Unused content in Splatoon: Difference between revisions

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*Early concept art and the Octo Valley trailer showed the [[Rapid Blaster]] had the bottom part of the [[Rapid Blaster Pro]] attached to it.
*Early concept art and the Octo Valley trailer showed the [[Rapid Blaster]] had the bottom part of the [[Rapid Blaster Pro]] attached to it.
*A [[:File:PreBS2.jpg|pre-release image]] of Blackbelly Skatepark and the Octo Valley trailer shows that the [[Inkbrush]]'s bristles would have initially and always been curved inward, similar to how it appears when rolling.
*A [[:File:PreBS2.jpg|pre-release image]] of Blackbelly Skatepark and the Octo Valley trailer shows that the [[Inkbrush]]'s bristles would have initially and always been curved inward, similar to how it appears when rolling.
*Another [[:File:Splatoon-E3 2014 Screenshot 004.png|pre-release image]] and the E3 2014 announcement trailer shows an Inkling using what is either an unused scoped charger or a [[Splatterscope]] with an unused skin.
*Another [[:File:Splatoon-E3 2014 Screenshot 004.png|pre-release image]] and the E3 2014 announcement trailer show an Inkling using what is either an unused scoped charger or a [[Splatterscope]] with an unused skin.
Early weapon icons found in ''[[mariowiki:Super Mario Maker|Super Mario Maker]]'''s internal data indicate several differences from the final game:<ref>https://tcrf.net/Super_Mario_Maker</ref>
*Early weapon icons found in [[Super Mario Maker#Unused icons|''Super Mario Maker'''s internal data]] show what Splatoon may have looked like during early development.<ref>https://tcrf.net/Super_Mario_Maker</ref> Many weapons were not finished, and simply reskins of the default weapon of each class, such as the [[Splattershot]] and [[Splat Roller]]. Notably, various icons seem to be for weapons and entire weapon classes that did not make it to the final game, such as the "Launcher" class icons. Also, a placeholder icon can be found for weapons that did not have an icon at the time. These weapons include:
*Several duplicates of weapon icons, including recolors of the [[Splattershot]] and [[Splat Roller]].
**[[Bomb Rush]]
*[[Disruptor]]s initially lacked handles and were simple black balls.
**[[Ink Mine]]
*[[Sprinkler]]s' metallic portions were originally much thinner.
*[[Squid Beakon]]s had the shape of a flag and lacked any satellite-like elements.
*[[Suction Bomb]]s were originally small balls that resembled tennis balls.
*[[Splash Wall]]s originally were white contraptions that stood on a long stand, indicating the ink from the Splash Wall was originally shot upwards.
*[[Burst Bomb]]s initially had more of an oval shape, and the lines stretching around it were less straight.
*The [[Inkstrike]] strongly resembled a rocket and was colored gray initially.
*The early [[Bubbler]] icon was more transparent and lacked the silhouette of an Inkling.
*A recolored [[Inkzooka]] named "BigLaser" is in the files. Presumably, this was a placeholder for the [[Killer Wail]], as its Japanese name translates to "Megaphone Laser".
 
===Early weapon designs===
<gallery>
S Unused Weapon Icon 1.png
S Unused Weapon Icon 2.png
S Unused Weapon Icon 3.png
S Unused Weapon Icon 4.png
S Unused Weapon Icon 5.png
S Unused Weapon Icon 6.png
S Unused Weapon Icon 7.png
S Unused Weapon Icon 8.png
S Unused Weapon Icon 9.png
S Unused Weapon Icon 10.png
S Unused Weapon Icon 11.png
S Unused Weapon Icon 12.png
S Unused Weapon Icon 13.png
S Unused Weapon Icon 14.png
DisruptorBeta.png|The early Disruptor.
InkstrikeBeta.png|The early Inkstrike.
SprinklerBeta.png|The early Sprinkler.
SquidBeaconBeta.png|The early Squid Beacon.
SuctionBombBeta.png|The early Suction Bomb.
SplashWallBeta.png|The early Splash Wall.
BurstBombBeta.png|The early Burst Bomb.
BubblerBeta.png|The early Bubbler.
BigLaserBeta.png|Named "BigLaser".
PlaceholderBeta.png
</gallery>
 
