Switch: Difference between revisions
From Inkipedia, the Splatoon wiki
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{{Translation needed}} | {{Translation needed}} | ||
{{Foreignname | {{Foreignname | ||
|Jap= | |Jap=ふみスイッチ | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
|Dut=Schakelaar | |Dut=Schakelaar | ||
|DutM=Switch | |DutM=Switch | ||
|FreA= | |Fre=Interrupteur pédestre | ||
|FreM= | |||
|FreA=<!--French (NoA) and (NoE) share the same name--> | |||
|FreAM= | |FreAM= | ||
|Ger=Fußschalter | |||
|GerM= | |||
|Ger= | |Ita=Interruttore | ||
|GerM= | |||
|Ita= | |||
|ItaM= | |ItaM= | ||
|Rus= | |Rus=панель-переключатель | ||
|RusR= | |RusR= | ||
|RusM= | |RusM= | ||
|SpaA= | |Spa=interruptor de paso | ||
|SpaM= | |||
|SpaA=<!--Spanish (NoA) and (NoE) share the same name--> | |||
|SpaAM= | |SpaAM= | ||
| | |ChiS=踩踏开关 | ||
| | |ChiSR= | ||
|ChiSM= | |||
|ChiT=踩踏開關 | |||
|ChiTR= | |||
|ChiTM= | |||
|Kor=스텝 스위치 | |||
|KorR= | |||
|KorM= | |||
|Internal=Msn_CourseObj_20 <ref name="Leanny GitHub">[https://github.com/Leanny/leanny.github.io/blob/master/splat3/data/language/EUen.json {{GH}} Leanny on GitHub]</ref> | |||
|InternalM= | |||
}} | }} | ||
==References== | |||
<references/> | |||
{{Navbox/Mechanics}} | {{Navbox/Mechanics}} |
Revision as of 17:26, 23 April 2023
- For other uses of "switch", see Switch (disambiguation).
Switches are a mechanic in the Octo Expansion and Return of the Mammalians.
They are small circular plates on the ground, with a screen showing two red shoeprint symbols. When stepped on by the player or Smallfry, they will be activated as long as someone is still on them, with the screen turning into the player's ink color.
Appearances
Octo Expansion
- B07 Fly 8-Ball Station
- Escape 02 Villi Phase
Return of the Mammalians
- 0105 Tread Heavily
- 0106 Getting Lost in Three Easy Steps
- 0110 Ink Fast, Hotshot
- Rocket 01 Alterna Space Center: Entrance
- Rocket 05 The Spirit Lifter: First Class
Names in other languages
Translation needed
The section or page is missing non-English translations or material from other localizations edit
References
Mechanics
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