User:Mystic: Difference between revisions

From Inkipedia, the Splatoon wiki
No edit summary
Line 146: Line 146:
! The Mode !! Rank !! Info !! Most Used Weapon(s)
! The Mode !! Rank !! Info !! Most Used Weapon(s)
|-
|-
| [[Splat Zones]] || A+ || My 3rd Favorite Mode, [[Splat Zones]] is a mode I have a Love-Hate relationship with. ''[[Foil Flingza Roller]]:'' This weapon has amazing paint and is good at zoning out opponent's. Suction Bombs are good at threatening opponent's and keeping them out of the zone. Missile spam is good and shooing away opponent's and sometimes getting a pick to take control of the zone. ''[[Kensa Sloshing Machine]]:'' The fizzies are really annoying to deal with and if you forget about them they can splat you, they can also stop an opponent from advancing. The weapon is good at splatting, and decent at painting. Splashdown can take a zone back, and if a teammate is in trouble provide a safe entry to help them out. ''[[Kensa Splattershot Pro]]:'' Splat Bombs are very versatile and good at catching opponent's off guard or forcing them to move. The main weapon isn't the greatest painter but has good range, so I can pick off opponent's in the zone. Booyah Bomb can help take the zone or force opponent's to move. ''[[Clear Dapple Dualies]]:'' Again, torpedos are good here. The dualies are really good at painting, and Splashdown can take the zone. ''[[Heavy Splatling]]:'' Sprinkler can help keep my feet painted and help take the zone. The main has good range and splatting potential. Stingray can force opponent's out of the zone. || [[Foil Flingza Roller]]
| [[Splat Zones]] || S || My 3rd Favorite Mode, [[Splat Zones]] is a mode I have a Love-Hate relationship with. ''[[Foil Flingza Roller]]:'' This weapon has amazing paint and is good at zoning out opponent's. Suction Bombs are good at threatening opponent's and keeping them out of the zone. Missile spam is good and shooing away opponent's and sometimes getting a pick to take control of the zone. ''[[Kensa Sloshing Machine]]:'' The fizzies are really annoying to deal with and if you forget about them they can splat you, they can also stop an opponent from advancing. The weapon is good at splatting, and decent at painting. Splashdown can take a zone back, and if a teammate is in trouble provide a safe entry to help them out. ''[[Kensa Splattershot Pro]]:'' Splat Bombs are very versatile and good at catching opponent's off guard or forcing them to move. The main weapon isn't the greatest painter but has good range, so I can pick off opponent's in the zone. Booyah Bomb can help take the zone or force opponent's to move. ''[[Clear Dapple Dualies]]:'' Again, torpedos are good here. The dualies are really good at painting, and Splashdown can take the zone. ''[[Heavy Splatling]]:'' Sprinkler can help keep my feet painted and help take the zone. The main has good range and splatting potential. Stingray can force opponent's out of the zone. || [[Foil Flingza Roller]]
|-
|-
| [[Tower Control]] || A- || My 2nd Favorite Mode, [[Tower Control]] is a mode I don't have any problem playing. ''[[Foil Flingza Roller]]:'' It is good at painting, which isn't nescessary but allows maximum mobility for good pushes. Suction bombs can force opponent's off the tower, and Tenta Missiles are extremely irritating for opposing backlines. ''[[Kensa Sloshing Machine]]:'' The main weapon is good at splatting opponent's on the tower. Fizzy bombs can chase away opponent's who are forced off the tower by the main. Splashdown can be good for taking the tower if a teammate is in trouble. ''[[Kensa Splattershot Pro]]:'' Splat bombs can quickly take out an opponent on the tower. The main has good range and can pick off opponen'ts well. Booyah can take the tower on its own. ''[[Clear Dapple Dualies]]:'' Again, Torpedos aren't that great. The main weapon is good at painting and helping our team stay agile. Splashdown isn't that great either. ''[[Heavy Splatling]]:'' Sprinkler can help maintain mobility. The main is good at splatting opponent's especially with a perch. Stingray can take the tower and help push it. || [[Kensa Sloshing Machine]] & [[Heavy Splatling]]
| [[Tower Control]] || A- || My 2nd Favorite Mode, [[Tower Control]] is a mode I don't have any problem playing. ''[[Foil Flingza Roller]]:'' It is good at painting, which isn't nescessary but allows maximum mobility for good pushes. Suction bombs can force opponent's off the tower, and Tenta Missiles are extremely irritating for opposing backlines. ''[[Kensa Sloshing Machine]]:'' The main weapon is good at splatting opponent's on the tower. Fizzy bombs can chase away opponent's who are forced off the tower by the main. Splashdown can be good for taking the tower if a teammate is in trouble. ''[[Kensa Splattershot Pro]]:'' Splat bombs can quickly take out an opponent on the tower. The main has good range and can pick off opponen'ts well. Booyah can take the tower on its own. ''[[Clear Dapple Dualies]]:'' Again, Torpedos aren't that great. The main weapon is good at painting and helping our team stay agile. Splashdown isn't that great either. ''[[Heavy Splatling]]:'' Sprinkler can help maintain mobility. The main is good at splatting opponent's especially with a perch. Stingray can take the tower and help push it. || [[Kensa Sloshing Machine]] & [[Heavy Splatling]]