* Also, a placeholder icon can be found for weapons that did not have an icon at the time. These weapons include:
**[[Seeker]]
**[[Seeker]]
**[[Ink Mine]]
**[[Echolocator]]
**[[Point Sensor]]
**[[Bomb Rush]]
**[[Kraken]]
**[[Kraken]]
**[[Point Sensor]] and/or [[Echolocator]]


[[File:Beta Maps E3.jpg|thumb|200px|Comparisons between the appearance of [[Saltspray Rig]] and [[Urchin Underpass]] at E3 2014 and in the final game.]]
===Stages===
===Stages===
[[File:Beta Maps E3.jpg|thumb|200px|Comparisons between the appearance of [[Saltspray Rig]] and [[Urchin Underpass]] at E3 2014 and in the final game.]]
*An early version of [[Arowana Mall]] was slightly thinner, had overhanging roofs and pillars along the side, and featured a thin gate towards what appears to be the center of the stage.
*An early version of [[Arowana Mall]] was slightly thinner, had overhanging roofs and pillars along the side, and featured a thin gate towards what appears to be the center of the stage.
*[[Blackbelly Skatepark]] originally featured stairs near the ends of the stage and at the entrance to the central area surrounding the tower.<ref>http://www.reddit.com/r/splatoon/comments/395cts/just_realized_that_blackbelly_skatepark/</ref>
*[[Blackbelly Skatepark]] originally featured stairs near the ends of the stage and at the entrance to the central area surrounding the tower.<ref>http://www.reddit.com/r/splatoon/comments/395cts/just_realized_that_blackbelly_skatepark/</ref>
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==Gear==
==Gear==
Several pieces of gear could be found in the files, yet have never been made officially obtainable and were eventually removed in [[Version 2.3.0 (Splatoon)|Version 2.3.0]]. These scrapped gear items were however fully functional if hacked into the game. Other items were simply reworked before the full release of the game and have the same attributes as legally-obtainable gear.
[[File:S Sunken Scroll 18.png|thumb|200px|The Shirtstravaganza, left of the Splattershot, and the early Stealth Goggles, below the Carbon Roller.]]
Several pieces of gear could be found in the files, yet have never been made officially obtainable and were eventually removed in [[Version 2.3.0 (Splatoon)|Version 2.3.0]]. These scrapped gear items were, however, fully functional if hacked into the game. Other items were simply reworked before the full release of the game and have the same attributes as legally-obtainable gear.
 
Sunken Scroll 18 is notable for showing off a scrapped item (the Shirtstravaganza) and an early design for the Stealth Goggles, as well gear with somewhat off colors.


