Version 2.2.0 (Splatoon): Difference between revisions
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{{Infobox/Version | {{Infobox/Version | ||
|game = Splatoon | |game = Splatoon | ||
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|next = 2.3.0 | |next = 2.3.0 | ||
}} | }} | ||
'''Version 2.2.0''' was a major revision to ''[[Splatoon]]'', which came into effect on October 20, 2015.<ref>[http://splatoon.nintendo.com/whats-new/ {{NES}} What's New]</ref><ref>{{NES}} [http://splatoon.nintendo.com/assets/media/splatoon-patch-v2-2-0-notes.pdf Version 2.2.0 Patch Notes]</ref> | |||
'''Version 2.2.0''' was a major revision to | |||
== [[Mode]] adjustments == | == [[Mode]] adjustments == | ||
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|- | |- | ||
| [[Splat Zones]] | | [[Splat Zones]] | ||
| The leading team’s | | The leading team’s special gauge will gradually charge when the counter for both teams is stopped. The special gauge will charge faster when the counter is active. | ||
|- | |- | ||
| [[Tower Control]] | | [[Tower Control]] | ||
| | | | ||
* The | * The special gauge will automatically charge gradually for the team that has control of the tower regardless of who has the lead. | ||
* Decreased the speed at which the [[ | * Decreased the speed at which the [[special gauge]] automatically increases. | ||
* Increased the amount of knockback when players using {{Weapon|Special|Bubbler|game=Splatoon}} or {{Weapon|Special|Kraken|game=Splatoon}} are hit from above or below | * Increased the amount of knockback when players using {{Weapon|Special|Bubbler|game=Splatoon}} or {{Weapon|Special|Kraken|game=Splatoon}} are hit from above or below | ||
* Changed the way in which the {{Weapon|Sub|Splash Wall|game=Splatoon}} bounces when thrown against the top of the pillar of the | * Changed the way in which the {{Weapon|Sub|Splash Wall|game=Splatoon}} bounces when thrown against the top of the pillar of the tower in order to increase the difficulty to place {{Weapon|Sub|Splash Wall|game=Splatoon}}s on the tower while riding it. | ||
|} | |} | ||
==[[Stage]] adjustments== | == [[Stage]] adjustments == | ||
* [[Walleye Warehouse]]: Adjustments will be made to prevent users from taking certain shortcuts in [[Rainmaker]] [[ | * [[Walleye Warehouse]]: Adjustments will be made to prevent users from taking certain shortcuts in [[Rainmaker]] [[mode]]. | ||
* [[Saltspray Rig]]: Adjustments will be made to prevent users from placing {{Weapon|Sub|Splash Wall|game=Splatoon}}s in certain places. | * [[Saltspray Rig]]: Adjustments will be made to prevent users from placing {{Weapon|Sub|Splash Wall|game=Splatoon}}s in certain places. | ||
* [[Arowana Mall]]: Adjustments will be made to prevent users from taking certain shortcuts in all modes. | * [[Arowana Mall]]: Adjustments will be made to prevent users from taking certain shortcuts in all modes. | ||
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== Weapon adjustments == | == Weapon adjustments == | ||
===[[Main | === [[Main weapon]] adjustments === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Weapon | ! Weapon | ||
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|- | |- | ||
| {{Weapon|Main|Rapid Blaster|game=Splatoon}}<br>{{Weapon|Main|Rapid Blaster Deco|game=Splatoon}}<br>{{Weapon|Main|Rapid Blaster Pro|game=Splatoon}} | | {{Weapon|Main|Rapid Blaster|game=Splatoon}}<br>{{Weapon|Main|Rapid Blaster Deco|game=Splatoon}}<br>{{Weapon|Main|Rapid Blaster Pro|game=Splatoon}} | ||
| {{buff|Increased the fire rate from 0.28 to 0.20 when firing from a | | {{buff|Increased the fire rate from 0.28 to 0.20 when firing from a squid state}}<br>{{buff|Decreased recovery time after firing from 0.43 to 0.33 seconds}} | ||
|- | |- | ||
