Recon (mode): Difference between revisions

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| ranked  = No
| ranked  = No
| weapons = All
| weapons = All
| controllers = {{GP}} GamePad, {{Joy-Con}} Joy-Cons, {{Pro controller}} Nintendo Switch Pro Controller
| controllers = {{GP}} GamePad, {{Joy-Con}} Joy-Con, {{Pro controller}} Nintendo Switch Pro Controller
| release = Launch
| release = Launch
}}
}}
 
'''Recon''' is a single-player mode that allows players to explore a [[stage]] of their choice from the current rotation. It can be accessed from the [[Battle Lobby]] by pressing {{Button|Y}} when selecting the [[Regular Battle]], [[Ranked Battle]], or [[League Battle]] options.
'''Recon''' is a single player mode that allows players to explore a [[stage]] of their choice, from the current rotation. It can be accessed from the [[Battle Lobby]] by pressing {{Button|Y}} when selecting the [[Regular Battle]], [[Ranked Battle]], or [[League Battle]] options.


==Use==
==Use==
This is useful to find new vantage points, turf, or just to try out a new map.
This is useful to find new vantage points, turf, or just to try out a new map.


It functions exactly like the gamemode from which it was selected with a few exceptions:
It functions exactly like the game mode from which it was selected, with a few exceptions:
*There is no one on the opposing team and you are the only member of your team.
 
*You cannot end a ranked mode early by meeting the knockout criteria.
* There are no allies or opponent players.
**In [[Splat Zones]], players can cover the zones with Ink when the zone is captured, or completely covered in ink, but there is no count down.
* [[Ranked Battle]] matches cannot be ended early by meeting the knockout criteria.
**In [[Tower Control]], Players can ride the Tower to the opposing side without any trouble, but when the tower gets to the winning area, the player stays in the map and the music stops.
** In [[Splat Zones]], the Zones can be inked, but there is no countdown.
***Since there are no players to go against, the Tower will never get any closer to the players side of the map, unless if the tower is going back to the center of the map.
** In [[Tower Control]], players can ride the Tower to the opposing side, but nothing happens except the music stopping when it reaches the goal.
**In [[Rainmaker]], if the player brings the Rainmaker to the hill or slant on the opposing side, instead of placing the Rainmaker on it, the Inkling will remain holding the Rainmaker.
*** Since there are no players to go against, the Tower will never get any closer to the player's side of the map, unless it moves back to the center of the map.
***There is a way to get the opposing ink laying in the map, [[Rainmaker Shield|Touching The Shield]] repeatedly will harm the Inkling. Plus, Carrying the Rainmaker for too long will also Splat the Inkling.
** In [[Rainmaker]], nothing happens when reaching the goal while holding the Rainmaker.
**In [[Clam Blitz]], the player can open the basket and throw clams but are not counted for.
** In [[Clam Blitz]], the player can open the basket and throw clams but they are not counted for.
*You can end any mode early by pressing {{button|Plus}} through a pause menu, which itself is impossible in multiplayer.
* The mode can be ended early by pressing {{button|Plus}} through a pause menu, which itself is impossible in multiplayer.
*The music themes that play in an online battle do not play.
* The music tracks that play in an online battle do not play.