===Scrapped gear===
===Scrapped gear===
*The Warrior Headdress was based on war bonnets worn by Native Americans of the Great Plains and Canadian Prairies. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files. This piece of headgear was produced by [[Forge]], and was most likely removed to avoid controversy.
*The Shirtstravaganza was a shirt bearing a strong resemblance to the [[Baby-Jelly Shirt]]. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files. It is light blue with red buttons and features navy markings across its fabric. It was also produced by Splash Mob.
**The Shirtstravaganza was believed to be an early concept to the Baby-Jelly Shirt due to their extremely similar designs. However, both items coexist in early builds of ''Splatoon''. Instead, the Shirtstravaganza shares an internal name with the [[Rodeo Shirt]], suggesting it was remade from the ground up, possibly for being too similar to the Baby-Jelly Shirt.
*The SquidForce White was a variant of the [[White Layered LS]] with no long-sleeved tee underneath (similar to the [[White Tee]] versus the [[Camo Layered LS]]).
*The SquidForce White was a variant of the [[White Layered LS]] with no long-sleeved tee underneath (similar to the [[White Tee]] versus the [[Camo Layered LS]]).
*The Varsity Hoodie was a hoodie similar to the [[Varsity Jacket]]. It has sprites found within ''Super Mario Maker'' and ''[[Splatoon]]'''s files. It is bluish gray with brown sleeves and was produced by [[Splash Mob]].
**The Varsity Hoodie was previously believed to be an early concept for the Varsity Jacket. However, both items coexist in early builds of ''Splatoon''. Just like the Shirtstravaganza and Baby-Jelly Shirt, though, they coexist in early builds of the game.
*The White Puffer Tee was a variant of the [[Fugu Tee]].
*The White Puffer Tee was a variant of the [[Fugu Tee]].
**The Fugu Tee used to be called the Charcoal Puffer Tee to match its white counterpart. Interestingly, the NoA French release has kept the localized name (''"T-shirt Arki charbon"'') despite the removal of the White Puffer Tee.
**The Fugu Tee used to be called the Charcoal Puffer Tee to match its white counterpart. Interestingly, the NoA French release has kept the localized name (''"T-shirt Arki charbon"'') despite the removal of the White Puffer Tee.
*The Varsity Hoodie was a hoodie similar to the [[Varsity Jacket]]. It has sprites found within ''Super Mario Maker'' and ''[[Splatoon]]'''s files. It is bluish gray with brown sleeves and was produced by [[Splash Mob]].
**The Varsity Hoodie was previously believed to be an early concept for the Varsity Jacket. However, both items coexist in early builds of ''Splatoon''.
*The Shirtstravaganza was a shirt bearing a strong resemblance to the [[Baby-Jelly Shirt]]. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files. It is light blue with red buttons and features navy markings across its fabric. It was also produced by Splash Mob.
**The Shirtstravaganza was believed to be an early concept to the Baby-Jelly Shirt due to their extremely similar designs. Just like the Varsity Hoodie and Jacket, though, they coexist in early builds of the game. Instead, the Shirtstravaganza shares an internal name with the [[Rodeo Shirt]], suggesting it was remade from the ground up, possibly for being too similar to the Baby-Jelly Shirt.
*The Warrior Headdress was based on war bonnets worn by Native Americans of the Great Plains and Canadian Prairies. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files. This piece of headgear was produced by [[Forge]], and was most likely removed to avoid controversy.


<gallery>
<gallery>
S Gear Clothing SquidForce White.png|SquidForce White
S Unused Headgear Icon Warrior Headdress.png|Warrior Headdress
WhitePufferTeeBeta.png|White Puffer Tee
S Unused Clothing Icon Shirtstravaganza.png|Shirtstravaganza
VarsityJacketBeta.png|Varsity Hoodie
S Unused Clothing Icon SquidForce White.png|SquidForce White
S Gear Clothing Shirtstravaganza.png|Shirtstravaganza
S Unused Clothing Icon Varsity Hoodie.png|Varsity Hoodie
S Gear Headgear Warrior Headdress.png|Warrior Headdress
S Unused Clothing Icon White Puffer Tee.png|White Puffer Tee
</gallery>
</gallery>


