Cold-Blooded: Difference between revisions
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{{Retired|article}} | |||
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'''Cold-Blooded''' is an [[ability]] in | '''Cold-Blooded''' is an [[gear ability|ability]] in {{S}}, and a retired ability in {{S2}}. | ||
Cold-Blooded shortens the duration of position-tracking effects inflicted on the wearer | Cold-Blooded shortens the duration of [[Mark|position-tracking]] effects inflicted on the wearer. | ||
==''Splatoon''== | ==''Splatoon''== | ||
{{Infobox/Ability | {{Infobox/Ability | ||
|name | |name=Cold Blooded | ||
|game | |game=Splatoon | ||
|appgear = Clothing | |image=S Ability Cold Blooded.png | ||
|appgear=Clothing | |||
}} | }} | ||
===Mechanics=== | ===Mechanics=== | ||
Cold Blooded shortens the duration of position | Cold Blooded shortens the duration of position tracking by 50% of the normal tracking time. | ||
{| class="wikitable sitecolor-s" | {| class="wikitable sitecolor-s" | ||
Line 36: | Line 35: | ||
|} | |} | ||
Times are in seconds and are approximate.<br> | Times are in seconds and are approximate.<br> | ||
<nowiki>*</nowiki>Can change because of | <nowiki>*</nowiki>Can change because of [[Special Duration Up]] | ||
===Gear=== | ===Gear=== | ||
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===Gallery=== | ===Gallery=== | ||
<gallery> | <gallery> | ||
Cold-Blooded. | Ability Cold Blooded.svg | ||
S Ability Cold Blooded.png | |||
Cold-Blooded Description.jpg|In-game description of Cold-Blooded | |||
</gallery> | </gallery> | ||
==''Splatoon 2''== | ==''Splatoon 2''== | ||
{{Infobox/Ability | {{Infobox/Ability | ||
|game | |game=Splatoon 2 | ||
|appgear | |appgear=Any | ||
|favored | |favored=Annaki | ||
|favored2 | |favored2=Toni Kensa | ||
|unfavored = Inkline | |unfavored=Inkline | ||
}} | }} | ||
In ''Splatoon 2'', Cold-Blooded | In ''Splatoon 2'', Cold-Blooded is a stackable ability that was available on any gear type. It could shorten the tracking effects of [[Point Sensor]]s, [[Ink Mine]]s, [[Thermal Ink]], [[Haunt]], and the [[Sting Ray]]. | ||
In version {{ver|S2|4.3.0}}, Cold-Blooded was retired, and its effects | In version {{ver|S2|4.3.0}}, Cold-Blooded was retired, and its effects were combined with Bomb Defense Up to make a new ability: [[Bomb Defense Up DX]]. The default ability of all gear with Cold-Blooded (except the [[Gray FA-11 Bomber]], [[Pearlescent Crown]] and [[Fringed Loafers]], which are not available in [[SplatNet 2]] to have alternate main abilities) was changed to [[Main Power Up]], while existing gear with the Cold-Blooded ability was overwritten with Bomb Defense Up DX. | ||
===Stacking=== | ===Stacking=== | ||
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<gallery> | <gallery> | ||
S2 Cold-Blooded duration effects chart.png|A graph showing the effect of Cold-Blooded on | S2 Cold-Blooded duration effects chart.png|A graph showing the effect of Cold-Blooded on [[Point Sensor]]s and [[Ink Mine]]s. | ||
S2 Cold-Blooded distance effects chart.png|A graph showing the effect of Cold-Blooded on | S2 Cold-Blooded distance effects chart.png|A graph showing the effect of Cold-Blooded on [[Thermal Ink]]. | ||
</gallery> | </gallery> | ||
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| '''{{Ver|S2|1.4.0}}''' || | | '''{{Ver|S2|1.4.0}}''' || | ||
* {{Buff|Tracking time reduction increased by 20%|up to 75%|up to 90%}} | * {{Buff|Tracking time reduction increased by 20%|up to 75%|up to 90%}} | ||
* {{Buff|Cold-Blooded now also increases the area in which the player is immune to the revealing effects of | * {{Buff|Cold-Blooded now also increases the area in which the player is immune to the revealing effects of [[Thermal Ink]], [[Haunt]], and the [[Sting Ray]].}} | ||
|- | |- | ||
| '''{{Ver|S2|4.3.0}}''' || | | '''{{Ver|S2|4.3.0}}''' || | ||
* '''{{color|—|gray}}''' Removed. Effects integrated with | * '''{{color|—|gray}}''' Removed. Effects integrated with [[Bomb Defense Up]] into [[Bomb Defense Up DX]]. | ||
* {{buff|Preexisting mains changed to Bomb Defense Up DX}}. | * {{buff|Preexisting mains changed to Bomb Defense Up DX}}. | ||
** '''{{color|—|gray}}''' Items originally with Cold-Blooded as a main can be repurchased with | ** '''{{color|—|gray}}''' Items originally with Cold-Blooded as a main can be repurchased with [[Main Power Up]] (aside from gear unobtainable from [[SplatNet 2]], which have Bomb Defense Up DX). | ||
* {{buff|Preexisting subs changed to Bomb Defense Up DX}}. | * {{buff|Preexisting subs, ability chunks, and [[Crust Bucket|drink tickets]] changed to Bomb Defense Up DX}}. | ||
|} | |} | ||
==Tactics== | |||
Cold-Blooded is rather versatile, as any weapon or play style can benefit from not being tracked. However, it reaches its full potential when used with a stealthy and mobile weapon, such as the [[Carbon Roller]] or [[Octobrush]] as it can enhance the sneakiness of a weapon, facilitating ambushes. A loud or otherwise conspicuous weapon may give itself away to surrounding enemies with no tracking needed. | |||
