User:GloverMist/Sandbox: Difference between revisions

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It's the super-secret sandbox!
It's the super-secret sandbox!
==Enemies==
===Regular enemies===
{| class="wikitable sitecolor-s"
! Image
! Name
! Description
! Debut
|-
| align="center" |[[File:Inactive Flooder Artwork.jpg|x70px]]
| [[Flooder]]
| Huge machines on stilts that rain down Octarian ink from under them and move in set patterns. They charge at Agent 3 on sight and can defeat them instantly, but their tops also act as platforms if it is possible to climb that high.
| #12 [[Flooder Junkyard]]
|-
| align="center" |[[File:Octoball Artwork.jpg|x70px]]
| [[Octoball]]
| Spherical Octarians that roll around to move. These enemies leave a trail of ink behind them and usually only get pushed back when attacked, but become vulnerable when stranded in Agent 3's ink.
| #2 [[Lair of the Octoballs]]
|-
| align="center" |[[File:Octobombert.png|x70px]]
| [[Octobomber]]
| Large flying Octarians similar to improved Octocopters. They hover around and shoot Splat Bombs out of their helmets which detonate fatally one second after landing. However, they are large, slow, and unwieldy, making them obvious targets.
| #3 [[Rise of the Octocopters]]
|-
| align="center" |[[File:Octocopter1.png|x70px]]
| [[Octocopter]]
| Flying enemies propelled by their helmets. They hover above the ground and shoot at Agent 3 on sight, but their projectiles and general flying speed are slow, like Octotroopers.
| #3 [[Rise of the Octocopters]]
|-
| align="center" |[[File:Octodiver Splatoon 2.JPG|x70px]]
| [[Octodiver]]
| Octotroopers wearing snorkels, which allow them to breathe under their ink. They pop out without warning to attack and can dive to hide like Agent 3. Also appears in Shielded Octotrooper and Twintacle Octotrooper forms.
| #1 [[Octotrooper Hideout]]
|-
| align="center" |[[File:SSBU Octoling Spirit.png|x70px]]
| [[Octoling (enemy)|Octoling]]
| Some of the strongest Octarian foot soldiers, these enemies are battled in unique stages and have all the abilities of Inklings. Therefore, they can use the Octoshot and Splat Bombs, Super Jump, and transform into an octopus to hide in their ink. Black-haired Elite Octolings are much harder to defeat and act similar to human opponents in multiplayer modes.
| #8 [[Octoling Invasion]]
|-
| align="center" |[[File:Octopod.png|x70px]]
| [[Octopod]]
| Small metallic creatures that run around on sneakers, Octopods jump to attention upon seeing Agent 3. Upon reaching them, they explode in Octarian ink, dealing some damage. They can be attacked to be defused.
| #2 [[Lair of the Octoballs]]
|-
| align="center" |[[File:Octo Valley Enter the Octobot King Octorpedo render.png|x70px]]
| [[Octorpedo]]
| Missiles filled with Octarian ink fired by DJ Octavio's Octobot King. Acting like flying Octopods, they home in on Agent 3 and explode, but can be easily shot down. However, amongst the rest of the final boss battle, they can serve as major distractions.
| #B5 [[Enter the Octobot King!]]
|-
| align="center" |[[File:OctoSniper.jpg|x70px]]
| [[Octosniper]]
