Special Charge Up

From Inkipedia, the Splatoon wiki
Revision as of 20:05, 15 May 2018 by Luke26 (talk | contribs) (Text replacement - "{{AbilityPro}} {{Ability2}}" to "{{Navbox/S Abilities}} {{Navbox/S2 Abilities}}")
Special Charge Up
Special Charge UpSpecial Charge UpSpecial Charge Up
Applicable gear
Favored by
Unfavored by

Special Charge Up is an ability in Splatoon and Splatoon 2. Takoroka gear has a 5× chance of rolling this ability.

Special Charge Up reduces the points needed to fill the special gauge. This allows for more frequent deployment of specials. However, the player still needs to spread ink to charge their special, in contrast to Tenacity.

Splatoon

Special Charge Up reduces the points needed to fill the special gauge by up to 23%.

This ability is most effective for special weapons that take a great amount of points to charge, like the Inkzooka.

Gear

Special Charge Up is the main ability of:

Headgear with Special Charge Up in Splatoon
Name Brand Availability Ability Star power Added in

Fake Contacts Fake Contacts Tentatek Tentatek Cash 2000 Special Charge Up Initial Release (1.0.0)
FishFry Visor FishFry Visor Firefin Firefin Cash 500 Special Charge Up Initial Release (1.0.0)
Squidvader Cap Squidvader Cap Skalop Skalop Cash 2300 Special Charge Up Initial Release (1.0.0)
Shoes with Special Charge Up in Splatoon
Name Brand Availability Ability Star power Added in

Blue Sea Slugs Blue Sea Slugs Tentatek Tentatek Cash 800 Special Charge Up 2.3.0
Clownfish Basics Clownfish Basics Krak-On Krak-On Cash 500 Special Charge Up Initial Release (1.0.0)
Punk Whites Punk Whites Rockenberg Rockenberg Cash 2800 Special Charge Up Initial Release (1.0.0)
Turquoise Kicks Turquoise Kicks Rockenberg Rockenberg Cash 2800 Special Charge Up Initial Release (1.0.0)
Zombie Hi-Horses Zombie Hi-Horses Zink Zink Cash 800 Special Charge Up Initial Release (1.0.0)

Stacking

Decrease in points needed to fill the special gauge:

Abilities Change
None 0%
Main: 0, Sub: 1 2.8%
Main: 0, Sub: 2 5.3%
Main: 0, Sub: 3 7.6%
Main: 1, Sub: 0 8.3%
Main: 0, Sub: 4 9.7%
Main: 1, Sub: 1 10.3%
Main: 0, Sub: 5 11.5%
Main: 1, Sub: 2 12.1%
Main: 0, Sub: 6 13.2%
Main: 1, Sub: 3 13.7%
Main: 2, Sub: 0 14.2%
Main: 0, Sub: 7 14.7%
Main: 1, Sub: 4 15.2%
Main: 2, Sub: 1 15.6%
Main: 0, Sub: 8 16.0%
Main: 1, Sub: 5 16.4%
Main: 2, Sub: 2 16.8%
Main: 0, Sub: 9 17.2%
Main: 1, Sub: 6 17.6%
Main: 2, Sub: 3 18.0%
Main: 3, Sub: 0 18.3%
Main: 1, Sub: 7 18.6%
Main: 2, Sub: 4 19.0%
Main: 3, Sub: 1 19.3%
Main: 1, Sub: 8 19.5%
Main: 2, Sub: 5 19.8%
Main: 3, Sub: 2 20.1%
Main: 1, Sub: 9 20.3%
Main: 2, Sub: 6 20.6%
Main: 3, Sub: 3 20.8%
Main: 2, Sub: 7 21.2%
Main: 3, Sub: 4 21.4%
Main: 2, Sub: 8 21.8%
Main: 3, Sub: 5 22.0%
Main: 2, Sub: 9 22.3%
Main: 3, Sub: 6 22.4%
Main: 3, Sub: 7 22.7%
Main: 3, Sub: 8 23.0%
Main: 3, Sub: 9 23.1%

Splatoon 2

Special Charge Up still reduces the points needed to fill the special gauge by up to 23%, unchanged from the first game.

Gear

Special Charge Up is the main ability of:

Stacking

Decrease in points needed to fill the special gauge:

Abilities Change
None 0%
Main: 0, Sub: 1 2.8%
Main: 0, Sub: 2 5.3%
Main: 0, Sub: 3 7.6%
Main: 1, Sub: 0 8.3%
Main: 0, Sub: 4 9.7%
Main: 1, Sub: 1 10.3%
Main: 0, Sub: 5 11.5%
Main: 1, Sub: 2 12.1%
Main: 0, Sub: 6 13.2%
Main: 1, Sub: 3 13.7%
Main: 2, Sub: 0 14.2%
Main: 0, Sub: 7 14.7%
Main: 1, Sub: 4 15.2%
Main: 2, Sub: 1 15.6%
Main: 0, Sub: 8 16.0%
Main: 1, Sub: 5 16.4%
Main: 2, Sub: 2 16.8%
Main: 0, Sub: 9 17.2%
Main: 1, Sub: 6 17.6%
Main: 2, Sub: 3 18.0%
Main: 3, Sub: 0 18.3%
Main: 1, Sub: 7 18.6%
Main: 2, Sub: 4 19.0%
Main: 3, Sub: 1 19.3%
Main: 1, Sub: 8 19.5%
Main: 2, Sub: 5 19.8%
Main: 3, Sub: 2 20.1%
Main: 1, Sub: 9 20.3%
Main: 2, Sub: 6 20.6%
Main: 3, Sub: 3 20.8%
Main: 2, Sub: 7 21.2%
Main: 3, Sub: 4 21.4%
Main: 2, Sub: 8 21.8%
Main: 3, Sub: 5 22.0%
Main: 2, Sub: 9 22.3%
Main: 3, Sub: 6 22.4%
Main: 3, Sub: 7 22.7%
Main: 3, Sub: 8 23.0%
Main: 3, Sub: 9 23.1%

Names in other languages

Template:Foreignname