Mobility-tone color chips: Difference between revisions
From Inkipedia, the Splatoon wiki
(prep work) |
(stats of every ability added) |
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==Quotes== | ==Quotes== | ||
--> | --> | ||
=Abilities= | =Abilities= | ||
====== | ===Swim Speed Up=== | ||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | {| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | ||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip .png|64px]] | !rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]] | ||
!colspan=6 |{{Ability|SO||32|icononly}} | !colspan=6 |{{Ability|SO|Swim Speed Up|32|icononly}} Swim Speed Up | ||
|- | |- | ||
|colspan=6 | | |colspan=6 |Increases movement speed in swim form. | ||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=6 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
!width=50px |2 | |||
!width=50px |3 | |||
!width=50px |4 | |||
!width=50px |5 | |||
|- | |||
!Any | |||
|100% | |||
|122% | |||
|131% | |||
|140% | |||
|148% | |||
|166% | |||
|} | |||
===Run Speed Up=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]] | |||
!colspan=6 |{{Ability|SO|Run Speed Up|32|icononly}} Run Speed Up | |||
|- | |||
|colspan=6 |Increases movement speed in Octoling form. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=6 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
!width=50px |2 | |||
!width=50px |3 | |||
!width=50px |4 | |||
!width=50px |5 | |||
|- | |||
!Any | |||
|100% | |||
|122% | |||
|131% | |||
|140% | |||
|148% | |||
|166% | |||
|} | |||
===Moving Ink Speed=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]] | |||
!colspan=6 |{{Ability|SO|Moving Ink Speed|32|icononly}} Moving Ink Speed | |||
|- | |||
|colspan=6 |Increases movement speed when moving while inking with a [[roller]] or [[brush]]. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=6 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
!width=50px |2 | |||
!width=50px |3 | |||
!width=50px |4 | |||
!width=50px |5 | |||
|- | |||
!style="text-align: left" | {{Weapon|S3|Main|Order Roller|40px|var=2D Current|icononly}} {{Character|SO|Callie}} | |||
|rowspan=2 |100% | |||
|rowspan=2 |130% | |||
|rowspan=2 |145% | |||
|rowspan=2 |160% | |||
|rowspan=2 |170% | |||
|rowspan=2 |200% | |||
|- | |||
!style="text-align: left" | {{Weapon|S3|Main|Orderbrush|40px|var=2D Current|icononly}} {{Character|SO|Sheldon}} | |||
|} | |||
===Extra Dodge Roll=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]] | |||
!colspan=6 |{{Ability|SO|Extra Dodge Roll|32|icononly}} Extra Dodge Roll | |||
|- | |||
|colspan=6 |Increases the number of times you can Dodge Roll with dualies. | |||
|- | |- | ||
!rowspan=2 |[[Palette]] | !rowspan=2 |[[Palette]] | ||
Line 33: | Line 116: | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}} | !style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}} | ||
| | |0 | ||
| | |1 | ||
| | |2 | ||
| | |3 | ||
| | |4 | ||
| | |5 | ||
|} | |||
===Charge Storage=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
! | !rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]] | ||
!colspan=6 |{{Ability|SO|Charge Storage|32|icononly}} Charge Storage | |||
|- | |- | ||
|colspan=6 |Allows the main weapon to hold a charge like a [[Splat Charger]], [[Nautilus 47]], or [[REEF-LUX 450]]. Having two or more of this color chip increases how long the charge can be held. | |||
|- | |- | ||
! | !rowspan=2 |[[Palette]] | ||
| | !colspan=6 |Color Chips | ||
| | |- | ||
| | !width=50px |0 | ||
| | !width=50px |1 | ||
| | !width=50px |2 | ||
| | !width=50px |3 | ||
!width=50px |4 | |||
!width=50px |5 | |||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Charger|40px|var=2D Current|icononly}} {{Character|SO|Marie}} | !style="text-align: left" | {{Weapon|S3|Main|Order Charger|40px|var=2D Current|icononly}} {{Character|SO|Marie}} | ||
| | |rowspan=3 |0s | ||
| | |rowspan=3 |1.25s | ||
| | |rowspan=3 |2.5s | ||
| | |rowspan=3 |3.75s | ||
| | |rowspan=3 |5s | ||
| | |rowspan=3 |7.5s | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Stringer|40px|var=2D Current|icononly}} {{Character|SO|Shiver}} | !style="text-align: left" | {{Weapon|S3|Main|Order Stringer|40px|var=2D Current|icononly}} {{Character|SO|Shiver}} | ||
|% | |- | ||
|% | !style="text-align: left" | {{Weapon|S3|Main|Order Splatling|40px|var=2D Current|icononly}} {{Character|SO|DJ Octavio}} | ||
|% | |} | ||
|% | |||
|% | ===Rush Attack=== | ||
|% | {| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | ||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]] | |||
!colspan=10 |{{Ability|SO|Rush Attack|32|icononly}} Rush Attack | |||
|- | |||
