Marina's Hacks: Difference between revisions
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{{Construction}}[[File:SO Marina's Hacks showcase.jpg|thumb|Menu for Marina's Hacks.]] | {{Construction}}[[File:SO Marina's Hacks showcase.jpg|thumb|Menu for Marina's Hacks.]] | ||
'''Marina's Hacks''' is a feature/store in {{SO}} which allows [[Agent 8]] to modify the difficulty of the [[Spire of Order]] at the cost of [[Prlz]] to help them towards completing a run. | '''Marina's Hacks''' is a feature/store in {{SO}} which allows [[Agent 8]] to modify the difficulty of the [[Spire of Order]] providing permanent upgrades at the cost of [[Prlz]] to help them towards completing a run. | ||
<!--Needs to be fixed--> | |||
Once finished the [[Tutorial#Side Order|tutorial]] of {{SO}}, the feature/store will be open. More permanent upgrades can be obtained by ascending the Spire. | |||
This page contains reproductions of the permanent upgrades of the feature/store. | |||
<!--Needs to be fixed--> | |||
==List of Hack costs== | ==List of Hack costs== | ||
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!Description | !Description | ||
|- | |- | ||
|rowspan=16 |Player | |rowspan=16 |[[Agent 8|Player]] | ||
|rowspan=2 style=text-align:left; |[[File:SO Sprite Hack Max Lives.png|28px|link=]] Max Lives | |rowspan=2 style=text-align:left; |[[File:SO Sprite Hack Max Lives.png|28px|link=]] Max Lives | ||
|rowspan=2 style=text-align:left; |Increases how many Lives you get per run at the Spire. | |rowspan=2 style=text-align:left; |Increases how many Lives you get per run at the Spire. | ||
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|{{Cost|S3|500|pl}} | |{{Cost|S3|500|pl}} | ||
|- | |- | ||
|rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Damage Reduction.png|28px|link=]] Damage Reduction | |rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Damage Reduction.png|28px|link=]] [[Damage]] Reduction | ||
|rowspan="2" style=text-align:left; |Reduces damage taken. | |rowspan="2" style=text-align:left; |Reduces damage taken. | ||
|rowspan="2" |x2 | |rowspan="2" |x2 | ||
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|{{Cost|S3|400|pl}} | |{{Cost|S3|400|pl}} | ||
|- | |- | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Max Armor.png|28px|link=]] Max Armor | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Max Armor.png|28px|link=]] Max [[Armor#Side Order|Armor]] | ||
| rowspan="2" style=text-align:left; |Increases the maximum pieces of additional armor you can have at once. | | rowspan="2" style=text-align:left; |Increases the maximum pieces of additional armor you can have at once. | ||
| rowspan="2" |+1 Armor | | rowspan="2" |+1 Armor | ||
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|- | |- | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Armor Recovery.png|28px|link=]] Armor Recovery | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Armor Recovery.png|28px|link=]] Armor Recovery | ||
| rowspan="2" style=text-align:left; |Increases the speed at which broken armor repairs itself. Swimming in ink restores it even faster. | | rowspan="2" style=text-align:left; |Increases the speed at which broken armor repairs itself. Swimming in [[ink]] restores it even faster. | ||
| rowspan="2" |12 seconds | | rowspan="2" |12 seconds | ||
|10 seconds | |10 seconds | ||
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|4 seconds | |4 seconds | ||
! rowspan="2" | | ! rowspan="2" | | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 5F | ||
|- | |- | ||
|{{Cost|S3|10|pl}} | |{{Cost|S3|10|pl}} | ||
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|x0.9 | |x0.9 | ||
! colspan="2" rowspan="2" | | ! colspan="2" rowspan="2" | | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 15F | ||
