Salmon Run: Difference between revisions

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(Bunch of additions and tweaks. I dunno what the max pay grade is but it's a lot more than 200%.)
(→‎Rewards: added titles/ranks info)
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==Rewards==
==Rewards==
Completion of a round of Salmon Run grants players Grizzco Points, which they can redeem for bonus prizes at the window outside Grizzco.  The reward amount is based on the number of Golden Eggs and Power Eggs collected and the player's current pay grade.  The player's Job Score is equal to one point per Golden Egg plus one point for every 200 Power Eggs (rounded down), and the final reward is the Job Score times the player's Pay Grade (rounded down).
Completion of a round of Salmon Run grants players Grizzco Points, which they can redeem for bonus prizes at the window outside Grizzco.  The reward amount is based on the number of Golden Eggs and Power Eggs collected and the player's current pay grade.  The player's Job Score is equal to one point per Golden Egg plus one point for every 200 Power Eggs (rounded down), and the final reward is the Job Score times the player's Pay Grade (rounded down).
Pay Grade goes up when a player makes quota for all three waves. If enough waves are failed, Pay Grade goes down. As Pay Grade increases, players are awarded titles. Pay Grade resets each hiring period, but not titles. Titles are: (Intern,) Apprentice, Part-Timer, Go-Getter, Overachiever, and Profreshional.


Every 100 Grizzco Points (200 after reaching 1200 points in a rotation) earns the player one bonus "capsule," which come in different colors representing the quality of the contents, or a piece of [[Gear]].  The gear is selected from a list of items available only through Salmon Run, and is rotated every calendar month.  The main ability of this item is randomly determined when the bonus is redeemed. It usually has three blank slots for sub abilities, but there is a random chance that the sub ability slots may come already filled. The pink capsule contains gear from previous months. If the player receives gear they already have, they can either replace the old gear with the new version, or receive [[cash]] or [[Murch|ability chunks]] instead.
Every 100 Grizzco Points (200 after reaching 1200 points in a rotation) earns the player one bonus "capsule," which come in different colors representing the quality of the contents, or a piece of [[Gear]].  The gear is selected from a list of items available only through Salmon Run, and is rotated every calendar month.  The main ability of this item is randomly determined when the bonus is redeemed. It usually has three blank slots for sub abilities, but there is a random chance that the sub ability slots may come already filled. The pink capsule contains gear from previous months. If the player receives gear they already have, they can either replace the old gear with the new version, or receive [[cash]] or [[Murch|ability chunks]] instead.

Revision as of 17:55, 27 August 2017

Template:InfoboxMode Salmon Run is a mode in Splatoon 2. It can be played via local multiplayer (local wireless or LAN) at The Shoal, or online via Grizzco Industries during certain time slots.

Description

Players must collect Power Eggs and Golden Eggs by defeating Salmonids in order to complete waves. Players must bring enough Golden Eggs to the egg basket to reach their quota in order to complete the wave, and move on to the next wave. If the Golden Eggs are not collected within a certain amount of time, they will be taken away by a Snatcher. Each game is 3 waves long; surviving until the end will increase the player's pay grade, which also determines the difficulty of the mode. Players are still paid if they fail, but their pay grade may be reduced.

Inklings in this mode are equipped with special gear. Inklings that get splatted will return on a Lifesaver. Players should attack this to revive the inkling. Each player is provided a different main weapon for each wave, and two uses of a special weapon (either the Inkjet, Sting Ray, Splashdown or Splat Bomb Launcher) for the whole game. There are also various special waves called Known Occurrences, like Fog and Rush.[1]

Ink level and special weapon stock is visible on the Inkling. The Ink Tank is obscured by the lifesaver, but the lifesaver also displays the ink level. The special weapon stock appears as silver packets strapped to the head.

Rotations

Salmon Run is not always playable online, as the Grizzco Industries building is sometimes closed. In opens in an irregular pattern, but as a rule of thumb can be expected to be available every other day. Each Salmon Run rotation features one random stage and four random weapons to be assigned to players.

The stages menu shows the opening times of the next five Salmon Run rotations, with the stages and weapons shown for the next two. Due to the rotations being laid out in advance, newly-added stages and weapons may not appear for some time.

Stages

There are currently three stages available for Salmon Run:

Rewards

Completion of a round of Salmon Run grants players Grizzco Points, which they can redeem for bonus prizes at the window outside Grizzco. The reward amount is based on the number of Golden Eggs and Power Eggs collected and the player's current pay grade. The player's Job Score is equal to one point per Golden Egg plus one point for every 200 Power Eggs (rounded down), and the final reward is the Job Score times the player's Pay Grade (rounded down).

Pay Grade goes up when a player makes quota for all three waves. If enough waves are failed, Pay Grade goes down. As Pay Grade increases, players are awarded titles. Pay Grade resets each hiring period, but not titles. Titles are: (Intern,) Apprentice, Part-Timer, Go-Getter, Overachiever, and Profreshional.

Every 100 Grizzco Points (200 after reaching 1200 points in a rotation) earns the player one bonus "capsule," which come in different colors representing the quality of the contents, or a piece of Gear. The gear is selected from a list of items available only through Salmon Run, and is rotated every calendar month. The main ability of this item is randomly determined when the bonus is redeemed. It usually has three blank slots for sub abilities, but there is a random chance that the sub ability slots may come already filled. The pink capsule contains gear from previous months. If the player receives gear they already have, they can either replace the old gear with the new version, or receive cash or ability chunks instead.

Bonus capsules can contain cash, meal or drink tickets, or ability chunks.

Reward Type 50% 40% 10%
Blue Capsule Cash. One drink ticket. Three drink tickets.
Gear No slots. One slot. Three slots.
Green Capsule Cash. Two ability chunks. Four ability chunks.
Orange Capsule Cash. One 1.5× ticket. One 2× ticket.
Pink Capsule (gear) No slots. One slot. Three slots.
Yellow Capsule Cash. Cash. Cash.

Every sixth bonus earned will be a superbonus, which always contains the 10% chance reward. The type of superbonus capsule is fixed for the length of a rotation.

Gallery

Names in other languages

Template:Foreignname

References

Template:Reflist Template:-

  1. Nintendo Treehouse Log. Salmon in the Summer. 2017-06-14, retrieved 2017-06-15.