| {{Weapon|Main|Carbon Roller|game=Splatoon}}<br>{{Weapon|Main|Carbon Roller Deco|game=Splatoon}}<br>{{Weapon|Main|Splat Roller|game=Splatoon}}<br>{{Weapon|Main|Krak-On Splat Roller|game=Splatoon}}</br>{{Weapon|Main|Hero Roller Replica|game=Splatoon}} | | {{Weapon|Main|Carbon Roller|game=Splatoon}}<br>{{Weapon|Main|Carbon Roller Deco|game=Splatoon}}<br>{{Weapon|Main|Splat Roller|game=Splatoon}}<br>{{Weapon|Main|Krak-On Splat Roller|game=Splatoon}}</br>{{Weapon|Main|Hero Roller Replica|game=Splatoon}} | ||
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|} | |} | ||
===[[Sub | === [[Sub weapon]] adjustments === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Weapon | ! Weapon | ||
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| {{nerf|Lowered the resistance against opponent attacks by about 40%}}<br>{{nerf|Increased the amount of time required to begin recharging the [[ink]] after throwing this [[weapon]] from 1.33 seconds to 2.67 seconds}} | | {{nerf|Lowered the resistance against opponent attacks by about 40%}}<br>{{nerf|Increased the amount of time required to begin recharging the [[ink]] after throwing this [[weapon]] from 1.33 seconds to 2.67 seconds}} | ||
|} | |} | ||
===[[Special | === [[Special weapon]] adjustments === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Weapon | ! Weapon | ||
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|- | |- | ||
| {{Weapon|Special|Kraken|game=Splatoon}} | | {{Weapon|Special|Kraken|game=Splatoon}} | ||
| {{nerf|Increased the amount of turf needed to be inked for filling the [[ | | {{nerf|Increased the amount of turf needed to be inked for filling the [[special gauge]] from 180p to 200p}}</br>{{nerf|Added a period of 0.75 seconds before players can attack again after using Kraken}}</br>{{nerf|Increased the area that Kraken takes damage according to the size of its body}} | ||
|} | |} | ||
==Rank adjustments== | == Rank adjustments == | ||
===S+=== | === S+ === | ||
Rank S+ players will be matched up with other | Rank S+ players will be matched up with other rank S+ players more frequently. The amount of ranked points gained and lost by players will be adjusted: | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2" | Ranked Points !! colspan="2" | Version 2.1.0 !! colspan="2" | Version 2.2.0 | ! rowspan="2" | Ranked Points !! colspan="2" | Version 2.1.0 !! colspan="2" | Version 2.2.0 | ||
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|} | |} | ||
===S=== | === S === | ||
Rank S players will be matched up with other | Rank S players will be matched up with other rank S+ players less frequently. The amount of ranked points gained and lost by players will be adjusted: | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2" | Ranked Points !! colspan="2" | Version 2.1.0 !! colspan="2" | Version 2.2.0 | ! rowspan="2" | Ranked Points !! colspan="2" | Version 2.1.0 !! colspan="2" | Version 2.2.0 | ||
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Rank S+ teams will gain fewer points by winning, whereas S teams will gain more points by winning. The level of difficulty for maintaining the S+ rank with 99 points will remain about the same. | Rank S+ teams will gain fewer points by winning, whereas S teams will gain more points by winning. The level of difficulty for maintaining the S+ rank with 99 points will remain about the same. | ||
==Effects adjustments== | == Effects adjustments == | ||
*The visual effects of position-tracking for teammates will be less visible. | *The visual effects of position-tracking for teammates will be less visible. | ||
*The launching sound effect of the | *The launching sound effect of the {{Weapon|Special|Inkzoo|game=Splatoon|game=Splatoon}} will be more audible. | ||
==Battle adjustments== | == Battle adjustments == | ||
