Special Charge Up: Difference between revisions

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'''{{PAGENAME}}''' is an [[ability]] in {{S}} and {{S2}}.
'''{{PAGENAME}}''' is an [[ability]] in {{S}} and {{S2}}. [[Takoroka]] gear has a 5× chance of rolling this ability.


==Description==
{{PAGENAME}} reduces the points needed to fill the [[Special Gauge]]. This allows for more frequent deployment of specials. However, the player still needs to spread ink to charge their special, in contrast to [[Tenacity]].  
{{PAGENAME}} reduces the points needed to fill the [[Special Gauge]]. [[Takoroka]] gear has a 5× chance of rolling this ability.


This ability allows for more frequent deployment of specials. However, the player still needs to spread ink to charge their special, in contrast to [[Tenacity]].  
==''Splatoon''==
{{PAGENAME}} reduces the points needed to fill the Special Gauge by up to 23%.


==''Splatoon 2''==
This ability is most effective for special weapons that take a great amount of points to charge, like the [[Inkzooka]].
{{PAGENAME}} reduces the points needed to fill the Special Gauge by up to 23%.


===Gear===
===Gear===
Special Charge Up is the main ability of:
Special Charge Up is the main ability of:
{{Gear/S2_Headgear|ability=Special Charge Up|collapsed=true}}
{{Gear/S_Headgear|ability=Special Charge Up|collapsed=true}}
{{Gear/S2_Clothing|ability=Special Charge Up|collapsed=true}}
{{Gear/S_Clothing|ability=Special Charge Up|collapsed=true}}
{{Gear/S2_Shoes|ability=Special Charge Up|collapsed=true}}
{{Gear/S_Shoes|ability=Special Charge Up|collapsed=true}}


===Stacking===
===Stacking===
{{Stacking
{{Stacking
|game=Splatoon 2
|ability={{PAGENAME}}
|ability={{PAGENAME}}
|bonustitle=Decrease in points needed to fill Special Gauge
|bonustitle=Decrease in points needed to fill Special Gauge
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<gallery>
<gallery>
S2 Special Charge Up Chart.png|A graph showing points needed to charge Special Weapons in {{S2}} when stacking {{PAGENAME}}.
Special Charge Up Chart.png|A graph showing points needed to charge Special Weapons in {{S}} when stacking {{PAGENAME}}.
</gallery>
</gallery>


==''Splatoon''==
==''Splatoon 2''==
{{PAGENAME}} reduces the points needed to fill the Special Gauge by up to 23%.
{{PAGENAME}} reduces the points needed to fill the Special Gauge by up to 23%.
This ability is most effective for special weapons that take a great amount of points to charge, like the [[Inkzooka]].


===Gear===
===Gear===
Special Charge Up is the main ability of:
Special Charge Up is the main ability of:
{{Gear/S_Headgear|ability=Special Charge Up|collapsed=true}}
{{Gear/S2_Headgear|ability=Special Charge Up|collapsed=true}}
{{Gear/S_Clothing|ability=Special Charge Up|collapsed=true}}
{{Gear/S2_Clothing|ability=Special Charge Up|collapsed=true}}
{{Gear/S_Shoes|ability=Special Charge Up|collapsed=true}}
{{Gear/S2_Shoes|ability=Special Charge Up|collapsed=true}}


===Stacking===
===Stacking===
{{Stacking
{{Stacking
|game=Splatoon 2
|ability={{PAGENAME}}
|ability={{PAGENAME}}
|bonustitle=Decrease in points needed to fill Special Gauge
|bonustitle=Decrease in points needed to fill Special Gauge
Line 129: Line 126:


<gallery>
<gallery>
Special Charge Up Chart.png|A graph showing points needed to charge Special Weapons in {{S}} when stacking {{PAGENAME}}.
S2 Special Charge Up Chart.png|A graph showing points needed to charge Special Weapons in {{S2}} when stacking {{PAGENAME}}.
</gallery>
</gallery>



Revision as of 19:44, 27 August 2017

Template:Infobox ability Special Charge Up is an ability in Splatoon and Splatoon 2. Takoroka gear has a 5× chance of rolling this ability.

Special Charge Up reduces the points needed to fill the Special Gauge. This allows for more frequent deployment of specials. However, the player still needs to spread ink to charge their special, in contrast to Tenacity.

Splatoon

Special Charge Up reduces the points needed to fill the Special Gauge by up to 23%.

This ability is most effective for special weapons that take a great amount of points to charge, like the Inkzooka.

