Ink Cannon: Difference between revisions
GloverMist (talk | contribs) mNo edit summary |
|||
Line 1: | Line 1: | ||
{{incomplete}} | {{incomplete}} | ||
[[File:Ink Cannon Render.jpeg|thumb|An Ink Cannon.]] | [[File:Ink Cannon Render.jpeg|thumb|An Ink Cannon in [[Octo Canyon]].]] | ||
{{quote|To fire the Ink Cannon, hold {{button|ZL}} to aim and then press {{button|ZR}}!|[[Cap'n Cuttlefish]]}} | {{quote|To fire the Ink Cannon, hold {{button|ZL}} to aim and then press {{button|ZR}}!|[[Cap'n Cuttlefish]]}} | ||
The '''Ink Cannon''' is a | The '''Ink Cannon''' is a mechanic in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. It is a huge turret that appears in certain stages, primarily in the single-player modes [[Octo Valley]], [[Octo Canyon]], and the ''[[Octo Expansion]]''. | ||
==Description== | ==Description== | ||
Ink Cannons fire missiles which can travel great distances and deal a large amount of damage. The damage does not seem to taper off with distance from the impact point, dealing the full amount over the entire splash range. The missiles are affected by gravity and have a limited range. Firing the cannon works the same as the main weapon, as it fires with {{button|ZR}} and has an aiming reticle. | Ink Cannons fire missiles which can travel great distances and deal a large amount of damage. The damage does not seem to taper off with distance from the impact point, dealing the full amount over the entire splash range. The missiles are affected by gravity and have a limited range. Firing the cannon works the same as the main weapon, as it fires with {{button|ZR}} and has an aiming reticle. Ink Cannons typically do not use any of the [[ink]] from the player's [[ink tank]]. The view zooms in significantly when using an Ink Cannon, similar to using a scoped [[charger]]. There is also a short cooldown after shooting a missle before being able to launch another missle. | ||
==Appearences== | ==Appearences== | ||
Line 19: | Line 19: | ||
===''[[Splatoon 2]]''=== | ===''[[Splatoon 2]]''=== | ||
====[[Octo Canyon]]==== | ====[[Octo Canyon]]==== | ||
The Ink Cannon's appearance was slightly modified in | The Ink Cannon's appearance was slightly modified in ''Splatoon 2'', with it looking like a [[spawn point|checkpoint]] with a cannon and artillery shield. It functions identically to the first game. | ||
* [[Spinning Campground]] (Mission #08) | * [[Spinning Campground]] (Mission #08) | ||
Line 27: | Line 27: | ||
====[[Salmon Run]]==== | ====[[Salmon Run]]==== | ||
* During the [[Cohock Charge]] [[Known Occurrence]], a slightly different kind of Ink Cannon | * During the [[Cohock Charge]] [[Known Occurrence]], a slightly different kind of Ink Cannon appears near the shoreline. These cannons are shaped like a sphere with a muzzle protruding out and do consume the user's ink when fired, forcing the player to periodically exit the cannon to refill. When inside one of these cannons, the player's ink meter is shown along the right side of the screen. Other than this, these cannons function the same as the ones in single-player modes. | ||
* The cannons are powerful enough to | * The cannons are powerful enough to defeat any lesser [[Salmonid]] with one shot and most [[Boss Salmonid]]s with one or two shots, depending on where they were hit. | ||
* The player must be aware when using the cannons because they can still be hit by any | * The player must be aware when using the cannons because they can still be hit by any Salmonids and eaten by [[Maws]]. | ||
====[[Shifty Station]]==== | ====[[Shifty Station]]==== | ||
* [[Cannon Fire Pearl]] has three Ink Cannons that look and function like the ones in Salmon Run but consume 16% of the player's ink tank with each shot rather than the usual 10%. | * [[Cannon Fire Pearl]] has three Ink Cannons that look and function like the ones in Salmon Run but consume 16% of the player's ink tank with each shot rather than the usual 10%. | ||
** Neither | ** Neither [[Ink Saver (Main)]] nor [[Ink Saver (Sub)]] affect this consumption. | ||
===''[[Octo Expansion]]''=== | ===''[[Octo Expansion]]''=== | ||
The cannons in the ''Octo Expansion'' use the [[Octo Canyon (mode)|Octo Canyon]] design and function, having unlimited ink, but with the [[Kamabo Corporation | The cannons in the ''Octo Expansion'' use the [[Octo Canyon (mode)|Octo Canyon]] design and function, having unlimited ink, but with the [[Kamabo Corporation]] logo branded on them. | ||
====Appearances==== | ====Appearances==== |
Revision as of 21:38, 3 October 2020
“ | To fire the Ink Cannon, hold to aim and then press ! | ” |
The Ink Cannon is a mechanic in Splatoon and Splatoon 2. It is a huge turret that appears in certain stages, primarily in the single-player modes Octo Valley, Octo Canyon, and the Octo Expansion.
