List of post-release content in Splatoon: Difference between revisions

From Inkipedia, the Splatoon wiki
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'''Downloadable content''', or '''DLC''', is additional post-launch content released for ''[[Splatoon]]''. Nintendo frequently releases new [[weapon]]s, [[stage]]s, [[mode]]s, [[Version history|features]], and [[gear]]. Usually, Nintendo announces the release date of upcoming content via their social media accounts. An [[Inkopolis News]] announcement introduces the new content when it is released. Interestingly, most additional content is already in Splatoon, waiting to be unlocked by Nintendo. There have been 9 new weapons, 4 new stages, 1 new mode category, and 2 new modes released thus far.
'''Downloadable content''', or '''DLC''', is additional post-launch content released for ''[[Splatoon]]''. Nintendo frequently releases new [[weapon]]s, [[stage]]s, [[mode]]s, [[Version history|features]], and [[gear]]. Usually, Nintendo announces the release date of upcoming content via their social media accounts. An [[Inkopolis News]] announcement introduces the new content when it is released. Interestingly, most additional content is already in Splatoon, waiting to be unlocked by Nintendo. There have been 9 new weapons, 4 new stages, 1 new mode category, and 2 new modes released thus far.
{{clr}}


'''Existing DLC weapons:'''
=='''Existing DLC weapons:'''==


{| class="wikitable" style="text-align: center;"
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| July 7, 2015
| July 7, 2015
| [[File:Weapon Main .96 Gal Deco.png|60px]]
| [[File:Weapon Main .96 Gal Deco.png|60px]]
|-
| [[Shooter]]
| [[N-ZAP '89]]
| [[Sprinkler]]
| [[Inkstrike]]
| A follow-up to the [[N-ZAP '85]], now with a sleek orange paint job. The sub and special have changed too, but its popularity remains as high as ever.
| July 18, 2015
| [[File:Weapon Main N-ZAP '89.png|60px]]
|-
| [[Roller]]
| [[Octobrush]]
| [[Squid Beakon]]
| [[Kraken]]
| A heavier brush with fatter bristles. Uses a lot of ink but offers a wider ink trail and excellent mobility. Can be swung to fling large globs of ink.
| July 18, 2015
| [[File:Weapon Main Octobrush.png|60px]]
|}
|}


'''Existing DLC stages:'''
=='''Existing DLC stages:'''==


{| class="wikitable"
{| class="wikitable"
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|-
|-
| [[Kelp Dome]]
| [[Kelp Dome]]
| Unknown
| 2125
| N/A
| Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, which appear to be growing various plants. A network of grated walkways are also found above the central area and its connecting paths, allowing players to ink turf from above.
| [[Octoling Invasion]]
| [[Octoling Invasion]]
| June 10th, 2015
| June 10th, 2015
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|-
|-
| [[Bluefin Depot]]
| [[Bluefin Depot]]
| Unknown
| 1665
| N/A
| Bluefin Depot consists of 4 different levels, the two uppermost most of which can only be accessed by the enemy team by grate walkways. The lowest level is divided by a body of water and requires travesing the third level to switch parts.
| [[Octoling Uprising]]
| [[Octoling Uprising]]
| June 20, 2015
| June 20, 2015
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|-
|-
| [[Moray Towers]]
| [[Moray Towers]]
| Unknown
| 1760
| Moray Towers consists of two large towers connected by a series of diagonal ramps. It includes two Spawn Points on opposite towers, meeting together in the center through a network of ramps. Although the large amount of ramps provides an easy way to ink turf, players may also jump from ramp to ramp for a quick route to the center.
| Moray Towers consists of two large towers connected by a series of diagonal ramps. It includes two Spawn Points on opposite towers, meeting together in the center through a network of ramps. Although the large amount of ramps provides an easy way to ink turf, players may also jump from ramp to ramp for a quick route to the center.
| N/A
| N/A
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|}
|}


'''Existing DLC modes/mode categories:'''
=='''Existing DLC modes/mode categories:'''==


