Gear ability

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Revision as of 20:17, 11 August 2015 by NepetaLast (talk | contribs)

Gear Abilities, or simple Abilities, are special attributes that are placed on wearable Gear in Splatoon. They provide different effects depending on the ability present and the amount of abilities, as they are stackable. The amount that can be present on a single piece of gear depends on the rarity (amount of stars) of the gear. The more stars there are, the more secondary abilities it can possess. Up to three secondary abilities can present, meaning that the highest rarity is 3 Stars. Each piece of gear has a specific main ability which is the same in all copies.

Secondary abilities are randomly chosen whenever a gear levels up, which happens when its bar is filled through battling; the points earned in the match go towards levelling it up. Higher rarity pieces of gear take longer to level up, even on the first secondary abilities. Although seemingly random, some Brands make getting specific abilities either more common or less common. Spyke, who can be found in an alleyway in Inkopolis, will re-roll secondary abilities or increase the gear's slots in exchange for Super Sea Snails or 30,000 Cash.

Some abilities are ineffective with certain Sub Weapons and Special Weapons, offering no noteworthy buffs to them. Examples include Ink Mines and Splash Walls, neither of which are affected by Bomb Range Up, and Echolocators, which aren't given any enhancements by Special Duration Up.

List of Abilities


Icon Ability Buff Main 1 (2, 3) Sub 1 (2, 3)
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Bomb Range Up.png
Bomb Range Up Makes Bombs, Point Sensors, and Disruptors travel farther when thrown. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Bomb Sniffer.png
Bomb Sniffer Ink Mines and Bombs within a certain distance appear as skull icons on your screen. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Cold Blooded.png
Cold Blooded Decreases the effect of position-tracking attacks substantially. -75% duration style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Comeback.png
Comeback Increases Ink Saver, Ink Recovery, Run Speed, and Swim Speed for 20 seconds after respawning. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Damage Up.png
Damage Up Increases damage of your main, sub, and special weapons by up to 30%. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Defense Up.png
Defense Up Decreases damage taken from all attacks by up to 20%. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Haunt.png
Haunt Marks the opponent that defeated you for 12 seconds on your and teammates' maps. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Ink Recovery Up.png
Ink Recovery Up Increases your Ink Tank's refill rate by up to 40% while in squid form. ~15% (~7.5%) style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|~7.5% (~3.75%)
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Ink Resistance Up.png
Ink Resistance Up Decreases damage, speed and jump penalties when standing in enemy ink. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Ink Saver (Main).png
Ink Saver (Main) Decreases ink usage of your main weapon up to 60% of its normal usage. ~12% style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|~6%
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Ink Saver (Sub).png
Ink Saver (Sub) Decreases ink usage of your sub weapon up to 75% of its normal usage. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Last-Ditch Effort.png
Last-Ditch Effort Increases ink recovery rate and weapon ink efficiency for the last 30 seconds of battle. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Ninja Squid.png
Ninja Squid You leave no trace while swimming on horizontal surfaces and ramps. -5% Swim Speed style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Opening Gambit.png
Opening Gambit Increases run speed and swim speed for the first 30 seconds of the match. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Quick Respawn.png
Quick Respawn Decreases the respawn delay by up to 66%. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Quick Super Jump.png
Quick Super Jump Increases Super Jump speed by up to double. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Recon.png
Recon See the opposing team on the GamePad's map while standing on your spawn point. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Run Speed Up.png
Run Speed Up Increases movement speed in Inkling form by up to 50%. 15% (7.5%) style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"| 7.5% (3.75%)
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Special Charge Up.png
Special Charge Up Increases the rate at which the Special Gauge fills by up to 30%. 6.6% style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|2.2%
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Special Duration Up.png
Special Duration Up Increases the duration of Special Weapons. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Special Saver.png
Special Saver Decreases Special Gauge loss after death by up to 100%. 12.5% style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|6.25%
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Stealth Jump.png
Stealth Jump Hides the Super Jump point indicator. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Swim Speed Up.png
Swim Speed Up Increases movement speed while swimming in squid form by up to 25%. 10% (5%) style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"| 5% (2.5%)
style="background:#ffffff; width:50px; height:50px; border-top: 4px solid #a9de00; Template:Roundyleft"|
File:Ability Tenacity.png
Tenacity Special Gauge automatically fills any time your team has fewer active players than the enemy team. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|

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