|- | |- | ||
|{{Cost|S3|30|pl}} | |{{Cost|S3|30|pl}} | ||
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|- | |- | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Continue.png|28px|link=]] Continue | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Continue.png|28px|link=]] Continue | ||
| rowspan="2" style=text-align:left; |Allows you to pay Membux to keep going after losing all your Lives. | | rowspan="2" style=text-align:left; |Allows you to pay [[Membux]] to keep going after losing all your Lives. | ||
| rowspan="2" |Off | | rowspan="2" |Off | ||
|{{Cost|S3|3000|mb}} | |{{Cost|S3|3000|mb}} | ||
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|- | |- | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Attack Damage.png|28px|link=]] Attack Damage | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Attack Damage.png|28px|link=]] Attack Damage | ||
| rowspan="2" style=text-align:left; |Increase damage dealt to enemies. | | rowspan="2" style=text-align:left; |Increase damage dealt to [[Jelletons|enemies]]. | ||
| rowspan="2" |x1 | | rowspan="2" |x1 | ||
|x1.2 | |x1.2 | ||
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|- | |- | ||
| rowspan="6" |Random Factors | | rowspan="6" |Random Factors | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Floor Reset.png|28px|link=]] Floor Reset | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Floor Reset.png|28px|link=]] [[Floor]] Reset | ||
| rowspan="2" style=text-align:left; |Enables you to reset the offered floor types and rewards. | | rowspan="2" style=text-align:left; |Enables you to reset the offered floor types and rewards. | ||
| rowspan="2" |Off | | rowspan="2" |Off | ||
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|{{Cost|S3|100˜|mb}} | |{{Cost|S3|100˜|mb}} | ||
|{{Cost|S3|50˜|mb}} | |{{Cost|S3|50˜|mb}} | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 15F | ||
|- | |- | ||
|{{Cost|S3|50|pl}} | |{{Cost|S3|50|pl}} | ||
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|13% | |13% | ||
|15% | |15% | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 5F | ||
|- | |- | ||
|{{Cost|S3|30|pl}} | |{{Cost|S3|30|pl}} | ||
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|{{Cost|S3|150|pl}} | |{{Cost|S3|150|pl}} | ||
|- | |- | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Color-Chip Bias.png|28px|link=]] Color-Chip Bias | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Color-Chip Bias.png|28px|link=]] [[Color Chip|Color-Chip]] Bias | ||
| rowspan="2" style=text-align:left; |Your Palette's common color chips will be offered even more frequently. | | rowspan="2" style=text-align:left; |Your [[Palette]]'s common color chips will be offered even more frequently. | ||
| rowspan="2" |Default | | rowspan="2" |Default | ||
|Slight Bias (2×/1.5×) | |Slight Bias (2×/1.5×) | ||
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|{{Cost|S3|50|pl}} | |{{Cost|S3|50|pl}} | ||
|- | |- | ||
| rowspan="16" |Pearl Drone | | rowspan="16" |[[Pearl Drone]] | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Action Slots.png|28px|link=]] Drone Action Slots | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Drone Action Slots.png|28px|link=]] Drone Action Slots | ||
| rowspan="2" style=text-align:left; |Increases the number of action slots to set color chips for the Pearl Drone.<br>Note: Hacking is required to set any color chips for the drone other than Drone Killer Wail and Drone Splat Bomb. | | rowspan="2" style=text-align:left; |Increases the number of action slots to set color chips for the Pearl Drone.<br>Note: Hacking is required to set any color chips for the drone other than Drone Killer Wail and Drone Splat Bomb. | ||
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| Unlocked | | Unlocked | ||
