Version 2.7.0 (Splatoon): Difference between revisions

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{{main|List of updates in Splatoon}}
'''Version 2.7.0''' is a revision to ''[[Splatoon]]'' that came into effect at {{UTC|hour=02|minute=00|year=2016|month=4|day=13}} on April 13, 2016. It added the first eight [[weapon]]s of [[Sheldon's Picks]], first announced alongside [[List of updates in Splatoon/Version 2.6.0|Version 2.6.0]].<ref>[http://splatoonus.tumblr.com/post/142433689002/ {{SRL}} Live from Squid Research Lab: Version 2.7.0 Announcement]</ref><ref>[http://en-americas-support.nintendo.com/app/answers/detail/a_id/14842/~/how-to-update-splatoon {{NES}} Nintendo of America Support]</ref>
 
'''Version 2.7.0''' is a revision to {{S}} that came into effect at {{UTC|hour=02|minute=00|year=2016|month=4|day=13}} on April 13, 2016. It added the first eight [[weapon]]s of [[Sheldon's Picks]], first announced alongside [[List of updates in Splatoon/Version 2.6.0|Version 2.6.0]].<ref>[http://splatoonus.tumblr.com/post/142433689002/ {{SRL}} Live from Squid Research Lab: Version 2.7.0 Announcement]</ref><ref>[http://en-americas-support.nintendo.com/app/answers/detail/a_id/14842/~/how-to-update-splatoon {{NES}} Nintendo of America Support]</ref>


__TOC__
__TOC__
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=== Weapons ===
=== Weapons ===
==== [[Special Gauge]] ====
==== [[Special gauge]] ====
Previously, on respawn the special gauge would always be reduced by 50%, but now the reduction depends on the weapon.
Previously, on respawn the special gauge would always be reduced by 50%, but now the reduction depends on the weapon.


The amount of reduction is shown on the [[Equipment]] screen in-game.
The amount of reduction is shown on the [[equipment]] screen in-game.


{| class="wikitable"
{| class="wikitable"
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|}


==== [[Main Weapon]]s ====
==== [[Main weapon]]s ====
{| class="wikitable"
{| class="wikitable"
! Weapon
! Weapon
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|}
|}


==== [[Sub Weapon]]s ====
==== [[Sub weapon]]s ====
{| class="wikitable"
{| class="wikitable"
! |Weapon
! |Weapon
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|}
|}


==== [[Special Weapon]]s ====
==== [[Special weapon]]s ====
{| class="wikitable"
{| class="wikitable"
! Weapon
! Weapon
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=== Fixes for issues in battles ===
=== Fixes for issues in battles ===
* Fixed an issue that allowed players holding the [[Rainmaker]] to [[super jump]] when the server connection was particularly poor.
* Fixed an issue that allowed players holding the [[Rainmaker]] to [[Super Jump]] when the server connection was particularly poor.
* Fixed an issue that occasionally prevented players from taking damage from {{Weapon|Sub|Splash Wall|game=Splatoon}}s if standing close enough to it when it was first activated.
* Fixed an issue that occasionally prevented players from taking damage from {{Weapon|Sub|Splash Wall|game=Splatoon}}s if standing close enough to it when it was first activated.
* Fixed an issue in which the explosion from {{Weapon|Sub|Suction Bomb|game=Splatoon}}s destroyed by a {{Weapon|Sub|Splash Wall|game=Splatoon}} was still capable of passing through the {{Weapon|Sub|Splash Wall|game=Splatoon}} to damage players.
* Fixed an issue in which the explosion from {{Weapon|Sub|Suction Bomb|game=Splatoon}}s destroyed by a {{Weapon|Sub|Splash Wall|game=Splatoon}} was still capable of passing through the {{Weapon|Sub|Splash Wall|game=Splatoon}} to damage players.

Revision as of 02:22, 11 November 2017

Version 2.7.0
For Splatoon

Sheldon's Picks Promo Uncovered.jpg
Promo image for Sheldon's Picks Vol. 1

2.6.02.7.02.8.0
Version history

Version 2.7.0 is a revision to Splatoon that came into effect at Template:UTC on April 13, 2016. It added the first eight weapons of Sheldon's Picks, first announced alongside Version 2.6.0.[1][2]

New weapons

Vol. 1 of Sheldon's Picks, a set of eight weapons:

Adjustments and fixes

Splatfests

Weapons

Special gauge

Previously, on respawn the special gauge would always be reduced by 50%, but now the reduction depends on the weapon.

The amount of reduction is shown on the equipment screen in-game.

Reduction Weapons
Heavy Reduction
50% to 75%
File:S Weapon Tentatek Splattershot .png [[]]
File:S Weapon Octoshot Replica .png [[]]
File:S Weapon .96 Gal Deco .png [[]]
File:S Weapon Luna Blaster Neo .png [[]]
File:S Weapon Dynamo Roller .png [[]]
File:S Weapon Gold Dynamo Roller .png [[]]
File:S Weapon Splat Charger .png [[]]
File:S Weapon Hero Charger Replica .png [[]]
File:S Weapon Splatterscope .png [[]]
Medium Reduction
50% to 60%
File:S Weapon Splattershot Jr. .png [[]]
File:S Weapon .52 Gal .png [[]]
File:S Weapon Luna Blaster .png [[]]
File:S Weapon Custom Blaster .png [[]]
File:S Weapon L-3 Nozzlenose D .png [[]]
File:S Weapon Carbon Roller .png [[]]
File:S Weapon Krak-On Splat Roller .png [[]]
File:S Weapon Tri-Slosher .png [[]]
File:S Weapon Kelp Splat Charger .png [[]]
File:S Weapon Kelp Splatterscope .png [[]]
File:S Weapon E-liter 3K .png [[]]
File:S Weapon Custom E-liter 3K .png [[]]
File:S Weapon E-liter 3K Scope .png [[]]
File:S Weapon Custom E-liter 3K Scope .png [[]]
File:S Weapon Zink Mini Splatling .png [[]]
File:S Weapon Heavy Splatling Deco .png [[]]
Light Reduction
50% to 40%
All other weapons

