}.
The [[Splatoon 2 Global Testfire|''Testfire'' also returned]] for ''[[Splatoon 2]]''.


==Description==
==Description==
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== ''Splatoon'' Pre-Purchase ==
== ''Splatoon'' Pre-Purchase ==
[[File:Prepurchaseclothes.png|right|200px|thumb|Promotional image of the pre-purchase gear]]
[[File:Prepurchaseclothes.png|right|200px|thumb|Promotional image of the pre-purchase gear]]
Players were given the option to pre-purchase {{S}} at various points in the ''Testfire'' demo. Players who pre-purchased were awarded special gear to use for the remainder of the event. The gear was only cosmetically different from the gear that regular players had access to, and had the same [[Ability|abilities]]. This gear did not carry over into the full version of the game.
Players were given the option to pre-purchase ''[[Splatoon]]'' at various points in the ''Testfire'' demo. Players who pre-purchased were awarded special gear to use for the remainder of the event. The gear was only cosmetically different from the gear that regular players had access to, and had the same [[Ability|abilities]]. This gear did not carry over into the full version of the game.


Pre-purchase players were given {{Gear|S|Headgear|Studio Headphones}} with {{Ability|S|Ink Recovery Up}}, a shirt that resembles {{Gear|S|Clothing|Zink Layered LS}} with a team-colored squid design and {{Ability|S|Quick Respawn}}, and {{Gear|S|Shoes|Red Hi-Horses}} with {{Ability|S|Special Saver}}.
Pre-purchase players were given {{Gear|S|Headgear|Studio Headphones}} with {{Ability|S|Ink Recovery Up}}, a shirt that resembles {{Gear|S|Clothing|Zink Layered LS}} with a team-colored squid design and {{Ability|S|Quick Respawn}}, and {{Gear|S|Shoes|Red Hi-Horses}} with {{Ability|S|Special Saver}}.
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===North America===
===North America===
*Friday, May 8th 2015 8-9 PM PST
*Friday, {{date|2015-05-08}} 8-9 PM PST
*Saturday, May 9th 2015 4-5 AM PST
*Saturday, {{date|2015-05-09}} 4-5 AM PST
*Saturday, May 9th 2015 12-1 PM PST
*Saturday, {{date|2015-05-09}} 12-1 PM PST
*Saturday, May 23rd 2015 3-4 PM PST (up to 5 PM PST due to connection errors for most of the original time)<ref>Whitehead, Thomas. "[http://www.nintendolife.com/news/2015/05/splatoon_global_testfire_suffers_major_problems_in_final_pre-launch_session Splatoon Global Testfire Suffers Major Problems in Final Pre-Launch Session]." ''nintendolife''.  Gamer Network, 23 May 2015. Web. 23 May 2015.</ref>
*Saturday, {{date|2015-05-23}} 3-4 PM PST (up to 5 PM PST due to connection errors for most of the original time)<ref>Whitehead, Thomas. "[http://www.nintendolife.com/news/2015/05/splatoon_global_testfire_suffers_major_problems_in_final_pre-launch_session Splatoon Global Testfire Suffers Major Problems in Final Pre-Launch Session]." ''nintendolife''.  Gamer Network, 23 May 2015. Web. 23 May 2015.</ref>


===Europe===
===Europe===
*Saturday, May 9th 2015 4:00 BST
*Saturday, {{date|2015-05-09}} 4:00 BST
*Saturday, May 9th 2015 12:00 BST
*Saturday, {{date|2015-05-09}} 12:00 BST
*Saturday, May 9th 2015 20:00 BST
*Saturday, {{date|2015-05-09}} 20:00 BST


==Gallery==
==Gallery==
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* When the servers were shut down, players online were given the message: "A communications error occurred." They were then taken back to the title screen. However, if they were in the practice area when the servers were shut down, they were not brought back to the title screen and could stay in the area as long as they wanted.
* When the servers were shut down, players online were given the message: "A communications error occurred." They were then taken back to the title screen. However, if they were in the practice area when the servers were shut down, they were not brought back to the title screen and could stay in the area as long as they wanted.
* The digital manual for the ''Global Testfire'' application was the full game's manual.
* The digital manual for the ''Global Testfire'' application was the full game's manual.
* The exclusive ''Testfire'' gear was not present in the data of {{S}} at launch, but was added in an update. It is not available through normal gameplay, and if hacked in, all items in a set appear with the same name:
* The exclusive ''Testfire'' gear was not present in the data of ''[[Splatoon]]'' at launch, but was added in an update. It is not available through normal gameplay, and if hacked in, all items in a set appear with the same name:
**?SUP000 for the pre-purchase gear (includes alternate versions of [[Studio Headphones]] and [[Red Hi-Horses]])
**?SUP000 for the pre-purchase gear (includes alternate versions of [[Studio Headphones]] and [[Red Hi-Horses]])
**?SUP001 for the [[Squid Research Lab]] gear
**?SUP001 for the [[Squid Research Lab]] gear
* In {{S2}}, gear items {{Gear|S2|Headgear|Studio Octophones}} and {{Gear|S2|Clothing|Octo Layered LS}} were granted to players who pre-purchased the [[Octo Expansion]] DLC. This is a reference to the pre-purchase gear from the original ''Splatoon Global Testfire''.
* In ''[[Splatoon 2]]'', gear items {{Gear|S2|Headgear|Studio Octophones}} and {{Gear|S2|Clothing|Octo Layered LS}} were granted to players who pre-purchased the [[Octo Expansion]] DLC. This is a reference to the pre-purchase gear from the original ''Splatoon Global Testfire''.