|colspan=10 |Increases the damage dealt by rushing attacks, like [[Reefslider]] and inking while moving with a [[roller]] or [[brush]]. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=10 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
!width=50px |2 | |||
!width=50px |3 | |||
!width=50px |4 | |||
!width=50px |5 | |||
!width=50px |6 | |||
!width=50px |7 | |||
!width=50px |8 | |||
!width=50px |9 | |||
|- | |||
!Any | |||
|100% | |||
|130% | |||
|160% | |||
|190% | |||
|210% | |||
|300% | |||
|330% | |||
|360% | |||
|390% | |||
|500% | |||
|} | |||
===Rush Knockback=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]] | |||
!colspan=6 |{{Ability|SO|Rush Knockback|32|icononly}} Rush Knockback | |||
|- | |||
|colspan=6 |Push enemies further with rushing attacks, like Reefslider, inking while moving with a roller or brush, etc. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=6 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
!width=50px |2 | |||
!width=50px |3 | |||
!width=50px |4 | |||
!width=50px |5 | |||
|- | |||
!Any | |||
|100% | |||
|117% | |||
|133% | |||
|167% | |||
|200% | |||
|300% | |||
|} | |||
===Squid Attack=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]] | |||
!colspan=2 |{{Ability|SO|Squid Attack|32|icononly}} Squid Attack | |||
|- | |||
|colspan=2 |Causes [[Squid Roll]]s and [[Squid Surge]]s to deal damage. This damage is increased by having the Rush Attack color chip. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=2 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
|- | |||
!Any | |||
|Off | |||
|On | |||
|} | |||
===Dodge Roll Attack=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]] | |||
!colspan=2 |{{Ability|SO|Dodge Roll Attack|32|icononly}} Dodge Roll Attack | |||
|- | |||
|colspan=2 |Causes a dodge roll with dualies to deal damage. This damage is increased by having the Rush Attack color chip. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=2 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
|- | |||
!style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}} | |||
|Off | |||
|On | |||
|} | |||
===Lunge Attack=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]] | |||
!colspan=2 |{{Ability|SO|Lunge Attack|32|icononly}} Lunge Attack | |||
|- | |||
|colspan=2 |Causes a lunge with a charged splatana swipe to deal damage. This damage is increased by having the Rush Attack color chip. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=2 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Splatana|40px|var=2D Current|icononly}} {{Character|SO|Frye}} | !style="text-align: left" | {{Weapon|S3|Main|Order Splatana|40px|var=2D Current|icononly}} {{Character|SO|Frye}} | ||
| | |Off | ||
| | |On | ||
| | |} | ||
===Mobile Special Charge=== | |||
| | {| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | ||
|- | |- | ||
! | !rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]] | ||
!colspan=6 |{{Ability|SO|Mobile Special Charge|32|icononly}} Mobile Special Charge | |||
|- | |- | ||
|colspan=6 |Fills the special gauge by moving. | |||
| | |||
|- | |- | ||
!style="text-align: | !rowspan=2 |[[Palette]] | ||
| | !colspan=6 |Color Chips | ||
| | |- | ||
| | !width=50px |0 | ||
| | !width=50px |1 | ||
| | !width=50px |2 | ||
| | !width=50px |3 | ||
!width=50px |4 | |||
!width=50px |5 | |||
|- | |||
!Any | |||
|0p | |||
|1p | |||
|2p | |||
|3p | |||
|4p | |||
|5p | |||
|} | |||
===Mobile Drone Gauge=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]] | |||
!colspan=6 |{{Ability|SO|Mobile Drone Gauge|32|icononly}} Mobile Drone Gauge | |||
|- | |||
|colspan=6 |Fills the drone gauge by moving. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=6 |Color Chips | |||
|- | |||
!width=50px |0 | |||
!width=50px |1 | |||
!width=50px |2 | |||
!width=50px |3 | |||
!width=50px |4 | |||
!width=50px |5 | |||
|- | |||
!Any | |||
|0p | |||
|1p | |||
|2p | |||
|3p | |||
|4p | |||
|5p | |||
|} | |||
===Mobile Ink Recovery=== | |||
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |||
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]] | |||
!colspan=6 |{{Ability|SO|Mobile Ink Recovery|32|icononly}} Mobile Ink Recovery | |||
|- | |||
|colspan=6 |Refills ink by moving. | |||
|- | |||
!rowspan=2 |[[Palette]] | |||
!colspan=6 |Color Chips | |||
|- | |- | ||
! | !width=50px |0 | ||
| | !width=50px |1 | ||
| | !width=50px |2 | ||
| | !width=50px |3 | ||
!width=50px |4 | |||
!width=50px |5 | |||
| | |||
|- | |- | ||
! | !Any | ||
|% | |0% | ||
|% | |0.5% | ||
|% | |1% | ||
|% | |1.5% | ||
|% | |3% | ||
|% | |8% | ||
|} | |} | ||
{{Navbox/Side Order}} | {{Navbox/Side Order}} | ||
[[Category:Side Order]] | [[Category:Side Order]] |
Revision as of 10:49, 1 March 2024
This page or section is under construction.