|-
|-
| [[Rainmaker]] || A+ || My Favorite Mode, [[Rainmaker]] is a mode that I loved from the beginning. ''[[Foil Flingza Roller]]:'' Good at creating paths and supporting. Suction Bombs are good at forcing opponent's to move. Tenta Missiles are good and popping the rainmaker and forcing opponent's to move. ''[[Kensa Sloshing Machine]]:'' Good at creating paths with the fizzies and main. The fizzies are also good at forcing a stationary rainmaker carrier to move or even splatting them. Splashdown isn't too particularly good in this mode, except maybe painting an area quickly for the rainmaker. ''[[Kensa Splattershot Pro]]:'' Splat bomb can quickly splat an opponet by the shield and help pop it quickly. The main has good range for popping the shield, and it can stop pushes. Booyah Bomb can help pop the shield or splat opponents. ''[[Clear Dapple Dualies]]:'' Torpedo can cause the opposing carrier to get stuck and allow a quick finish with the main. Splashdown isn't very useful here. ''[[Heavy Splatling]]:'' Sprinkler helps with mobility, and can help pop the shield. Main is good at stopping pushes, supporting pushes, and popping the shield. Stingray can stop pushes and pop shield from a safe spot. || [[Kensa Splattershot Pro]] & [[Heavy Splatling]]
| [[Rainmaker]] || A || My Favorite Mode, [[Rainmaker]] is a mode that I loved from the beginning. ''[[Foil Flingza Roller]]:'' Good at creating paths and supporting. Suction Bombs are good at forcing opponent's to move. Tenta Missiles are good and popping the rainmaker and forcing opponent's to move. ''[[Kensa Sloshing Machine]]:'' Good at creating paths with the fizzies and main. The fizzies are also good at forcing a stationary rainmaker carrier to move or even splatting them. Splashdown isn't too particularly good in this mode, except maybe painting an area quickly for the rainmaker. ''[[Kensa Splattershot Pro]]:'' Splat bomb can quickly splat an opponet by the shield and help pop it quickly. The main has good range for popping the shield, and it can stop pushes. Booyah Bomb can help pop the shield or splat opponents. ''[[Clear Dapple Dualies]]:'' Torpedo can cause the opposing carrier to get stuck and allow a quick finish with the main. Splashdown isn't very useful here. ''[[Heavy Splatling]]:'' Sprinkler helps with mobility, and can help pop the shield. Main is good at stopping pushes, supporting pushes, and popping the shield. Stingray can stop pushes and pop shield from a safe spot. || [[Kensa Splattershot Pro]] & [[Heavy Splatling]]
|-
|-
| [[Clam Blitz]] || A || I hate this mode with a passion. ''[[Foil Flingza Roller]]:'' It's good at creating paths to the Basket and stopping pushes to ours. Suction Bombs are good for forcing opponent's with clams near the basket to move. Tenta Missiles are again good for forcing opponent's to move. ''[[Kensa Sloshing Machine]]:'' It's good at splatting and creating a path to the basket. Splashdown can help opposing defense collapse by superjumping. ''[[Kensa Splattershot Pro]]:'' Good at splatting opponents and Booyah Bomb provides good protection from enemy fire for me and my teammates. ''[[Clear Dapple Dualies]]:'' Torpedos can help get out of a tight spot. The main can paint and play good defense. Splashdown can help with getting a few clams in the basket by superjumping. ''[[Heavy Splatling]]:'' Sprinkler can help by keeping the are by the basket painted. The main has good range and can help teammates go to the basket. The Stingray can help scare opponent's and support teammates by the basket. ''[[Inkbrush Nouveau]]:'' The only actual weapon I use in this mode because of its perfect kit. Inkmine tells me when an opponent is trying to put in a power clam. The main can get clams fast and chuck power clams really well. Baller lets me go to the basket unharmed and splat opponents who get too close. || [[Inkbrush Nouveau]]
| [[Clam Blitz]] || A || I hate this mode with a passion. ''[[Foil Flingza Roller]]:'' It's good at creating paths to the Basket and stopping pushes to ours. Suction Bombs are good for forcing opponent's with clams near the basket to move. Tenta Missiles are again good for forcing opponent's to move. ''[[Kensa Sloshing Machine]]:'' It's good at splatting and creating a path to the basket. Splashdown can help opposing defense collapse by superjumping. ''[[Kensa Splattershot Pro]]:'' Good at splatting opponents and Booyah Bomb provides good protection from enemy fire for me and my teammates. ''[[Clear Dapple Dualies]]:'' Torpedos can help get out of a tight spot. The main can paint and play good defense. Splashdown can help with getting a few clams in the basket by superjumping. ''[[Heavy Splatling]]:'' Sprinkler can help by keeping the are by the basket painted. The main has good range and can help teammates go to the basket. The Stingray can help scare opponent's and support teammates by the basket. ''[[Inkbrush Nouveau]]:'' The only actual weapon I use in this mode because of its perfect kit. Inkmine tells me when an opponent is trying to put in a power clam. The main can get clams fast and chuck power clams really well. Baller lets me go to the basket unharmed and splat opponents who get too close. || [[Inkbrush Nouveau]]