*Fixed the issue in which the [[ink]] refills slightly when beginning to charge an empty [[Splatling]] weapon. | *Fixed the issue in which the [[ink]] refills slightly when beginning to charge an empty [[Splatling]] weapon. | ||
*Fixed the issue in which the {{Weapon|Sub|Point Sensor|game=Splatoon}}s and {{Weapon|Sub|Disruptor|game=Splatoon}}s do not function when there is significant lag in the connectivity. | *Fixed the issue in which the {{Weapon|Sub|Point Sensor|game=Splatoon}}s and {{Weapon|Sub|Disruptor|game=Splatoon}}s do not function when there is significant lag in the connectivity. | ||
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*Fixed the issue in which [[Shooter]] type main weapons shoot at a faster rate than usual when specific special weapons are activated. | *Fixed the issue in which [[Shooter]] type main weapons shoot at a faster rate than usual when specific special weapons are activated. | ||
==Bug fixes== | == Bug fixes == | ||
*Fixed the issue in which the damage stats for {{Weapon|Main|Splattershot Jr.|game=Splatoon}}, {{Weapon|Main|Custom Splattershot Jr.|game=Splatoon}}, {{Weapon|Main|N-ZAP '85|game=Splatoon}}, and {{Weapon|Main|N-ZAP '89|game=Splatoon}} are displayed as higher than they actually are. This only changes the information displayed in the stats. The actual stats will remain the same. | *Fixed the issue in which the damage stats for {{Weapon|Main|Splattershot Jr.|game=Splatoon}}, {{Weapon|Main|Custom Splattershot Jr.|game=Splatoon}}, {{Weapon|Main|N-ZAP '85|game=Splatoon}}, and {{Weapon|Main|N-ZAP '89|game=Splatoon}} are displayed as higher than they actually are. This only changes the information displayed in the stats. The actual stats will remain the same. | ||
*Adjustments were have been made to make for a more pleasant gaming experience. | *Adjustments were have been made to make for a more pleasant gaming experience. | ||
==Gallery== | == Gallery == | ||
<gallery> | <gallery> | ||
File:UpdateTweet.PNG|Nintendo of America's tweet announcing the update.<ref>{{TWI}}[https://twitter.com/NintendoAmerica/status/654846560799297537 Nintendo of America's tweet announcing the update]</ref> | File:UpdateTweet.PNG|Nintendo of America's tweet announcing the update.<ref>{{TWI}}[https://twitter.com/NintendoAmerica/status/654846560799297537 Nintendo of America's tweet announcing the update]</ref> | ||
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[[Category:Downloadable Content]] | [[Category:Downloadable Content]] | ||
[[Category:Splatoon Version 2.2.0]] | [[Category:Splatoon Version 2.2.0]] | ||
Revision as of 02:07, 11 November 2017
For Splatoon
Promo art of Sheldon and Annie for Version 2.2.0 (Splatoon)
Version 2.2.0 was a major revision to Splatoon, which came into effect on October 20, 2015.[1][2]
Mode adjustments
Mode | Change |
---|---|
Battle Dojo | Fixed the issue in which File:S Weapon Splash Wall .png [[]]s do not block opponents’ bombs and blasters. |
Splat Zones | The leading team’s special gauge will gradually charge when the counter for both teams is stopped. The special gauge will charge faster when the counter is active. |
Tower Control |
|
Stage adjustments
- Walleye Warehouse: Adjustments will be made to prevent users from taking certain shortcuts in Rainmaker mode.
- Saltspray Rig: Adjustments will be made to prevent users from placing File:S Weapon Splash Wall .png [[]]s in certain places.
- Arowana Mall: Adjustments will be made to prevent users from taking certain shortcuts in all modes.
- Kelp Dome: Small adjustments will be made for Rainmaker mode.
- Flounder Heights: In addition to changing the stage layout in Rainmaker, other adjustments will be made to prevent users from taking certain shortcuts in all modes and to prevent the attachment of File:S Weapon Suction Bomb .png [[]]s in certain places.
- Hammerhead Bridge: Adjustments will be made to prevent users from taking certain shortcuts in all modes.