==Trivia==
==Trivia==
* Since there is no music in recon mode, different sounds can be heard such as cars whizzing past in [[Blackbelly Skatepark]] or the sounds of [[jellyfish]] testing video games in [[Ancho-V Games]].
* Since there is no music in Recon mode, different sounds can be heard, such as cars whizzing past in [[Blackbelly Skatepark]] or the sounds of [[jellyfish]] testing video games in [[Ancho-V Games]].
*The player is always on team Alpha,
* The player is always on Team Alpha. This usually does not make any noticeable difference, with some exceptions.
**In [[Saltspray Rig]], the player will only start at the right side of the map.
** In [[Saltspray Rig]], the player will only start on the right side of the map.
**In ''Splatoon 2'', this is more visible since the decor for stages is not symmetrical (usually, some props are replaced by different, same-sized props on the other side). For example, in [[Shellendorf Institute]], the player will always start on the side of the entrance and not the side of the gift shop.
** In ''Splatoon 2'', this is more visible, since the decor for stages is not symmetrical: usually, some props are replaced by different, same-sized props on the other side. For example, in [[Shellendorf Institute]], the player will always start on the side of the entrance and not the side of the gift shop.
***However, if a player plays on Recon mode during a Splatfest, they will start on the side that matches the team they chose. If a player chooses [[Marie]] or [[Marina]]'s side, they will end up on team Bravo's side in Recon mode instead.
*** However, if a player plays on Recon mode during a Splatfest, they will start on the side that matches the team they chose. If a player chooses [[Marie]] or [[Marina]]'s side, they will end up on Team Bravo's side instead.
*Due to the mode being single player, the player can explore the stage without any lag and have much smoother movement with their [[Inklings|Inkling]].
* Due to the mode being single-player, the player can explore the stage without any lag and have much smoother movement with their character.
*If a player chooses Recon mode during a [[Splatfest]], the stage will be able to be viewed at night; although this is only possible in ''Splatoon 2'' due to the lack of future Splatfest events in ''Splatoon''.
* If a player chooses Recon mode during a [[Splatfest]], the stage appears at night, although this is only possible in ''Splatoon 2'' due to the ending of Splatfest events in ''Splatoon''.
*In Multiplayer, the score of Ink covered is counted when a match has ended naturally, but while in recon mode, the [[Ink Turfed]] score of the main weapon is not updated after leaving recon mode.
* In Recon mode, the [[Turfed Ink]] score of the main weapon used is not updated after leaving.
* [[Rainmaker]] is the only mode in which it is possible to get splatted. Touching the [[Rainmaker Shield]] repeatedly deals damage, while carrying the Rainmaker for too long still splats the player.


== Names in other languages ==
==Names in other languages==
{{Foreignname
{{Foreignname
|Jap=さんぽ
|Jap=さんぽ
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|SpaEM=Explore
|SpaEM=Explore
}}
}}
{{images}}
{{images}}
{{Navbox/S Modes}}
{{Navbox/S Modes}}
{{Navbox/S2 Modes}}
{{Navbox/S2 Modes}}
[[Category:Modes]]
[[Category:Modes]]

Revision as of 20:07, 13 April 2019

This article is about the stage preview mode. For the Ability, see Recon (ability).

Template:InfoboxMode Recon is a single-player mode that allows players to explore a stage of their choice from the current rotation. It can be accessed from the Battle Lobby by pressing Y when selecting the Regular Battle, Ranked Battle, or League Battle options.

Use

This is useful to find new vantage points, turf, or just to try out a new map.

It functions exactly like the game mode from which it was selected, with a few exceptions:

  • There are no allies or opponent players.
  • Ranked Battle matches cannot be ended early by meeting the knockout criteria.
    • In Splat Zones, the Zones can be inked, but there is no countdown.
    • In Tower Control, players can ride the Tower to the opposing side, but nothing happens except the music stopping when it reaches the goal.
      • Since there are no players to go against, the Tower will never get any closer to the player's side of the map, unless it moves back to the center of the map.
    • In Rainmaker, nothing happens when reaching the goal while holding the Rainmaker.
    • In Clam Blitz, the player can open the basket and throw clams but they are not counted for.
  • The mode can be ended early by pressing Plus through a pause menu, which itself is impossible in multiplayer.
  • The music tracks that play in an online battle do not play.

Trivia

  • Since there is no music in Recon mode, different sounds can be heard, such as cars whizzing past in Blackbelly Skatepark or the sounds of jellyfish testing video games in Ancho-V Games.
  • The player is always on Team Alpha. This usually does not make any noticeable difference, with some exceptions.
    • In Saltspray Rig, the player will only start on the right side of the map.
    • In Splatoon 2, this is more visible, since the decor for stages is not symmetrical: usually, some props are replaced by different, same-sized props on the other side. For example, in Shellendorf Institute, the player will always start on the side of the entrance and not the side of the gift shop.
      • However, if a player plays on Recon mode during a Splatfest, they will start on the side that matches the team they chose. If a player chooses Marie or Marina's side, they will end up on Team Bravo's side instead.
  • Due to the mode being single-player, the player can explore the stage without any lag and have much smoother movement with their character.
  • If a player chooses Recon mode during a Splatfest, the stage appears at night, although this is only possible in Splatoon 2 due to the ending of Splatfest events in Splatoon.
  • In Recon mode, the Turfed Ink score of the main weapon used is not updated after leaving.
  • Rainmaker is the only mode in which it is possible to get splatted. Touching the Rainmaker Shield repeatedly deals damage, while carrying the Rainmaker for too long still splats the player.

Names in other languages

Template:Foreignname

Template:Images