Marina's Hacks: Difference between revisions
m (→Risky Rewards: grammar) |
(→List of Hack costs: icon integration) |
||
Line 5: | Line 5: | ||
The main feature of Marina's Hacks is to provide permanent upgrades that can be toggled on and off freely. Dark cells indicate purchases that cannot be obtained. | The main feature of Marina's Hacks is to provide permanent upgrades that can be toggled on and off freely. Dark cells indicate purchases that cannot be obtained. | ||
{{clr}} | {{clr}} | ||
{| class="wikitable sitecolor-so" | {| class="wikitable sitecolor-so" style=text-align:center; | ||
|+ | |+ | ||
! rowspan="2" |Upgrade recipient | ! rowspan="2" |Upgrade recipient | ||
Line 16: | Line 16: | ||
!Description | !Description | ||
|- | |- | ||
| rowspan= | |rowspan=16 |Player | ||
| rowspan= | |rowspan=2 style=text-align:left; |[[File:SO Sprite Hack Max Lives.png|28px|link=]] Max Lives | ||
| rowspan= | |rowspan=2 style=text-align:left; |Increases how many Lives you get per run at the Spire. | ||
| rowspan= | |rowspan=2 |1 Life | ||
|2 Lives | |2 Lives | ||
|3 Lives | |3 Lives | ||
Line 33: | Line 33: | ||
|{{Cost|S3|500|pl}} | |{{Cost|S3|500|pl}} | ||
|- | |- | ||
| rowspan="2" |Damage Reduction | |rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Damage Reduction.png|28px|link=]] Damage Reduction | ||
| rowspan="2" |Reduces damage taken. | |rowspan="2" style=text-align:left; |Reduces damage taken. | ||
| rowspan="2" |x2 | |rowspan="2" |x2 | ||
|x1.5 | |x1.5 | ||
|x1 | |x1 | ||
Line 41: | Line 41: | ||
|x0.75 | |x0.75 | ||
|x0.5 | |x0.5 | ||
| rowspan="2" |''Initially'' | |rowspan="2" |''Initially'' | ||
|- | |- | ||
|{{Cost|S3|30|pl}} | |{{Cost|S3|30|pl}} | ||
Line 49: | Line 49: | ||
|{{Cost|S3|400|pl}} | |{{Cost|S3|400|pl}} | ||
|- | |- | ||
| rowspan="2" |Max Armor | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Max Armor.png|28px|link=]] Max Armor | ||
| rowspan="2" |Increases the maximum pieces of additional armor you can have at once. | | rowspan="2" style=text-align:left; |Increases the maximum pieces of additional armor you can have at once. | ||
| rowspan="2" |+1 Armor | | rowspan="2" |+1 Armor | ||
| +2 Armor | | +2 Armor | ||
Line 62: | Line 62: | ||
|{{Cost|S3|300|pl}} | |{{Cost|S3|300|pl}} | ||
|- | |- | ||
| rowspan="2" |Broken-Armor Jump | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Broken-Armor Jump.png|28px|link=]] Broken-Armor Jump | ||
| rowspan="2" |Automatically launch into the air when all armor is broken. Extra investment increases launch height. | | rowspan="2" style=text-align:left; |Automatically launch into the air when all armor is broken. Extra investment increases launch height. | ||
| rowspan="2" |Off | | rowspan="2" |Off | ||
|1 | |1 | ||
Line 77: | Line 77: | ||
|{{Cost|S3|200|pl}} | |{{Cost|S3|200|pl}} | ||
|- | |- | ||
| rowspan="2" |Armor Recovery | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Armor Recovery.png|28px|link=]] Armor Recovery | ||
| rowspan="2" |Increases the speed at which broken armor repairs itself. Swimming in ink restores it even faster. | | rowspan="2" style=text-align:left; |Increases the speed at which broken armor repairs itself. Swimming in ink restores it even faster. | ||
| rowspan="2" |12 seconds | | rowspan="2" |12 seconds | ||
|10 seconds | |10 seconds | ||
Line 92: | Line 92: | ||
|{{Cost|S3|150|pl}} | |{{Cost|S3|150|pl}} | ||
|- | |- | ||
| rowspan="2" |Broken-Armor Speed | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Broken-Armor Speed.png|28px|link=]] Broken-Armor Speed | ||
| rowspan="2" |Increases movement speed when all armor is broken. | | rowspan="2" style=text-align:left; |Increases movement speed when all armor is broken. | ||