Revision as of 18:03, 10 May 2021

My custom avatar!

About Me

File:Mystic's Foil Flingza Build.jpg
My Inkling

I'm Mystic, I am fairly new to the Splatoon Community as a whole. I got the game on February 10, 2021 and joined Inkipedia on March 24, 2021. I am 14 years old, and I am from The United States. I'd like to say that I'm intelligent, I do have good grades. I enjoy Video Games, Music (Nickelback, Daft Punk, and sometimes country), being outside, and spending time with my family. I am introverted and my personality type is ISFJ-A. My Discord is Mystic#3143. My Sendou is https://sendou.ink/u/mystic. Switch friend code is SW-7283-1695-7311.

Video Games

I got my Switch for Christmas 2018. I also have a Wii and 2ds XL. I only really play nintendo games, and not much else. I have played on a PS4, it was fun but I'm a Nintendo fan. My favorite series include: The Legend of Zelda, Monster Hunter, Mario Kart, Pokemon, 3d Mario games, and of course Splatoon.

Wishlist

Games that I want next:

Games that aren't out yet:

  1. Splatoon 3
  2. Skyward Sword HD
  3. Hollow Knight Silksong
  4. BOTW 2
File:Drakonic Logo.jpg
Our Logo

Drakonic

I am a member of the Splatoon 2 team Drakonic. Here is our Sendou https://sendou.ink/t/drakonic. I'm availible to play with any day after 3 pm (CST) and some exceptions. Can't use VC on weekdays and limited VC use on weekends. If you wanna play DM me.