===Early designs===
===Early designs===
*The [[Stealth Goggles]] had a green icon with blue lenses. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files.
*The [[Layered Anchor LS]] used to be dark gray instead of burgundy, and the sleeves had a bluish sheen.
*The shades of purple used on the [[Purple Camo LS]] were a little pinker. The orange armband used to be yellow, and its placement on the shirt was slightly lower. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files.
*The shades of purple used on the [[Purple Camo LS]] were a little pinker. The orange armband used to be yellow, and its placement on the shirt was slightly lower. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files.
*The [[Layered Anchor LS]] used to be dark gray instead of burgundy, and the sleeves had a bluish sheen.
*The [[Reel Sweat]] used to be light gray and was even originally referred to as the "Gray-Reel Sweat" (or "Grey Reel Sweat" in Europe).
*The [[Reel Sweat]] used to be light gray and was even originally referred to as the "Gray-Reel Sweat" (or "Grey Reel Sweat" in Europe).
**Strangely enough, the NoA French release has kept the localized name (''"Coton ouaté cylindre gris"'', or ''Cylinder gray sweater'') much like the Fugu Tee, even though the sweater has become as red as its logo.
**Strangely enough, the NoA French release has kept the localized name (''"Coton ouaté cylindre gris"'', or ''Cylinder gray sweater'') much like the Fugu Tee, even though the sweater has become as red as its logo.
*The [[Round-Collar Shirt]] used to be gray.
*The [[Round-Collar Shirt]] used to be gray.
*The [[Stealth Goggles]] had a green icon with blue lenses. It has sprites found within ''Super Mario Maker'' and ''Splatoon'''s files.
*An icon exists for the [[Armor Boot Replicas]], which is nearly identical to the icon used in the final version. The most noticeable change is the slightly less shiny inside of the boots.
*The [[Custom Trail Boots]] had a blue palette with a green tongue, red shoelaces and burgundy socks. The colors of the soles were also switched around.
*The [[Custom Trail Boots]] had a blue palette with a green tongue, red shoelaces and burgundy socks. The colors of the soles were also switched around.
*A duplicate icon exists for the [[Armor Boot Replicas]], which is nearly identical to the icon in use. The most noticeable change is the slightly less shiny inside of the boot.
<gallery>
PurpleCamoLSBeta.png|Early sprite for the Purple Camo LS.
LayeredAnchorLSBeta.png|Early sprite for the Layered Anchor LS.
GrayReelSweatBeta.png|Early sprite for the Gray-Reel Sweat, now Reel Sweat.
RoundCollarShirtBeta.png|Early sprite for the Round-Collar Shirt.
StealthGogglesBeta.png|Early sprite for the Stealth Goggles.
CustomTrailBootsBeta.png|Early sprite for the Custom Trail Boots.
ArmorBootReplicasBeta.png|Duplicate of the Armor Boot Replicas.
</gallery>
===Early icons from Super Mario Maker===
An important amount of gear icons from a rather early version of ''Splatoon'' were present in [https://tcrf.net/Super_Mario_Maker/Unused_Graphics#Early_Splatoon_Icons Super Mario Maker]'s files. Included are earlier renditions of the aforementioned unreleased gear. Most of the items are recognizable, but a couple of the sprites use sample textures and others seem to have been either scrapped or possibly repurposed.
====Headgear====
<gallery>
S Unused Gear Icon 20.png|Early version of the [[Bike Helmet]].
S Unused Gear Icon 21.png|Early version of the [[Urchins Cap]].
S Unused Gear Icon 22.png|Early version of the [[Five-Panel Cap]] or [[Lightweight Cap]].
S Unused Gear Icon 23.png|Early version of the [[Tentacles Helmet]].
S Unused Gear Icon 24.png|Early version of the [[Gas Mask]].
S Unused Gear Icon 25.png|Early version of the [[Retro Specs]].
S Unused Gear Icon 26.png|Early version of the [[Splash Goggles]].
S Unused Gear Icon 27.png|Early version of the [[Paintball Mask]].
S Unused Gear Icon 28.png|Early version of the [[Pilot Goggles]].
S Unused Gear Icon 29.png|Early version of the [[Safari Hat]].
S Unused Gear Icon 30.png|Early version of the [[B-ball Headband]].
S Unused Gear Icon 31.png|Early version of the [[Studio Headphones]].
S Unused Gear Icon 32.png|Early version of the [[Designer Headphones]].
S Unused Gear Icon 33.png|Early version of the Warrior Headdress.
S Unused Gear Icon 34.png|Early version of the [[Samurai Helmet]].
S Unused Gear Icon 35.png|Early version of the [[Bobble Hat]].
S Unused Gear Icon 36.png|Early version of the [[Stealth Goggles]].
S Unused Gear Icon 37.png|Early version of the [[Noise Cancelers]].
S Unused Gear Icon 38.png|A golden variant of the Tentacles Helmet, possibly later replaced by the [[Octo Tackle Helmet Deco]].
S Unused Gear Icon 39.png|A horned variant of the Tentacles Helmet bearing a vague ressemblance to the [[Party Hard Hat]].
S Unused Gear Icon 40.png|Early version of the [[Squid-Stitch Cap]], [[Squidvader Cap]] or [[Streetstyle Cap]].
S Unused Gear Icon 41.png|Early version of the [[CoroCoro Cap]]?
S Unused Gear Icon 42.png|Early version of the [[Golf Visor]].
</gallery>


