Mobility-tone color chips: Difference between revisions

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==Abilities==
==Abilities==
===Swim Speed Up===
===Swim Speed Up===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
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===Run Speed Up===
===Run Speed Up===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
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===Moving Ink Speed===
===Moving Ink Speed===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
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===Extra Dodge Roll===
===Extra Dodge Roll===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
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===Charge Storage===
===Charge Storage===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!colspan=6 |{{Ability|SO|Charge Storage|32|icononly}} Charge Storage
!colspan=6 |{{Ability|SO|Charge Storage|32|icononly}} Charge Storage
|-
|-
|colspan=6 |Allows you to store a charge. Having two
|colspan=6 |Allows you to store a charge. Having two or more of this color chip increases how long the charge can be stored.
or more of this color chip increases how
long the charge can be stored.
|-
|-
!rowspan=2 |[[Palette]]
!rowspan=2 |[[Palette]]
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===Rush Attack===
===Rush Attack===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
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===Rush Knockback===
===Rush Knockback===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
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===Squid Attack===
===Squid Attack===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
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===Dodge Roll Attack===
===Dodge Roll Attack===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
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===Lunge Attack===
===Lunge Attack===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
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===Mobile Special Charge===
===Mobile Special Charge===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
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===Mobile Drone Gauge===
===Mobile Drone Gauge===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
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|0p
|0p
|1p
|1p
|1.5p
|2p
|2p
|3p
|3p
|4p
|5p
|5p
|}
|}


===Mobile Ink Recovery===
===Mobile Ink Recovery===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
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|8%
|8%
|}
|}
==Notes==
* Though not directly indicated by the description and Color-Chip Collection info, the Rush Attack and Rush Knockback color chips broadly apply to any source of player-aligned contact damage. This includes contact damage from Order Roller movement, Orderbrush movement, Order Brella canopies, Order Splatana melee hits, the Squid Attack/Dodge Roll Attack/Lunge Attack chips, Curling Bomb travel, Splash Wall collisions, Reefslider travel, Kraken Royale attacks, Ultra Stamp direct hits, Crab Tank rolls, Wave Breaker collisions, Whirling Accelerando shells, and charged ∞-ball collisions.
* When used with the [[Order Charger]] or the [[Order Splatling]], the Charge Storage color chip can store a charge even when the weapon is only partially charged, similar to the [[Goo Tuber]] and the [[Nautilus 47]] respectively. The [[Order Stringer]], however, does not share this trait and will not store a charge unless it is fully charged before entering your ink.


{{Navbox/Side Order}}  
{{Navbox/Side Order}}  
[[Category:Side Order]]
[[Category:Side Order]]

Latest revision as of 04:43, 2 April 2024

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Mobility-tone color chips
Abilities 13

Mobility-tone color chips are a type of color chip in Side Order.

Description

Change Palette screen

color chip type Mobility Mobility
Mobility-tone color chips are all about moving. Move faster, recover gauge on the go, and so on. Stay nimble and never get cornered!

Abilities

Swim Speed Up

Swim Speed Up
Increases movement speed in swim form.
Palette Color Chips
0 1 2 3 4 5
Any 100% 122% 131% 140% 148% 166%

Run Speed Up

Run Speed Up
Increases movement speed in Octoling form.
Palette Color Chips
0 1 2 3 4 5
Any 100% 122% 131% 140% 148% 166%

Moving Ink Speed

Moving Ink Speed
Increases movement speed when moving while inking with a roller or brush.
Palette Color Chips
0 1 2 3 4 5
Callie 100% 130% 145% 160% 170% 200%
Sheldon

Extra Dodge Roll

Extra Dodge Roll
Increases the number of times you can Dodge Roll with dualies.
Palette Color Chips
0 1 2 3 4 5
Pearl 1 2 3 4 5 6

Charge Storage

Charge Storage
Allows you to store a charge. Having two or more of this color chip increases how long the charge can be stored.
Palette Color Chips
0 1 2 3 4 5
Marie 0s 1.25s 2.5s 3.75s 5s 7.5s
Shiver
DJ Octavio

Rush Attack

Rush Attack
Increases the damage dealt by rushing attacks, like Reefslider and inking while moving with a roller or brush.
Palette Color Chips
0 1 2 3 4 5 6 7 8 9
Any 100% 130% 160% 190% 210% 300% 330% 360% 390% 500%

Rush Knockback

Rush Knockback
Push enemies further with rushing attacks, like Reefslider, inking while moving with a roller or brush, etc.
Palette Color Chips
0 1 2 3 4 5
Any 100% 117% 133% 167% 200% 300%

Squid Attack

Squid Attack
Causes Squid Rolls and Squid Surges to deal damage. This damage is increased by having the Rush Attack color chip.
Palette Color Chips
0 1
Any Off On

Dodge Roll Attack

Dodge Roll Attack
Causes a dodge roll with dualies to deal damage. This damage is increased by having the Rush Attack color chip.
Palette Color Chips
0 1
Pearl Off On

Lunge Attack

Lunge Attack
Causes a lunge with a charged splatana swipe to deal damage. This damage is increased by having the Rush Attack color chip.
Palette Color Chips
0 1
Frye Off On

Mobile Special Charge

Mobile Special Charge
Fills the special gauge by moving.
Palette Color Chips
0 1 2 3 4 5
Any 0p 1p 2p 3p 4p 5p

Mobile Drone Gauge

Mobile Drone Gauge
Fills the drone gauge by moving.
Palette Color Chips
0 1 2 3 4 5
Any 0p 1p 1.5p 2p 3p 5p

Mobile Ink Recovery

Mobile Ink Recovery
Refills ink by moving.
Palette Color Chips
0 1 2 3 4 5
Any 0% 0.5% 1% 1.5% 3% 8%

Notes

  • Though not directly indicated by the description and Color-Chip Collection info, the Rush Attack and Rush Knockback color chips broadly apply to any source of player-aligned contact damage. This includes contact damage from Order Roller movement, Orderbrush movement, Order Brella canopies, Order Splatana melee hits, the Squid Attack/Dodge Roll Attack/Lunge Attack chips, Curling Bomb travel, Splash Wall collisions, Reefslider travel, Kraken Royale attacks, Ultra Stamp direct hits, Crab Tank rolls, Wave Breaker collisions, Whirling Accelerando shells, and charged ∞-ball collisions.
  • When used with the Order Charger or the Order Splatling, the Charge Storage color chip can store a charge even when the weapon is only partially charged, similar to the Goo Tuber and the Nautilus 47 respectively. The Order Stringer, however, does not share this trait and will not store a charge unless it is fully charged before entering your ink.