Movement speed

Weapon Change
File:S Weapon Dynamo Roller .png [[]]
File:S Weapon Gold Dynamo Roller .png [[]]
File:S Weapon E-liter 3K .png [[]]
File:S Weapon Custom E-liter 3K .png [[]]
File:S Weapon E-liter 3K Scope .png [[]]
File:S Weapon Custom E-liter 3K Scope .png [[]]
File:S Weapon Hydra Splatling .png [[]]
File:S Weapon Custom Hydra Splatling .png [[]]
Swim speed reduced by about 10% when any of these weapons are equipped.

Main weapons

Weapon Change
File:S Weapon Splash-o-matic .png [[]]
File:S Weapon Neo Splash-o-matic .png [[]]
Initial velocity of shots increased by about 10%.
Spread reduced by about 10%.
Range increased by about 10%.
File:S Weapon N-ZAP '85 .png [[]]
File:S Weapon N-ZAP '89 .png [[]]
The radius of the droplets that fall before the shot hits has been increased by about 7%.
Intervals between the droplets that fall before the shot hits have been reduced.
File:S Weapon Splattershot Pro .png [[]]
File:S Weapon Forge Splattershot Pro .png [[]]
Initial velocity of shots increased by about 20%.
Range increased by about 5%.
File:S Weapon .96 Gal .png [[]]
File:S Weapon .96 Gal Deco .png [[]]
Damage per shot reduced from 62.0 to 52.0.
Spread reduced by about 11%.
File:S Weapon Jet Squelcher .png [[]]
File:S Weapon Custom Jet Squelcher .png [[]]
Movement speed while firing increased by about 50%.
File:S Weapon Carbon Roller .png [[]]
File:S Weapon Carbon Roller Deco .png [[]]
Ink consumption when flinging ink reduced by about 30%.
File:S Weapon Splat Charger .png [[]]
File:S Weapon Kelp Splat Charger .png [[]]
File:S Weapon Hero Charger Replica .png [[]]
Range when not fully charged reduced by about 20%.
Range when fully charged increased by about 4%.
File:S Weapon Splatterscope .png [[]]
File:S Weapon Kelp Splatterscope .png [[]]
Range when not fully charged adjusted to match that of the Splat Charger.
Range when fully charged increased by about 4%.
File:S Weapon E-liter 3K .png [[]]
File:S Weapon Custom E-liter 3K .png [[]]
Range when not fully charged reduced by about 20%.
Time taken to fully charge reduced by about 6%.
File:S Weapon E-liter 3K Scope .png [[]]
File:S Weapon Custom E-liter 3K Scope .png [[]]
Range when not fully charged adjusted to match that of the E-liter 3K.
Time taken to fully charge reduced by about 6%.
File:S Weapon Slosher .png [[]]
File:S Weapon Slosher Deco .png [[]]
Reduced time needed to fire by about 20%.
Reduced the amount of time a player suffers reduced movement after firing a shot by about 26%.
File:S Weapon Hydra Splatling .png [[]]
File:S Weapon Custom Hydra Splatling .png [[]]
Increased the damage per shot when fully charged from 28.0 to 35.0.

Sub weapons

Weapon Change
File:S Weapon Burst Bomb .png [[]] Ink consumption changed from 25% to 40%.
Weakened the knockback effect.
Radius for dealing minimum damage reduced by 20%.
Minimum damage increased from 20.0 to 25.0.
Radius for dealing medium damage (35.0) increased by about 14%.
Painting radius increased by about 43%.
File:S Weapon Ink Mine .png [[]] Ink consumption reduced from 60% to 50%.
An Ink Mine can be set when one has already been placed.
Note: Placing the second Ink Mine will cause the first unexploded Ink Mine to disappear.
File:S Weapon Seeker .png [[]] Painting width increased by about 38%.
Movement speed increased by about 3%.
File:S Weapon Splash Wall .png [[]] Even if the Splash Wall is used on a slope, so that it hits the ground immediately, it will still take as long to activate as when it is used on flat ground.

Special weapons

Weapon Change
File:S Weapon Inkstrike .png [[]] Time needed to fire after selecting the target reduced by about 33%.

Tracking time

The amount of time that enemy positions are exposed has been changed as follows:

Weapon Cold Blooded
Before 2.7.0 2.7.0
Inactive Active Inactive Active
Point Sensor 8 2 8 4
Echolocator 12 3 9 4.5
Haunt 12 3 9 4.5

Times are in seconds

Stages

Fixes for issues in battles

Other changes

  • Adjustments have been made to make for a more pleasant gaming experience.

Template:Refs