Mobility-tone color chips: Difference between revisions

From Inkipedia, the Splatoon wiki
(prep work)
(stats of every ability added)
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==Quotes==
==Quotes==
-->
-->
=Abilities=<!--
=Abilities=
======
===Swim Speed Up===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!rowspan=2 |[[File:SO Icon color chip .png|64px]]
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!colspan=6 |{{Ability|SO||32|icononly}}  
!colspan=6 |{{Ability|SO|Swim Speed Up|32|icononly}} Swim Speed Up
|-
|-
|colspan=6 |
|colspan=6 |Increases movement speed in swim form.
|-
!rowspan=2 |[[Palette]]
!colspan=6 |Color Chips
|-
!width=50px |0
!width=50px |1
!width=50px |2
!width=50px |3
!width=50px |4
!width=50px |5
|-
!Any
|100%
|122%
|131%
|140%
|148%
|166%
|}
 
===Run Speed Up===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!colspan=6 |{{Ability|SO|Run Speed Up|32|icononly}} Run Speed Up
|-
|colspan=6 |Increases movement speed in Octoling form.
|-
!rowspan=2 |[[Palette]]
!colspan=6 |Color Chips
|-
!width=50px |0
!width=50px |1
!width=50px |2
!width=50px |3
!width=50px |4
!width=50px |5
|-
!Any
|100%
|122%
|131%
|140%
|148%
|166%
|}
 
===Moving Ink Speed===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!colspan=6 |{{Ability|SO|Moving Ink Speed|32|icononly}} Moving Ink Speed
|-
|colspan=6 |Increases movement speed when moving while inking with a [[roller]] or [[brush]].
|-
!rowspan=2 |[[Palette]]
!colspan=6 |Color Chips
|-
!width=50px |0
!width=50px |1
!width=50px |2
!width=50px |3
!width=50px |4
!width=50px |5
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Roller|40px|var=2D Current|icononly}} {{Character|SO|Callie}}
|rowspan=2 |100%
|rowspan=2 |130%
|rowspan=2 |145%
|rowspan=2 |160%
|rowspan=2 |170%
|rowspan=2 |200%
|-
!style="text-align: left" | {{Weapon|S3|Main|Orderbrush|40px|var=2D Current|icononly}} {{Character|SO|Sheldon}}
|}
 
===Extra Dodge Roll===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
!colspan=6 |{{Ability|SO|Extra Dodge Roll|32|icononly}} Extra Dodge Roll
|-
|colspan=6 |Increases the number of times you can Dodge Roll with dualies.
|-
|-
!rowspan=2 |[[Palette]]
!rowspan=2 |[[Palette]]
Line 33: Line 116:
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}}
!style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}}
|%
|0
|%
|1
|%
|2
|%
|3
|%
|4
|%
|5
|}
 
===Charge Storage===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Brella|40px|var=2D Current|icononly}} {{Character|SO|Marina}}
!rowspan=2 |[[File:SO Icon color chip Mobility 1.png|64px]]
|%
!colspan=6 |{{Ability|SO|Charge Storage|32|icononly}} Charge Storage
|%
|%
|%
|%
|%
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Shot|40px|var=2D Current|icononly}} {{Character|SO|Agent 4}}
|colspan=6 |Allows the main weapon to hold a charge like a [[Splat Charger]], [[Nautilus 47]], or [[REEF-LUX 450]]. Having two or more of this color chip increases how long the charge can be held.
|%
|%
|%
|%
|%
|%
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Roller|40px|var=2D Current|icononly}} {{Character|SO|Callie}}
!rowspan=2 |[[Palette]]
|%
!colspan=6 |Color Chips
|%
|-
|%
!width=50px |0
|%
!width=50px |1
|%
!width=50px |2
|%
!width=50px |3
!width=50px |4
!width=50px |5
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Charger|40px|var=2D Current|icononly}} {{Character|SO|Marie}}
!style="text-align: left" | {{Weapon|S3|Main|Order Charger|40px|var=2D Current|icononly}} {{Character|SO|Marie}}
|%
|rowspan=3 |0s
|%
|rowspan=3 |1.25s
|%
|rowspan=3 |2.5s
|%
|rowspan=3 |3.75s
|%
|rowspan=3 |5s
|%
|rowspan=3 |7.5s
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Stringer|40px|var=2D Current|icononly}} {{Character|SO|Shiver}}
!style="text-align: left" | {{Weapon|S3|Main|Order Stringer|40px|var=2D Current|icononly}} {{Character|SO|Shiver}}
|%
|-
|%
!style="text-align: left" | {{Weapon|S3|Main|Order Splatling|40px|var=2D Current|icononly}} {{Character|SO|DJ Octavio}}
|%
|}
|%
 
