Special Charge Up: Difference between revisions
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|unfavored= Zekko | |unfavored= Zekko | ||
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'''Special Charge Up''' is an [[ability]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]'' | '''Special Charge Up''' is an [[ability]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. | ||
Special Charge Up reduces the points needed to fill the [[special gauge]]. This allows for more frequent deployment of specials | Special Charge Up reduces the points needed to fill the [[special gauge]]. | ||
==Tactics== | |||
This allows for more frequent deployment of specials. | |||
==''Splatoon''== | ==''Splatoon''== | ||
Special Charge Up reduces the points needed to fill the special gauge | Special Charge Up reduces the points needed to fill the special gauge. | ||
This ability is most effective for special weapons that take a great amount of points to charge, | ===Tactics=== | ||
This ability is most effective for special weapons that take a great amount of points to charge, such as the [[Inkzooka]]. | |||
===Stacking=== | ===Stacking=== | ||
{{Stacking | {{Stacking | ||
|game=Splatoon | |game=Splatoon | ||
|ability=Special Charge Up | |ability=Special Charge Up | ||
|main0sub0= | |bonustitle=Points Needed | ||
|main0sub1= | |main0sub0=100.000% | ||
|main0sub2= | |main0sub1=97.102…% | ||
|main0sub3= | |main0sub2=94.351…% | ||
|main1sub0= | |main0sub3=91.746…% | ||
|main0sub4= | |main1sub0=90.910…% | ||
|main1sub1= | |main0sub4=89.286…% | ||
|main0sub5= | |main1sub1=88.498…% | ||
|main1sub2= | |main0sub5=86.972…% | ||
|main0sub6= | |main1sub2=86.233…% | ||
|main1sub3= | |main0sub6=84.804…% | ||
|main2sub0= | |main1sub3=84.114…% | ||
|main0sub7= | |main2sub0=83.440…% | ||
|main1sub4= | |main0sub7=82.782…% | ||
|main2sub1= | |main1sub4=82.140…% | ||
|main0sub8= | |main2sub1=81.514…% | ||
|main1sub5= | |main0sub8=80.905…% | ||
|main2sub2= | |main1sub5=80.312…% | ||
|main0sub9= | |main2sub2=79.735…% | ||
|main1sub6= | |main0sub9=79.174…% | ||
|main2sub3= | |main1sub6=78.630…% | ||
|main3sub0= | |main2sub3=78.102…% | ||
|main1sub7= | |main3sub0=77.590…% | ||
|main2sub4= | |main1sub7=77.094…% | ||
|main3sub1= | |main2sub4=76.614…% | ||
|main1sub8= | |main3sub1=76.150…% | ||
|main2sub5= | |main1sub8=75.703…% | ||
|main3sub2= | |main2sub5=75.272…% | ||
|main1sub9= | |main3sub2=74.857…% | ||
|main2sub6= | |main1sub9=74.458…% | ||
|main3sub3= | |main2sub6=74.076…% | ||
|main2sub7= | |main3sub3=73.710…% | ||
|main3sub4= | |main2sub7=73.026…% | ||
|main2sub8= | |main3sub4=72.708…% | ||
|main3sub5= | |main2sub8=72.121…% | ||
|main2sub9= | |main3sub5=71.852…% | ||
|main3sub6= | |main2sub9=71.362…% | ||
|main3sub7= | |main3sub6=71.142…% | ||
|main3sub8= | |main3sub7=70.578…% | ||
|main3sub9= | |main3sub8=70.159…% | ||
|main3sub9=70.000…% | |||
}} | }} | ||
<gallery> | <gallery> | ||
Special Charge Up Chart.png| | Special Charge Up Chart.png|Graph showing points needed to charge special weapons in ''Splatoon'' when stacking Special Charge Up. | ||
</gallery> | </gallery> | ||
===Gear=== | |||
Special Charge Up is the main ability of: | |||
{{Gear/S_Headgear|ability=Special Charge Up|collapsed=true}} | |||
{{Gear/S_Clothing|ability=Special Charge Up|collapsed=true}} | |||
{{Gear/S_Shoes|ability=Special Charge Up|collapsed=true}} | |||
===Version history=== | ===Version history=== | ||
Line 79: | Line 83: | ||
==''Splatoon 2''== | ==''Splatoon 2''== | ||
Special Charge Up still reduces the points needed to fill the special gauge | Special Charge Up still reduces the points needed to fill the special gauge. | ||
===Stacking=== | ===Stacking=== | ||
{{Stacking | {{Stacking | ||
|game=Splatoon 2 | |game=Splatoon 2 | ||
|ability=Special Charge Up | |ability=Special Charge Up | ||
|main0sub0= | |bonustitle=Points Needed | ||
|main0sub1= | |main0sub0=100.0000% | ||
|main0sub2= | |main0sub1=97.1029% | ||
|main0sub3= | |main0sub2=94.3516% | ||
|main1sub0= | |main0sub3=91.7461% | ||
|main0sub4= | |main1sub0=90.9100% | ||
|main1sub1= | |main0sub4=89.2864% | ||
|main0sub5= | |main1sub1=88.4989% | ||
|main1sub2= | |main0sub5=86.9725% | ||
|main0sub6= | |main1sub2=86.2336% | ||
|main1sub3= | |main0sub6=84.8044% | ||
|main2sub0= | |main1sub3=84.1141% | ||
|main0sub7= | |main2sub0=83.4400% | ||
|main1sub4= | |main0sub7=82.7821% | ||
|main2sub1= | |main1sub4=82.1404% | ||
|main0sub8= | |main2sub1=81.5149% | ||
|main1sub5= | |main0sub8=80.9056% | ||
|main2sub2= | |main1sub5=80.3125% | ||
|main0sub9= | |main2sub2=79.7356% | ||
|main1sub6= | |main0sub9=79.1749% | ||
|main2sub3= | |main1sub6=78.6304% | ||
|main3sub0= | |main2sub3=78.1021% | ||
|main1sub7= | |main3sub0=77.5900% | ||
|main2sub4= | |main1sub7=77.0941% | ||
|main3sub1= | |main2sub4=76.6144% | ||
|main1sub8= | |main3sub1=76.1509% | ||
|main2sub5= | |main1sub8=75.7036% | ||
|main3sub2= | |main2sub5=75.2725% | ||
|main1sub9= | |main3sub2=74.8576% | ||
|main2sub6= | |main1sub9=74.4589% | ||
|main3sub3= | |main2sub6=74.0764% | ||
|main2sub7= | |main3sub3=73.7101% | ||
|main3sub4= | |main2sub7=73.0261% | ||
|main2sub8= | |main3sub4=72.7084% | ||
|main3sub5= | |main2sub8=72.1216% | ||
|main2sub9= | |main3sub5=71.8525% | ||
|main3sub6= | |main2sub9=71.3629% | ||
|main3sub7= | |main3sub6=71.1424% | ||
|main3sub8= | |main3sub7=70.5781% | ||
|main3sub9= | |main3sub8=70.1596% | ||
|main3sub9=70.0000% | |||
}} | }} | ||
Line 137: | Line 135: | ||
