Gold Dynamo Roller: Difference between revisions

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The '''Gold Dynamo Roller''' is a [[Roller]] [[Main Weapon]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''.
== Splatoon 2 ==
{{Infobox/Weapon
|game      = Splatoon 2
|category  = Main
|class    = Roller
|sub      = Splat Bomb
|special  = Ink Armor
|level    = 25
|cost      = 29,000
|base      = 35–150 (Ground)<br />40–150 (Midair)<br />125 (Roll)
|points    = 180p
|range    = 76
|ink_speed = 25
|handling  = 20
}}
The '''Gold Dynamo Roller''' returns in [[Splatoon 2]] looking identical to how it did in the first game. It was released on October 28th, 2017 at {{UTC|hour=02|minute=00|year=2017|month=10|day=28}}<ref>[https://twitter.com/SplatoonJP/status/923835874965471232 {{TWI}} SplatoonJP on Twitter]</ref>. It comes with the {{Weapon|Sub|Splat Bomb|game=Splatoon 2}} and {{Weapon|Special|Ink Armor|game=Splatoon 2}}.
=== Gallery ===
{{Image}}
=== Similar weapons ===
*{{weapon2|Dynamo Roller}}
{{clr}}
== Splatoon ==
{{Infobox/Weapon
{{Infobox/Weapon
|game      = Splatoon
|game      = Splatoon
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|handling  = 18
|handling  = 18
}}
}}
The '''Gold Dynamo Roller''' is a [[Main Weapon]] in ''[[Splatoon]].''
== Description ==
Like all [[roller]]s, the Gold Dynamo Roller can cover turf while in motion and fling a large amount of [[ink]] at medium range. This weapon is identical to the [[Dynamo Roller]] in terms of range, speed, weight, and power. It comes in a set with the {{Weapon|Sub|Splat Bomb}} and {{Weapon|Special|Inkstrike}}, and can only be purchased after collecting the [[Sunken Scroll]] from the [[DJ Octavio]] Boss Battle. {{Quote|A Dynamo Roller with rearranged sub and special weapons. Lure the enemy out of hiding with the sub weapon, and then unleash the full force of your powerful roller.|In-Game Description}}
Like all [[roller]]s, the Gold Dynamo Roller can cover turf while in motion and fling a large amount of [[ink]] at medium range. This weapon is identical to the [[Dynamo Roller]] in terms of range, speed, weight, and power. It comes in a set with the {{Weapon|Sub|Splat Bomb}} and {{Weapon|Special|Inkstrike}}, and can only be purchased after collecting the [[Sunken Scroll]] from the [[DJ Octavio]] Boss Battle. {{Quote|A Dynamo Roller with rearranged sub and special weapons. Lure the enemy out of hiding with the sub weapon, and then unleash the full force of your powerful roller.|In-Game Description}}


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Combine them all, and your attacks will hit home with unprecedented force! Your foes will flee before you!{{NA}}}}
Combine them all, and your attacks will hit home with unprecedented force! Your foes will flee before you!{{NA}}}}


== Demonstration ==
=== Demonstration ===
<embedvideo service="youtube">https://www.youtube.com/watch?v=i6iUjOEo9Lk</embedvideo>
<embedvideo service="youtube">https://www.youtube.com/watch?v=i6iUjOEo9Lk</embedvideo>
== Version history ==
=== Version history ===
==== [[List of updates in Splatoon/Version 2.2.0|2.2.0]] ====
==== [[List of updates in Splatoon/Version 2.2.0|2.2.0]] ====
*{{nerf|Amount of time needed before the ink begins filling after swinging the roller increased.}}
*{{nerf|Amount of time needed before the ink begins filling after swinging the roller increased.}}
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*{{buff|Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.}}
*{{buff|Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.}}
*{{nerf|Time taken to begin recovering ink after ink fling attack|1.17 seconds|1.33 seconds}}
*{{nerf|Time taken to begin recovering ink after ink fling attack|1.17 seconds|1.33 seconds}}
== Recommended Abilities ==
=== Recommended Abilities ===
{{collapse||
{{collapse||
*{{Ability|Damage Up}}
*{{Ability|Damage Up}}
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:At 20% ink consumption per flick, the {{PAGENAME}} is the most ink-hungry roller type. Ink Saver (Main) can be a valuable asset for suppressing the enemy with repeated flicks, by reducing the amount of ink used per flick. Just 1 main and 1 sub of this ability will afford the player a 6th full-powered flick.
:At 20% ink consumption per flick, the {{PAGENAME}} is the most ink-hungry roller type. Ink Saver (Main) can be a valuable asset for suppressing the enemy with repeated flicks, by reducing the amount of ink used per flick. Just 1 main and 1 sub of this ability will afford the player a 6th full-powered flick.
}}
}}
== Gallery ==
=== Gallery ===
<gallery>
<gallery>
Gold dynamo @ blackbelly.png|An [[Inkling]] holding the {{PAGENAME}}.
Gold dynamo @ blackbelly.png|An [[Inkling]] holding the {{PAGENAME}}.
JPTGoldDynamoRoller.png|Official art of an Inkling holding the {{PAGENAME}}.
JPTGoldDynamoRoller.png|Official art of an Inkling holding the {{PAGENAME}}.
</gallery>
</gallery>
== Similar weapons ==
=== Similar weapons ===
*{{tempweapon|Dynamo Roller}}
*{{tempweapon|Dynamo Roller}}
*{{tempweapon|Tempered Dynamo Roller}}
*{{tempweapon|Tempered Dynamo Roller}}
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== See Also ==
== See Also ==
*[[List of weapons in Splatoon]]
*[[List of weapons in Splatoon]]
*[[List of weapons in Splatoon 2]]
*[[Main Weapon]]
*[[Main Weapon]]
[[Category:Downloadable Content]]
[[Category:Splatoon Version 1.0.0]]
[[Category:Splatoon 2 Version 1.4.1]]

Revision as of 09:21, 27 October 2017

The Gold Dynamo Roller is a Roller Main Weapon in Splatoon and Splatoon 2.

