Opening Gambit: Difference between revisions

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'''Opening Gambit''' is an [[ability]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''.
'''Opening Gambit''' is an [[ability]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''.


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===Tactics===
===Tactics===
The ability is ideal for reaching objectives before opponents during the start of the match, gaining a tactical advantage.
The ability is ideal for reaching objectives before opponents during the start of the match.
 
==Mutual exclusivity==
This ability is found as the main ability only on headgear, so other abilities found only on headgear are mutually exclusive with it; in other words, players cannot have them together. These abilities are [[Comeback]], [[Last-Ditch Effort]], and [[Tenacity]].


==''Splatoon''==
==''Splatoon''==
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{{Gear/S Headgear|ability=Opening Gambit|collapsed=true}}
{{Gear/S Headgear|ability=Opening Gambit|collapsed=true}}


===Data===
===Mechanics===
When active, Opening Gambit has an effect equal to 3 mains of [[Swim Speed Up]] and [[Run Speed Up]].
When active, the ability provides 30 [[ability point|AP]] each of the following:
*{{Ability|S|Swim Speed Up}}
*{{Ability|S|Run Speed Up}}


The ability is active for about 30 seconds starting from the start of a match.
The ability is active when any of the following conditions are met:
*The elapsed time indicated by the timer is 30 seconds or less.


===Version history===
===Version history===
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{{Gear/S2 Headgear|ability=Opening Gambit|collapsed=true}}
{{Gear/S2 Headgear|ability=Opening Gambit|collapsed=true}}


===Data===
===Mechanics===
When active, Opening Gambit has an effect equal to 5 subs of [[Swim Speed Up]], [[Run Speed Up]], and [[Ink Resistance Up]].
When active, the ability provides 15 [[ability point|AP]] each of the following:
*{{Ability|S2|Swim Speed Up}}
*{{Ability|S2|Run Speed Up}}
*{{Ability|S2|Ink Resistance Up}}


The ability is active for about 30 seconds starting from the start of a match. While the ability is active, that amount of time is extended by about 7.5 seconds for each splat and assist the user is credited with.
The ability is active when any of the following conditions are met:
*The elapsed time indicated by the timer is 30 seconds or less.
**Only while the ability is active, that amount of time is extended by 7.5 seconds for each splat and assist the user gets.


===Version history===
===Version history===

Revision as of 01:43, 14 November 2020

Opening Gambit
Opening GambitOpening GambitOpening Gambit
Applicable gear

Opening Gambit is an ability in Splatoon and Splatoon 2.

Opening Gambit gives the user Run Speed Up and Swim Speed Up (and in Splatoon 2, Ink Resistance Up) for the first 30 seconds of the battle. In Splatoon 2, that time is extended by 7.5 seconds for each splat and assist the user gets while the ability is still active.

Tactics

The ability is ideal for reaching objectives before opponents during the start of the match.

Splatoon

Gear

Opening Gambit is the main ability of:

Headgear with Opening Gambit in Splatoon

Mechanics

When active, the ability provides 30 AP each of the following:

The ability is active when any of the following conditions are met:

  • The elapsed time indicated by the timer is 30 seconds or less.

Version history

Version Adjustments
2.6.0

Splatoon 2

Gear

Opening Gambit is the main ability of:

Headgear with Opening Gambit in Splatoon 2

Mechanics

When active, the ability provides 15 AP each of the following:

The ability is active when any of the following conditions are met:

  • The elapsed time indicated by the timer is 30 seconds or less.
    • Only while the ability is active, that amount of time is extended by 7.5 seconds for each splat and assist the user gets.

Version history

Version Adjustments
1.4.0
  • During its active period, Opening Gambit now also grants the effects of the Ink Resistance Up gear ability.
3.0.0
  • While active, Opening Gambit's duration will be extended by 7.5 seconds for each opponent splatted by the player or assist they are credited with.

Names in other languages

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