Weapon adjustments
Main weapon adjustments
Weapon | Change |
---|---|
File:S Weapon Splattershot .png [[]] File:S Weapon Tentatek Splattershot .png [[]] File:S Weapon Hero Shot Replica .png [[]] File:S Weapon Octoshot Replica .png [[]] |
▼ Decreased base damage from 36.0 to 35.0 |
File:S Weapon N-ZAP '85 .png [[]] File:S Weapon N-ZAP '89 .png [[]] |
▲ Increased walk speed by 11% when firing |
File:S Weapon Splash-o-matic .png [[]] File:S Weapon Neo Splash-o-matic .png [[]] |
▲ Increased base damage from 26.0 to 28.0 |
File:S Weapon Splattershot Pro .png [[]] File:S Weapon Forge Splattershot Pro .png [[]] |
▲ Decreased ink usage by about 5% |
File:S Weapon Dual Squelcher .png [[]] File:S Weapon Custom Dual Squelcher .png [[]] |
▲ Increased walk speed by 20% when firing |
File:S Weapon Jet Squelcher .png [[]] File:S Weapon Custom Jet Squelcher .png [[]] |
▲ Decreased ink usage by about 6% |
File:S Weapon L-3 Nozzlenose .png [[]] File:S Weapon L-3 Nozzlenose D .png [[]] |
▲ Increased turf coverage by about 10% |
File:S Weapon H-3 Nozzlenose .png [[]] File:S Weapon H-3 Nozzlenose D .png [[]] |
▲ Increased range by about 15% ▲ Increased turf coverage by about 15% |
File:S Weapon Luna Blaster .png [[]] File:S Weapon Luna Blaster Neo .png [[]] File:S Weapon Blaster .png [[]] File:S Weapon Custom Blaster .png [[]] File:S Weapon Range Blaster .png [[]] File:S Weapon Custom Range Blaster .png [[]] |
▼ Decreased maximum blast wave damage from 125.0 to 80.0 ▼ Set the limit for maximum blast wave damage to 100.0 even with gear that increases damage |
File:S Weapon Rapid Blaster .png [[]] File:S Weapon Rapid Blaster Deco .png [[]] File:S Weapon Rapid Blaster Pro .png [[]] |
▲ Increased the fire rate from 0.28 to 0.20 when firing from a squid state ▲ Decreased recovery time after firing from 0.43 to 0.33 seconds |
File:S Weapon Carbon Roller .png [[]] File:S Weapon Carbon Roller Deco .png [[]] File:S Weapon Splat Roller .png [[]] File:S Weapon Krak-On Splat Roller .png [[]] File:S Weapon Hero Roller Replica .png [[]] |
▼ Adjusted the splash damage. Players can only splat their opponents in one hit with the center of the roller. ▼ Opponents cannot be splatted in one hit when the player is out of ink — Balanced the amount of damage given when the roller is repeatedly swung |
File:S Weapon Dynamo Roller .png [[]] File:S Weapon Gold Dynamo Roller .png [[]] |
▼ Increased the amount of time needed before the ink begins filling after swinging
the roller |
File:S Weapon Inkbrush .png [[]] File:S Weapon Inkbrush Nouveau .png [[]] |
▲ Decreased ink usage by 10% when players are running while inking |
File:S Weapon E-liter 3K .png [[]] File:S Weapon E-liter 3K Scope .png [[]] File:S Weapon Custom E-liter 3K .png [[]] File:S Weapon Custom E-liter 3K Scope .png [[]] |
▼ The range of damage that can be done to opponents without fully charging the weapon has been adjusted to 40.0 – 100.0. It was previously 40.0 ‐ 120.0. |
File:S Weapon Bamboozler 14 Mk I .png [[]] File:S Weapon Bamboozler 14 Mk II .png [[]] |
▲ Decreased ink usage by about 12.5% |
File:S Weapon Mini Splatling .png [[]] File:S Weapon Zink Mini Splatling .png [[]] |
▲ Shortened the amount of time needed to charge to the first charge level from 0.33 seconds to 0.30 seconds ▲ Shortened the amount of time needed to charge to the second charge level from 0.50 seconds to 0.45 seconds |
File:S Weapon Heavy Splatling .png [[]] File:S Weapon Heavy Splatling Deco .png [[]] |
▲ Decreased ink usage by 10% |
File:S Weapon Slosher .png [[]] File:S Weapon Slosher Deco .png [[]] File:S Weapon Tri-Slosher .png [[]] File:S Weapon Tri-Slosher Nouveau .png [[]] |
▲ Increased damage against Rainmaker shields by about 33% |
Sub weapon adjustments