! colspan="4" rowspan="2" | | ! colspan="4" rowspan="2" | | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 15F | ||
|- | |- | ||
| {{Cost|S3|30|pl}} | | {{Cost|S3|30|pl}} | ||
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| Unlocked | | Unlocked | ||
! colspan="4" rowspan="2" | | ! colspan="4" rowspan="2" | | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 5F | ||
|- | |- | ||
| {{Cost|S3|40|pl}} | | {{Cost|S3|40|pl}} | ||
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| | Unlocked | | | Unlocked | ||
! colspan="4" rowspan="2" | | ! colspan="4" rowspan="2" | | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 5F | ||
|- | |- | ||
| {{Cost|S3|40|pl}} | | {{Cost|S3|40|pl}} | ||
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| Unlocked | | Unlocked | ||
! colspan="4" rowspan="2" | | ! colspan="4" rowspan="2" | | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 15F | ||
|- | |- | ||
| {{Cost|S3|80|pl}} | | {{Cost|S3|80|pl}} | ||
|- | |- | ||
| rowspan="6" |Enemies | | rowspan="6" |[[Jelletons|Enemies]] | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Reveal 10F Boss.png|28px|link=]] Reveal 10F Boss | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Reveal 10F Boss.png|28px|link=]] Reveal 10F Boss | ||
| rowspan="2" style=text-align:left; |Learn what boss you'll face on 10F before the fight. | | rowspan="2" style=text-align:left; |Learn what boss you'll face on 10F before the fight. | ||
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| Weakened | | Weakened | ||
! colspan="4" rowspan="2" | | ! colspan="4" rowspan="2" | | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 15F | ||
|- | |- | ||
| {{Cost|S3|30|pl}} | | {{Cost|S3|30|pl}} | ||
|- | |- | ||
| rowspan="8" |Vending | | rowspan="8" |[[Vending Machine]]s | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Vending-Machine Discount.png|28px|link=]] Vending-Machine Discount | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Vending-Machine Discount.png|28px|link=]] Vending-Machine Discount | ||
| rowspan="2" style=text-align:left; |Gives you a discount on purchases from the vending machine. | | rowspan="2" style=text-align:left; |Gives you a discount on purchases from the vending machine. | ||
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|40% Off | |40% Off | ||
|50% Off | |50% Off | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 25F | ||
|- | |- | ||
|{{Cost|S3|30|pl}} | |{{Cost|S3|30|pl}} | ||
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| {{Cost|S3|40|pl}} | | {{Cost|S3|40|pl}} | ||
|- | |- | ||
| rowspan="2" |Membux | | rowspan="2" |[[Membux]] | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Membux Reward.png|28px|link=]] Membux Reward | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Membux Reward.png|28px|link=]] Membux Reward | ||
| rowspan="2" style=text-align:left; |Receive more Membux as a reward for clearing floors. | | rowspan="2" style=text-align:left; |Receive more Membux as a reward for clearing floors. | ||
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|x1.4 | |x1.4 | ||
|x1.5 | |x1.5 | ||
| rowspan="2" |After clearing | | rowspan="2" |After clearing 5F | ||
|- | |- | ||
|{{Cost|S3|50|pl}} | |{{Cost|S3|50|pl}} | ||
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|{{Cost|S3|300|pl}} | |{{Cost|S3|300|pl}} | ||
|- | |- | ||
| rowspan="2" |Prlz | | rowspan="2" |[[Prlz]] | ||
| rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Risky Rewards.png|28px|link=]] Risky Rewards | | rowspan="2" style=text-align:left; |[[File:SO Sprite Hack Risky Rewards.png|28px|link=]] Risky Rewards | ||
