Version 2.2.0 (Splatoon)

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Revision as of 21:50, 8 October 2017 by Heddy (talk | contribs) (Added weapon templates. Added buff/nerf templates.)
Version 2.2.0
For Splatoon

Ver2.2.0 annie + sheldon.jpg
Promo art of Sheldon and Annie for Version 2.2.0 (Splatoon)

2.1.02.2.02.3.0
Version history
Main article: List of updates in Splatoon

Version 2.2.0 was a major revision to Splatoon, which came into effect on October 20, 2015.[1][2]

Mode adjustments

Mode Change
Battle Dojo Fixed the issue in which File:S Weapon Splash Wall .png [[]]s do not block opponents’ bombs and blasters.
Splat Zones The leading team’s Special Gauge will gradually charge when the counter for both teams is stopped. The Special Gauge will charge faster when the counter is active.
Tower Control

Stage adjustments

Weapon adjustments

Main Weapon adjustments

Weapon Change
File:S Weapon Splattershot .png [[]]
File:S Weapon Tentatek Splattershot .png [[]]
File:S Weapon Hero Shot Replica .png [[]]
File:S Weapon Octoshot Replica .png [[]]
Decreased base damage from 36.0 to 35.0
File:S Weapon N-ZAP '85 .png [[]]
File:S Weapon N-ZAP '89 .png [[]]
Increased walk speed by 11% when firing
File:S Weapon Splash-o-matic .png [[]]
File:S Weapon Neo Splash-o-matic .png [[]]
Increased base damage from 26.0 to 28.0
File:S Weapon Splattershot Pro .png [[]]
File:S Weapon Forge Splattershot Pro .png [[]]
Decreased ink usage by about 5%
File:S Weapon Dual Squelcher .png [[]]
File:S Weapon Custom Dual Squelcher .png [[]]
Increased walk speed by 20% when firing
File:S Weapon Jet Squelcher .png [[]]
File:S Weapon Custom Jet Squelcher .png [[]]
Decreased ink usage by about 6%
File:S Weapon L-3 Nozzlenose .png [[]]
File:S Weapon L-3 Nozzlenose D .png [[]]
Increased turf coverage by about 10%
File:S Weapon H-3 Nozzlenose .png [[]]
File:S Weapon H-3 Nozzlenose D .png [[]]
Increased range by about 15%
Increased turf coverage by about 15%
File:S Weapon Luna Blaster .png [[]]
File:S Weapon Luna Blaster Neo .png [[]]
File:S Weapon Blaster .png [[]]
File:S Weapon Custom Blaster .png [[]]
File:S Weapon Range Blaster .png [[]]
File:S Weapon Custom Range Blaster .png [[]]
Decreased maximum blast wave damage from 125.0 to 80.0
Set the limit for maximum blast wave damage to 100.0 even with gear that increases damage
File:S Weapon Rapid Blaster .png [[]]
File:S Weapon Rapid Blaster Deco .png [[]]
File:S Weapon Rapid Blaster Pro .png [[]]
Increased the fire rate from 0.28 to 0.20 when firing from a Squid state
Decreased recovery time after firing from 0.43 to 0.33 seconds
File:S Weapon Carbon Roller .png [[]]
File:S Weapon Carbon Roller Deco .png [[]]
File:S Weapon Splat Roller .png [[]]
File:S Weapon Krak-On Splat Roller .png [[]]
File:S Weapon Hero Roller Replica .png [[]]
Adjusted the splash damage. Players can only splat their opponents in one hit with the center of the roller.
Opponents cannot be splatted in one hit when the player is out of ink
Balanced the amount of damage given when the roller is repeatedly swung
File:S Weapon Dynamo Roller .png [[]]
File:S Weapon Gold Dynamo Roller .png [[]]
Increased the amount of time needed before the ink begins filling after swinging

the roller
Adjusted the splash damage. Players can only splat their opponents in one hit if they hit with the center of the roller.
Opponents cannot be splatted in one hit when the player is out of ink
Changed the calculation method for damage when the roller is repeatedly swung

