Revision as of 12:07, 7 September 2019 by WayslideCool(talk | contribs)("will give the players certain abilities" is really non-specific, i feel this wording is a bit better.)
Haunt helps the user track the opponent that defeated them. In Splatoon 2, Haunt will also apply penalties to players who are afflicted by Haunt if they are splatted by the Haunter. Haunt is restricted to clothing as a main ability.
When the user is splatted, the opponent that caused that splat (if any) is marked with a Point Sensor marker which lasts for about 9 seconds (default) (about 4.5 seconds with Cold-Blooded).
Haunt is useful for players who usually flank; and for back liners, since if they are splatted, their team is more likely to notice that an enemy may be coming up from behind.
Once you've respawned, reveals the position of the player who splatted you.
”
— In-game Description
Mechanics
Haunt shows the location of the opponent (via a white silhouette that can be seen through opaque objects) that splatted the player; only to the user, and only while certain distance from that opponent (Bomb Defense Up DX helps increase this distance), and only while that opponent is not submerged in ink; until that opponent Respawns. When the user splats a tracked opponent they get the effects of Respawn Punisher.