Splat Facts

I Love ranked mode, it's my favorite way to play Splatoon. I only occasionally play Turf War, and most of the time when I actually play Turf War it's just to test my internet because it's unreliable. My Favorite Special is either Tenta Missiles or Bubble Blower. My favorite Sub is Fizzy Bombs. My favorite map is Manta Maria.

My Stats

My Mains
Weapon Wins Turf Inked Gear Abilities
Foil Flingza Roller 76 128,400 Main Power Up, Special Charge Up, and Object Shredder. For missile spam, and hopefully more reliable OHKO'S. Since the flings are inconsistent, Object Shredder can help break Ink-Armor, Walls, Booyah Bombs, and since my favorite mode is Rainmaker, the shield.
Kensa Sloshing Machine 107 147,211 Last Ditch Effort, Special Charge Up, and Swim Speed Up. Last Ditch effort is a good ability for spamming fizzies and dealing tons of damage. Special Charge Up is for more Splashdowns. Swim Speed Up increases mobility and allows me to get into the action faster.
Herobrush Replica 50 65,870 Swim Speed Up, Ninja Squid, and Drop Roller. Ninja Squid/Swim Speed for camping, flanking, sharking, just being a Slayer. Drop Roller for getting into the action more safely, but unlike Stealth Jump Drop Roller can help with landing after using Inkjet.
Clear Dapple Dualies 80 109,894 Last Ditch Effort, Special Power Up, and Special Charge Up. LDE for when we are starting to falter so I can get in the action and be extremely annoying. Special Power/Charge are for my Superjump Splashdowns to be more frequent and destructive.
Heavy Splatling 39 55,793 Run Speed Up, Run Speed Up, and Run Speed Up. Haha, Heavy Splatling go brrrrrr.

Pocket Mains: Bamboozler 14 Mk III, Herobrush Replica, Hero Roller Replica, Custom Jet Squelcher/Jet Squelcher, Kensa Rapid Blaster, and Splatterscope.

Most Used Weapons (excluding mains)
Weapon Wins Turf Inked Stuff
Sploosh-o-matic 173 279,012 I used to only use this weapon and only play turf. I discovered Ranked and ditched this weapon however.
Kensa Splattershot Pro 105 126,258 This weapon helped me get out of C, B, and A.
Kensa Octobrush 77 73,357 I used to use this weapon a lot in ranked.
Hero Roller Replica+Splat Roller 37+36 50,334+43,198 I tried maining it, and enjoyed it. But I gradually moved on.
Nautilus 79 38 42,547 Tried maining but I like the Heavy more.
Foil Squeezer 27 40,594 I use this periodically.
Jet Squelcher+Custom Jet Squelcher 26+11 40,560+13,947 I use these periodically.
Kensa Mini Splatling 36 38,584 This weapon is really fun.
Dualie Squelchers+Custom Dualie Squelchers 19+14 29,599+26,814 I used to use these.
Splatterscope 19 24,895 The only charger I enjoy/am good with using.
Grim Range Blaster 20 22,145 Tried maining but, it got nerfed so hard in this game compared to one and it isn't really viable.

Ranked Mode

I play Ranked about 75% of the time I spend on Splatoon 2. The overall competitiveness of this mode is addictive and can lead to some really fun/hectic moments. The 5 minute matches are also more enjoyable for longer play Sessions.