{| class="wikitable"
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|colspan="5"| In Tower Control, two teams of four Inklings fight to control a central Tower. The Tower is a tall, blue structure with ink-able walls and a grate platform for players to stand on. When a player reaches the top of the Tower, it will begin moving on a rail toward enemy territory. If the player standing on the Tower falls off the platform or gets killed, after a short amount of time, the Tower will begin moving rapidly back to the center. Because of this gameplay element, the player on the Tower is a constant target and must be guarded by teammates on the ground.
|colspan="5"| In Tower Control, two teams of four Inklings fight to control a central Tower. The Tower is a tall, blue structure with ink-able walls and a grate platform for players to stand on. When a player reaches the top of the Tower, it will begin moving on a rail toward enemy territory. If the player standing on the Tower falls off the platform or gets killed, after a short amount of time, the Tower will begin moving rapidly back to the center. Because of this gameplay element, the player on the Tower is a constant target and must be guarded by teammates on the ground.
|}
|}
= Existing DLC =
[[File:Splatoon Post-launch EM 02.jpg|thumb|Currently released DLC]]
There currently is a total of three maps, seven weapons, and three game modes that are downloadable content.
{{clear}}
== Weapons ==
=== [[N-ZAP '85]] ===
[[File:N_Zap_85.jpg|thumb|right|N-ZAP '85]]
The [[N-ZAP '85]] is a [[shooter]] type weapon released on June 1st, 2015. It is very similar in stats to the [[Splattershot Jr.]], but lacks its range. Its [[Sub Weapon|sub weapon]] are [[Splat Bomb]]s and its [[Special Weapon|special weapon]] is the [[Echolocator]]. To unlock this weapon, one must reach [[level]] 5, and pay 3,500 coins.
{{clr}}
=== [[Inkbrush]] ===
[[File:Inkbrush artwork.jpg|thumb|right|Inkbrush]]
The [[Inkbrush]] is a [[roller]] type weapon that has thinner Ink coverage than its [[Splat Roller]] and [[Dynamo Roller]] siblings, but allows the player to move significantly faster. It was released on June 5th, 2015.  To unlock this weapon, one must pay 4,800 coins and be at level 8.
{{clr}}
=== [[Splash-o-matic]] ===
[[File:Splash-o-matic-official.jpg|thumb|right|Splash-o-matic]]
The Splash-o-matic is a shooter type weapon released on June 13th, 2015.  It lack range, but makes up for it in rapid fire shots and in accuracy.  To unlock this weapon, one must pay 3,900 coins and be at level 7. Sub Weapon: [[Suction Bomb]] - Special Weapon: [[Bomb Rush]]
{{clr}}
=== [[Custom E-Liter 3K]] ===
[[File:Custom_E-liter_3k.jpg|thumb|right|Custom E-Liter 3K]]
The Custom E-Liter 3K is a charger weapon with considerable range. It was released on June 17, 2015 alongside the [[L-3 Nozzlenose]]. The main weapon is the same as the [[E-Liter 3K]], though the sub and special weapons are different. It can be purcahsed for 14,200 coins at level 19. It's sub weapon is the [[Squid Beakon]] and its special weapon is the [[Kraken]]
{{clr}}
=== [[L-3 Nozzlenose]] ===
[[File:L-3 Nozzlenose artwork.jpg|thumb|right|L-3 Nozzlenose]]
The L-3 Nozzlenose is a shooter-type weapon that, while accurate and shoots rapidly, is somewhat short range and can only fire 3 bursts of ink each time the button is pressed. It was released on June 17, 2015 alongside the [[Custom E-Liter 3K]]. It can be purchased for 5,800 coins at level 9. Its sub weapon is [[Disruptor]] and its special is [[Killer Wail]].
{{clr}}
=== [[Carbon Roller]] ===
[[File:CarbonRoller.jpg|thumb|right|Carbon Roller]]
The Carbon Roller is a roller-type weapon with reduced ink splash but is noticeably quicker to roll than the standard roller.  It was released on June 27, 2015 alongside the [[Custom Dual Squelcher]]. It can be purchased for 6,600 coins at level 10. Its sub weapon is [[Burst Bomb|Burst Bombs]] and its special is [[Inkzooka]].
{{clr}}
=== [[Custom Dual Squelcher]] ===
