Comeback

From Inkipedia, the Splatoon wiki
Revision as of 21:53, 6 August 2017 by Heddy (talk | contribs) (→‎Gear: Switched to new template.)

Template:Infobox ability Comeback is an ability in Splatoon that gives the effects of Ink Saver (Main), Ink Saver (Sub), Ink Recovery Up, Run Speed Up, Swim Speed Up, and Special Charge Up for the first twenty seconds after respawning. It is restricted to headgear as a main ability and cannot be rolled as a sub ability.

In-Depth Ability

This article or section is incomplete or is missing information.
You can help the wiki by filling in the blanks.
Reason: stacking and damage/defense changes

When this ability is used, ink efficiency is increased by 16.3% for main weapons and approximately 12.5% for sub weapons. For example, a weapon that can normally fire continuously for 17 seconds will be able to fire for just under 20 seconds while Comeback is in effect, and a Splat Bomb will only use 61.25% of the player's ink with Comeback as opposed to 70%. The player's speed is also increased by 14% as a humanoid and 6% as a squid. As of Version 2.6.0, Comeback also has a Special Charge Up effect when active. It boosts Special Charge rate by just under 26%. Comeback will not be activated after drowning or falling into an abyss.

Use

Since Comeback gives a boost after being splatted, it is more useful the worse the user does in the match. It then tends to work well with other abilities based on the user being splatted, such as Quick Respawn or Special Saver.

Gear

The following gear has Comeback as their main ability.

Headgear with Comeback in Splatoon 2
Headgear with Comeback in Splatoon
Name Brand Availability Ability Star power Added in

Five-Panel Cap Five-Panel Cap Zekko Zekko Cash 2000 Comeback Initial Release (1.0.0)
Paintball Mask Paintball Mask Forge Forge Cash 10000 Comeback Initial Release (1.0.0)
Squid Nordic Squid Nordic Skalop Skalop Cash 9500 Comeback 2.3.0
Tennis Headband Tennis Headband Tentatek Tentatek Cash 300 Comeback Initial Release (1.0.0)
Traditional Headband Traditional Headband Famitsu Famitsu Cash 1600 Comeback 2.0.0

Version history

2.6.0

  • While active, Comeback now also triggers the Special Charge Up ability.
  • An issue when Super Jumping was fixed, the effects of Comeback sometimes experienced a delay and activated too late.

Mutual exclusivity

Since this ability can only be used via headgear, it and the other headgear-specific abilities are mutually exclusive. These include Tenacity, Last-Ditch Effort, and Opening Gambit.

Gallery

Names in other languages

Template:Foreignname Template:AbilityPro Template:Images