Ranked Table

Ranked Battles
The Mode Rank Info Most Used Weapon(s)
Splat Zones S My 3rd Favorite Mode, Splat Zones is a mode I have a Love-Hate relationship with. Foil Flingza Roller: This weapon has amazing paint and is good at zoning out opponent's. Suction Bombs are good at threatening opponent's and keeping them out of the zone. Missile spam is good and shooing away opponent's and sometimes getting a pick to take control of the zone. Kensa Sloshing Machine: The fizzies are really annoying to deal with and if you forget about them they can splat you, they can also stop an opponent from advancing. The weapon is good at splatting, and decent at painting. Splashdown can take a zone back, and if a teammate is in trouble provide a safe entry to help them out. Kensa Splattershot Pro: Splat Bombs are very versatile and good at catching opponent's off guard or forcing them to move. The main weapon isn't the greatest painter but has good range, so I can pick off opponent's in the zone. Booyah Bomb can help take the zone or force opponent's to move. Clear Dapple Dualies: Again, torpedos are good here. The dualies are really good at painting, and Splashdown can take the zone. Heavy Splatling: Sprinkler can help keep my feet painted and help take the zone. The main has good range and splatting potential. Stingray can force opponent's out of the zone. Foil Flingza Roller
Tower Control A- My 2nd Favorite Mode, Tower Control is a mode I don't have any problem playing. Foil Flingza Roller: It is good at painting, which isn't nescessary but allows maximum mobility for good pushes. Suction bombs can force opponent's off the tower, and Tenta Missiles are extremely irritating for opposing backlines. Kensa Sloshing Machine: The main weapon is good at splatting opponent's on the tower. Fizzy bombs can chase away opponent's who are forced off the tower by the main. Splashdown can be good for taking the tower if a teammate is in trouble. Kensa Splattershot Pro: Splat bombs can quickly take out an opponent on the tower. The main has good range and can pick off opponen'ts well. Booyah can take the tower on its own. Clear Dapple Dualies: Again, Torpedos aren't that great. The main weapon is good at painting and helping our team stay agile. Splashdown isn't that great either. Heavy Splatling: Sprinkler can help maintain mobility. The main is good at splatting opponent's especially with a perch. Stingray can take the tower and help push it. Kensa Sloshing Machine & Heavy Splatling
Rainmaker A My Favorite Mode, Rainmaker is a mode that I loved from the beginning. Foil Flingza Roller: Good at creating paths and supporting. Suction Bombs are good at forcing opponent's to move. Tenta Missiles are good and popping the rainmaker and forcing opponent's to move. Kensa Sloshing Machine: Good at creating paths with the fizzies and main. The fizzies are also good at forcing a stationary rainmaker carrier to move or even splatting them. Splashdown isn't too particularly good in this mode, except maybe painting an area quickly for the rainmaker. Kensa Splattershot Pro: Splat bomb can quickly splat an opponet by the shield and help pop it quickly. The main has good range for popping the shield, and it can stop pushes. Booyah Bomb can help pop the shield or splat opponents. Clear Dapple Dualies: Torpedo can cause the opposing carrier to get stuck and allow a quick finish with the main. Splashdown isn't very useful here. Heavy Splatling: Sprinkler helps with mobility, and can help pop the shield. Main is good at stopping pushes, supporting pushes, and popping the shield. Stingray can stop pushes and pop shield from a safe spot. Kensa Splattershot Pro & Heavy Splatling
Clam Blitz A I hate this mode with a passion. Foil Flingza Roller: It's good at creating paths to the Basket and stopping pushes to ours. Suction Bombs are good for forcing opponent's with clams near the basket to move. Tenta Missiles are again good for forcing opponent's to move. Kensa Sloshing Machine: It's good at splatting and creating a path to the basket. Splashdown can help opposing defense collapse by superjumping. Kensa Splattershot Pro: Good at splatting opponents and Booyah Bomb provides good protection from enemy fire for me and my teammates. Clear Dapple Dualies: Torpedos can help get out of a tight spot. The main can paint and play good defense. Splashdown can help with getting a few clams in the basket by superjumping. Heavy Splatling: Sprinkler can help by keeping the are by the basket painted. The main has good range and can help teammates go to the basket. The Stingray can help scare opponent's and support teammates by the basket. Inkbrush Nouveau: The only actual weapon I use in this mode because of its perfect kit. Inkmine tells me when an opponent is trying to put in a power clam. The main can get clams fast and chuck power clams really well. Baller lets me go to the basket unharmed and splat opponents who get too close. Inkbrush Nouveau

Tags

Site-wiki.svg This user has been on Inkipedia for 3 years, 1 month and 9 days.
Template:MaleUser
🎂This user has his birthday in 239 days.


For this user, the time of day is 11:58.