| rowspan="2" style=text-align:left; |The fewer hacks that are active, the more Prlz you get for clearing the Spire, up to 3x.<br>However, if you don't clear the Spire, you get nothing.<br>(Existing hacks can be freely adjusted.) | | rowspan="2" style=text-align:left; |The fewer hacks that are active, the more Prlz you get for clearing the Spire, up to 3x.<br>However, if you don't clear the Spire, you get nothing.<br>(Existing hacks can be freely adjusted.) | ||
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Once bought and activated, Risky Rewards causes a modifier to be seen when selecting hacks. This starts at x3.0 when no other hacks are installed, and is reduced depending on the number of other hacks installed, down to a minimum of x1.1 | Once bought and activated, Risky Rewards causes a modifier to be seen when selecting hacks. This starts at x3.0 when no other hacks are installed, and is reduced depending on the number of other hacks installed, down to a minimum of x1.1 | ||
At the end of a run with Risky Rewards active, after the points have been tallied, the final score gets modified based on the Risky Rewards modifier when it comes to determining [[Prlz]] gained - if the run fails, the Prlz modifier is instead x0.0 | At the end of a run with Risky Rewards active, after the points have been tallied, the final score gets modified based on the Risky Rewards modifier when it comes to determining [[Prlz]] gained - if the run fails or is given up, the Prlz modifier is instead x0.0 and no Prlz will be awarded. | ||
===Retry Run=== | ===Retry Run=== | ||
After a | After failing a run for the first time, Marina will start offering the ability to pay Prlz to retry a run which did not make it to the top, taking the player to the last floor reached on that run. Runs using [[Eight's Palette]] can not be selected to be retried. Completing a run continued by this hack will alter the splash on the top left of the victory card to use black ink with a repeating texture of Marina's Hack icon. | ||
===Skip Floor=== | ===Skip Floor=== | ||
When doing a run with Eight's Palette, a bonus hack which does not affect the number of color chip slots is enabled that allows for a floor to be skipped. The cost to use this depends on the current floor: {{Cost|S3|100|mb}} for floors up to 9F, {{Cost|S3|500|mb}} for floors between 11F and 19F, and {{Cost|S3|1000|mb}} for floors between 21F and 29F. Note that boss floors can't be skipped. | When doing a run with Eight's Palette, a bonus hack which does not affect the number of color chip slots is enabled that allows for a floor to be skipped. The cost to use this depends on the current floor: {{Cost|S3|100|mb}} for floors up to 9F, {{Cost|S3|500|mb}} for floors between 11F and 19F, and {{Cost|S3|1000|mb}} for floors between 21F and 29F. Note that boss floors can't be skipped. | ||
== Trivia == | == Quotes == | ||
* Purchasing every hack costs a total of {{Cost|S3|10,353|pl}}. | {{translation needed}} | ||
* When entering the menu for Marina's Hacks, she opens up her laptop. If the player is fast enough, after closing the menu they can see that she is running the Unity-like program in order to make the edits to the Memverse as needed. | {{Quote|An update from the World of Order! | ||
[[Marina]] provides support to [[Agent 8]]'s challenges against the [[Spire of Order]] with her hacking skills. She can add permanent upgrades, new abilities, & more to 8's attempts! | |||
Additional hacks will unlock as you progress up the Spire & spend [[Prlz]].|@SplatoonNA on Twitter<ref>{{TWI}} [[Inkipedia:Twitter archive/2024/March#1767953921300189614|@SplatoonNA on Twitter]]</ref>}} | |||
{{Quote|The [[Floor]] Reset ability is unlocked via Marina's hacking. She uses her keyboard wizardry to change up the next 3 available floors. | |||