[[File:Custom Dual Squelcher.jpg|thumb|right|Custom Dual Squelcher]]
The Custom Dual Squelcher is a Shooter-type weapon, a variant of the existing [[Dual Squelcher]].  It was released on June 27, 2015 alongside the [[Carbon Roller]]. It can be purchased for 12,800 coins at level 18. Its sub weapon is [[Squid Beakon]] and its special is [[Killer Wail]].
{{clr}}
=== [[Sploosh-o-matic]] ===
[[File:Sploosh-o-matic_Official.jpg|thumb|right|Sploosh-o-matic]]
The Sploosh-o-matic is a Shooter-type weapon and a variant of the [[Splash-o-matic]]. It touts high power in close quarters but lacks the range of its cousin. It was released on July 7th, 2015 alongside the [[.96 Gal Deco]]. It can be purchased for 7,500 coins at level 12. Its sub weapon is [[Squid Beakon]] and its special is [[Killer Wail]].
{{clr}}
=== [[.96 Gal Deco]] ===
[[File:.96GalDeco.jpg|thumb|right|.96 Gal Deco]]
The .96 Gal Deco is a Shooter-type weapon that is functionally identical to the [[.96 Gal]]. It was released on July 7th, 2015 alongside the [[Sploosh-o-matic]]. It can be purchased for 7,600 coins at level 14. Its sub weapon is [[Splash Wall]] and its special is [[Kraken]].
{{clr}}
===[[N-ZAP '89]]===
[[File:N-ZAP_'89.jpg|thumb|right|N-ZAP '89]]
The N-ZAP '89 is a shooter-type weapon that is identical to the [[N-ZAP '85]] in terms of stats. It was released on July 18th, 2015 alongside the [[Octobrush]]. It can be purchased for 4,200 coins at level 8.
===[[Octobrush]]===
[[File:Octobrush.jpg|thumb|right|Octobrush]]
The Octobrush is a roller-type weapon that plays similarly to the [[Inkbrush]], but sacrifices speed for damage and ink coverage. It was released on July 18th, 2015 alongside the [[N-ZAP '89]]. It can be purchased for 8,500 coins at level 12.
== Stages ==
=== [[Port Mackerel]] ===
[[File:PortMackerel.jpg|thumb|Port Mackerel|right]]
Port Mackerel is a [[stage]] that was released on June 1st, 2015. Like the majority of the other maps, it is symmetrical, and like [[Kelp Dome]] it has multiple isles.
{{clr}}
=== [[Kelp Dome]] ===
[[File:KelpDome.jpg|thumb|Kelp Dome|right]]
Kelp Dome is a stage that was released on June 10th, 2015. Like the majority of the other maps, it is symmetrical and contains a larger center area. This stage appears in [[Hero Mode]].
{{clr}}
=== [[Bluefin Depot]] ===
[[File:Railroadstage.png|thumb|Bluefin Depot|right]]
Bluefin Depot was released on June 20, 2015. It is characterized by elevated areas by the spawn points connected only by mesh walkways, and two central areas divided by an impassable span of water. This stage appears in [[Hero Mode]].
{{clr}}
=== [[Moray Towers]] ===
[[File:MorayTowers.png|thumb|Moray Towers|right]]
Moray Towers was released on July 11, 2015. Moray Towers consists of two large towers connected by a series of diagonal ramps. It includes two Spawn Points on opposite towers, meeting together in the center through a network of ramps. Although the large amount of ramps provides an easy way to ink turf, players may also jump from ramp to ramp for a quick route to the center.
{{clr}}
== Modes ==
[[File:TCemail.jpg|thumb|An email showcasing Tower Control.]]
=== Ranked Battle ===
[[Ranked Battle]] is a [[mode]] category that features more competitive modes. It was locked until enough players worldwide reached level 10 online. It was released on June 1st, 2015.
=== Splat Zones ===
The first Ranked Battle mode, [[Splat Zones]], where two teams fight for control of predetermined locations on a stage, was released on June 1st, 2015.
=== Tower Control ===
[[File:Tower_Control.gif|thumb|180px|right]]
[[Tower Control]] is a Capture the Flag style Ranked Battle mode that was released on July 1st, 2015. The tower will spawn at the center of the map, and player must jump onto the platform with the tower. The platform will then move toward's that player spawn, and the first team to capture the tower, or have the tower be closest to their spawn, wins.
= Upcoming DLC =
= Upcoming DLC =