====Clothing ====
<gallery>
<gallery>
S Unused Gear Icon 1.png|Early version of the [[Urchins Jersey]].
S Unused Headgear Icon Stealth Goggles.png|Early sprite for the Stealth Goggles.
S Unused Gear Icon 2.png|Early version of the [[B-ball Jersey (Home)]].
S Unused Clothing Icon Layered Anchor LS.png|Early sprite for the Layered Anchor LS.
S Unused Gear Icon 3.png|Early version of the [[Sunny-Day Tee]]?
S Unused Clothing Icon Purple Camo LS.png|Early sprite for the Purple Camo LS.
S Unused Gear Icon 4.png|Early version of the [[Yellow Layered LS]].
S Unused Clothing Icon Reel Sweat.png|Early sprite for the Gray-Reel Sweat, now Reel Sweat.
S Unused Gear Icon 5.png|Early version of the [[White Layered LS]].
S Unused Clothing Icon Round-Collar Shirt.png|Early sprite for the Round-Collar Shirt.
S Unused Gear Icon 6.png|Early version of the [[White Striped LS]].
S Unused Shoes Icon Armor Boot Replicas.png|Early sprite for the Armor Boot Replicas.
S Unused Gear Icon 7.png|Early version of the [[Purple Camo LS]].
S Unused Shoes Icon Custom Trail Boots.png|Early sprite for the Custom Trail Boots.
S Unused Gear Icon 8.png|Early version of the [[Hero Jacket Replica]].
S Unused Gear Icon 9.png|Early version of the Varsity Hoodie.
S Unused Gear Icon 10.png|Early version of the [[Green Zip Hoodie]].
S Unused Gear Icon 11.png|Early version of the [[Shrimp-Pink Polo]].
S Unused Gear Icon 12.png|Early version of the [[Striped Rugby]].
S Unused Gear Icon 13.png|Early version of the [[Vintage Check Shirt]].
S Unused Gear Icon 14.png|Early version of the Shirtstravaganza.
S Unused Gear Icon 15.png|Early version of the [[White Shirt]].
S Unused Gear Icon 16.png|Early version of the [[Gray College Sweat]].
S Unused Gear Icon 17.png|Early version of the [[Black Squideye]].
S Unused Gear Icon 18.png|Early version of the [[White Tee]].
S Unused Gear Icon 19.png|Early version of the [[Samurai Jacket]].
</gallery>
 
====Shoes====
<gallery>
S Unused Gear Icon 43.png|Early version of the [[Zombie Hi-Horses]].
S Unused Gear Icon 44.png|Early version of the [[Red Hi-Horses]].
S Unused Gear Icon 45.png|Early version of a pair of [[Trainers]].
S Unused Gear Icon 46.png|Early version of a pair of [[Slip-Ons]].
S Unused Gear Icon 47.png|Early version of the [[Moto Boots]].
S Unused Gear Icon 48.png|Early version of the [[White Kicks]].
S Unused Gear Icon 49.png|Early version of the [[Oyster Clogs]].
S Unused Gear Icon 50.png|Early version of the [[Blue Slip-Ons]].
S Unused Gear Icon 51.png|Early version of the [[Pink Trainers]].
S Unused Gear Icon 52.png|Early version of the [[Cream Hi-Tops]].
S Unused Gear Icon 53.png|Early version of the [[Banana Basics]].
S Unused Gear Icon 54.png|Early version of the [[Orange Arrows]].
</gallery>
</gallery>


==Octo Valley==
==Octo Valley==
[[File:BetaContentGarbageBinsSplatoon.jpg|thumb|The area near [[Inkopolis Tower]], replaced with the manhole to Octo Valley.]]
[[File:Captain Cuttlefish original spot.png|thumb|[[Cuttlefish|Cap'n Cuttlefish]]'s original location.]]
The {{date|2014-11-05}} [[Nintendo Direct]] showed off what would later be known as [[Octo Valley (mode)|Octo Valley]] for the first time. However, there were many differences compared to the mode in the final release.
The {{date|2014-11-05}} [[Nintendo Direct]] showed off what would later be known as [[Octo Valley (mode)|Octo Valley]] for the first time. However, there were many differences compared to the mode in the final release.


===Entrance===
===Entrance===
[[File:BetaContentGarbageBinsSplatoon.jpg|right|thumbnail|In the prerelease version of ''Splatoon'', there were garbage bins near [[Inkopolis Tower]]. In the final game, it was replaced with Cap'n Cuttlefish's manhole to the entrance to Octo Valley.]]
[[File:Captain Cuttlefish original spot.png|right|thumbnail|[[Cuttlefish|Cap'n Cuttlefish]]'s original location.]]
The entrance to [[Octo Valley (location)|Octo Valley]] is [[Cuttlefish|Cap'n Cuttlefish]]'s manhole. However, back then, the location of the manhole was slightly different. It was still in a corner, but there were no trash cans or a vending machine nearby. This might have been a different location, or perhaps the trash cans and vending machine were added later on.
The entrance to [[Octo Valley (location)|Octo Valley]] is [[Cuttlefish|Cap'n Cuttlefish]]'s manhole. However, back then, the location of the manhole was slightly different. It was still in a corner, but there were no trash cans or a vending machine nearby. This might have been a different location, or perhaps the trash cans and vending machine were added later on.