|%
===Rush Attack===
|%
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!colspan=10 |{{Ability|SO|Rush Attack|32|icononly}} Rush Attack
|-
|colspan=10 |Increases the damage dealt by rushing attacks, like [[Reefslider]] and inking while moving with a [[roller]] or [[brush]].
|-
!rowspan=2 |[[Palette]]
!colspan=10 |Color Chips
|-
!width=50px |0
!width=50px |1
!width=50px |2
!width=50px |3
!width=50px |4
!width=50px |5
!width=50px |6
!width=50px |7
!width=50px |8
!width=50px |9
|-
!Any
|100%
|130%
|160%
|190%
|210%
|300%
|330%
|360%
|390%
|500%
|}
 
===Rush Knockback===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!colspan=6 |{{Ability|SO|Rush Knockback|32|icononly}} Rush Knockback
|-
|colspan=6 |Push enemies further with rushing attacks, like Reefslider, inking while moving with a roller or brush, etc.
|-
!rowspan=2 |[[Palette]]
!colspan=6 |Color Chips
|-
!width=50px |0
!width=50px |1
!width=50px |2
!width=50px |3
!width=50px |4
!width=50px |5
|-
!Any
|100%
|117%
|133%
|167%
|200%
|300%
|}
 
===Squid Attack===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!colspan=2 |{{Ability|SO|Squid Attack|32|icononly}} Squid Attack
|-
|colspan=2 |Causes [[Squid Roll]]s and [[Squid Surge]]s to deal damage. This damage is increased by having the Rush Attack color chip.
|-
!rowspan=2 |[[Palette]]
!colspan=2 |Color Chips
|-
!width=50px |0
!width=50px |1
|-
!Any
|Off
|On
|}
 
===Dodge Roll Attack===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!colspan=2 |{{Ability|SO|Dodge Roll Attack|32|icononly}} Dodge Roll Attack
|-
|colspan=2 |Causes a dodge roll with dualies to deal damage. This damage is increased by having the Rush Attack color chip.
|-
!rowspan=2 |[[Palette]]
!colspan=2 |Color Chips
|-
!width=50px |0
!width=50px |1
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}}
|Off
|On
|}
 
===Lunge Attack===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 2.png|64px]]
!colspan=2 |{{Ability|SO|Lunge Attack|32|icononly}} Lunge Attack
|-
|colspan=2 |Causes a lunge with a charged splatana swipe to deal damage. This damage is increased by having the Rush Attack color chip.
|-
!rowspan=2 |[[Palette]]
!colspan=2 |Color Chips
|-
!width=50px |0
!width=50px |1
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Splatana|40px|var=2D Current|icononly}} {{Character|SO|Frye}}
!style="text-align: left" | {{Weapon|S3|Main|Order Splatana|40px|var=2D Current|icononly}} {{Character|SO|Frye}}
|%
|Off
|%
|On
|%
|}
|%
 
|%
===Mobile Special Charge===
|%
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Slosher|40px|var=2D Current|icononly}} {{Character|SO|Big Man}}
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
|%
!colspan=6 |{{Ability|SO|Mobile Special Charge|32|icononly}} Mobile Special Charge
|%
|%
|%
|%
|%
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Blaster|40px|var=2D Current|icononly}} {{Character|SO|Murch}}
|colspan=6 |Fills the special gauge by moving.
|%
|%
|%
|%
|%
|%
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Orderbrush|40px|var=2D Current|icononly}} {{Character|SO|Sheldon}}
!rowspan=2 |[[Palette]]
|%
!colspan=6 |Color Chips
|%
|-
|%
!width=50px |0
|%
!width=50px |1
|%
!width=50px |2
|%
!width=50px |3
!width=50px |4
!width=50px |5
|-
!Any
|0p
|1p
|2p
|3p
|4p
|5p
|}
 
===Mobile Drone Gauge===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
!colspan=6 |{{Ability|SO|Mobile Drone Gauge|32|icononly}} Mobile Drone Gauge
|-
|colspan=6 |Fills the drone gauge by moving.
|-
!rowspan=2 |[[Palette]]
!colspan=6 |Color Chips
|-
!width=50px |0
!width=50px |1
!width=50px |2
!width=50px |3
!width=50px |4
!width=50px |5
|-
!Any
|0p
|1p
|2p
|3p
|4p
|5p
|}
 
