Cold-Blooded: Difference between revisions
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===Tactics=== | ===Tactics=== | ||
Cold-Blooded is rather versatile, as any weapon or play style can benefit from not being tracked. However, it reaches its full potential when used with a stealthy and mobile weapon, such as the | Cold-Blooded is rather versatile, as any weapon or play style can benefit from not being tracked. However, it reaches its full potential when used with a stealthy and mobile weapon, such as the [[Carbon Roller]] or [[Octobrush]] as it can enhance the sneakiness of a weapon, facilitating ambushes. A loud or otherwise conspicuous weapon may give itself away to surrounding enemies, no tracking needed. | ||
==''Splatoon''== | ==''Splatoon''== | ||
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|} | |} | ||
Times are in seconds and are approximate.<br> | Times are in seconds and are approximate.<br> | ||
<nowiki>*</nowiki>Can change because of | <nowiki>*</nowiki>Can change because of [[Special Duration Up]] | ||
===Gear=== | ===Gear=== | ||
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|unfavored=Inkline | |unfavored=Inkline | ||
}} | }} | ||
In ''Splatoon 2'', Cold-Blooded was a stackable ability that was available on any gear type. It could stop the tracking effects of | In ''Splatoon 2'', Cold-Blooded was a stackable ability that was available on any gear type. It could stop the tracking effects of [[Point Sensor]]s, [[Ink Mine]]s, [[Thermal Ink]], [[Haunt]], and the [[Sting Ray]]. | ||
In version {{ver|S2|4.3.0}}, Cold-Blooded was retired, and its effects got combined with Bomb Defense Up to make a new ability: | In version {{ver|S2|4.3.0}}, Cold-Blooded was retired, and its effects got combined with Bomb Defense Up to make a new ability: [[Bomb Defense Up DX]]. The default ability of all gear with Cold-Blooded (except the [[Gray FA-11 Bomber]], [[Pearlescent Crown]] and [[Fringed Loafers]]) was changed to [[Main Power Up]], while existing gear with the Cold-Blooded ability was overwritten with Bomb Defense Up DX. | ||
===Stacking=== | ===Stacking=== | ||
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<gallery> | <gallery> | ||
S2 Cold-Blooded duration effects chart.png|A graph showing the effect of Cold-Blooded on | S2 Cold-Blooded duration effects chart.png|A graph showing the effect of Cold-Blooded on [[Point Sensor]]s and [[Ink Mine]]s. | ||
S2 Cold-Blooded distance effects chart.png|A graph showing the effect of Cold-Blooded on | S2 Cold-Blooded distance effects chart.png|A graph showing the effect of Cold-Blooded on [[Thermal Ink]]. | ||
</gallery> | </gallery> | ||
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| '''{{Ver|S2|1.4.0}}''' || | | '''{{Ver|S2|1.4.0}}''' || | ||
* {{Buff|Tracking time reduction increased by 20%|up to 75%|up to 90%}} | * {{Buff|Tracking time reduction increased by 20%|up to 75%|up to 90%}} | ||
* {{Buff|Cold-Blooded now also increases the area in which the player is immune to the revealing effects of | * {{Buff|Cold-Blooded now also increases the area in which the player is immune to the revealing effects of [[Thermal Ink]], [[Haunt]], and the [[Sting Ray]].}} | ||
|- | |- | ||
| '''{{Ver|S2|4.3.0}}''' || | | '''{{Ver|S2|4.3.0}}''' || | ||
* '''{{color|—|gray}}''' Removed. Effects integrated with | * '''{{color|—|gray}}''' Removed. Effects integrated with [[Bomb Defense Up]] into [[Bomb Defense Up DX]]. | ||
* {{buff|Preexisting mains changed to Bomb Defense Up DX}}. | * {{buff|Preexisting mains changed to Bomb Defense Up DX}}. | ||
** '''{{color|—|gray}}''' Items originally with Cold-Blooded as a main can be repurchased with | ** '''{{color|—|gray}}''' Items originally with Cold-Blooded as a main can be repurchased with [[Main Power Up]] (aside from gear unobtainable from [[SplatNet 2]], which have Bomb Defense Up DX). | ||
* {{buff|Preexisting subs, ability chunks, and [[Crust Bucket|drink tickets]] changed to Bomb Defense Up DX}}. | * {{buff|Preexisting subs, ability chunks, and [[Crust Bucket|drink tickets]] changed to Bomb Defense Up DX}}. | ||
|} | |} |
Revision as of 16:15, 13 November 2020
Cold-Blooded is an ability in Splatoon, and a retired ability in Splatoon 2.
Cold-Blooded shortens the duration of position-tracking effects inflicted on the wearer.
Tactics
Cold-Blooded is rather versatile, as any weapon or play style can benefit from not being tracked. However, it reaches its full potential when used with a stealthy and mobile weapon, such as the Carbon Roller or Octobrush as it can enhance the sneakiness of a weapon, facilitating ambushes. A loud or otherwise conspicuous weapon may give itself away to surrounding enemies, no tracking needed.
Splatoon
Mechanics
Cold Blooded shortens the duration of position-tracking by 50% of the normal tracking time.
Weapon | Cold Blooded | |||||
---|---|---|---|---|---|---|
Before 2.2.0 | 2.2.0 to 2.6.0[1] | 2.7.0 | ||||
Inactive | Active | Inactive | Active | Inactive | Active | |
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10 | 2.5 | 8 | 2 | 8 | 4 |
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12 | 3 | 12 | 3 | 9 | 4.5 |
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12 | 3 | 12 | 3 | 9 | 4.5 |
Times are in seconds and are approximate.
*Can change because of Special Duration Up
Gear
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
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Anchor Sweat | ![]() |
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Initial Release (1.0.0) |
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CoroCoro Hoodie | ![]() |
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2.8.0 |
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Cycling Shirt | ![]() |
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2.0.0 |
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Dark Urban Vest | ![]() |
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Initial Release (1.0.0) |
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Sage Polo | ![]() |
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Initial Release (1.0.0) |
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Sky-Blue Squideye | ![]() |
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Initial Release (1.0.0) |
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Squidstar Waistcoat | ![]() |
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2.3.0 |
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Gallery
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In-game description of Cold-Blooded
Splatoon 2
In Splatoon 2, Cold-Blooded was a stackable ability that was available on any gear type. It could stop the tracking effects of Point Sensors, Ink Mines, Thermal Ink, Haunt, and the Sting Ray.
In version 4.3.0, Cold-Blooded was retired, and its effects got combined with Bomb Defense Up to make a new ability: Bomb Defense Up DX. The default ability of all gear with Cold-Blooded (except the Gray FA-11 Bomber, Pearlescent Crown and Fringed Loafers) was changed to Main Power Up, while existing gear with the Cold-Blooded ability was overwritten with Bomb Defense Up DX.
Stacking
-
A graph showing the effect of Cold-Blooded on Point Sensors and Ink Mines.
-
A graph showing the effect of Cold-Blooded on Thermal Ink.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.4.0 |
|
4.3.0 |
|
Trivia
- In Splatoon 2, Cold-Blooded was the only ability that was favored by two brands.
- In real life, all squids are ectothermic, or "cold-blooded", which the Cold-Blooded ability could be a reference to.
Names in other languages
References
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