==Trivia== | ==Trivia== | ||
* In {{S2}}, Cold-Blooded was the only ability that was favored by two brands. | *In {{S2}}, Cold-Blooded was the only ability that was favored by two brands. | ||
* In real life, all squids are [[Wikipedia:Ectotherm|ectothermic]], or "cold-blooded", which the Cold-Blooded ability could be a reference to. | **Additionally, after being retired in [[Version 4.3.0 (Splatoon 2)|version 4.3.0]], [[Main Power Up]] replaced Cold-Blooded as well as its favored brands. | ||
*In real life, all squids are [[Wikipedia:Ectotherm|ectothermic]], or "cold-blooded", which the Cold-Blooded ability could be a reference to. | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Localized name | ||
|Jap=マーキング時間短縮 (''Splatoon 2'')<br>''Mākingu Jikan Tanshuku''<br>マーキングガード (''Splatoon'')<br>''Mākingu Gādo'' | |Jap=マーキング時間短縮 (''Splatoon 2'')<br>''Mākingu Jikan Tanshuku''<br>マーキングガード (''Splatoon'')<br>''Mākingu Gādo'' | ||
|JapM=Marking Time Shortening<br><br>Marking Guard | |JapM=Marking Time Shortening<br><br>Marking Guard | ||
|Dut=Stoorzender | |Dut=Stoorzender | ||
|DutM= | |DutM=Jammer | ||
|Fre=Furtivité | |Fre=Furtivité | ||
|FreM=Furtivity | |FreM=Furtivity | ||
Line 168: | Line 173: | ||
[[Category:Abilities]] | [[Category:Abilities]] | ||
Revision as of 08:01, 26 April 2024
Cold-Blooded is an ability in Splatoon, and a retired ability in Splatoon 2.
Cold-Blooded shortens the duration of position-tracking effects inflicted on the wearer.
Splatoon
Mechanics
Cold Blooded shortens the duration of position tracking by 50% of the normal tracking time.
Weapon | Cold Blooded | |||||
---|---|---|---|---|---|---|
Before 2.2.0 | 2.2.0 to 2.6.0[1] | 2.7.0 | ||||
Inactive | Active | Inactive | Active | Inactive | Active | |
Point Sensor | 10 | 2.5 | 8 | 2 | 8 | 4 |
Echolocator* | 12 | 3 | 12 | 3 | 9 | 4.5 |
Haunt | 12 | 3 | 12 | 3 | 9 | 4.5 |
Times are in seconds and are approximate.
*Can change because of Special Duration Up
Gear
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Anchor Sweat | SquidForce | 3000 | Cold Blooded | Initial Release (1.0.0) | ||
CoroCoro Hoodie | Zekko | 10800 | Cold Blooded | 2.8.0 | ||
Cycling Shirt | Zink | 2900 | Cold Blooded | 2.0.0 | ||
Dark Urban Vest | Firefin | 10000 | Cold Blooded | Initial Release (1.0.0) | ||
Sage Polo | Splash Mob | 400 | Cold Blooded | Initial Release (1.0.0) | ||
Sky-Blue Squideye | Tentatek | 500 | Cold Blooded | Initial Release (1.0.0) | ||
Squidstar Waistcoat | Krak-On | 650 | Cold Blooded | 2.3.0 |
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Gallery
-
-
-
In-game description of Cold-Blooded
Splatoon 2
In Splatoon 2, Cold-Blooded is a stackable ability that was available on any gear type. It could shorten the tracking effects of Point Sensors, Ink Mines, Thermal Ink, Haunt, and the Sting Ray.
In version 4.3.0, Cold-Blooded was retired, and its effects were combined with Bomb Defense Up to make a new ability: Bomb Defense Up DX. The default ability of all gear with Cold-Blooded (except the Gray FA-11 Bomber, Pearlescent Crown and Fringed Loafers, which are not available in SplatNet 2 to have alternate main abilities) was changed to Main Power Up, while existing gear with the Cold-Blooded ability was overwritten with Bomb Defense Up DX.
Stacking
-
A graph showing the effect of Cold-Blooded on Point Sensors and Ink Mines.
-
A graph showing the effect of Cold-Blooded on Thermal Ink.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.4.0 |
|
4.3.0 |
|
Tactics
Cold-Blooded is rather versatile, as any weapon or play style can benefit from not being tracked. However, it reaches its full potential when used with a stealthy and mobile weapon, such as the Carbon Roller or Octobrush as it can enhance the sneakiness of a weapon, facilitating ambushes. A loud or otherwise conspicuous weapon may give itself away to surrounding enemies with no tracking needed.
Trivia
- In Splatoon 2, Cold-Blooded was the only ability that was favored by two brands.
- Additionally, after being retired in version 4.3.0, Main Power Up replaced Cold-Blooded as well as its favored brands.
- In real life, all squids are ectothermic, or "cold-blooded", which the Cold-Blooded ability could be a reference to.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | マーキング時間短縮 (Splatoon 2) Mākingu Jikan Tanshuku マーキングガード (Splatoon) Mākingu Gādo |
Marking Time Shortening Marking Guard |
Dutch | Stoorzender | Jammer |
French | Furtivité | Furtivity |
German | Phantom | Phantom |
Italian | Batteria difettosa (Splatoon 2) Nascondino (Splatoon) |
Defect battery Hide-And-Seek |
Russian | Кальмар 004 Kal'mar 004 |
Squid 004 (could be a reference to Agent 007 and Agent 4) |
Spanish (NOA) | Sangre fría | Cold blood |
Spanish (NOE) | Invisibilidad | Invisibility |
References
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