Splatoon 2

Gold Dynamo Roller

Gold Dynamo Roller

Basic information
Category Main
Class Roller
Sub Splat Bomb
Special Ink Armor
Special points 180pp
Special depletion
Range
76 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
25 / 100
Mobility
Durability
Handling
20 / 100
Obtainable at
Level 25
Cost Cash 29,000
Requirement
Added in
Specifications
Weight
Base damage 35–150 (Ground)
40–150 (Midair)
125 (Roll)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Gold Dynamo Roller returns in Splatoon 2 looking identical to how it did in the first game. It was released on October 28th, 2017 at Template:UTC[1]. It comes with the File:S2 Weapon Splat Bomb .png [[]] and File:S2 Weapon Ink Armor .png [[]].

Gallery

Template:Image

Similar weapons

Splatoon

Gold Dynamo Roller

Gold Dynamo Roller

Basic information
Category Main
Class Roller
Sub Splat Bomb
Special Inkstrike
Special points 180pp
Special depletion Special gauge 75%
Range
72 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
30 / 100
Mobility
Durability
Handling
18 / 100
Obtainable at
Level 20
Cost Cash 25,000
Requirement Octobot King
Added in
Specifications
Weight
Base damage 25–125 (Splash)
160 (Roll)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

Like all rollers, the Gold Dynamo Roller can cover turf while in motion and fling a large amount of ink at medium range. This weapon is identical to the Dynamo Roller in terms of range, speed, weight, and power. It comes in a set with the File:S Weapon Splat Bomb .png [[]] and File:S Weapon Inkstrike .png [[]], and can only be purchased after collecting the Sunken Scroll from the DJ Octavio Boss Battle.

A Dynamo Roller with rearranged sub and special weapons. Lure the enemy out of hiding with the sub weapon, and then unleash the full force of your powerful roller.
— In-Game Description
Sheldon's Introduction

The Gold Dynamo Roller is another roller I designed. It boasts the same power as the standard Dynamo Roller! I think the Dynamo Roller's offensive power nicely complements the reliable File:S Weapon Splat Bomb .png [[]]s and File:S Weapon Inkstrike .png [[]]!

Combine them all, and your attacks will hit home with unprecedented force! Your foes will flee before you!(NA)[a]

Demonstration

Version history

2.2.0

  • Amount of time needed before the ink begins filling after swinging the roller increased.
  • Players can only splat their opponents in one hit if they hit with the center of the roller.
  • Opponents cannot be splatted in one hit when the player is out of ink.
  • Calculation method for damage when the roller is repeatedly swung modified.

2.7.0

  • Special gauge loss: 50% → up to 75%
  • Swim speed decreased by about 10%.

2.9.0

  • When using the ink fling attack, decreased the central zone in which it was possible to splat an opponent with a single attack by 18%.
  • Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.
  • Time taken to begin recovering ink after ink fling attack: 1.17 seconds → 1.33 seconds

Recommended Abilities

  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
Damage Up significantly increases the Dynamo's effective range to splat, preventing even more enemies from escaping and allowing for greater ease in splatting.
  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
As the Dynamo Roller is one of few weapons to have its base swim speed reduced, Swim Speed Up serves to mitigate said reduction and enable the Dynamo Roller to have greater mobility in splatting and generally completing the objective.
  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
The heavy ink consumption of the Gold Dynamo Roller may also necessitate Ink Recovery Up, which increases the ink recovery rate in squid form, allowing the a player wielding the Gold Dynamo Roller to spend less time recharging their ink tank, and allowing players to refill their ink tank whilst swimming behind the seeker
  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
Getting stuck in ink is a death sentence for the Gold Dynamo Roller, because of its slow flick speed. Ink Resistance Up will make the player less likely to get stuck in ink.
  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
A surprise Gold Dynamo Roller is devastating to the enemy team, especially on Tower Control. Equip Stealth Jump to jump to safely jump to a location that catches the enemy off guard.
  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
This ability works best for the Dynamo Roller, serving every need a Dynamo Roller player could ask for. Swim Speed mitigates the swim speed reduction of the roller, Ink Saver Main allows players to gain one additional flick with the Dynamo, and Ink Recovery allows players to have greater map presence. This ability fares extremely well with the Dynamo.
More frequent deaths are common with the Dynamo Roller with an aggressive playstyle, thus Haunt allows for regular tagging of opponents for the entire team.
  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
At 20% ink consumption per flick, the Gold Dynamo Roller is the most ink-hungry roller type. Ink Saver (Main) can be a valuable asset for suppressing the enemy with repeated flicks, by reducing the amount of ink used per flick. Just 1 main and 1 sub of this ability will afford the player a 6th full-powered flick.

Gallery

Similar weapons

Etymology

Gold Dynamo Roller is derived from Gold, Dynamo and Roller. Dynamo is a type of an electrical generator, which the Gold Dynamo Roller seems partly based on. Gold refers to the fact that it is a gilded Dynamo Roller, and also used to differentiate the Gold Dynamo Roller from the Dynamo Roller.

ダイナモローラーテスラ dainamo rōrā tesura means Dynamo Roller Tesla. Tesla refers to Nikola Tesla, a Serbian American inventor known for his work in electrical engineering. Tesla may also refer to a Tesla Coil.

Names in other languages

Template:Foreignname

See Also


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