==Names in other languages==
==Names in other languages==

Revision as of 18:07, 18 August 2018

Template:InfoboxGame

The Splatoon Global Testfire was a free Splatoon demo available on the Nintendo eShop for Wii U. It allowed players to engage in free four-versus-four Turf War battles at scheduled times ahead of the release of the game. It was available for download before the scheduled times, but server connection was not possible beforehand. The application was made unavailable for download afterwards. It was eventually succeeded by the Splatoon Testfire demo.

The Splatoon Global Testfire briefly returned from 21 August 2015 to 23 August 2015 for Wii U owners that had not yet purchased Splatoon.[1]

The Testfire also returned for Splatoon 2.

Description

During the Global Testfire, players were able to customize their Inklings and enter a tutorial area where they could pop balloons and get accustomed to the game's controls. They were then able to enter online matches of Turf War and use the Splattershot Jr., Splattershot, Splat Roller, and Splat Charger on both Saltspray Rig and Walleye Warehouse.

Splatoon Pre-Purchase

Promotional image of the pre-purchase gear

Players were given the option to pre-purchase Splatoon at various points in the Testfire demo. Players who pre-purchased were awarded special gear to use for the remainder of the event. The gear was only cosmetically different from the gear that regular players had access to, and had the same abilities. This gear did not carry over into the full version of the game.

Pre-purchase players were given Studio Headphones with S Ability Ink Recovery Up.png Ink Recovery Up, a shirt that resembles Zink Layered LS with a team-colored squid design and S Ability Quick Respawn.png Quick Respawn, and Red Hi-Horses with S Ability Special Saver.png Special Saver.

Squid Research Lab

Promotional image for the event

During the Testfire, real-life members of the Squid Research Lab participated in battles, appearing in-game as Inklings with special research gear. The gear was only cosmetically different from the gear that regular players had access to, and had the same abilities.

Squid Research Lab gear featured a set of dark sunglasses with S Ability Ink Recovery Up.png Ink Recovery Up, a lab coat with a large banner attached in the team color and S Ability Quick Respawn.png Quick Respawn, and a pair of black dress shoes with white socks and S Ability Special Saver.png Special Saver.

Event times

In order to ensure a sufficient number of players for the Testfire, Nintendo designated the following times to be used.

North America

  • Friday, 8 May 2015 8-9 PM PST
  • Saturday, 9 May 2015 4-5 AM PST
  • Saturday, 9 May 2015 12-1 PM PST
  • Saturday, 23 May 2015 3-4 PM PST (up to 5 PM PST due to connection errors for most of the original time)[2]

Europe

  • Saturday, 9 May 2015 4:00 BST
  • Saturday, 9 May 2015 12:00 BST
  • Saturday, 9 May 2015 20:00 BST

Gallery

Trivia

  • The Global Testfire application did not create any save data. Players who received pre-purchase gear lost it after closing the software.
  • When the servers were shut down, players online were given the message: "A communications error occurred." They were then taken back to the title screen. However, if they were in the practice area when the servers were shut down, they were not brought back to the title screen and could stay in the area as long as they wanted.
  • The digital manual for the Global Testfire application was the full game's manual.
  • The exclusive Testfire gear was not present in the data of Splatoon at launch, but was added in an update. It is not available through normal gameplay, and if hacked in, all items in a set appear with the same name:
  • In Splatoon 2, gear items Studio Octophones and Octo Layered LS were granted to players who pre-purchased the Octo Expansion DLC. This is a reference to the pre-purchase gear from the original Splatoon Global Testfire.

Names in other languages

Template:Foreignname

References

  1. "Happy Monday, Squids! It’s come to our attention..." Live from Squid Research Station. 17 August 2015. Web. 17 August 2015.
  2. Whitehead, Thomas. "Splatoon Global Testfire Suffers Major Problems in Final Pre-Launch Session." nintendolife. Gamer Network, 23 May 2015. Web. 23 May 2015.