Propeller-Lift Playground

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Octo Valley missions
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Template:InfoboxMission Propeller-Lift Playground is the sixth mission in Splatoon's single-player mode, Octo Valley. It gets its name from its heavy use of Propellers.

Octo Valley

After the player clears The Mighty Octostomp!, they gain access to Area 2 via an Inkrail. Turn left and walk toward the middle and largest pillar and shoot the invisible kettle on top of it to access the level.

Gameplay

Walkthrough

Map

Mission Briefing

Propeller-Lift Playground Stats
Area Enemies Armor Special Weapon Sunken Scroll
Beginning Area 9x Octopod N/A N/A N/A
Checkpoint 1 5x Octotrooper N/A N/A N/A
checkpoint 2 2x Octotrooper N/A N/A Yes
Checkpoint 3 3x Octocopter 3x Octotrooper 1x Shielded Octotrooper N/A N/A N/A
Final Checkpoint 3x Octotrooper N/A N/A N/A

Mechanics

Beginning

Walk forward until reaching the grated flooring and shoot the 4 Octopods below. Then the player will be met with 3 Octopods above a ramp which will proceed down toward the player. After swimming up the ramp the player there will be 2 Octopods past the ramp. There will be a propeller past them which the player will shoot and proceed forward to the first check point.

Checkpoint 1

Moving past the checkpoints will be 2 small walls, 3 propeller platforms, and 5 Octotroopers above. The most efficient strategy is to activate the middle propeller platform and quickly dispatch of the Octotroopers from above.

Checkpoint 2

There will be another ramp and 2 small walls with 2 Twintacle Octotroopers which can be disposed of quickly as they move side to side in their pool of ink. Then the player will have to ride the platform, shoot the wall, and swim up it to the next Launch Pad and the next checkpoint.

Checkpoint 3

There will be a forward moving propeller platform where the player will pass by an Octocopter. At the end of that platform's travel will be an Octotrooper on a small pillar and a Twintacle Octrooper circling it. The next platfrom will be the same except with 2 Octocopters on the way and a Shielded Octrotrooper with a Twintacle Octotrooper which need to be defeated to unlock the launch pad which sends you to the Final Checkpoint.

Final Checkpoint

The player will need to shoot at propellers to make a cube descend then shoot and swim up a wall. There will be a small wall and a cube with a propeller on the front to move it towards you with a Twintacle Octotrooper on top. Move forward to another cube similar to the first one with 2 Octotroopers on top it. Move forward to another platform to rise to the top and reach the Zapfish.

Collectibles

Sunken Scroll

File:Sunkenscroll6.png
The Department of Energy has announced that further declines in the availability of electric power are likely to occur in the near future. With the underground domes also deteriorating rapidly, the future does not look bright."

Location: After the 2nd checkpoint and the Twintacle Octotroopers will be a large Propeller platform which, after shooting the propeller, leads to a secret area below it with the Sunken Sea Scroll and a launchpad to return back up.

Quotes

File:Cap'n Cuttlefish Icon.png

Cap'n Cuttlefish :

Gallery

Trivia

  • Several strange sounds (rust and decay) can be heard near the various cranes found with in this level. These sounds are later heard during the Undeniable Flying Object mission.
  • After the last checkpoint, there are three propeller-lifts. Behind the first one and below the third one are the characters イ and カ, which together form the katakana "ika", the Japanese word for "squid".
  • The German name for this mission is a play on the frase "Von Winde verweht" which means "blown away by the wind". Is shares a wind themed pun with Propeller-Lift Fortress.

Names in other languages

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