Recon (mode): Difference between revisions
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* Due to the mode being single-player, the player can explore the stage without any lag and have much smoother movement with their character. | * Due to the mode being single-player, the player can explore the stage without any lag and have much smoother movement with their character. | ||
* If a player chose Recon mode during a [[Splatfest]], the stage appeared at night. | * If a player chose Recon mode during a [[Splatfest]], the stage appeared at night. | ||
* In Recon mode, the [[ | * In Recon mode, the [[Turf Inked]] score of the main weapon used is not updated after leaving. | ||
* [[Rainmaker]] is the only mode in which it is possible to get splatted. Touching the [[Rainmaker Shield]] repeatedly deals damage, while carrying the Rainmaker for too long still splats the player. | * [[Rainmaker]] is the only mode in which it is possible to get splatted. Touching the [[Rainmaker Shield]] repeatedly deals damage, while carrying the Rainmaker for too long still splats the player. | ||
Revision as of 13:19, 13 May 2020
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- This article is about the stage preview mode. For the Ability, see Recon (ability).
Recon is a single-player mode that allows players to explore a stage of their choice from the current rotation. It can be accessed from the Battle Lobby by pressing when selecting the Regular Battle, Ranked Battle, or League Battle options.
Use
This is useful to find new vantage points, turf, or just to try out a new map.
It functions exactly like the game mode from which it was selected, with a few exceptions:
- There are no allies or opponent players.
- Ranked Battle matches cannot be ended early by meeting the knockout criteria.
- In Splat Zones, the Zones can be inked, but there is no countdown.
- In Tower Control, players can ride the Tower to the opposing side, but nothing happens except the music stopping when it reaches the goal.
- Since there are no players to go against, the Tower will never get any closer to the player's side of the map, unless it moves back to the center of the map.
- In Rainmaker, nothing happens when reaching the goal while holding the Rainmaker.
- In Clam Blitz, the player can open the basket and throw clams but they are not counted for.
- The mode can be ended early by pressing through a pause menu, which itself is impossible in multiplayer.
- The music tracks that play in an online battle do not play.
Trivia
- Since there is no music in Recon mode, different sounds can be heard, such as cars whizzing past in Blackbelly Skatepark or the sounds of jellyfish testing video games in Ancho-V Games.
- The player is always on Team Alpha. This usually does not make any noticeable difference, with some exceptions.
- In Saltspray Rig, the player will only start on the right side of the map.
- In Splatoon 2, this is more visible, since the decor for stages is not symmetrical: usually, some props are replaced by different, same-sized props on the other side. For example, in Shellendorf Institute, the player will always start on the side of the entrance and not the side of the gift shop.
- Due to the mode being single-player, the player can explore the stage without any lag and have much smoother movement with their character.
- If a player chose Recon mode during a Splatfest, the stage appeared at night.
- In Recon mode, the Turf Inked score of the main weapon used is not updated after leaving.
- Rainmaker is the only mode in which it is possible to get splatted. Touching the Rainmaker Shield repeatedly deals damage, while carrying the Rainmaker for too long still splats the player.
Names in other languages
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