Though it costs [[Membux]] to activate each time, it's a great way to avoid a difficult level or optimize the [[color chip]] reward for your [[Palette]].|@SplatoonNA on Twitter<ref>{{TWI}} [[Inkipedia:Twitter archive/2024/March#1767898428086858210|@SplatoonNA on Twitter]]</ref>}} | |||
==== {{Flag|us}}{{Flag|uk}}English==== | |||
{{collapse| | |||
; '''Introduction:''' | |||
| | |||
{{MissionQuote|SO|Marina|Hey, [[Eight]], do you have a sec?}} | |||
{{MissionQuote|SO|Marina|I've been running some scans. Somehow, [[Overlorder|Order]] jacked<br>up the threat level in the [[Spire of Order|Spire]] as far as it'll go.}} | |||
{{MissionQuote|SO|Pearl Drone|Why's it gotta go and do that? And what does it<br>mean for us?}} | |||
{{MissionQuote|SO|Marina|Well, for one thing, the Spire's suddenly higher.<br>But that's not the worst part.}} | |||
{{MissionQuote|SO|Marina|Run out of lives even once, and you'll get {{color|kicked out<br>of the Spire|darkorange}}. And that'll probably happen, since {{color|enemies<br>hurt more|darkorange}}.}} | |||
{{MissionQuote|SO|Pearl Drone|OK, yeah, I'm seeing some challenges here.}} | |||
{{MissionQuote|SO|Marina|That said... I built the Memverse to begin with. I don't<br>have to take this sitting down.}} | |||
{{MissionQuote|SO|Marina|Now that I'm outside the Spire, I can {{color|hack|darkorange}} the system,<br>overwrite the changes, and lower the difficulty!}} | |||
{{MissionQuote|SO|Pearl Drone|Whoa, you can do all that?! Glad to have you back on<br>OUR side!}} | |||
{{MissionQuote|SO|Marina|Thing is, I'll need {{cost|SO||pl}}[[Prlz]] to get any hacking done.}} | |||
{{MissionQuote|SO|Marina|But you should have some Prlz already, I think.}} | |||
{{MissionQuote|SO|Marina|There you go! Those Prlz were generated when you<br>came out of the Spire.}} | |||
<!-- Marina's dialogue here should have the power color chip icon before "color chips." --> | |||
{{MissionQuote|SO|Marina|Every time you leave, your {{color|color chips|darkorange}} and<br> {{cost|SO||mb}}{{color|Membux|darkorange}} will automatically be {{color|converted into Prlz|darkorange}}.}} | |||
{{MissionQuote|SO|Pearl Drone|So like... we're probably gonna bite it in the Spire, but if<br>we kick some butt first, we get more Prlz?}} | |||
{{MissionQuote|SO|Pearl Drone|And giving Prlz to Marina for hacks to {{color|make it easier|darkorange}}<br>will help us next time. Even losing helps us win!<br>I like this plan!}} | |||
{{MissionQuote|SO|Marina|Here are the settings I've figured out how to hack<br>so far. Want me to fix anything in your favor?}} | |||
:; After the player exits the menu: | |||
{{MissionQuote|SO|Marina|Even you'd have a hard time getting to the new top of<br>the spire, Eight. But my hacks should smooth the way.}} | |||
{{MissionQuote|SO|Marina|That's the best I can do from here. It'll be up to you to<br>put a stop to Order!}} | |||
{{MissionQuote|SO|Marina|One more thing.}} | |||
{{MissionQuote|SO|Marina|Here, Eight. I have a {{icon|SO|palette}}{{color|Palette|darkorange}} for you.}} | |||
{{MissionQuote|SO|Pearl Drone|One of those things color chips go into? Didn't know you<br>had your own.}} | |||
{{MissionQuote|SO|Marina|Setting this Palette to your drone — I mean, Pearl — will<br>let you use a {{color|new weapon|darkorange}}.}} | |||
{{MissionQuote|SO|Marina|I did some research, and this doesn't seem to be the<br>only other Palette in the Memverse.}} | |||
{{MissionQuote|SO|Marina|My early scans of those {{color|lockers|darkorange}} over there show signs<br>of other Palettes inside.}} | |||
{{MissionQuote|SO|Marina|When you saved me, I found myself with some {{icon|SO|Key}}{{color|keys|darkorange}}<br>for those lockers. You should have them, Eight.}} | |||
