Respawn Punisher: Difference between revisions
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'''Respawn Punisher''' is an [[ability]] in ''[[Splatoon 2]]''. The ability is exclusive to [[clothing]], and cannot be rolled as a sub ability. | '''Respawn Punisher''' is an [[ability]] in ''[[Splatoon 2]]''. The ability is exclusive to [[clothing]], and cannot be rolled as a sub ability. | ||
Respawn Punisher increases the respawn time and the amount of [[Special Gauge]] that is lost to both the user and opponents defeated by a Respawn Punisher user. | Respawn Punisher increases the respawn time and the amount of [[Special Gauge]] that is lost to both the user and opponents defeated by a Respawn Punisher user. If the opponent has {{Ability|S2|Quick Respawn}} on their gear, the effects are nullified by 85%, if applicable. | ||
{{quote|You and your defeated enemy's special gauge penalty and respawn time increase.|In-game description, translated.{{JP}}}} | {{quote|You and your defeated enemy's special gauge penalty and respawn time increase.|In-game description, translated.{{JP}}}} | ||
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* Respawn Punisher does not affect respawn time if the user drowns or falls out of bounds, but still has its normal Special Gauge effects. | * Respawn Punisher does not affect respawn time if the user drowns or falls out of bounds, but still has its normal Special Gauge effects. | ||
* The strength of Respawn Punisher does not decline with repeated deaths or splats. | * The strength of Respawn Punisher does not decline with repeated deaths or splats. | ||
* Respawn Punisher only applies the nullification effect of {{Ability|S2|Quick Respawn}} on opponents. If the user has Quick Respawn, no additional penalty, aside from the additional respawn time already added by Respawn Punisher itself, is applied. | |||
* Respawn Punisher does not affect an enemy that splats the user and dies afterwards. As of {{Ver|S2|3.0.0}}, {{Ability|S2|Haunt}} now applies this effect. | * Respawn Punisher does not affect an enemy that splats the user and dies afterwards. As of {{Ver|S2|3.0.0}}, {{Ability|S2|Haunt}} now applies this effect. | ||
<ref>[https://www.youtube.com/watch?v=HFFd4gvp0Go TheTozotube - Splatoon 2 - FULL Respawn Punisher Analysis (Heavily detailed + numbers!)]</ref> | <ref>[https://www.youtube.com/watch?v=HFFd4gvp0Go TheTozotube - Splatoon 2 - FULL Respawn Punisher Analysis (Heavily detailed + numbers!)]</ref> | ||
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*{{nerf|Increased the reduction of the user’s special gauge when respawning from 7.5% to 22.5%.}} | *{{nerf|Increased the reduction of the user’s special gauge when respawning from 7.5% to 22.5%.}} | ||
=== {{Ver|S2|3.0.0}} === | === {{Ver|S2|3.0.0}} === | ||
* | *{{buff|Increased degree to which the effect of the gear ability {{Ability|S2|Quick Respawn}} is nullified on opponents from 80% to 85%.}} | ||
*'''{{color|—|gray}}''' Fixed an issue causing {{Ability|S2|Respawn Punisher}} to not take effect when defeated by an enemy with that gear ability while the player also had Respawn Punisher equipped. | *'''{{color|—|gray}}''' Fixed an issue causing {{Ability|S2|Respawn Punisher}} to not take effect when defeated by an enemy with that gear ability while the player also had Respawn Punisher equipped. | ||
Revision as of 22:34, 12 July 2018
Respawn Punisher is an ability in Splatoon 2. The ability is exclusive to clothing, and cannot be rolled as a sub ability.
Respawn Punisher increases the respawn time and the amount of Special Gauge that is lost to both the user and opponents defeated by a Respawn Punisher user. If the opponent has Quick Respawn on their gear, the effects are nullified by 85%, if applicable.
“ | You and your defeated enemy's special gauge penalty and respawn time increase. | ” |
— In-game description, translated.(JP)[a]
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Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on clothing are mutually exclusive with it; in other words players cannot have them together. These abilities are Ability Doubler,
Haunt,
Ninja Squid, and
Thermal Ink. In addition, since wearing the
Splatfest Tee is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.
Gear
Respawn Punisher is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
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Annaki Evolution Tee | ![]() |
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Initial Release (1.0.0) |
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Black Anchor Tee | ![]() |
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![]() ![]() ![]() |
2.0.0 |
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FC Albacore | ![]() |
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Initial Release (1.0.0) |
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Kensa Coat | ![]() |
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2.0.0 |
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King Jersey | ![]() |
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Initial Release (1.0.0) |
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Octarian Retro | ![]() |
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![]() ![]() ![]() |
3.0.0 |
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Part-Time Pirate | ![]() |
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2.0.0 |
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Pearlescent Hoodie | ![]() |
![]() ![]() |
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Initial Release (1.0.0) |
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Rockenberg Black | ![]() |
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3.0.0 |
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White Leather F-3 | ![]() |
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3.0.0 |
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Zekko Jade Coat | ![]() |
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![]() ![]() ![]() |
Initial Release (1.0.0) |
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Zink Layered LS | ![]() |
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![]() ![]() ![]() |
Initial Release (1.0.0) |
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ω-3 Tee | ![]() |
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![]() ![]() ![]() |
2.0.0 |
Data
For | Respawn time | Special Gauge lost |
---|---|---|
A player splatted without the ability | 8.5 seconds | 50% |
An enemy splatted by a user of the ability | 9.2 seconds | 65% |
A user of the ability splatted by an enemy | 9.6 seconds | 72.5% |
A user of the ability splatted by another user | 10.3 seconds | 87.5% |
- Respawn Punisher has a stronger effect on the user than on the enemy, as shown in the table above.
- Respawn Punisher's special penalty (-15%/-22.5%) is applied after the effects of
Special Saver are applied.
- If both the user and an enemy are wearing Respawn Punisher, the effects of being splatted by an opponent with Respawn Punisher, and the penalty of being splatted while having Respawn Punisher will stack.
- Respawn Punisher has no effect on assists. The user must land the final blow that splats the enemy for there to be an effect.
- Respawn Punisher does not affect respawn time if the user drowns or falls out of bounds, but still has its normal Special Gauge effects.
- The strength of Respawn Punisher does not decline with repeated deaths or splats.
- Respawn Punisher only applies the nullification effect of
Quick Respawn on opponents. If the user has Quick Respawn, no additional penalty, aside from the additional respawn time already added by Respawn Punisher itself, is applied.
- Respawn Punisher does not affect an enemy that splats the user and dies afterwards. As of 3.0.0,
Haunt now applies this effect.
-
A chart showing the effect of Respawn Punisher and
Special Saver.
Gallery
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Inkling wearing the Grape Hoodie gear item
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Inkling wearing the Zekko Jade Coat gear item
Version history
1.4.0
- ▲ Increased the reduction of a defeated opponent’s special gauge when they respawn from 5% to 15%.
- ▼ Increased the reduction of the user’s special gauge when respawning from 7.5% to 22.5%.
3.0.0
- ▲ Increased degree to which the effect of the gear ability
Quick Respawn is nullified on opponents from 80% to 85%.
- — Fixed an issue causing
Respawn Punisher to not take effect when defeated by an enemy with that gear ability while the player also had Respawn Punisher equipped.
Names in other languages
Notes
- ↑ Japan
References
- ↑ TheTozotube - Splatoon 2 - FULL Respawn Punisher Analysis (Heavily detailed + numbers!)
- ↑ Testing was done on the Inkademy server on Discord. Published on 11/29/2017 in the #mechanics-research channel. Information was obtained on version 2.0.0.
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