User:AmbientDinosaur
From Inkipedia, the Splatoon wiki
This user is female. |
Hiya! My name is Malin, I am a 31 yo woman from Sweden and also a certified Splatoon Fan Girl :V
I mostly do edits on weapon pages, keeping templates and tables up to date. I'm also one of Inkipedia's long-standing Patrollers, though not the most active one. Personally interested in the different weapon brands (official names, nintendo?? please it has been 9 years).
I'm also an editor on Bulbapedia. I'm AmbientDinosaur there too.
Maybe one of these days I will come around to make a proper user page. Maybe. Eventually. Perhaps. Don't count on it.
My favorite weapons:
Main weapon | Class | Comment |
---|---|---|
Explosher | Slosher | My old faithful. Has a well-rounded kit for what it is supposed to do. Good at controlling zones, but somewhat struggling in close fights. |
Slosher | Slosher | Aah, the regular, standard Slosher. Its kit is very fun, but kinda similar to the Sloshing Machine in what it does. That said, I have always loved the unique aspects of the main weapon (in particular the whip-like fling). |
Sloshing Machine | Slosher | In the third installment of Splatoon, Sloshing Machine got what is possibly its dream kit. Hoo boy is it bonkers. It is pretty similar to its S1 kit, except both the sub and special provide so much additional use value. |
Inkbrush | Brush | In the previous games, I've always liked the Octobrush more than the Inkbrush. Not the case in S3. Killer Wail 5.1 sounded initially like an absolute mismatch for the Inkbrush, but it suits it fantastically. Specials like Missile or Inkstrike probably would be better for it in a vacuum, but would only promote players to just paint and spam specials. Wail has a similar function to force players to move, but has to be followed up on. So Wail promotes Inkbrush users to engage in combat situations, constantly on the move, and being an overall nuisance to the opposing team. |
Tenta Sorella Brella | Brella | I want to like the vanilla kit, because it sounds good on paper. The Sorella kit is a ton of fun however! Ink Mine not only tracks intruding opponents, but also softens them up, making them easier to finish in one shot. Tent having Trizooka made me scratch my head at first, but firing Trizooka behind the shield is amazing. |
Tri-Slosher Nouveau | Slosher | If it wasn't clear by now, I am pretty much a Slosher main. Fizzy Bomb provides mobility and poke damage. Tacticooler brings team support, and also makes you crazy fast. It feels a bit like the S1 kit, but for the modern era. |
Painbrush | Brush | With S3, there is finally a new brush, and it is plenty of fun to use! Curling Bomb and Wave Breaker is an odd combination, and certainly so on a brush. But it works on the Painbrush, with Curling providing mobility for a pretty ink hungry weapon, and Wave Breaker offering a lot of utility. |
Hydra Splatling | Splatling | Giving Hydra Splatling the Booyah Bomb was a good call for S3. Booyah Bomb makes it less vulnerable if someone gets too close for comfort, and can be used to challenge opposing Chargers who would bully it all the time otherwise. Hydra has had mostly support specials in the series so far, so having a more proactive special is good IMO. Autobombs still feel meh on the weapon, but they are cheap at least, which is good. |
Splatana Wiper Deco | Splatana | I really liked the Beakon / Tenta Missiles on the S2 Octobrush Nouveau, and it is an even better fit on Wiper Deco. It wants to get up close like the Octobrush, but also has more range and modes of approach to work with. |
Flingza Roller | Roller | Aah, the Flingza. Getting the Ink Mine was probably a downgrade compared to the Suction Bomb of the S2 Foil kit. But I really like Mine on the Flingza, for some reason. Tenta Missiles are still Tenta Missiles, it works nicely with it to make opponents move and then take advantage of the confusion. |
Heavy Splatling | Splatling | Very solid kit for the vanilla in S3. Sprinkler is still meh, but Wave Breaker feels really good with it. |
Carbon Roller Deco | Roller | To be honest, I was not really fond of the Carbon Roller in S1. Probably the best roller, but I never really got the hang of it. However, with the changes to Rollers in S2, and the introduction of squid rolls in S3; Burst Bomb / Trizooka feels really good with it. |
B-sides and various assorted remixes:
Main weapon | Class | Comment |
---|---|---|
Octobrush | Brush | The vanilla kit is very fun to use, jumping around the map with the Zipcaster and attacking opponents from different vantage points. |
Splat Roller | Roller | I've always had a soft spot for the Splat Roller. I am glad that it got a support special in S3, since Splat Roller kits tend to be aggressive, close range ones. Still the best weapon for the Curling Bomb too. |
Dualie Squelchers | Dualie | Very good kit all around, and pretty versatile. I don't think it is the weapon that gets the most value out of either the Splat Bomb or the Wave Breaker, but neither are suboptimal for it either. Splat Bomb is a bit costly for it, but that's it really. |
Rapid Blaster Pro Deco | Blaster | I've never liked Blasters that much other than the S1 Luna Neo really, and certainly not the Rapid Blaster Pro. They have been such snoozefests IMO. But something with RBPD in S3 just clicks. Probably because the entire kit is based on poke damage, acting as a long-range support for your team. |
Light Tetra Dualies | Dualie | Tetra Dualies having Zipcaster as a special is very fun, but nothing stellar. Sprinkler is Sprinkler, but since I want to plan out when to activate my Zipcaster, having it ready more quickly is usually not my main concern. |
Splatana Stamper | Splatana | I really like the main weapon, but despite the kit seeming good in theory, it never really fully clicks for me. |