Foyer

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View of the Foyer

The foyer is a location in the Spire of Order.

The foyer is the ground level of the Spire of Order. It functions as a test range within Side Order, allowing the player to test different weapons that come with different Palettes before starting a run.

Appearance

The layout of the foyer changes after clearing the first climb. In both layouts, it is a platform surrounded by water on three sides. There is an elevator entrance on an elevator shaft located at the far end of the room, with a slightly raised floor in front of it connected to the platform with a ramp.

During first climb

The foyer during the first climb has a relatively small rectangular platform in the middle. Outlines of circles randomly appear in midair. Upon entering the rectangular area, two indestructible portals pop open on the far side, in front of the elevator entrance, and starts spawning Jelletons — one Marching Andante, followed by four Swarming Languendo, and finally one Battering Lento. The portals close after spawning the last Jelleton. After defeating all Jelletons, the player can then proceed to enter the elevator.

After first climb

After clearing the first climb, the foyer becomes much wider with several raised platforms and a grate added to it, and is populated with practice targets, dash tracks, a bounce pad, an inkrail, a ride rail, a soaker block, and an ∞-ball.

The two furthermost pillars at the back of the room (one to the left, another to the right) are colored dark gray at the base, compared to white on other pillars. The back sides of these two pillars has some graffiti patterns on it, which are accessible by gliding over the water and requires breaking the armor once. There is one dash track on each of these pillars that allows the player to gain height to view all graffiti patterns on the pillar. The player can also use these dash tracks to glide to the back side of the elevator shaft, which also contains some graffiti patterns. These graffiti patterns include, from top to bottom:

Before clearing 30F, the foyer is lit with mostly static lighting, with lights on top of the pillars flashing to bass drum beats in the music. Occasionally, white outlines of spheres, vertical white lines, and sparkles appears in midair.

After clearing 30F once, the appearance of the foyer changes again. The room is now normally brighter, and there are now spotlights shining down from the ceiling. Outlines of various platonic solids appear in various locations in the room from time to time. During a specific phase, the room turns dim and an icosahedron appears in the middle of the room. If the player stays inside this icosahedron by gliding with the Pearl Drone, an additional music track with the melody of Short Order will be played alongside the background music. The colored lights around the inner edges of the floor and patterns under the water will change to match the dominant tone of the preceding run, cleared or not.

Two devices contained in cubes appear on the platform in front of the elevator, which the player can interact with to "relive memories" of boss fights and cutscenes from the campaign:

  • On the left, the Controller VM allows the player to replay the first climb and the battle against Marina Agitando ("First Climb" and "Saving Marina"). This is available immediately after clearing the first climb.
  • On the right, the Color Wail loudspeaker allows the player to replay the fourth phase of the initial Overlorder battle, the credits, and the Inkopolis Square introduction cutscene ("Epic, Vibrant Battle", "Elevator to the Skies", and "Entering Inkopolis Square"). This is available after clearing 30F for the first time. The "Entering Inkopolis Square" option was added in Version 7.1.0.

Quotes

USAUnited Kingdom English

First time entering the foyer:
SO Icon Pearl Drone.png
Pearl
Is this for real? Wherever we are, it's nothing like
the Inkopolis Square tower.
SO Icon Pearl Drone.png
Pearl
I'm getting the heebie-jeebies. Keep your eyes open!
After walking forward:
SO Icon Pearl Drone.png
Pearl
Heads up, Eight!
SO Icon Pearl Drone.png
Pearl
Trouble's coming for us. Use these!
SO Icon Pearl Drone.png
Pearl
You remember your way around a weapon, right?
Press to show 'em who they're dealing with!
After defeating the first enemy Marching Andante:
SO Icon Pearl Drone.png
Pearl
We got more incoming!
After defeating the following enemies of four Swarming Languendos:
SO Icon Pearl Drone.png
Pearl
That one's huge! What did we get ourselves into?!
After defeating the final enemy Battering Lento:
SO Icon Pearl Drone.png
Pearl
Whew! I think that was the last of 'em.
SO Icon Pearl Drone.png
Pearl
Huh? Where'd I get the weapon from? Iunno.
Your guess is as good as mine.
SO Icon Pearl Drone.png
Pearl
Just felt like...something I had in me, y'know?
SO Icon Pearl Drone.png
Pearl
But never mind that. The elevator's running again!
SO Icon Pearl Drone.png
Pearl
We can sit and scratch our heads all we want,
but why bother when the answers are up there?
Let's get moving, Eight!
After using the elevator, conversation with Acht while still outside:
SO Icon Pearl Drone.png
Pearl
You with those fish we busted up?!
SO Icon ???.png
???
Cool it. I'm not your enemy.
SO Icon ???.png
???
Just another bystander who got sucked in.
SO Icon ???.png
???
I take it you two followed Marina's voice here.
SO Icon Pearl Drone.png
Pearl
Say what?! You know Marina too?!

Gallery

Trivia

  • The Foyer is the only place in any single-player campaign where armor protects the player against water.
  • If the player selects the "Remember Epic, Vibrant Battle" option while Eight's Palette is equipped, the equipped Palette will be changed to Agent 4's Palette, as Eight's Palette is not available until after this battle.

Names in other languages

Language Name Meaning
Japan Japanese エントランス
Entoransu
Entrance
Netherlands Dutch Ingang Entrance
France French (NOE) Hall d'entrée
Germany German Foyer -
Italy Italian Ingresso Entrance
Russia Russian Вестибюль
Vestibyul'
Vestibule
SpainMexico Spanish Entrada Entrance
China Chinese (Simplified) 入口大厅
rùkǒu dàtīng
Entrance lobby
Hong Kong Chinese (Traditional) 入口大廳
rùkǒu dàtīng (Mandarin)
jap6 hau2 daai6 teng1 (Cantonese)
Entrance lobby
South Korea Korean 엔트런스 Entrance
Translate logo.svg Internal Sdodr_Entrance