| rowspan="2" |x0.6 | | rowspan="2" |x0.6 | ||
|x0.7 | |x0.7 | ||
Line 105: | Line 105: | ||
|{{Cost|S3|100|pl}} | |{{Cost|S3|100|pl}} | ||
|- | |- | ||
| rowspan="2" |Continue | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Continue.png|28px|link=]] Continue | ||
| rowspan="2" |Allows you to pay Membux to keep going after losing all your Lives. | | rowspan="2" style=text-align:left; |Allows you to pay Membux to keep going after losing all your Lives. | ||
| rowspan="2" |Off | | rowspan="2" |Off | ||
|{{Cost|S3|3000|mb}} | |{{Cost|S3|3000|mb}} | ||
Line 121: | Line 121: | ||
|{{Cost|S3|400|pl}} | |{{Cost|S3|400|pl}} | ||
|- | |- | ||
| rowspan="2" |Attack Damage | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Attack Damage.png|28px|link=]] Attack Damage | ||
| rowspan="2" |Increase damage dealt to enemies. | | rowspan="2" style=text-align:left; |Increase damage dealt to enemies. | ||
| rowspan="2" |x1 | | rowspan="2" |x1 | ||
|x1.2 | |x1.2 | ||
Line 138: | Line 138: | ||
|- | |- | ||
| rowspan="6" |Random Factors | | rowspan="6" |Random Factors | ||
| rowspan="2" |Floor Reset | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Floor Reset.png|28px|link=]] Floor Reset | ||
| rowspan="2" |Enables you to reset the offered floor types and rewards. | | rowspan="2" style=text-align:left; |Enables you to reset the offered floor types and rewards. | ||
| rowspan="2" |Off | | rowspan="2" |Off | ||
|{{Cost|S3|400|mb}} | |{{Cost|S3|400|mb}} | ||
Line 154: | Line 154: | ||
|{{Cost|S3|200|pl}} | |{{Cost|S3|200|pl}} | ||
|- | |- | ||
| rowspan="2" |Double-Chip Rate | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Double-Chip Rate.png|28px|link=]] Double-Chip Rate | ||
| rowspan="2" |Increases the chance of getting double chips during floor selection. | | rowspan="2" style=text-align:left; |Increases the chance of getting double chips during floor selection. | ||
| rowspan="2" |5% | | rowspan="2" |5% | ||
|7% | |7% | ||
Line 170: | Line 170: | ||
|{{Cost|S3|150|pl}} | |{{Cost|S3|150|pl}} | ||
|- | |- | ||
| rowspan="2" |Color-Chip Bias | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Color-Chip Bias.png|28px|link=]] Color-Chip Bias | ||
| rowspan="2" |Your Palette's common color chips will be offered even more frequently. | | rowspan="2" style=text-align:left; |Your Palette's common color chips will be offered even more frequently. | ||
| rowspan="2" |Default | | rowspan="2" |Default | ||
|Slight Bias (2×/1.5×) | |Slight Bias (2×/1.5×) | ||
Line 182: | Line 182: | ||
|- | |- | ||
| rowspan="16" |Pearl Drone | | rowspan="16" |Pearl Drone | ||
| rowspan="2" |Drone Action Slots | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Action Slots.png|28px|link=]] Drone Action Slots | ||
| rowspan="2" |Increases the number of action slots to set color chips for the Pearl Drone.<br>Note: Hacking is required to set any color chips for the drone other than Drone Killer Wail and Drone Splat Bomb. | | rowspan="2" style=text-align:left; |Increases the number of action slots to set color chips for the Pearl Drone.<br>Note: Hacking is required to set any color chips for the drone other than Drone Killer Wail and Drone Splat Bomb. | ||
| rowspan="2" |1 | | rowspan="2" |1 | ||
|2 | |2 | ||
Line 197: | Line 197: | ||
|{{Cost|S3|300|pl}} | |{{Cost|S3|300|pl}} | ||
|- | |- | ||
| rowspan="2" |Drone-Gauge Turf Charge | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone-Gauge Turf Charge.png|28px|link=]] Drone-Gauge Turf Charge | ||
| rowspan="2" |Unlocks color chips that increase the drone gauge by inking the ground. | | rowspan="2" style=text-align:left; |Unlocks color chips that increase the drone gauge by inking the ground. | ||