| Elite enemies that shoot long, thin, and very powerful shots of ink, similar to chargers, while stationed on unmoving platforms. Like charger users, they have an extremely long line of sight but are mostly incapable of close-quarters fighting, while their shots require some time to charge and are marked with a laser line.
| #17 [[Octosniper Ramparts]]
|-
| align="center" |[[File:Octostamp1.png|x70px]]
| [[Octostamp]]
| Cuboid machine-like creatures that resemble small versions of the Octostomp. Although they are not fast, they can leap into the air and face-plant the ground, dealing fatal damage. They can only be defeated from behind, which is exposed by their method of attack.
| #4 [[Gusher Gauntlet]]
|-
| align="center" |[[File:Octostriker Artwork.jpg|x70px]]
| [[Octostriker]]
| Exclusive to "Flying Object" stages, these elite Octobombers act as mini-bosses. They attack by firing Inkstrikes throughout the stage that are huge but marked in advance. When battled directly, it also summons other Octarians for backup.
| #9 [[Unidentified Flying Object]]
|-
| align="center" |[[File:Octo Valley mission 01 Octotrooper Hideout icon.png|x70px]]
| [[Octotrooper]]
| The basic grunts of the Octarian army, Octotroopers stand on small machines that allow them to shoot single, very slow ink globules. They have very little health and mobility and so are easily defeated, but may pose a threat in numbers.
| #1 [[Octotrooper Hideout]]
|-
| align="center" |[[File:Shielded Octotrooper Splatoon 2.JPG|x70px]]
| [[Shielded Octotrooper]]
| Octotroopers with shields in front of their machines. This shield is invincible, so the enemy must be distracted by swimming around them or throwing a sub weapon to attack their back. Also appears in Octodiver and Twintacle Octotrooper forms.
| #1 [[Octotrooper Hideout]]
|-
| align="center" |[[File:Squee-G1.png|x70px]]
| [[Squee-G]]<br>(Suckerfish{{EU}})
| Although incapable of dealing damage, these small robots serve as nuisances, attaching to walls and automatically sucking up Agent 3's ink. They can sometimes carry items and slow down upon being attacked.
| #2 [[Lair of the Octoballs]]
|-
| align="center" |[[File:Twintacle Splatoon 2.jpg|x70px]]
| [[Twintacle Octotrooper]]
| Stronger Octotroopers with two tentacles. These enemies have better mobility than the normal Octotrooper and greater ink-firing capability but are still easy targets.
| #1 [[Octotrooper Hideout]]
|}
===Bosses===
{| class="wikitable sitecolor-s"
! Image
! Name
! Description
! Debut
|-
| align="center" |[[File:Octo Valley The Mighty Octostomp render.png|x70px]]
| [[Octostomp]]
| A giant robot with an ink-covered face. He attempts to attack Agent 3 by face-slamming them, leaving ink behind but revealing his weak tentacle on his back in the process. His sides are inkable and must be climbed to reach the tentacle, but side panels will be removed during the battle to make this harder.
| #B1 [[The Mighty Octostomp!]]
|-
| align="center" |[[File:Octo Valley Octonozzle render.png|x70px]]
| [[Octonozzle]]
| A kelp-covered machine that attacks from its nozzle-shaped nose. It has several octopus-like suction cups on multiple layers around its body that need to be attacked to reveal its tentacle. However, doing so adds an extra vertical layer of suction cups.
| #B2 [[The Dreaded Octonozzle!]]
|}
<references group="notes"/>

