Ability chunk: Difference between revisions

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In {{S2}}, ability chunks can only be used to add or overwrite secondary gear abilities.
In {{S2}}, ability chunks can only be used to add or overwrite secondary gear abilities.


The price of one secondary ability depends on the number of the same secondary ability already present on the gear item, ignoring its [[brand]], [[star count]], and primary ability. The amounts are:
The price of one secondary ability depends on the number of the same secondary ability already present on the gear item, ignoring its [[gear brand]], [[star count]], and primary ability. The amounts are:
* 10 chunks for the first copy;
* 10 chunks for the first copy;
* 20 chunks for the second copy; and
* 20 chunks for the second copy; and
Line 30: Line 30:


==''Splatoon 3''==
==''Splatoon 3''==
In addition to adding secondary abilities with chunks (with the same rules as the previous game), {{S3}} introduces the ability to replace the primary ability of a gear item with ability chunks, once again done via [[Murch]]. It requires 45 ability chunks of the desired primary ability and after replacement 6 chunks of the old ability are refunded. The cost is unaffected by the item's [[brand]], [[star power]], or secondary abilities.
In addition to adding secondary abilities with chunks (with the same rules as the previous game), {{S3}} introduces the ability to replace the primary ability of a gear item with ability chunks, once again done via [[Murch]]. It requires 45 ability chunks of the desired primary ability and after replacement 6 chunks of the old ability are refunded. The cost is unaffected by the item's [[gear brand]], [[star power]], or secondary abilities.


For primary slot-only abilities, their installation requires 15 chunks of three specific abilities (for a total of 45 chunks) and when overwritten they refund 2 chunks of said component abilities (for a total of 6 chunks). The primary slot-only abilities that can be applied with chunks and their component chunks are listed below.
For primary slot-only abilities, their installation requires 15 chunks of three specific abilities (for a total of 45 chunks) and when overwritten they refund 2 chunks of said component abilities (for a total of 6 chunks). The primary slot-only abilities that can be applied with chunks and their component chunks are listed below.

Revision as of 03:52, 11 August 2023

Ability chunks are a type of currency in Splatoon 2 and Splatoon 3. They are used to add specific types of abilities to gear.

Use

Ability chunks are a more reliable method for acquiring secondary gear abilities than rerolling gear or using probability-influencing drinks from the Crust Bucket. Due to this, they are often used for getting or stacking abilities that are unlikely to appear in a re-roll.

In Splatoon 3, applying ability chunks is the only way to replace the main ability of a gear item.

Splatoon 2

Obtaining chunks

Ability chunks can be obtained from green capsules that are rewarded in Salmon Run. Ordinary green capsules have a 40% chance to contain two ability chunks and a 10% to yield four, while shiny green capsules guarantee four chunks. Gear rewards can also be exchanged for the abilities present on the given gear, turning those secondary gear abilities into chunks.

Murch has the option to scrub any gear the player has, where the secondary abilities are "scrubbed" off and turned into chunks that the player obtains with the cost of Cash 20,000 cash (or Cash 2,000 cash when scrubbing the Splatfest Tee). The player also gains chunks when rerolling gear, where the previous secondary abilities are turned into 1 chunk each.

As of Version 4.0.0, the player was able to earn ability chunks from the Splatfest Tee if all the slots were already filled out, as the shirt continued filling in experience points, which awarded a random ability chunk every 7500 points. This only occurred during the Splatfest and not in the period of time following its announcement.

Adding abilities

In Splatoon 2, ability chunks can only be used to add or overwrite secondary gear abilities.

The price of one secondary ability depends on the number of the same secondary ability already present on the gear item, ignoring its gear brand, star count, and primary ability. The amounts are:

  • 10 chunks for the first copy;
  • 20 chunks for the second copy; and
  • 30 chunks for the third copy.

For example, a gear with three secondary ability slots has one Run Speed Up and one Swim Speed Up as its secondary abilities.

  • 20 Run Speed Up chunks are needed to apply Run Speed Up to the empty third secondary slot since one sub of Run Speed Up is already present on the gear.
  • 10 Special Saver chunks are needed to apply Special Saver to the empty third secondary slot since no sub of Special Saver is already present on the gear.
  • 20 Swim Speed Up chunks are needed to replace Run Speed Up on the first secondary slot with Swim Speed Up since one sub of Swim Speed Up is already present on the gear.