| rowspan="2" |Locked | | rowspan="2" |Locked | ||
| Unlocked | | Unlocked | ||
Line 206: | Line 206: | ||
| {{Cost|S3|30|pl}} | | {{Cost|S3|30|pl}} | ||
|- | |- | ||
| rowspan="2" |Drone-Gauge Splat Charge | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone-Gauge Splat Charge.png|28px|link=]] Drone-Gauge Splat Charge | ||
| rowspan="2" |Unlocks color chips that increase the drone gauge by defeating enemies. | | rowspan="2" style=text-align:left; |Unlocks color chips that increase the drone gauge by defeating enemies. | ||
| rowspan="2" |Locked | | rowspan="2" |Locked | ||
| Unlocked | | Unlocked | ||
Line 215: | Line 215: | ||
| {{Cost|S3|30|pl}} | | {{Cost|S3|30|pl}} | ||
|- | |- | ||
| rowspan="2" |Drone Ink Mine | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Ink Mine.png|28px|link=]] Drone Ink Mine | ||
| rowspan="2" |Unlocks color chips that let the Pearl Drone use [[Ink Mine]]s. | | rowspan="2" style=text-align:left; |Unlocks color chips that let the Pearl Drone use [[Ink Mine]]s. | ||
| rowspan="2" |Locked | | rowspan="2" |Locked | ||
| Unlocked | | Unlocked | ||
Line 224: | Line 224: | ||
| {{Cost|S3|40|pl}} | | {{Cost|S3|40|pl}} | ||
|- | |- | ||
| rowspan="2" |Drone Sprinkler | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Sprinkler.png|28px|link=]] Drone Sprinkler | ||
| rowspan="2" |Unlocks color chips that let the Pearl Drone spray ink. | | rowspan="2" style=text-align:left; |Unlocks color chips that let the Pearl Drone spray ink. | ||
| rowspan="2" |Locked | | rowspan="2" |Locked | ||
| Unlocked | | Unlocked | ||
Line 233: | Line 233: | ||
| {{Cost|S3|40|pl}} | | {{Cost|S3|40|pl}} | ||
|- | |- | ||
| rowspan="2" |Drone Burst Bomb | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Burst Bomb.png|28px|link=]] Burst Bomb | ||
| rowspan="2" |Unlocks color chips that let the Pearl Drone use [[Burst Bomb]]s. | | rowspan="2" style=text-align:left; |Unlocks color chips that let the Pearl Drone use [[Burst Bomb]]s. | ||
| rowspan="2" |Locked | | rowspan="2" |Locked | ||
| | Unlocked | | | Unlocked | ||
Line 242: | Line 242: | ||
| {{Cost|S3|40|pl}} | | {{Cost|S3|40|pl}} | ||
|- | |- | ||
| rowspan="2" |Drone Inkstrike | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Inkstrike.png|28px|link=]] Drone Inkstrike | ||
| rowspan="2" |Unlocks color chips that let the Pearl Drone use [[Triple Inkstrike|Inkstrikes]]. | | rowspan="2" style=text-align:left; |Unlocks color chips that let the Pearl Drone use [[Triple Inkstrike|Inkstrikes]]. | ||
| rowspan="2" |Locked | | rowspan="2" |Locked | ||
| Unlocked | | Unlocked | ||
Line 251: | Line 251: | ||
| {{Cost|S3|100|pl}} | | {{Cost|S3|100|pl}} | ||
|- | |- | ||
| rowspan="2" |Drone Items | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Items.png|28px|link=]] Drone Items | ||
| rowspan="2" |Unlocks color chips that let the Pearl Drone generate items. | | rowspan="2" style=text-align:left; |Unlocks color chips that let the Pearl Drone generate items. | ||
| rowspan="2" |Locked | | rowspan="2" |Locked | ||
| Unlocked | | Unlocked | ||
Line 261: | Line 261: | ||
|- | |- | ||
| rowspan="6" |Enemies | | rowspan="6" |Enemies | ||
| rowspan="2" |Reveal 10F Boss | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Reveal 10F Boss.png|28px|link=]] Reveal 10F Boss | ||
| rowspan="2" |Learn what boss you'll face on 10F before the fight. | | rowspan="2" style=text-align:left; |Learn what boss you'll face on 10F before the fight. | ||
| rowspan="2" |Hide | | rowspan="2" |Hide | ||
| Reveal | | Reveal | ||
Line 270: | Line 270: | ||
| {{Cost|S3|30|pl}} | | {{Cost|S3|30|pl}} | ||
|- | |- | ||