Gear

Special Charge Up is the main ability of:

Headgear with Special Charge Up in Splatoon
Name Brand Availability Ability Star power Added in

Fake Contacts Fake Contacts Tentatek Tentatek Cash 2000 Special Charge Up Initial Release (1.0.0)
FishFry Visor FishFry Visor Firefin Firefin Cash 500 Special Charge Up Initial Release (1.0.0)
Squidvader Cap Squidvader Cap Skalop Skalop Cash 2300 Special Charge Up Initial Release (1.0.0)
Shoes with Special Charge Up in Splatoon
Name Brand Availability Ability Star power Added in

Blue Sea Slugs Blue Sea Slugs Tentatek Tentatek Cash 800 Special Charge Up 2.3.0
Clownfish Basics Clownfish Basics Krak-On Krak-On Cash 500 Special Charge Up Initial Release (1.0.0)
Punk Whites Punk Whites Rockenberg Rockenberg Cash 2800 Special Charge Up Initial Release (1.0.0)
Turquoise Kicks Turquoise Kicks Rockenberg Rockenberg Cash 2800 Special Charge Up Initial Release (1.0.0)
Zombie Hi-Horses Zombie Hi-Horses Zink Zink Cash 800 Special Charge Up Initial Release (1.0.0)

Stacking

Abilities Decrease in points needed to fill Special Gauge
None 0%
Main: 0, Sub: 1 2.8%
Main: 0, Sub: 2 5.3%
Main: 0, Sub: 3 7.6%
Main: 1, Sub: 0 8.3%
Main: 0, Sub: 4 9.7%
Main: 1, Sub: 1 10.3%
Main: 0, Sub: 5 11.5%
Main: 1, Sub: 2 12.1%
Main: 0, Sub: 6 13.2%
Main: 1, Sub: 3 13.7%
Main: 2, Sub: 0 14.2%
Main: 0, Sub: 7 14.7%
Main: 1, Sub: 4 15.2%
Main: 2, Sub: 1 15.6%
Main: 0, Sub: 8 16.0%
Main: 1, Sub: 5 16.4%
Main: 2, Sub: 2 16.8%
Main: 0, Sub: 9 17.2%
Main: 1, Sub: 6 17.6%
Main: 2, Sub: 3 18.0%
Main: 3, Sub: 0 18.3%
Main: 1, Sub: 7 18.6%
Main: 2, Sub: 4 19.0%
Main: 3, Sub: 1 19.3%
Main: 1, Sub: 8 19.5%
Main: 2, Sub: 5 19.8%
Main: 3, Sub: 2 20.1%
Main: 1, Sub: 9 20.3%
Main: 2, Sub: 6 20.6%
Main: 3, Sub: 3 20.8%
Main: 2, Sub: 7 21.2%
Main: 3, Sub: 4 21.4%
Main: 2, Sub: 8 21.8%
Main: 3, Sub: 5 22.0%
Main: 2, Sub: 9 22.3%
Main: 3, Sub: 6 22.4%
Main: 3, Sub: 7 22.7%
Main: 3, Sub: 8 23.0%
Main: 3, Sub: 9 23.1%

Splatoon 2

Special Charge Up reduces the points needed to fill the Special Gauge by up to 23%.

Gear

Special Charge Up is the main ability of:

Stacking

Abilities Decrease in points needed to fill Special Gauge
None 0%
Main: 0, Sub: 1 2.8%
Main: 0, Sub: 2 5.3%
Main: 0, Sub: 3 7.6%
Main: 1, Sub: 0 8.3%
Main: 0, Sub: 4 9.7%
Main: 1, Sub: 1 10.3%
Main: 0, Sub: 5 11.5%
Main: 1, Sub: 2 12.1%
Main: 0, Sub: 6 13.2%
Main: 1, Sub: 3 13.7%
Main: 2, Sub: 0 14.2%
Main: 0, Sub: 7 14.7%
Main: 1, Sub: 4 15.2%
Main: 2, Sub: 1 15.6%
Main: 0, Sub: 8 16.0%
Main: 1, Sub: 5 16.4%
Main: 2, Sub: 2 16.8%
Main: 0, Sub: 9 17.2%
Main: 1, Sub: 6 17.6%
Main: 2, Sub: 3 18.0%
Main: 3, Sub: 0 18.3%
Main: 1, Sub: 7 18.6%
Main: 2, Sub: 4 19.0%
Main: 3, Sub: 1 19.3%
Main: 1, Sub: 8 19.5%
Main: 2, Sub: 5 19.8%
Main: 3, Sub: 2 20.1%
Main: 1, Sub: 9 20.3%
Main: 2, Sub: 6 20.6%
Main: 3, Sub: 3 20.8%
Main: 2, Sub: 7 21.2%
Main: 3, Sub: 4 21.4%
Main: 2, Sub: 8 21.8%
Main: 3, Sub: 5 22.0%
Main: 2, Sub: 9 22.3%
Main: 3, Sub: 6 22.4%
Main: 3, Sub: 7 22.7%
Main: 3, Sub: 8 23.0%
Main: 3, Sub: 9 23.1%

Names in other languages

Template:Foreignname

Template:AbilityPro Template:Ability2 Template:Images