===Mobile Ink Recovery===
{| class="wikitable mw-collapsed mw-collapsible sitecolor-so" style="text-align:center"
|-
!rowspan=2 |[[File:SO Icon color chip Mobility 3.png|64px]]
!colspan=6 |{{Ability|SO|Mobile Ink Recovery|32|icononly}} Mobile Ink Recovery
|-
|colspan=6 |Refills ink by moving.
|-
!rowspan=2 |[[Palette]]
!colspan=6 |Color Chips
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Order Splatling|40px|var=2D Current|icononly}} {{Character|SO|DJ Octavio}}
!width=50px |0
|%
!width=50px |1
|%
!width=50px |2
|%
!width=50px |3
|%
!width=50px |4
|%
!width=50px |5
|%
|-
|-
!style="text-align: left" | {{Weapon|S3|Main|Octoshot|40px|var=2D Current|icononly}} {{Character|SO|Eight}}
!Any
|%
|0%
|%
|0.5%
|%
|1%
|%
|1.5%
|%
|3%
|%
|8%
|}-->
|}


{{Navbox/Side Order}}  
{{Navbox/Side Order}}  
[[Category:Side Order]]
[[Category:Side Order]]

Revision as of 10:49, 1 March 2024

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Mobility-tone color chips
Abilities 13

Mobility-tone color chips are a type of color chip in Side Order.

Abilities

Swim Speed Up

Swim Speed Up
Increases movement speed in swim form.
Palette Color Chips
0 1 2 3 4 5
Any 100% 122% 131% 140% 148% 166%

Run Speed Up

Run Speed Up
Increases movement speed in Octoling form.
Palette Color Chips
0 1 2 3 4 5
Any 100% 122% 131% 140% 148% 166%

Moving Ink Speed

Moving Ink Speed
Increases movement speed when moving while inking with a roller or brush.
Palette Color Chips
0 1 2 3 4 5
Callie 100% 130% 145% 160% 170% 200%
Sheldon

Extra Dodge Roll

Extra Dodge Roll
Increases the number of times you can Dodge Roll with dualies.
Palette Color Chips
0 1 2 3 4 5
Pearl 0 1 2 3 4 5

Charge Storage

Charge Storage
Allows the main weapon to hold a charge like a Splat Charger, Nautilus 47, or REEF-LUX 450. Having two or more of this color chip increases how long the charge can be held.
Palette Color Chips
0 1 2 3 4 5
Marie 0s 1.25s 2.5s 3.75s 5s 7.5s
Shiver
DJ Octavio

Rush Attack

Rush Attack
Increases the damage dealt by rushing attacks, like Reefslider and inking while moving with a roller or brush.
Palette Color Chips
0 1 2 3 4 5 6 7 8 9
Any 100% 130% 160% 190% 210% 300% 330% 360% 390% 500%

Rush Knockback

Rush Knockback
Push enemies further with rushing attacks, like Reefslider, inking while moving with a roller or brush, etc.
Palette Color Chips
0 1 2 3 4 5
Any 100% 117% 133% 167% 200% 300%

Squid Attack

Squid Attack
Causes Squid Rolls and Squid Surges to deal damage. This damage is increased by having the Rush Attack color chip.
Palette Color Chips
0 1
Any Off On

Dodge Roll Attack

Dodge Roll Attack
Causes a dodge roll with dualies to deal damage. This damage is increased by having the Rush Attack color chip.
Palette Color Chips
0 1
Pearl Off On

Lunge Attack

Lunge Attack
Causes a lunge with a charged splatana swipe to deal damage. This damage is increased by having the Rush Attack color chip.
Palette Color Chips
0 1
Frye Off On

Mobile Special Charge

Mobile Special Charge
Fills the special gauge by moving.
Palette Color Chips
0 1 2 3 4 5
Any 0p 1p 2p 3p 4p 5p

Mobile Drone Gauge

Mobile Drone Gauge
Fills the drone gauge by moving.
Palette Color Chips
0 1 2 3 4 5
Any 0p 1p 2p 3p 4p 5p

Mobile Ink Recovery

Mobile Ink Recovery
Refills ink by moving.
Palette Color Chips
0 1 2 3 4 5
Any 0% 0.5% 1% 1.5% 3% 8%