Description
Ink Cannons fire missiles which can travel great distances and deal a large amount of damage. The damage does not seem to taper off with distance from the impact point, dealing the full amount over the entire splash range. The missiles are affected by gravity and have a limited range. Firing the cannon works the same as the main weapon, as it fires with and has an aiming reticle. Ink Cannons typically do not use any of the ink from the player's ink tank. The view zooms in significantly when using an Ink Cannon, similar to using a scoped charger. There is also a short cooldown after shooting a missle before being able to launch another missle.
Appearences
Splatoon
Octo Valley
- The first Ink Cannon can be found in Lair of the Octoballs. There is a hidden Launchpad in Checkpoint 6 that can be found hidden under some small crates that take Agent 3 to the last checkpoint. When there, an Ink Cannon can be found. This can be used to ink a large wall guarded by a Squee-G and two Octotroopers waiting at the top of the wall.
- The mission Floating Sponge Garden holds an Ink Cannon at the Final Checkpoint. Using this Ink Cannon makes the sponge section easier so that Octotroopers and Octocopters will not be in the way.
- In Checkpoint 3 at Propeller-Lift Fortress, there is an Ink Cannon that has to be used in order to fetch a propeller platform. When successful, Agent 3 will meet with six Octocopters and an Octobomber near the original location of the platform.
Splatoon 2
Octo Canyon
The Ink Cannon's appearance was slightly modified in Splatoon 2, with it looking like a checkpoint with a cannon and artillery shield. It functions identically to the first game.
- Spinning Campground (Mission #08)
- Secret Bowling Alley (Mission #16)
- Octolings Ahoy! (Mission #21)
- The Octogalaxy (Mission #23)
Salmon Run
- During the Cohock Charge Known Occurrence, a slightly different kind of Ink Cannon appears near the shoreline. These cannons are shaped like a sphere with a muzzle protruding out and do consume the user's ink when fired, forcing the player to periodically exit the cannon to refill. When inside one of these cannons, the player's ink meter is shown along the right side of the screen. Other than this, these cannons function the same as the ones in single-player modes.
- The cannons are powerful enough to defeat any lesser Salmonid with one shot and most Boss Salmonids with one or two shots, depending on where they were hit.
- The player must be aware when using the cannons because they can still be hit by any Salmonids and eaten by Maws.
Shifty Station
- Cannon Fire Pearl has three Ink Cannons that look and function like the ones in Salmon Run but consume 16% of the player's ink tank with each shot rather than the usual 10%.
- Neither Ink Saver (Main) nor Ink Saver (Sub) affect this consumption.
Octo Expansion
The cannons in the Octo Expansion use the Octo Canyon design and function, having unlimited ink, but with the Kamabo Corporation logo branded on them.
Appearances
- A06 Bounce with Me Station
- E06 Swass 8-Ball Station
- I03E01 No Whammy Station
Gallery
-
An Ink Cannon in-game.
-
An Ink Cannon firing at some Octarians.
-
The new variant of Ink Cannon, shown in Cannon Fire Pearl.
-
Splat-cam icon for Ink Cannons.