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[[File:Unused Octarian.png|thumb|The unused [[Octarian]] variant.]]
===Enemy differences and unused enemies===
===Enemy differences and unused enemies===
[[File:Unused Octarian.png|right|thumbnail|The unused [[Octarian]] variant.]]
In one part of the [https://www.youtube.com/watch?v=9EXKQQmm9EE single player trailer] which appears to be in a level similar to the final game's [[Shifting Splatforms]], a normal, standing [[Shielded Octotrooper]] can be seen firing ink rapidly. In the final game, this trait is only given to [[Twintacle Octotrooper]]s, as normal Octotroopers only fire one blob of ink at a time.
In one part of the [https://www.youtube.com/watch?v=9EXKQQmm9EE single player trailer] which appears to be in a level similar to the final game's [[Shifting Splatforms]], a normal, standing [[Shielded Octotrooper]] can be seen firing ink rapidly. In the final game, this trait is only given to [[Twintacle Octotrooper]]s, as normal Octotroopers only fire one blob of ink at a time.


An unused Octarian variant can also be seen in the video. It appeared to be a tall enemy, wearing what appears to be a cloak, and was supposed to appear in a pool of ink. It is unknown if this was an early [[Octosniper]], or just a different cut enemy.
An unused Octarian variant can also be seen in the video. It appeared to be quite tall, wearing what appears to be a cloak, and was supposed to appear in a pool of ink. It is unknown if this was an early [[Octosniper]], or just a different cut enemy.
{{clr}}
{{clr}}


[[File:SingleplayerTrailerEarlyGusherGauntlet.png|thumb|An early [[Gusher Gauntlet]], featuring spigotless [[Gusher|gushers]].]]
=== Stages ===
=== Stages ===
[[File:SingleplayerTrailerEarlyGusherGauntlet.png|thumb|An early [[Gusher Gauntlet]], featuring spigotless [[Gusher|gushers]].]]
* [[Gusher Gauntlet]] had a different skydome, and the [[Gusher|gushers]] seen in the trailer did not have spigots on them. Checkpoint 3 had the player fight normal Octotroopers instead of Twintacle Octotroopers, a far fence and floating rock were missing, and the platform the Octotroopers spawn from was originally lower and was colored less vibrantly.
* [[Gusher Gauntlet]] had a different skydome, and the [[Gusher|gushers]] seen in the trailer did not have spigots on them. Checkpoint 3 had the player fight normal Octotroopers instead of Twintacle Octotroopers, a far fence and floating rock were missing, and the platform the Octotroopers spawn from was originally lower and was colored less vibrantly.
{{Clr}}
{{Clr}}
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*As with many games, the light engine was much darker in the pre-release version.
*As with many games, the light engine was much darker in the pre-release version.
*There is footage of some sort of 2D retro-style gameplay showing an Inkling shooting at an Octotrooper. Nothing like this appeared in the final game, but it may have been intended as part of the [[Arcade Machine]].
*There is footage of some sort of 2D retro-style gameplay showing an Inkling shooting at an Octotrooper. Nothing like this appeared in the final game, but it may have been intended as part of the [[arcade machine]].
{{clr}}
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Latest revision as of 22:21, 13 April 2024

This page documents content included in pre-release versions of Splatoon that was not included in the released game and content that was found in the game's files that was not made available.

Multiplayer

Betainkmeter.gif

Various changes in the multiplayer modes can be seen, including map differences and minor cosmetic differences.

  • Signals were different. In the prerelease version, there was one signal with the text "Signal" rather than two signals.
  • An unused color, known in the database as   MothGreen, was to be used in Octo Valley and presumably multiplayer. It was shown in several trailers and images, and it is also seen on the back cover of the Splatoon disc case.

