Drop Roller: Difference between revisions

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* {{buff|Removed the period of immobility immediately after rolling.}}
* {{buff|Removed the period of immobility immediately after rolling.}}
* '''{{color|—|gray}}''' Fixed an issue in which players returning to their starting point after using the {{Weapon|S2|Special|Inkjet}} special were unable to roll when going into squid form just before landing.
* '''{{color|—|gray}}''' Fixed an issue in which players returning to their starting point after using the {{Weapon|S2|Special|Inkjet}} special were unable to roll when going into squid form just before landing.
=== {{Ver|S2|3.0.0}} ===
* {{Buff|After Drop Roller is used, the player will receive the effects of {{Ability|S2|Run Speed Up}}, {{Ability|S2|Swim Speed Up}}, and {{Ability|S2|Ink Resistance Up}} for roughly 3 seconds.}}


==Names in other languages==
==Names in other languages==

Revision as of 14:40, 25 April 2018

Drop Roller
Drop Roller
Applicable gear

Drop Roller is an ability in Splatoon 2. The ability is exclusive to shoes, and cannot be rolled as a sub ability.

Drop Roller allows the player to roll after performing a Super Jump or when jumping back to the Ink Jet's starting point by tilting Left Stick in the desired direction. The roll is similar to the one provided by the Splat Dualies, albeit much slower.

This ability is useful for survival after super jumping to a dangerous location. When a player super jumps, a marker appears to all players indicating the location the player will jump to. Opponents may wait near the marker to splat the player. Drop Roller makes it possible to dodge the first attack by opponents waiting for them.

Mutual exclusivity

This ability is found as the main ability only on shoes, so other abilities found only on clothing are mutually exclusive with it; in other words players cannot have them together. These abilities are Object Shredder and Stealth Jump.

Gear

Gallery

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Version history

1.4.0

  • Enabled rolls in all directions. Previously, players could only roll forward or slightly to the side.
  • Removed the period of immobility immediately after rolling.
  • Fixed an issue in which players returning to their starting point after using the Inkjet special were unable to roll when going into squid form just before landing.

3.0.0

Names in other languages

Template:Foreignname

Template:Ability2