| rowspan="2" |Reveal 20F Boss | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Reveal 20F Boss.png|28px|link=]] Reveal 20F Boss | ||
| rowspan="2" |Learn what boss you'll face on 20F before the fight. | | rowspan="2" style=text-align:left; |Learn what boss you'll face on 20F before the fight. | ||
| rowspan="2" |Hide | | rowspan="2" |Hide | ||
| Reveal | | Reveal | ||
Line 279: | Line 279: | ||
| {{Cost|S3|30|pl}} | | {{Cost|S3|30|pl}} | ||
|- | |- | ||
| rowspan="2" |Weaken Enemies | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Weaken Enemies.png|28px|link=]] Weaken Enemies | ||
| rowspan="2" |Enemies on Normal floors up to 10F and Easy floors up to 20F will spawn in a weakened state. | | rowspan="2" style=text-align:left; |Enemies on Normal floors up to 10F and Easy floors up to 20F will spawn in a weakened state. | ||
| rowspan="2" |Default | | rowspan="2" |Default | ||
| Weakened | | Weakened | ||
Line 289: | Line 289: | ||
|- | |- | ||
| rowspan="8" |Vending Machines | | rowspan="8" |Vending Machines | ||
| rowspan="2" |Vending-Machine Discount | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Vending-Machine Discount.png|28px|link=]] Vending-Machine Discount | ||
| rowspan="2" |Gives you a discount on purchases from the vending machine. | | rowspan="2" style=text-align:left; |Gives you a discount on purchases from the vending machine. | ||
| rowspan="2" |None | | rowspan="2" |None | ||
|10% Off | |10% Off | ||
Line 305: | Line 305: | ||
|{{Cost|S3|400|pl}} | |{{Cost|S3|400|pl}} | ||
|- | |- | ||
| rowspan="2" |Vending-Machine Reset | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Vending-Machine Reset.png|28px|link=]] Vending-Machine Reset | ||
| rowspan="2" |Allows you to pay Membux to change a vending machine's selection. | | rowspan="2" style=text-align:left; |Allows you to pay Membux to change a vending machine's selection. | ||
| rowspan="2" |Off | | rowspan="2" |Off | ||
|{{Cost|S3|800|mb}} | |{{Cost|S3|800|mb}} | ||
Line 321: | Line 321: | ||
|{{Cost|S3|100|pl}} | |{{Cost|S3|100|pl}} | ||
|- | |- | ||
| rowspan="2" |15F Vending Machine | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack 15F Vending Machine.png|28px|link=]] 15F Vending Machine | ||
| rowspan="2" |Ensures that 15F will always have a vending-machine corner. | | rowspan="2" style=text-align:left; |Ensures that 15F will always have a vending-machine corner. | ||
| rowspan="2" |Random | | rowspan="2" |Random | ||
| Always | | Always | ||
Line 330: | Line 330: | ||
| {{Cost|S3|40|pl}} | | {{Cost|S3|40|pl}} | ||
|- | |- | ||
| rowspan="2" |25F Vending Machine | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack 25F Vending Machine.png|28px|link=]] 25F Vending Machine | ||
| rowspan="2" |Ensures that 25F will always have a vending-machine corner. | | rowspan="2" style=text-align:left; |Ensures that 25F will always have a vending-machine corner. | ||
| rowspan="2" |Random | | rowspan="2" |Random | ||
| Always | | Always | ||
Line 340: | Line 340: | ||
|- | |- | ||
| rowspan="2" |Membux | | rowspan="2" |Membux | ||
| rowspan="2" |Membux Reward | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Membux Reward.png|28px|link=]] Membux Reward | ||
| rowspan="2" |Receive more Membux as a reward for clearing floors. | | rowspan="2" style=text-align:left; |Receive more Membux as a reward for clearing floors. | ||
| rowspan="2" |x1 | | rowspan="2" |x1 | ||
|x1.1 | |x1.1 | ||
Line 357: | Line 357: | ||
|- | |- | ||
| rowspan="2" |Prlz | | rowspan="2" |Prlz | ||
| rowspan="2" |Risky Rewards | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Risky Rewards.png|28px|link=]] Risky Rewards | ||