Weapons

  • Footage showing the Dynamo Roller in the Octo Valley trailer showed that its roller head, and presumably all other rollers' heads, did not fold to the side while standing still or running in humanoid form.
  • The Classic Squiffer initially had Burst Bombs as its sub weapon, according to the Octo Valley trailer.
    • The Classic Squiffer had a different sticker attached to the tube of the weapon.
    • Burst Bombs would have been able to instantly splat opponents within its radius.
  • Early concept art and the Octo Valley trailer showed the Rapid Blaster had the bottom part of the Rapid Blaster Pro attached to it.
  • A pre-release image of Blackbelly Skatepark and the Octo Valley trailer shows that the Inkbrush's bristles would have initially and always been curved inward, similar to how it appears when rolling.
  • Another pre-release image and the E3 2014 announcement trailer show an Inkling using what is either an unused scoped charger or a Splatterscope with an unused skin.
  • Early weapon icons found in Super Mario Maker's internal data show what Splatoon may have looked like during early development.[1] Many weapons were not finished, and simply reskins of the default weapon of each class, such as the Splattershot and Splat Roller. Notably, various icons seem to be for weapons and entire weapon classes that did not make it to the final game, such as the "Launcher" class icons. Also, a placeholder icon can be found for weapons that did not have an icon at the time. These weapons include:
Comparisons between the appearance of Saltspray Rig and Urchin Underpass at E3 2014 and in the final game.

Stages

  • An early version of Arowana Mall was slightly thinner, had overhanging roofs and pillars along the side, and featured a thin gate towards what appears to be the center of the stage.
  • Blackbelly Skatepark originally featured stairs near the ends of the stage and at the entrance to the central area surrounding the tower.[2]
  • Saltspray Rig originally had small areas further to the left and right of the stage, and the bottom platform was split into two and could only be accessed from the sides.
  • The center of Urchin Underpass was originally larger and had two central entryways from each side instead of one.
  • Camp Triggerfish originally had fewer walls to defend players. The overall layout was much wider and open compared to when it was released.

Gear

The Shirtstravaganza, left of the Splattershot, and the early Stealth Goggles, below the Carbon Roller.

Several pieces of gear could be found in the files, yet have never been made officially obtainable and were eventually removed in Version 2.3.0. These scrapped gear items were, however, fully functional if hacked into the game. Other items were simply reworked before the full release of the game and have the same attributes as legally-obtainable gear.

Sunken Scroll 18 is notable for showing off a scrapped item (the Shirtstravaganza) and an early design for the Stealth Goggles, as well gear with somewhat off colors.

Scrapped gear

  • The Warrior Headdress was based on war bonnets worn by Native Americans of the Great Plains and Canadian Prairies. It has sprites found within Super Mario Maker and Splatoon's files. This piece of headgear was produced by Forge, and was most likely removed to avoid controversy.
  • The Shirtstravaganza was a shirt bearing a strong resemblance to the Baby-Jelly Shirt. It has sprites found within Super Mario Maker and Splatoon's files. It is light blue with red buttons and features navy markings across its fabric. It was also produced by Splash Mob.
    • The Shirtstravaganza was believed to be an early concept to the Baby-Jelly Shirt due to their extremely similar designs. However, both items coexist in early builds of Splatoon. Instead, the Shirtstravaganza shares an internal name with the Rodeo Shirt, suggesting it was remade from the ground up, possibly for being too similar to the Baby-Jelly Shirt.
  • The SquidForce White was a variant of the White Layered LS with no long-sleeved tee underneath (similar to the White Tee versus the Camo Layered LS).
  • The Varsity Hoodie was a hoodie similar to the Varsity Jacket. It has sprites found within Super Mario Maker and Splatoon's files. It is bluish gray with brown sleeves and was produced by Splash Mob.
    • The Varsity Hoodie was previously believed to be an early concept for the Varsity Jacket. However, both items coexist in early builds of Splatoon. Just like the Shirtstravaganza and Baby-Jelly Shirt, though, they coexist in early builds of the game.
  • The White Puffer Tee was a variant of the Fugu Tee.
    • The Fugu Tee used to be called the Charcoal Puffer Tee to match its white counterpart. Interestingly, the NoA French release has kept the localized name ("T-shirt Arki charbon") despite the removal of the White Puffer Tee.

