Map: Difference between revisions

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In matches, the map shows a comprehensive, top-down view of the current [[stage]]. It is constantly updated to show every splatter of [[ink]] and the locations of all teammates, represented by small icons. When an enemy is under attack or tracked using a [[weapon]] or [[gear ability|ability]], their icon can also be seen on the map temporarily. Players can select the location of an ally, [[Squid Beakon]] or [[Big Bubbler]] to [[Super Jump]] to that location.
In matches, the map shows a comprehensive, top-down view of the current [[stage]]. It is constantly updated to show every splatter of [[ink]] and the locations of all teammates, represented by small icons. When an enemy is under attack or tracked using a [[weapon]] or [[gear ability|ability]], their icon can also be seen on the map temporarily. Players can select the location of an ally, [[Squid Beakon]] or [[Big Bubbler]] to [[Super Jump]] to that location.


When not in battle, the map shows all accessible locations in [[Inkopolis]]. The player can instantly go to the desired location by selecting the applicable button near the map.
When not in battle, the map shows all accessible locations in [[Inkopolis]] and [[Splatsville]]. The player can instantly go to the desired location by selecting the applicable button near the map.


During missions in [[Octo Valley (mode)|Octo Valley]], the map over the level is displayed on {{GP}}, where [[key]]s are shown on the map and enemies appear as white dots. In {{S2}} and {{S3}}, there is no map for [[Salmon Run]] stages, or Story Mode stages.
During missions in [[Octo Valley (mode)|Octo Valley]], the map over the level is displayed on {{GP}}, where [[key]]s are shown on the map and enemies appear as white dots. In {{S2}} and {{S3}}, there is no map for [[Salmon Run]] stages, or Story Mode stages.

Revision as of 19:29, 25 February 2023

For battle locations, see stage.

Maps are navigational tools used in the Splatoon series.

Usage

In matches, the map shows a comprehensive, top-down view of the current stage. It is constantly updated to show every splatter of ink and the locations of all teammates, represented by small icons. When an enemy is under attack or tracked using a weapon or ability, their icon can also be seen on the map temporarily. Players can select the location of an ally, Squid Beakon or Big Bubbler to Super Jump to that location.

When not in battle, the map shows all accessible locations in Inkopolis and Splatsville. The player can instantly go to the desired location by selecting the applicable button near the map.

During missions in Octo Valley, the map over the level is displayed on width=auto, where keys are shown on the map and enemies appear as white dots. In Splatoon 2 and Splatoon 3, there is no map for Salmon Run stages, or Story Mode stages.

In Splatoon, the map is viewable only on width=auto. Interactions with the map are done using its touchscreen functionality.

In Splatoon 2 and Splatoon 3, the map is accessed by opening it with X. During the battle, the motion-controlled pointer or D-Pad are used to select Super Jump locations, and A is used to confirm and start the Super Jump. With D-Pad, down is always Spawn Point while the other directions correspond to the order of teammates' cephalopods at the top UI. A Super Jump to a Squid Beakon or Big Bubbler can only be selected with the motion-controlled pointer.

Gallery

Names in other languages

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