{{MissionQuote|SO|Marina|Oh, but you {{color|can't change Palettes while climbing the<br>Spire|darkorange}}. If you want to switch, make sure to press {{button|Plus|Switch}}<br>before getting in the [[elevator]].}} | |||
}} | |||
{{collapse| | |||
; '''General:''' | |||
| | |||
{{MissionQuote|SO|Marina|Want me do some hacking?}} | |||
{{MissionQuote|SO|Marina|Want to spend some Prlz on that?}} | |||
<!--{{MissionQuote|SO|Marina|No sufficient Prlz quote}}--> | |||
}} | |||
==== {{Flag|it}}Italian==== | |||
<!-- | |||
{{collapse| | |||
; '''Introduction:''' | |||
| | |||
}} | |||
--> | |||
{{collapse| | |||
; '''General:''' | |||
| | |||
*[[File:SO Icon Marina.png|30px]] Vuoi farmi hackerare qualcosa? | |||
: (Do you want me to hack something?) | |||
*[[File:SO Icon Marina.png|30px]] Hackeriamo con le perle? | |||
: (Shall we hack with the Prlz?) | |||
*[[File:SO Icon Marina.png|30px]] Uhm... Otto, non hai abbastanza perle! | |||
: (Um... Eight, you don't have enough Prlz!) | |||
}} | |||
==Trivia== | |||
*Purchasing every hack costs a total of {{Cost|S3|10,353|pl}}. | |||
*When entering the menu for Marina's Hacks, she opens up her laptop. If the player is fast enough, after closing the menu they can see that she is running the Unity-like program in order to make the edits to the Memverse as needed. | |||
==Names in other languages== | ==Names in other languages== | ||
{{Translation needed}} | |||
{{Localized name | {{Localized name | ||
|color=Side Order | |color=Side Order | ||
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|Ger= | |Ger= | ||
|GerM= | |GerM= | ||
|Ita= | |Ita=Hackeraggi di Nori | ||
|ItaM= | |ItaM=Marina's hackings | ||
|Rus=Моды Мариши | |Rus=Моды Мариши | ||
|RusR=Mody Marishi | |RusR=Mody Marishi | ||
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|SpaE=Hackeos de Marina | |SpaE=Hackeos de Marina | ||
|SpaEM=Marina's hacks | |SpaEM=Marina's hacks | ||
| | |ChiS= | ||
| | |ChiSR= | ||
| | |ChiSM= | ||
|Kor= | |Kor= | ||
|KorR= | |KorR= | ||
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|color=Side Order | |color=Side Order | ||
|title=Risky Rewards | |title=Risky Rewards | ||
|Jap= | |Jap=ハイリスクハイリターン | ||
|JapR= | |JapR=Hai risuku hai ritān | ||
|JapM= | |JapM=High risk high return | ||
|Dut=Riskante beloningen | |Dut=Riskante beloningen | ||
|DutM=Risky rewards | |DutM=Risky rewards | ||
| | |FraA= | ||
| | |FraAM= | ||
|Ger= | |Fra=Plus ou rien | ||
|GerM= | |FraM=More or nothing | ||
|Ger=Risiko-Bonus | |||
|GerM=Risk-Bonus | |||
|Ita=Ricompense rischiose | |Ita=Ricompense rischiose | ||
|ItaM=Risky rewards | |ItaM=Risky rewards | ||
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|RusR=Rentabel'nye riski | |RusR=Rentabel'nye riski | ||
|RusM=Rentable risks | |RusM=Rentable risks | ||
| | |Spa=Recompensa con riesgo | ||
| | |SpaM=Reward with risk | ||
| | |ChiS=高风险高回报 | ||
| | |ChiSR= | ||
| | |ChiSM= | ||
|Kor= | |ChiT=高風險高報酬 | ||
|KorR= | |ChiTR= | ||
|KorM= | |ChiTM= | ||
|Kor=하이 리스크 하이 리턴 | |||
|KorR=Hai riseukeu hai riteon | |||
|KorM=High risk high return | |||
|Internal=JemHardMode | |||
|InternalM= | |||
}} | }} | ||
==References== | |||
<references /> | |||
[[Category:Side Order]] | [[Category:Side Order]] | ||
{{Navbox/Side Order}} | {{Navbox/Side Order}} |
Latest revision as of 11:56, 13 June 2024
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/5/53/Eel_construction_worker.png/60px-Eel_construction_worker.png)
Can you help us get it done?
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/4/4c/SO_Marina%27s_Hacks_showcase.jpg/300px-SO_Marina%27s_Hacks_showcase.jpg)
Marina's Hacks is a feature/store in Side Order which allows Agent 8 to modify the difficulty of the Spire of Order providing permanent upgrades at the cost of Prlz to help them towards completing a run.