Overwriting a secondary gear ability with ability chunks grants 1 chunk of the old ability.

Splatoon 3

In addition to adding secondary abilities with chunks (with the same rules as the previous game), Splatoon 3 introduces the ability to replace the primary ability of a gear item with ability chunks, once again done via Murch. It requires 45 ability chunks of the desired primary ability and after replacement 6 chunks of the old ability are refunded. The cost is unaffected by the item's gear brand, star power, or secondary abilities.

For primary slot-only abilities, their installation requires 15 chunks of three specific abilities (for a total of 45 chunks) and when overwritten they refund 2 chunks of said component abilities (for a total of 6 chunks). The primary slot-only abilities that can be applied with chunks and their component chunks are listed below.

For the Splatfest Tee, the primary ability installation only requires 6 chunks (for non-exclusive abilities) or 2 chunks of three component abilities (for primary slot-only abilities; with a total of 6 chunks). The amount of refunded chunks is the same as any other gear item.

Ability Doubler is exclusive to the Splatfest Tee, cannot be applied with ability chunks, and when overwritten will not refund any chunks.

Alongside the same methods as in Splatoon 2, ability chunks can also be obtained my continuing to obtain experience on a gear item after its secondary slots are filled (even if it has less than three secondary slots), giving a chunk of a randomly rolled ability, and as rewards from the Shell-Out Machine.

Name Description Gear Component chunks
Opening Gambit Boosts your speed while moving for the first 30 seconds of battle. Headgear Run Speed Up
Swim Speed Up
Ink Resistance Up
Last-Ditch Effort Boosts ink-recovery rate and weapon-ink efficiency for the last 30 seconds of battle. Headgear Ink Saver (Main)
Ink Saver (Sub)
Ink Recovery Up
Tenacity Fills special gauge automatically if your team has fewer active players than the enemy. Headgear Special Charge Up
Special Saver
Special Power Up
Comeback Boosts some of your abilities for a short time after respawning. Headgear Run Speed Up
Swim Speed Up
Special Charge Up
Ninja Squid Leaves no trace when swimming in inked ground but slightly reduces swim speed. Clothing Ink Recovery Up
Run Speed Up
Swim Speed Up
Haunt Once you've respawned, reveals the position of the players who splatted you. Clothing Quick Respawn
Sub Power Up
Ink Resistance Up
Thermal Ink Allows you to track distant players hit with shots from your main weapon. Clothing Ink Saver (Main)
Ink Saver (Sub)
Intensify Action
Respawn Punisher Increases respawn time and special-gauge spawn penalty for you and any player you splat. Clothing Special Saver
Quick Respawn
Sub Resistance Up
Stealth Jump Hides your Super Jump landing point from distant players. Shoes Quick Super Jump
Sub Resistance Up
Intensify Action
Object Shredder Increases damage dealt to all nonplayer targets. Shoes Ink Recovery Up
Special Power Up
Sub Power Up
Drop Roller Tilting the Left Stick during a Super Jump lets you perform a roll in that direction when landing. Shoes Quick Super Jump
Ink Resistance Up
Intensify Action

Gallery

Splatoon 2

Names in other languages

Language Name Meaning
Japan Japanese ギアパワーのかけら
Gia Pawā no Kakera
Fragment of Gear Power
Netherlands Dutch Effectfragment Effect fragment
CanadaFrance French Fragment de bonus d'équipement Equipment Bonus Fragment
Germany German Effekt-Fragment Effect fragment
Italy Italian Frammento abilità Ability fragment
Russia Russian Б/у свойства
B/u svojstva
Used abilities
SpainMexico Spanish Fragmento de potenciador Strengthener shared
China Chinese (Simplified) 装备能力碎片
zhuāngbèi nénglì suìpiàn (Mandarin)
Equipment Ability Fragment
Hong Kong Chinese (Traditional) 裝備能力碎片
zhuāngbèi nénglì suìpiàn (Mandarin)
Equipment Ability Fragment
South Korea Korean 기어 파워 파편
gieo pawo papyeon
Gear Power Fragment