S2 Special Charge Up Chart.png|A graph showing points needed to charge special weapons in ''Splatoon 2'' when stacking Special Charge Up. | S2 Special Charge Up Chart.png|A graph showing points needed to charge special weapons in ''Splatoon 2'' when stacking Special Charge Up. | ||
</gallery> | </gallery> | ||
===Gear=== | |||
Special Charge Up is the main ability of: | |||
{{Gear/S2_Headgear|ability=Special Charge Up|collapsed=true}} | |||
{{Gear/S2_Clothing|ability=Special Charge Up|collapsed=true}} | |||
{{Gear/S2_Shoes|ability=Special Charge Up|collapsed=true}} | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 15:41, 18 June 2019
Special Charge Up is an ability in Splatoon and Splatoon 2.
Special Charge Up reduces the points needed to fill the special gauge.
Tactics
This allows for more frequent deployment of specials.
Splatoon
Special Charge Up reduces the points needed to fill the special gauge.
Tactics
This ability is most effective for special weapons that take a great amount of points to charge, such as the Inkzooka.
Stacking
-
Graph showing points needed to charge special weapons in Splatoon when stacking Special Charge Up.
Gear
Special Charge Up is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
![]() |
Fake Contacts | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
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FishFry Visor | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Squidvader Cap | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
![]() |
Armor Jacket Replica | ![]() |
Level 30 | ![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Baseball Jersey | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Camo Layered LS | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Orange Cardigan | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Samurai Jacket | ![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Sunny-Day Tee | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Zapfish Satin Jacket | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.3.0 |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
![]() |
Blue Sea Slugs | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.3.0 |
![]() |
Clownfish Basics | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Punk Whites | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Turquoise Kicks | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Zombie Hi-Horses | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
Version history
Version | Adjustments |
---|---|
2.0.0 |
|
Splatoon 2
Special Charge Up still reduces the points needed to fill the special gauge.
Stacking
-
A graph showing points needed to charge special weapons in Splatoon 2 when stacking Special Charge Up.
Gear
Special Charge Up is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
![]() |
Eye of Justice | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
26 June 2019 |
![]() |
Fake Contacts | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
FishFry Visor | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Golden Toothpick | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
3.1.0 |
![]() |
House-Tag Denim Cap | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Motocross Nose Guard | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Mountie Hat | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
3.0.0 |
![]() |
New Year's Glasses DX | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
20 December 2018 |
![]() |
Squidvader Cap | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Steel Helm | ![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
4.2.0 |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
![]() |
Armor Jacket Replica | ![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Baseball Jersey | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Camo Layered LS | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
3.0.0 |
![]() |
Crimson Parashooter | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Firewave Tee | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Gray 8-Bit FishFry | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Inkfall Shirt | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Octoking HK Jersey | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
3.0.0 |
![]() |
Orange Cardigan | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Samurai Jacket | ![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Sunny-Day Tee | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Tentatek Slogan Tee | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Toni K. Baseball Jersey | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
3.0.0 |
![]() |
Zapfish Satin Jacket | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
![]() |
Birch Climbing Shoes | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Black Norimaki 750s | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Blue Sea Slugs | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
3.0.0 |
![]() |
Clownfish Basics | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Pearlescent Kicks | ![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
15 April 2019 |
![]() |
Punk Whites | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Red & Black Squidkid IV | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
Initial Release (1.0.0) |
![]() |
Turquoise Kicks | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
![]() |
Zombie Hi-Horses | ![]() |
![]() |
![]() |
![]() ![]() ![]() |
2.0.0 |
Names in other languages
|
|