Once finished the tutorial of Side Order, the feature/store will be open. More permanent upgrades can be obtained by ascending the Spire.
This page contains reproductions of the permanent upgrades of the feature/store.
List of Hack costs
The main feature of Marina's Hacks is to provide permanent upgrades that can be toggled on and off freely. Dark cells indicate purchases that cannot be obtained.
Upgrade recipient | Upgrade | Base Effect | Upgrades | Unlock | |||||
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Name | Description | ||||||||
Player | ![]() |
Increases how many Lives you get per run at the Spire. | 1 Life | 2 Lives | 3 Lives | 4 Lives | 5 Lives | 6 Lives | Initially |
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Reduces damage taken. | x2 | x1.5 | x1 | x0.9 | x0.75 | x0.5 | Initially | |
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Increases the maximum pieces of additional armor you can have at once. | +1 Armor | +2 Armor | +3 Armor | +4 Armor | Initially | |||
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Automatically launch into the air when all armor is broken. Extra investment increases launch height. | Off | 1 | 1.2 | 1.5 | 2 | Initially | ||
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Increases the speed at which broken armor repairs itself. Swimming in ink restores it even faster. | 12 seconds | 10 seconds | 8 seconds | 6 seconds | 4 seconds | After clearing 5F | ||
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Increases movement speed when all armor is broken. | x0.6 | x0.7 | x0.8 | x0.9 | After clearing 15F | |||
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Allows you to pay Membux to keep going after losing all your Lives. | Off | ![]() |
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After clearing 20F | |
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Increase damage dealt to enemies. | x1 | x1.2 | x1.4 | x1.6 | x1.8 | x2 | After clearing 30F | |
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Random Factors | ![]() |
Enables you to reset the offered floor types and rewards. | Off | ![]() |
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After clearing 15F |
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Increases the chance of getting double chips during floor selection. | 5% | 7% | 9% | 11% | 13% | 15% | After clearing 5F | |
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Your Palette's common color chips will be offered even more frequently. | Default | Slight Bias (2×/1.5×) | High Bias (3×/2×) | After clearing 20F | ||||
Free Enabled by default |
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Pearl Drone | ![]() |
Increases the number of action slots to set color chips for the Pearl Drone. Note: Hacking is required to set any color chips for the drone other than Drone Killer Wail and Drone Splat Bomb. |
1 | 2 | 3 | 4 | 5 | Initially | |
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Unlocks color chips that increase the drone gauge by inking the ground. | Locked | Unlocked | Initially | |||||
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Unlocks color chips that increase the drone gauge by defeating enemies. | Locked | Unlocked | After clearing 15F | |||||
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Unlocks color chips that let the Pearl Drone use Ink Mines. | Locked | Unlocked | Initially | |||||
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Unlocks color chips that let the Pearl Drone spray ink. | Locked | Unlocked | After clearing 5F | |||||
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Unlocks color chips that let the Pearl Drone use Burst Bombs. | Locked | Unlocked | After clearing 5F | |||||
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Unlocks color chips that let the Pearl Drone use Inkstrikes. | Locked | Unlocked | After clearing 20F | |||||
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Unlocks color chips that let the Pearl Drone generate items. | Locked | Unlocked | After clearing 15F | |||||
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Enemies | ![]() |
Learn what boss you'll face on 10F before the fight. | Hide | Reveal | After clearing 10F | ||||
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Learn what boss you'll face on 20F before the fight. | Hide | Reveal | After clearing 20F | |||||
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Enemies on Normal floors up to 10F and Easy floors up to 20F will spawn in a weakened state. | Default | Weakened | After clearing 15F | |||||
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Vending Machines | ![]() |