Revision as of 17:32, 20 July 2015

Callie: We've got some update information to share!
Marie: What is it? What is it?!
Every week or two, new free content will be introduced in #Splatoon, including weapons, stages and gear.

Downloadable content, or DLC, is additional post-launch content released for Splatoon. Nintendo frequently releases new weapons, stages, modes, features, and gear. Usually, Nintendo announces the release date of upcoming content via their social media accounts. An Inkopolis News announcement introduces the new content when it is released. Interestingly, most additional content is already in Splatoon, waiting to be unlocked by Nintendo. There have been 9 new weapons, 4 new stages, 1 new mode category, and 2 new modes released thus far.

Existing DLC weapons:

Type Main Weapon Sub Weapon Special Weapon Description Release Date Weapon Image
Shooter N-Zap '85 Splat Bomb Echolocator Each shot is kind of weak, but the high rate of fire makes up for it. This weapon's popularity is due not only to its helpful special but also to its snazzy futuristic design. June 1st, 2015 File:Weapon Main N-ZAP '85.png
Roller Inkbrush Sprinkler Inkstrike A newly developed weapon with high mobility and a sturdy brush design. Its ink trail is narrow, but it paints the ground at incredible speed and delivers swift close-range attacks. June 5th, 2015 File:Weapon Main Inkbrush.png
Shooter Splash-o-matic Suction Bomb Bomb Rush One for the pros. Not outrageously powerful, but highly accurate. This weapon really comes into its own in the hands of someone with good aim. June 13th, 2015 File:Weapon Main Splash-o-matic.png
Charger Custom E-Liter 3K Squid Beakon Kraken A special version of the E-Liter 3K that enables new strategies using the Squid Beakon and the powerful Kraken. June 17, 2015 File:Weapon Main Custom E-liter 3K.png
Shooter L-3 Nozzlenose Disruptor Killer Wail A semiautomatic weapon that fires three shots for every pull of the trigger. Keeping up a sustained barrage requires impeccable timing, but accuracy and range are good. June 17, 2015 File:Weapon Main L-3 Nozzlenose.png
Roller Carbon Roller Burst Bomb Inkzooka A strong, lightweight roller made from carbon fibre. Superb mobility means it spreads ink and delivers attacks with unparalleled speed. June 27, 2015 File:Weapon Main Carbon Roller.png
Shooter Custom Dual Squelcher Squid Beakon Killer Wail A very special Dual Squelcher. The teammate-deploying Squid Beakon and cover-penetrating Killer Wail ensure you'll be a contributing factor. June 27, 2015 File:Weapon Main Custom Dual Squelcher.png
Shooter Sploosh-o-matic Squid Beakon Killer Wail The perfect weapon for getting up close and personal! High attack power and rate of fire, but its range is extremely limited. July 7, 2015 File:Weapon Main Sploosh-o-matic.png
Shooter .96 Gal Deco Splash Wall Kraken A bedazzled .96 Gal shooter. Splat your opponents through the included Splash Wall, or engage them up close and personal with the Kraken. Versatility is the name of the game. July 7, 2015 File:Weapon Main .96 Gal Deco.png
Shooter N-ZAP '89 Sprinkler Inkstrike A follow-up to the N-ZAP '85, now with a sleek orange paint job. The sub and special have changed too, but its popularity remains as high as ever. July 18, 2015 File:Weapon Main N-ZAP '89.png
Roller Octobrush Squid Beakon Kraken A heavier brush with fatter bristles. Uses a lot of ink but offers a wider ink trail and excellent mobility. Can be swung to fling large globs of ink. July 18, 2015 File:Weapon Main Octobrush.png

Existing DLC stages:

Name Total BP Description Mission Release Date Image
Port Mackerel 1852 Port Mackerel is a shipping yard and, as such, there are numerous containers littering the field, making for several narrow paths in a grid shape. In the middle is another gridded area and on either side of it is an open area and inkable forklifts that ride back and forth across all three lanes. There also exist two upper paths from either spawn point that run around the perimeter of the map, ending in the middle area. It includes many corridors, such as ones around large, colored boxes and crates. N/A June 1st, 2015 File:PortMackerel.jpg
Kelp Dome 2125 Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, which appear to be growing various plants. A network of grated walkways are also found above the central area and its connecting paths, allowing players to ink turf from above. Octoling Invasion June 10th, 2015
Bluefin Depot 1665 Bluefin Depot consists of 4 different levels, the two uppermost most of which can only be accessed by the enemy team by grate walkways. The lowest level is divided by a body of water and requires travesing the third level to switch parts. Octoling Uprising June 20, 2015 File:Railroadstage.png
Moray Towers 1760 Moray Towers consists of two large towers connected by a series of diagonal ramps. It includes two Spawn Points on opposite towers, meeting together in the center through a network of ramps. Although the large amount of ramps provides an easy way to ink turf, players may also jump from ramp to ramp for a quick route to the center. N/A July 11, 2015 File:MorayTowers.png

Existing DLC modes/mode categories:

Name Type Weapons Controllers Release Date Image
Ranked Battle Online multiplayer mode category All GamePad width=auto June 1st, 2015 File:WiiU Splatoon 25 RankUp EN.jpg
Ranked Battle is a category of modes in Splatoon. It is accessible by level 10 and higher players. The modes included in this category require a higher level of strategy compared to regular modes, and wins and losses are counted toward players' ranks. Players begin with a 'C-' rating, but are able to improve by winning matches. Ranked Battle was released when a large amount of players reached level 10.
Splat Zones Online multiplayer Ranked Battle mode All GamePad width=auto June 1st, 2015 File:WiiU Splatoon 21 SplatZones EN.jpg
In Splat Zones, teams battle it out for control of the stage's Splat Zones. Every stage has 1 or 2 Splat Zones. Cover a Splat Zone with ink to take control of it. Then try to keep it in your control for as long as possible! The timer starts once you gain control of all the Splat Zones. When your team's timer reaches 0, you win! But lose control of a single Splat Zone and the timer will stop. There's a penalty for losing all of the Splat Zones to the enemy... So guard them with all your might! If the battle ends without a winner... the team with the lowest count on their timer wins the match! In this mode, Battle Points are awarded based on your timer. Pro tip: if you lose control of a Splat Zone... wait for your team to regroup instead of trying to be a hero.
Tower Control Online multiplayer Ranked Battle mode All GamePad width=auto July 1st, 2015 File:Tower Control splatoon tumblr.png
In Tower Control, two teams of four Inklings fight to control a central Tower. The Tower is a tall, blue structure with ink-able walls and a grate platform for players to stand on. When a player reaches the top of the Tower, it will begin moving on a rail toward enemy territory. If the player standing on the Tower falls off the platform or gets killed, after a short amount of time, the Tower will begin moving rapidly back to the center. Because of this gameplay element, the player on the Tower is a constant target and must be guarded by teammates on the ground.

Upcoming DLC

Modes

Rainmaker

Rainmaker is an upcoming Ranked Battle mode. It uses a weapons that looks similar to a metallic tiger/fish with a nozzle in its mouth.

Confirmed DLC leaks

Some leaks for upcoming DLC have been confirmed.

Datamine DLC leak

NWPlayer123 datamined Splatoon and found files for upcoming DLC weapons, stages, and modes.[1]

Prima Strategy Guide "Coming Soon" section

The Prima Strategy Guide for Splatoon includes a "Coming Soon" section which shows off weapon and stage DLC.[2] There are also two images of Tower Control. Some of this content still hasn't been released.

Weapons

File:Splatoon Weapons Guidebook.jpg

Out of these, the following have yet to be released:

Stages

Out of these, the following have yet to be released:

Other

August Update Event

This August, a "huge matchmaking update" is expected. This will add a slew of new matchmaking features, including friend-based matchmaking. This will allow either 4 Wii U friends to team up against another group of 4 Wii U friends, or allow 8 Wii U friends to secure a lobby for themselves, where the group will be able to decide the stage and ruleset.

Squid Girl DLC

Art released with the DLC announcement

Sometime in August, a Splatoon x Squid Girl crossover DLC is due. Revealed on Masahiro Anbe's official Twitter, the DLC is to feature costumes, from the manga/anime. Official art was also released with the tweet, and the following issue of Weekly Shōnen Champion also featured an ad to further confirm the crossover. No word has been made on the DLC leaving Japan.

Famitsu Squid Fashion Contest

File:Festivaloctopuschef.jpg
The winning entry.

In their May 20th issue, Famitsu offered a Splatoon costume design submission contest, with the winning entry being added to the game. The selected winner was The Festival Octopus Chef. The DLC will be added alongside the aforementioned Squid Girl DLC.

Splatoon DLC for other games

Super Smash Bros

File:InklingsSmash.jpg
The costumes for Mii Gunner

Three Splatoon themed costumes were added to Super Smash Bros. for 3DS and Super Smash Bros. for Wii U on June 14th 2015, two days before Nintendo's E3 Digital Event was held on June 16th 2015.

On Friday June 5th 2015 Masahiro Sakurai, the creator and director of the Kirby and Super Smash Bros. series, officially announced on a Miiverse post that the DLC costumes would be released.

Those who preordered Splatoon at GameStop received a free code for these costumes, though they couldn't be obtained until the official release.

The Splatoon-themed DLC includes a full outfit for Mii Fighters and a Trophy of an Inkling.

References