Opening Gambit: Difference between revisions
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'''Opening Gambit''' is an [[ability]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. | '''Opening Gambit''' is an [[ability]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. | ||
Opening Gambit gives the user {{Ability|S2|Run Speed Up}} and {{Ability|S2|Swim Speed Up}} (and in {{S2}}, {{Ability|S2|Ink Resistance Up}}) | Opening Gambit gives the user {{Ability|S2|Run Speed Up}} and {{Ability|S2|Swim Speed Up}} (and in {{S2}}, {{Ability|S2|Ink Resistance Up}}) for the first 30 seconds of the battle. In {{S2}}, that time is extended by 7.5 seconds for each splat and assist the user gets while the ability is still active. | ||
===Tactics=== | ===Tactics=== |
Revision as of 07:52, 7 September 2019
Opening Gambit is an ability in Splatoon and Splatoon 2.
Opening Gambit gives the user Run Speed Up and Swim Speed Up (and in Splatoon 2, Ink Resistance Up) for the first 30 seconds of the battle. In Splatoon 2, that time is extended by 7.5 seconds for each splat and assist the user gets while the ability is still active.
Tactics
The ability is ideal for reaching objectives before opponents during the start of the match, gaining a tactical advantage.
Mutual exclusivity
This ability is found as the main ability only on headgear, so other abilities found only on headgear are mutually exclusive with it; in other words, players cannot have them together. These abilities are Comeback, Last-Ditch Effort, and Tenacity.
Splatoon
Gear
Opening Gambit is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
B-ball Headband | Zink | 300 | Opening Gambit | Initial Release (1.0.0) | ||
Special Forces Beret | Forge | 9700 | Opening Gambit | 2.3.0 | ||
SQUID GIRL Hat | The SQUID GIRL | 1600 | Opening Gambit | 2.0.0 | ||
Squid-Stitch Cap | Skalop | 8500 | Opening Gambit | Initial Release (1.0.0) | ||
Striped Beanie | Splash Mob | 1500 | Opening Gambit | Initial Release (1.0.0) |
Data
When active, Opening Gambit has an effect equal to 3 mains of Swim Speed Up and Run Speed Up.
The ability is active for about 30 seconds starting from the start of a match.
Version history
Version | Adjustments |
---|---|
2.6.0 |
|
Splatoon 2
Gear
Opening Gambit is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Annaki Mask | Annaki | 3600 | Opening Gambit | Initial Release (1.0.0) | ||
B-ball Headband | Zink | 300 | Opening Gambit | 2.0.0 | ||
Special Forces Beret | Forge | 9700 | Opening Gambit | Initial Release (1.0.0) | ||
Squid Clip-Ons | amiibo | Inkling Girl (Splatoon 2) | Opening Gambit | Initial Release (1.0.0) | ||
Squid-Stitch Cap | Skalop | 8500 | Opening Gambit | 3.0.0 | ||
Striped Beanie | Splash Mob | 900 | Opening Gambit | Initial Release (1.0.0) | ||
Zekko Cap | Zekko | 2700 | Opening Gambit | 3.0.0 |
Data
When active, Opening Gambit has an effect equal to 5 subs of Swim Speed Up, Run Speed Up, and Ink Resistance Up.
The ability is active for about 30 seconds starting from the start of a match. While the ability is active, that amount of time is extended by about 7.5 seconds for each splat and assist the user is credited with.
Version history
Version | Adjustments |
---|---|
1.4.0 |
|
3.0.0 |
|
Names in other languages
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