Gives you a discount on purchases from the vending machine. | None | 10% Off | 20% Off | 30% Off | 40% Off | 50% Off | After clearing 25F |
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Allows you to pay Membux to change a vending machine's selection. | Off | ![]() |
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After clearing 20F | |
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Ensures that 15F will always have a vending-machine corner. | Random | Always | After clearing 10F | |||||
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Ensures that 25F will always have a vending-machine corner. | Random | Always | After clearing 20F | |||||
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Membux | ![]() |
Receive more Membux as a reward for clearing floors. | x1 | x1.1 | x1.2 | x1.3 | x1.4 | x1.5 | After clearing 5F |
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Prlz | ![]() |
The fewer hacks that are active, the more Prlz you get for clearing the Spire, up to 3x. However, if you don't clear the Spire, you get nothing. (Existing hacks can be freely adjusted.) |
Off | On | After clearing 30F | ||||
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Hacks
Risky Rewards
Once bought and activated, Risky Rewards causes a modifier to be seen when selecting hacks. This starts at x3.0 when no other hacks are installed, and is reduced depending on the number of other hacks installed, down to a minimum of x1.1
At the end of a run with Risky Rewards active, after the points have been tallied, the final score gets modified based on the Risky Rewards modifier when it comes to determining Prlz gained - if the run fails or is given up, the Prlz modifier is instead x0.0 and no Prlz will be awarded.
Retry Run
After failing a run for the first time, Marina will start offering the ability to pay Prlz to retry a run which did not make it to the top, taking the player to the last floor reached on that run. Runs using Eight's Palette can not be selected to be retried. Completing a run continued by this hack will alter the splash on the top left of the victory card to use black ink with a repeating texture of Marina's Hack icon.
Skip Floor
When doing a run with Eight's Palette, a bonus hack which does not affect the number of color chip slots is enabled that allows for a floor to be skipped. The cost to use this depends on the current floor: 100 for floors up to 9F,
500 for floors between 11F and 19F, and
1000 for floors between 21F and 29F. Note that boss floors can't be skipped.
Quotes
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/b/b3/RotM_clean_room_label_1.png/50px-RotM_clean_room_label_1.png)
“ | An update from the World of Order!
Marina provides support to Agent 8's challenges against the Spire of Order with her hacking skills. She can add permanent upgrades, new abilities, & more to 8's attempts! Additional hacks will unlock as you progress up the Spire & spend Prlz. |
” |
— @SplatoonNA on Twitter[1]
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“ | The Floor Reset ability is unlocked via Marina's hacking. She uses her keyboard wizardry to change up the next 3 available floors.
Though it costs Membux to activate each time, it's a great way to avoid a difficult level or optimize the color chip reward for your Palette. |
” |
— @SplatoonNA on Twitter[2]
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![USA](//cdn.wikimg.net/en/splatoonwiki/images/6/6b/FlagUSA.svg)
English
- Introduction:
Italian
- General:
Trivia
- Purchasing every hack costs a total of
10,353.
- When entering the menu for Marina's Hacks, she opens up her laptop. If the player is fast enough, after closing the menu they can see that she is running the Unity-like program in order to make the edits to the Memverse as needed.
Names in other languages
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/b/b3/RotM_clean_room_label_1.png/50px-RotM_clean_room_label_1.png)
Language | Name | Meaning |
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Hackeraggi di Nori | Marina's hackings | |
Моды Мариши Mody Marishi |
Marina's modes | |
Hackeos de Marina | Marina's hacks |
Language | Name | Meaning |
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ハイリスクハイリターン Hai risuku hai ritān |
High risk high return | |
Riskante beloningen | Risky rewards | |
Plus ou rien | More or nothing | |
Risiko-Bonus | Risk-Bonus | |
Ricompense rischiose | Risky rewards | |
Рентабельные риски Rentabel'nye riski |
Rentable risks | |
Recompensa con riesgo | Reward with risk | |
高风险高回报 | ||
高風險高報酬 | ||
하이 리스크 하이 리턴 Hai riseukeu hai riteon |
High risk high return | |
JemHardMode |
References
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