| rowspan="2" |The fewer hacks that are active, the more Prlz you get for clearing the Spire, up to 3x.<br>However, if you don't clear the Spire, you get nothing.<br>(Existing hacks can be freely adjusted.) | | rowspan="2" style=text-align:left; |The fewer hacks that are active, the more Prlz you get for clearing the Spire, up to 3x.<br>However, if you don't clear the Spire, you get nothing.<br>(Existing hacks can be freely adjusted.) | ||
| rowspan="2" |Off | | rowspan="2" |Off | ||
| On | | On |
Revision as of 21:58, 5 March 2024
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/5/53/Eel_construction_worker.png/60px-Eel_construction_worker.png)
Can you help us get it done?
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/5/57/SO_permanent_upgrades.png/300px-SO_permanent_upgrades.png)
Marina's Hacks is a feature/store in Side Order which allows Agent 8 to modify the difficulty of the Spire of Order at the cost of Prlz to help them towards completing a run.
List of Hack costs
The main feature of Marina's Hacks is to provide permanent upgrades that can be toggled on and off freely. Dark cells indicate purchases that cannot be obtained.
Upgrade recipient | Upgrade | Base Effect | Upgrades | Purchasable? | |||||
---|---|---|---|---|---|---|---|---|---|
Name | Description | ||||||||
Player | ![]() |
Increases how many Lives you get per run at the Spire. | 1 Life | 2 Lives | 3 Lives | 4 Lives | 5 Lives | 6 Lives | Initially |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
![]() |
Reduces damage taken. | x2 | x1.5 | x1 | x0.9 | x0.75 | x0.5 | Initially | |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
![]() |
Increases the maximum pieces of additional armor you can have at once. | +1 Armor | +2 Armor | +3 Armor | +4 Armor | Initially | |||
![]() |
![]() |
![]() | |||||||
![]() |
Automatically launch into the air when all armor is broken. Extra investment increases launch height. | Off | 1 | 1.2 | 1.5 | 2 | Initially | ||
![]() |
![]() |
![]() |
![]() | ||||||
![]() |
Increases the speed at which broken armor repairs itself. Swimming in ink restores it even faster. | 12 seconds | 10 seconds | 8 seconds | 6 seconds | 4 seconds | After clearing 10F | ||
![]() |
![]() |
![]() |
![]() | ||||||
![]() |
Increases movement speed when all armor is broken. | x0.6 | x0.7 | x0.8 | x0.9 | After clearing 20F | |||
![]() |
![]() |
![]() | |||||||
![]() |
Allows you to pay Membux to keep going after losing all your Lives. | Off | ![]() |
![]() |
![]() |
![]() |
![]() |
After clearing 20F | |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
![]() |
Increase damage dealt to enemies. | x1 | x1.2 | x1.4 | x1.6 | x1.8 | x2 | After clearing 30F | |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
Random Factors | ![]() |
Enables you to reset the offered floor types and rewards. | Off | ![]() |
![]() |
![]() |
![]() |
![]() |
After clearing 20F |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
![]() |
Increases the chance of getting double chips during floor selection. | 5% | 7% | 9% | 11% | 13% | 15% | After clearing 10F | |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
![]() |
Your Palette's common color chips will be offered even more frequently. | Default | Slight Bias (2×/1.5×) | High Bias (3×/2×) | After clearing 20F | ||||
Free Enabled by default |
![]() | ||||||||
Pearl Drone | ![]() |
Increases the number of action slots to set color chips for the Pearl Drone. Note: Hacking is required to set any color chips for the drone other than Drone Killer Wail and Drone Splat Bomb. |
1 | 2 | 3 | 4 | 5 | Initially | |
![]() |
![]() |
![]() |
![]() | ||||||
![]() |
Unlocks color chips that increase the drone gauge by inking the ground. | Locked | Unlocked | Initially | |||||