Weapon | Change |
---|---|
File:S Weapon Point Sensor .png [[]] | ▲ Increased the radius of the area that affects enemies by 17% ▼ Decreased the duration from 10.0 seconds to 8.0 seconds |
File:S Weapon Splash Wall .png [[]] | ▼ Lowered the resistance against opponent attacks by about 40% ▼ Increased the amount of time required to begin recharging the ink after throwing this weapon from 1.33 seconds to 2.67 seconds |
Special weapon adjustments
Weapon | Change |
---|---|
File:S Weapon Inkzooka .png [[]] | ▼ Increased the amount of time required to fire the first shot after activating Inkzooka from 0.55 seconds to 0.92 seconds — Adjustments were made so the target displays consistently |
File:S Weapon Kraken .png [[]] | ▼ Increased the amount of turf needed to be inked for filling the special gauge from 180p to 200p ▼ Added a period of 0.75 seconds before players can attack again after using Kraken ▼ Increased the area that Kraken takes damage according to the size of its body |
Rank adjustments
S+
Rank S+ players will be matched up with other rank S+ players more frequently. The amount of ranked points gained and lost by players will be adjusted:
Ranked Points | Version 2.1.0 | Version 2.2.0 | ||
---|---|---|---|---|
Win | Lose | Win | Lose | |
80-99 | +2 | -8 | +2 | -5 |
40-79 | +2 | -6 | +3 | -5 |
0-39 | +3 | -6 | +4 | -4 |
S
Rank S players will be matched up with other rank S+ players less frequently. The amount of ranked points gained and lost by players will be adjusted:
Ranked Points | Version 2.1.0 | Version 2.2.0 | ||
---|---|---|---|---|
Win | Lose | Win | Lose | |
80-99 | +3 | -6 | +4 | -6 |
40-79 | +4 | -5 | +4 | -5 |
0-39 | +5 | -4 | +5 | -5 |
Rank S+ teams will gain fewer points by winning, whereas S teams will gain more points by winning. The level of difficulty for maintaining the S+ rank with 99 points will remain about the same.
Effects adjustments
- The visual effects of position-tracking for teammates will be less visible.
- The launching sound effect of the File:S Weapon Inkzoo .png [[]] will be more audible.
Battle adjustments
- Fixed the issue in which the ink refills slightly when beginning to charge an empty Splatling weapon.
- Fixed the issue in which the File:S Weapon Point Sensor .png [[]]s and File:S Weapon Disruptor .png [[]]s do not function when there is significant lag in the connectivity.
- Fixed the issue in which players are able to move the Tower even when they are not on the Tower by swimming in the area bordering the top and sides of the Tower.
- Fixed the issue in which the Rainmaker shield does not take damage when the shield is extremely close to a wall.
- Fixed the issue in which visual effects do not display when some of the ink hit the Rainmaker Barrier and File:S Weapon Splash Wall .png [[]]s.
- Fixed the issue in which some ink splats occasionally go through thin walls.
- Fixed the issue in which rollers occasionally inflict damage through thin walls.
- Fixed the issue in which File:S Weapon Kraken .png [[]] occasionally inflicts damage against opponents hiding on the other side of a thin wall.
- Fixed the issue in which Shooter type main weapons shoot at a faster rate than usual when specific special weapons are activated.
Bug fixes
- Fixed the issue in which the damage stats for File:S Weapon Splattershot Jr. .png [[]], File:S Weapon Custom Splattershot Jr. .png [[]], File:S Weapon N-ZAP '85 .png [[]], and File:S Weapon N-ZAP '89 .png [[]] are displayed as higher than they actually are. This only changes the information displayed in the stats. The actual stats will remain the same.
- Adjustments were have been made to make for a more pleasant gaming experience.
Gallery
-
Nintendo of America's tweet announcing the update.[3]