Ability chunk
Ability chunks are a type of currency in Splatoon 2 and Splatoon 3. They are used to add specific types of abilities to gear.
Use
Ability chunks are a more reliable method for acquiring secondary gear abilities than rerolling gear or using probability-influencing drinks from the Crust Bucket. Due to this, they are often used for getting or stacking abilities that are unlikely to appear in a re-roll.
In Splatoon 3, applying ability chunks is the only way to replace the main ability of a piece of gear.
Splatoon 2
Obtaining chunks
Ability chunks can be obtained from green capsules that are rewarded in Salmon Run. Ordinary green capsules have a 40% chance to contain two ability chunks and a 10% to yield four, while shiny green capsules guarantee four chunks. Gear rewards can also be exchanged for the abilities present on the given gear, turning those secondary gear abilities into chunks.
Murch has the option to scrub any gear the player has, where the secondary abilities are "scrubbed" off and turned into chunks that the player obtains with the cost of 20,000 cash (or 2,000 cash when scrubbing the Splatfest Tee). The player also gains chunks when rerolling gear, where the previous secondary gear abilities are turned into 1 chunk per old secondary gear ability.
As of Version 4.0.0, the player was able to earn ability chunks from the Splatfest Tee if all the slots were already filled out, as the shirt continued filling in experience points, which awarded a random ability chunk every 7500 points. This only occurred during the Splatfest and not in the period of time following its announcement.
Adding abilities
In Splatoon 2, ability chunks can only be used to add or overwrite secondary gear abilities.
The price of one secondary gear ability depends on the number of the same secondary gear ability already present on the gear. The primary ability is not counted for this calculation. The amounts are:
- 10 chunks for the first copy;
- 20 chunks for the second copy; and
- 30 chunks for the third copy.
For example, a gear with three secondary gear ability slots has one Run Speed Up and one Swim Speed Up as its secondary gear abilities.
- 20 Run Speed Up chunks are needed to apply Run Speed Up to the empty third secondary slot since one sub of Run Speed Up is already present on the gear.
- 10 Special Saver chunks are needed to apply Special Saver to the empty third secondary slot since no sub of Special Saver is already present on the gear.
- 20 Swim Speed Up chunks are needed to replace Run Speed Up on the first secondary slot with Swim Speed Up since one sub of Swim Speed Up is already present on the gear.
Overwriting a secondary gear ability with ability chunks grants 1 chunk of the old ability.
Splatoon 3
Splatoon 3 introduces the ability to apply the primary ability with ability chunks, once again done via Murch. 45 ability chunks of the desired primary ability are needed to replace the primary ability of one piece of gear, after which 6 chunks of the old ability will be refunded (unless if the replaced ability is the Ability Doubler, in which case none will be refunded).
Installing primary slot-only abilities requires 15 chunks of three specific non-exclusive abilities (for a total of 45 chunks per installation).
Name | Description | Gear | Chunk conversion cost |
---|---|---|---|
Opening Gambit | Boosts your speed while moving for the first 30 seconds of battle. | Headgear | |
Last-Ditch Effort | Boosts ink-recovery rate and weapon-ink efficiency for the last 30 seconds of battle. | Headgear | |
Tenacity | Fills special gauge automatically if your team has fewer active players than the enemy. | Headgear | |
Comeback | Boosts some of your abilities for a short time after respawning. | Headgear | |
Ninja Squid | Leaves no trace when swimming in inked ground but slightly reduces swim speed. | Clothing | |
Haunt | Once you've respawned, reveals the position of the players who splatted you. | Clothing | |
Thermal Ink | Allows you to track distant players hit with shots from your main weapon. | Clothing | |
Respawn Punisher | Increases respawn time and special-gauge spawn penalty for you and any player you splat. | Clothing | |
Stealth Jump | Hides your Super Jump landing point from distant players. | Shoes | |
Object Shredder | Increases damage dealt to all nonplayer targets. | Shoes | |
Drop Roller | Tilting the Left Stick during a Super Jump lets you perform a roll in that direction when landing. | Shoes |
Gallery
Splatoon 2
-
Murch scrubbing a pair of Yellow-Mesh Sneakers.
-
An official image advertising Murch's ability scrubbing service.
-
Gear Ability Tips thumbnail from the Nintendo Switch News menu.