Please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible!
Can you help us get it done?
Can you help us get it done?
Mobility-tone color chips are a type of color chip in Side Order.
Abilities
Swim Speed Up
Swim Speed Up | ||||||
---|---|---|---|---|---|---|
Increases movement speed in swim form. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 100% | 122% | 131% | 140% | 148% | 166% |
Run Speed Up
Run Speed Up | ||||||
---|---|---|---|---|---|---|
Increases movement speed in Octoling form. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 100% | 122% | 131% | 140% | 148% | 166% |
Moving Ink Speed
Moving Ink Speed | ||||||
---|---|---|---|---|---|---|
Increases movement speed when moving while inking with a roller or brush. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Callie | 100% | 130% | 145% | 160% | 170% | 200% |
Sheldon |
Extra Dodge Roll
Extra Dodge Roll | ||||||
---|---|---|---|---|---|---|
Increases the number of times you can Dodge Roll with dualies. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Pearl | 0 | 1 | 2 | 3 | 4 | 5 |
Charge Storage
Charge Storage | ||||||
---|---|---|---|---|---|---|
Allows the main weapon to hold a charge like a Splat Charger, Nautilus 47, or REEF-LUX 450. Having two or more of this color chip increases how long the charge can be held. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Marie | 0s | 1.25s | 2.5s | 3.75s | 5s | 7.5s |
Shiver | ||||||
DJ Octavio |
Rush Attack
Rush Attack | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Increases the damage dealt by rushing attacks, like Reefslider and inking while moving with a roller or brush. | ||||||||||
Palette | Color Chips | |||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Any | 100% | 130% | 160% | 190% | 210% | 300% | 330% | 360% | 390% | 500% |
Rush Knockback
Rush Knockback | ||||||
---|---|---|---|---|---|---|
Push enemies further with rushing attacks, like Reefslider, inking while moving with a roller or brush, etc. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 100% | 117% | 133% | 167% | 200% | 300% |
Squid Attack
Squid Attack | ||
---|---|---|
Causes Squid Rolls and Squid Surges to deal damage. This damage is increased by having the Rush Attack color chip. | ||
Palette | Color Chips | |
0 | 1 | |
Any | Off | On |
Dodge Roll Attack
Dodge Roll Attack | ||
---|---|---|
Causes a dodge roll with dualies to deal damage. This damage is increased by having the Rush Attack color chip. | ||
Palette | Color Chips | |
0 | 1 | |
Pearl | Off | On |
Lunge Attack
Lunge Attack | ||
---|---|---|
Causes a lunge with a charged splatana swipe to deal damage. This damage is increased by having the Rush Attack color chip. | ||
Palette | Color Chips | |
0 | 1 | |
Frye | Off | On |
Mobile Special Charge
Mobile Special Charge | ||||||
---|---|---|---|---|---|---|
Fills the special gauge by moving. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 0p | 1p | 2p | 3p | 4p | 5p |
Mobile Drone Gauge
Mobile Drone Gauge | ||||||
---|---|---|---|---|---|---|
Fills the drone gauge by moving. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 0p | 1p | 2p | 3p | 4p | 5p |
Mobile Ink Recovery
Mobile Ink Recovery | ||||||
---|---|---|---|---|---|---|
Refills ink by moving. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 0% | 0.5% | 1% | 1.5% | 3% | 8% |
|