File:S Weapon Inkbrush .png [[]]
File:S Weapon Inkbrush Nouveau .png [[]]
Decreased ink usage by 10% when players are running while inking
File:S Weapon E-liter 3K .png [[]]
File:S Weapon E-liter 3K Scope .png [[]]
File:S Weapon Custom E-liter 3K .png [[]]
File:S Weapon Custom E-liter 3K Scope .png [[]]
The range of damage that can be done to opponents without fully charging the weapon has been adjusted to 40.0 – 100.0. It was previously 40.0 ‐ 120.0.
File:S Weapon Bamboozler 14 Mk I .png [[]]
File:S Weapon Bamboozler 14 Mk II .png [[]]
Decreased ink usage by about 12.5%
File:S Weapon Mini Splatling .png [[]]
File:S Weapon Zink Mini Splatling .png [[]]
Shortened the amount of time needed to charge to the first charge level from 0.33 seconds to 0.30 seconds
Shortened the amount of time needed to charge to the second charge level from 0.50 seconds to 0.45 seconds
File:S Weapon Heavy Splatling .png [[]]
File:S Weapon Heavy Splatling Deco .png [[]]
Decreased ink usage by 10%
File:S Weapon Slosher .png [[]]
File:S Weapon Slosher Deco .png [[]]
File:S Weapon Tri-Slosher .png [[]]
File:S Weapon Tri-Slosher Nouveau .png [[]]
Increased damage against Rainmaker shields by about 33%

Sub Weapon Adjustments

Weapon Change
File:S Weapon Point Sensor .png [[]] Increased the radius of the area that affects enemies by 17%
Decreased the duration from 10.0 seconds to 8.0 seconds
File:S Weapon Splash Wall .png [[]] Lowered the resistance against opponent attacks by about 40%
Increased the amount of time required to begin recharging the ink after throwing this weapon from 1.33 seconds to 2.67 seconds

Special Weapon adjustments

Weapon Change
File:S Weapon Inkzooka .png [[]] Increased the amount of time required to fire the first shot after activating Inkzooka from 0.55 seconds to 0.92 seconds
Adjustments were made so the target displays consistently
File:S Weapon Kraken .png [[]] Increased the amount of turf needed to be inked for filling the Special Gauge from 180p to 200p
Added a period of 0.75 seconds before players can attack again after using Kraken
Increased the area that Kraken takes damage according to the size of its body

Rank adjustments

S+

Rank S+ players will be matched up with other Rank S+ players more frequently. The amount of Ranked Points gained and lost by players will be adjusted:

Ranked Points Version 2.1.0 Version 2.2.0
Win Lose Win Lose
80-99 +2 -8 +2 -5
40-79 +2 -6 +3 -5
0-39 +3 -6 +4 -4

S

Rank S players will be matched up with other Rank S+ players less frequently. The amount of Ranked Points gained and lost by players will be adjusted:

Ranked Points Version 2.1.0 Version 2.2.0
Win Lose Win Lose
80-99 +3 -6 +4 -6
40-79 +4 -5 +4 -5
0-39 +5 -4 +5 -5

Rank S+ teams will gain fewer points by winning, whereas S teams will gain more points by winning. The level of difficulty for maintaining the S+ rank with 99 points will remain about the same.

Effects adjustments

  • The visual effects of position-tracking for teammates will be less visible.
  • The launching sound effect of the Inkzooka will be more audible.

Battle adjustments

  • Fixed the issue in which the ink refills slightly when beginning to charge an empty Splatling weapon.
  • Fixed the issue in which the File:S Weapon Point Sensor .png [[]]s and File:S Weapon Disruptor .png [[]]s do not function when there is significant lag in the connectivity.
  • Fixed the issue in which players are able to move the Tower even when they are not on the Tower by swimming in the area bordering the top and sides of the Tower.
  • Fixed the issue in which the Rainmaker shield does not take damage when the shield is extremely close to a wall.
  • Fixed the issue in which visual effects do not display when some of the ink hit the Rainmaker Barrier and File:S Weapon Splash Wall .png [[]]s.
  • Fixed the issue in which some ink splats occasionally go through thin walls.
  • Fixed the issue in which rollers occasionally inflict damage through thin walls.
  • Fixed the issue in which File:S Weapon Kraken .png [[]] occasionally inflicts damage against opponents hiding on the other side of a thin wall.
  • Fixed the issue in which Shooter type main weapons shoot at a faster rate than usual when specific special weapons are activated.

Bug fixes

Gallery

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