Early designs

  • The Stealth Goggles had a green icon with blue lenses. It has sprites found within Super Mario Maker and Splatoon's files.
  • The Layered Anchor LS used to be dark gray instead of burgundy, and the sleeves had a bluish sheen.
  • The shades of purple used on the Purple Camo LS were a little pinker. The orange armband used to be yellow, and its placement on the shirt was slightly lower. It has sprites found within Super Mario Maker and Splatoon's files.
  • The Reel Sweat used to be light gray and was even originally referred to as the "Gray-Reel Sweat" (or "Grey Reel Sweat" in Europe).
    • Strangely enough, the NoA French release has kept the localized name ("Coton ouaté cylindre gris", or Cylinder gray sweater) much like the Fugu Tee, even though the sweater has become as red as its logo.
  • The Round-Collar Shirt used to be gray.
  • An icon exists for the Armor Boot Replicas, which is nearly identical to the icon used in the final version. The most noticeable change is the slightly less shiny inside of the boots.
  • The Custom Trail Boots had a blue palette with a green tongue, red shoelaces and burgundy socks. The colors of the soles were also switched around.

Octo Valley

The area near Inkopolis Tower, replaced with the manhole to Octo Valley.
Cap'n Cuttlefish's original location.

The 5 November 2014 Nintendo Direct showed off what would later be known as Octo Valley for the first time. However, there were many differences compared to the mode in the final release.

Entrance

The entrance to Octo Valley is Cap'n Cuttlefish's manhole. However, back then, the location of the manhole was slightly different. It was still in a corner, but there were no trash cans or a vending machine nearby. This might have been a different location, or perhaps the trash cans and vending machine were added later on.

Before the game's release, it showed a white wall behind Cap'n Cuttlefish's manhole, which means it could have been near Shrimp Kicks or probably somewhere close to Booyah Base. But this could also mean that Cap'n Cuttlefish was actually at the location where Spyke is in the final game. Another difference is that the lid of his manhole is not a grate, like in the final game, but a flat, solid, surface.

Health meter and Sunken Scrolls

In the prerelease version, the player had five lives; in the full game, this was reduced to three, presumably for a little more challenge. Also, the outline for the Sunken Scroll is different from the outline in the final version. Here, it looks more like an outline for two sheets of paper rather than an actual scroll.

The unused Octarian variant.

Enemy differences and unused enemies

In one part of the single player trailer which appears to be in a level similar to the final game's Shifting Splatforms, a normal, standing Shielded Octotrooper can be seen firing ink rapidly. In the final game, this trait is only given to Twintacle Octotroopers, as normal Octotroopers only fire one blob of ink at a time.

An unused Octarian variant can also be seen in the video. It appeared to be quite tall, wearing what appears to be a cloak, and was supposed to appear in a pool of ink. It is unknown if this was an early Octosniper, or just a different cut enemy.

An early Gusher Gauntlet, featuring spigotless gushers.

Stages

  • Gusher Gauntlet had a different skydome, and the gushers seen in the trailer did not have spigots on them. Checkpoint 3 had the player fight normal Octotroopers instead of Twintacle Octotroopers, a far fence and floating rock were missing, and the platform the Octotroopers spawn from was originally lower and was colored less vibrantly.

Inkopolis Plaza

As shown in some screenshots, Inkopolis Plaza had a slight redesign before the game was released. All of the changes were aesthetic and did not affect the Plaza.

  • The alley where Spyke resides in the final game was originally where the porthole to Octo Valley was. In the final game, the porthole was moved to the right side of the Inkopolis Tower near the vending machines.
  • The Squid Sisters' studio did not have a background and had the sisters stand near the television instead of sitting on the two seats in the final game.
  • There was originally a tree next to Cooler Heads that was removed in the final game.
  • A lamp pole near Spyke's alley was removed in the final game, as well.
  • The yellow concrete arrow near Inkopolis Tower originally pointed upwards and was shaped like a squid.

Other

Unknown retro-style footage
  • As with many games, the light engine was much darker in the pre-release version.
  • There is footage of some sort of 2D retro-style gameplay showing an Inkling shooting at an Octotrooper. Nothing like this appeared in the final game, but it may have been intended as part of the arcade machine.

See also

References