![]() | |||||||||
![]() |
Unlocks color chips that increase the drone gauge by defeating enemies. | Locked | Unlocked | After clearing 20F | |||||
![]() | |||||||||
![]() |
Unlocks color chips that let the Pearl Drone use Ink Mines. | Locked | Unlocked | Initially | |||||
![]() | |||||||||
![]() |
Unlocks color chips that let the Pearl Drone spray ink. | Locked | Unlocked | After clearing 10F | |||||
![]() | |||||||||
![]() |
Unlocks color chips that let the Pearl Drone use Burst Bombs. | Locked | Unlocked | After clearing 10F | |||||
![]() | |||||||||
![]() |
Unlocks color chips that let the Pearl Drone use Inkstrikes. | Locked | Unlocked | After clearing 20F | |||||
![]() | |||||||||
![]() |
Unlocks color chips that let the Pearl Drone generate items. | Locked | Unlocked | After clearing 20F | |||||
![]() | |||||||||
Enemies | ![]() |
Learn what boss you'll face on 10F before the fight. | Hide | Reveal | After clearing 10F | ||||
![]() | |||||||||
![]() |
Learn what boss you'll face on 20F before the fight. | Hide | Reveal | After clearing 20F | |||||
![]() | |||||||||
![]() |
Enemies on Normal floors up to 10F and Easy floors up to 20F will spawn in a weakened state. | Default | Weakened | After clearing 20F | |||||
![]() | |||||||||
Vending Machines | ![]() |
Gives you a discount on purchases from the vending machine. | None | 10% Off | 20% Off | 30% Off | 40% Off | 50% Off | After clearing 20F |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
![]() |
Allows you to pay Membux to change a vending machine's selection. | Off | ![]() |
![]() |
![]() |
![]() |
![]() |
After clearing 20F | |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
![]() |
Ensures that 15F will always have a vending-machine corner. | Random | Always | After clearing 10F | |||||
![]() | |||||||||
![]() |
Ensures that 25F will always have a vending-machine corner. | Random | Always | After clearing 20F | |||||
![]() | |||||||||
Membux | ![]() |
Receive more Membux as a reward for clearing floors. | x1 | x1.1 | x1.2 | x1.3 | x1.4 | x1.5 | After clearing 10F |
![]() |
![]() |
![]() |
![]() |
![]() | |||||
Prlz | ![]() |
The fewer hacks that are active, the more Prlz you get for clearing the Spire, up to 3x. However, if you don't clear the Spire, you get nothing. (Existing hacks can be freely adjusted.) |
Off | On | After clearing 30F | ||||
![]() |
Hacks
Risky Rewards
Once bought and activated, Risky Rewards causes a modifier to be seen when selecting hacks. This starts at x3.0 when no other hacks are installed, and is reduced depending on the number of other hacks installed, down to a minimum of x1.1
At the end of a run with Risky Rewards active, after the points have been tallied, the final score gets modified based on the Risky Rewards modifier when it comes to determining Prlz gained - if the run fails, the Prlz gained is automatically set to 0.
Retry Run
After a number of runs, completed or otherwise, Marina will offer the ability to pay Prlz to retry a run which did not make it to the top, taking the player to the last floor reached on that run. Runs using Eight's Palette can not be selected to be retried.
Skip Floor
When doing a run with Eight's Palette, a bonus hack which does not affect the number of color chip slots is enabled that allows for a floor to be skipped. The cost to use this depends on the current floor: 100 for floors up to 9F,
500 for floors between 11F and 19F, and
1000 for floors between 21F and 29F. Note that boss floors can't be skipped.
Trivia
Names in other languages
Language | Name | Meaning |
---|---|---|
Рентабельные риски Rentabel'nye riski |
Rentable risks |
|