Revision as of 20:31, 17 January 2021

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It's the super-secret sandbox!

Enemies

Regular enemies

Image Name Description Debut
Inactive Flooder Artwork.jpg Flooder Huge machines on stilts that rain down Octarian ink from under them and move in set patterns. They charge at Agent 3 on sight and can defeat them instantly, but their tops also act as platforms if it is possible to climb that high. #12 Flooder Junkyard
Octoball Artwork.jpg Octoball Spherical Octarians that roll around to move. These enemies leave a trail of ink behind them and usually only get pushed back when attacked, but become vulnerable when stranded in Agent 3's ink. #2 Lair of the Octoballs
File:Octobombert.png Octobomber Large flying Octarians similar to improved Octocopters. They hover around and shoot Splat Bombs out of their helmets which detonate fatally one second after landing. However, they are large, slow, and unwieldy, making them obvious targets. #3 Rise of the Octocopters
File:Octocopter1.png Octocopter Flying enemies propelled by their helmets. They hover above the ground and shoot at Agent 3 on sight, but their projectiles and general flying speed are slow, like Octotroopers. #3 Rise of the Octocopters
File:Octodiver Splatoon 2.JPG Octodiver Octotroopers wearing snorkels, which allow them to breathe under their ink. They pop out without warning to attack and can dive to hide like Agent 3. Also appears in Shielded Octotrooper and Twintacle Octotrooper forms. #1 Octotrooper Hideout
SSBU Octoling Spirit.png Octoling Some of the strongest Octarian foot soldiers, these enemies are battled in unique stages and have all the abilities of Inklings. Therefore, they can use the Octoshot and Splat Bombs, Super Jump, and transform into an octopus to hide in their ink. Black-haired Elite Octolings are much harder to defeat and act similar to human opponents in multiplayer modes. #8 Octoling Invasion
File:Octopod.png Octopod Small metallic creatures that run around on sneakers, Octopods jump to attention upon seeing Agent 3. Upon reaching them, they explode in Octarian ink, dealing some damage. They can be attacked to be defused. #2 Lair of the Octoballs
Octo Valley Enter the Octobot King Octorpedo render.png Octorpedo Missiles filled with Octarian ink fired by DJ Octavio's Octobot King. Acting like flying Octopods, they home in on Agent 3 and explode, but can be easily shot down. However, amongst the rest of the final boss battle, they can serve as major distractions. #B5 Enter the Octobot King!
OctoSniper.jpg Octosniper Elite enemies that shoot long, thin, and very powerful shots of ink, similar to chargers, while stationed on unmoving platforms. Like charger users, they have an extremely long line of sight but are mostly incapable of close-quarters fighting, while their shots require some time to charge and are marked with a laser line. #17 Octosniper Ramparts
File:Octostamp1.png Octostamp Cuboid machine-like creatures that resemble small versions of the Octostomp. Although they are not fast, they can leap into the air and face-plant the ground, dealing fatal damage. They can only be defeated from behind, which is exposed by their method of attack. #4 Gusher Gauntlet
Octostriker Artwork.jpg Octostriker Exclusive to "Flying Object" stages, these elite Octobombers act as mini-bosses. They attack by firing Inkstrikes throughout the stage that are huge but marked in advance. When battled directly, it also summons other Octarians for backup. #9 Unidentified Flying Object
File:Octo Valley mission 01 Octotrooper Hideout icon.png Octotrooper The basic grunts of the Octarian army, Octotroopers stand on small machines that allow them to shoot single, very slow ink globules. They have very little health and mobility and so are easily defeated, but may pose a threat in numbers. #1 Octotrooper Hideout
File:Shielded Octotrooper Splatoon 2.JPG Shielded Octotrooper Octotroopers with shields in front of their machines. This shield is invincible, so the enemy must be distracted by swimming around them or throwing a sub weapon to attack their back. Also appears in Octodiver and Twintacle Octotrooper forms. #1 Octotrooper Hideout
File:Squee-G1.png Squee-G
(Suckerfish(EU)[a])
Although incapable of dealing damage, these small robots serve as nuisances, attaching to walls and automatically sucking up Agent 3's ink. They can sometimes carry items and slow down upon being attacked. #2 Lair of the Octoballs
Twintacle Splatoon 2.jpg Twintacle Octotrooper Stronger Octotroopers with two tentacles. These enemies have better mobility than the normal Octotrooper and greater ink-firing capability but are still easy targets. #1 Octotrooper Hideout

Bosses

Image Name Description Debut
Octo Valley The Mighty Octostomp render.png Octostomp A giant robot with an ink-covered face. He attempts to attack Agent 3 by face-slamming them, leaving ink behind but revealing his weak tentacle on his back in the process. His sides are inkable and must be climbed to reach the tentacle, but side panels will be removed during the battle to make this harder. #B1 The Mighty Octostomp!
Octo Valley Octonozzle render.png Octonozzle A kelp-covered machine that attacks from its nozzle-shaped nose. It has several octopus-like suction cups on multiple layers around its body that need to be attacked to reveal its tentacle. However, doing so adds an extra vertical layer of suction cups. #B2 The Dreaded Octonozzle!
  1. Europe